Follow TV Tropes

Following

Context VideoGame / AnOrdinarySonicROMHack

Go To

1''[[BlatantLies An Ordinary]] [[SuspiciouslySpecificDenial Sonic 1 ROM Hack]]'', is a {{crossover}} [[GameMod ROM hack]] of the original ''VideoGame/SonicTheHedgehog1'' video game, released at Sonic Hacking Contest 2013. In this game, Fanfic/SonicExe invades the game and targets the genuine article.
2
3Unfortunately, the author was unable to complete the game before the contest deadline, so [[NoEnding Star Light Zone and Scrap Brain Zone are]] DummiedOut. However, he confirmed that he is working on a complete version of the game, two years after its original release.
4----
5!!Tropes:
6* AntiFrustrationFeatures:
7** The game allows monitors to respawn. The reason for this is so that Sonic will always have a way to temporarily return his world to normal and prevent Sonic.exe from killing him. There are also more monitors in general in the hack compared to the original ''[[VideoGame/SonicTheHedgehog1 Sonic 1]]'', including in the fights with Eggman, because the author said that the game would've been UnwinnableByDesign otherwise, but he also stated that the additional amount that was put in wouldn't end up making the hack "too easy".
8** Once you enter the goal area in the normal world or defeat Eggman in the third act, the game won't switch to the DarkWorld in order to prevent a KaizoTrap from occurring.
9* BigBadEnsemble: X and Eggman. Eggman plays the same role he did in [[VideoGame/SonicTheHedgehog1 the original game]] (conquering South Island and turning the animals into Badniks), while X appears periodically to drag Sonic into a DarkWorld and chase him.
10* CheckPointStarvation: In the DarkWorld, where both the checkpoint lampposts and the goal turnstile are gone. This means that [[HopeSpot you could be closing in on one of them]], [[FailureIsTheOnlyOption only for the game to warp you to the Dark World, causing it to vanish]], and instead have you risk starting the whole act over again should you die from anything there.
11* JumpScare: Either getting a game over or even getting through all of the available zones will result in this as you're greeted with the "I am god" face from the games.
12* LuckBasedMission: As a whole. When a level begins, it takes 12 seconds and a half for the level to warp to X's world. After you escape once, the timing of subsequent warps is random. This can lead to unwinnable situations as levels are only beatable in their normal version (the ending turnstile is not present in the DarkWorld, but the screen will still lock you in the end zone if you approach its position while in X's world, leaving you with no way out. On the other hand, entering the goal area in the real level will knock X out and allow you to finish).
13* NighInvulnerability: X is impossible to kill or avoid, and Sonic will die instantly if X catches him. Your only means of survival against him is to smash open monitors to return Sonic back to the normal world.
14* NoNameGiven: Sonic.exe is referred to simply as [[SpeakOfTheDevil Him]].
15* OneHitPointWonder: The DarkWorld is designed to turn you into this. Grabbing rings in it actually depletes your ring counter. This, combined with the invincible enemies, the checkpoints disappearing, and the ever looming threat of X trying to kill you, makes the gameplay a lot more challenging.
16* PuzzleBoss: The fights against Eggman's contraptions are turned into this. In the Dark World, Eggman is invincible, but hitting him four times in a row will make him drop a monitor, which will allow Sonic to return to the normal world and dish out damage on Eggman while he has time. Defeating Eggman also means X will not try to get you before you move on to the Egg Prison capsule.
17* RedEyesTakeWarning:
18** X, along with BlackEyesOfEvil, as per usual with their depiction.
19** This is also true of the Badniks/Eggman/Robotnik. Whenever you enter X's world, all the enemies and Eggman have their eyes replaced with dark eyes and red pupils (think Robotnik's eyes in non-Japan 90's media), and they are invincible in this realm.
20* ShoutOut: Robotnik's design as a completely black sillhouette with glowing red eyes and a SlasherSmile is based on how he looked in the infamous An Ordinary Battle Amongst Familiar Hills.
21* SongsInTheKeyOfPanic: Every time X shows up to close in on Sonic, the drowning music plays to warn you how much time is left to smash a monitor and evade him.
22* SurvivalHorror: The romhack turns the original Sonic game into this. Sonic has no control over when he gets thrown into the DarkWorld. His only means of escape is smashing open certain monitors, but that's only a temporary fix. And in the Dark World, both enemies and Eggman are invincible and after just seconds of play, the timer starts counting down and X starts closing in on you, and it's absolutely impossible to avoid or fight him, and you die instantly if he catches you. The tone and art of the game also calls to mind a horror film.
23* UnintentionallyUnwinnable: There are a few portions of the game where, if you are sent into the Dark World, there are no monitors to return. Most annoyingly of all, the final section of Green Hill Zone Act 2 becomes unwinnable if you get sent there after you enter the tunnel that leads you to the turnstile.

Top