1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/itch_3.png]] |
2 | [[caption-width-right:350:"Sweet dreams, Thalia."]] |
3 | |
4 | ->''You wake up in a foggy haze with one hell of a headache. The way ahead is dark and foreboding. You remember who you are, but not a lick of how you got there. And to top it all off, you’ve got a persistent, bloodthirsty doppelgänger chasing after you. Welcome to your coma; enjoy your stay!'' |
5 | |
6 | ''She Dreams Elsewhere'' is a surreal adventure indie [[RolePlayingGame RPG]] developed by Studio Zevere (a one-man studio), with original music composed by Mimi Page. It focuses on the story of Thalia Sullivan, a high strung, anxiety-ridden, comatose woman on a journey to defeat the nightmares preventing her from awakening, while also finding out how exactly this mess happened in the first place. |
7 | |
8 | But sadly for Thalia, some nightmares are harder to confront than others… |
9 | |
10 | The game is still in development, but a 1-2 hour demo can be downloaded via [[https://store.steampowered.com/app/492540/She_Dreams_Elsewhere/?beta=1 Steam]]or [[https://lorenze.itch.io/she-dreams-elsewhere itch.io]]. |
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12 | '''Minor spoilers below. View at your own risk.''' |
13 | ---- |
14 | !! This video game contains examples of: |
15 | * AdventuresInComaLand: The main plot of the game is Thalia trying to find a way out of her coma and ''why'' she's in one in the first place. |
16 | * ArcWords |
17 | ** "Sweet dreams" and variations thereof. |
18 | * BigBad: The Other, Thalia's (supposedly) evil doppelganger. |
19 | * BodyHorror: Laury goes from his normal dog form to a repulsive, vicious creature when Thalia and Amia face him at the end of Oblivion. |
20 | * {{Cloudcuckoolander}}: Bronco, who genuinely believes you can train a fish to run up trees if you try hard enough, among other oddities. Thalia seems to have a pretty good friendship with him, regardless. |
21 | * CriticalHit: A round of applause goes off whenever you strike one. There's even special charms that allow you to increase the rate it happens! |
22 | * DarkAndTroubledPast: Implied with Thalia. |
23 | * DialogueTree: A major part of most cutscenes and NPC interactions. |
24 | * DreamTropes |
25 | ** AllJustADream: The entire game. |
26 | ** AnxietyDreams: A result of Thalia's own social anxiety. |
27 | ** DreamLand |
28 | ** DreamWalker |
29 | ** DreamWithinADream |
30 | ** YourMindMakesItReal: Said nearly verbatim when Thalia realizes she's dreaming at the end of Oblivion. |
31 | * HubLevel: The Mirage, where Thalia can access her various dreamworlds, shop, and hang out with imaginary versions of her friends. |
32 | * JourneyToTheCenterOfTheMind: The main premise and conflict. |
33 | * MediumBlending: The second [[https://www.youtube.com/watch?v=typmJV7y5rE teaser trailer]] mixes gameplay and live-action footage of a woman having a nightmare. |
34 | * MindScrew: The entire game qualifies as one, though special mention goes out to the trippy battle backgrounds. |
35 | * NoodleIncident: Apparently something happened between Thalia and Amia during New Year's, to which Thalia is still pissed about. |
36 | -->'''Amia:''' Hey, once we're out of here, let's have a girls night. We'll go out or chill inside or something.\ |
37 | '''Thalia:''' Only if it doesn't end up like New Years' again.\ |
38 | '''Amia:''' Are you ever gonna let that go?\ |
39 | '''Thalia:''' No.\ |
40 | '''Amia:''' You hoe. |
41 | * PreexistingEncounters |
42 | * RetrauxGames: The entire game is done in a pixelated black and white, original Game-Boy style mixed with CGA colors. |
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