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1[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/starship_troopers_coverart_6490.png]]
2[[caption-width-right:256:Marauder, welcome to the first day of the rest of your war.]]
3
4->"''Hey, Marauder!"''
5-->-- '''All of the AI "grunts"'''
6
7''Starship Troopers'' is a 2005 video game based on Paul Verhoeven's ([[InNameOnly not-so]]) [[Film/StarshipTroopers adaptation]] of [[Literature/StarshipTroopers Robert A. Heinlein's novel]].
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9Five years after the movie, the Arachnids have taken over the planet of Hesperus, and [[ItsUpToYou it's up]] to the player, Marauder 06, to help the Mobile Infantry retake the planet. Along the way players will fight against many castes of Arachnids, from both the movie and the [[WesternAnimation/RoughnecksStarshipTroopersChronicles TV series]].
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11Like ''VideoGame/DeusExInvisibleWar'', this is one of those games that gets picky about its hardware; it is designed to run on Windows XP and Windows XP '''only''', though this can be solved using compatiblity mode. And then there's the video card compatibility issue. With some tweaks, this can be solved too, though this results with very, ''very'' severe SpecialEffectFailure in-game.
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13Not to be confused with ''VideoGame/StarshipTroopersTerranAscendancy''. Or with ''VideoGame/StarshipTroopersExtermination'', a 2023 FirstPersonShooter which is highly evocative of this 2005 game, albeit with more of a large-scale multiplayer focus.
14
15----
16!!This game provides examples of:
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18* AcePilot: The Marauder pilot. According to Harris, she DrivesLikeCrazy.
19* AndTheAdventureContinues: [[spoiler:The game ends in typical ''Starship Troopers'' fashion; a Fednet propaganda reminding the player that the war is far from over. Like the rest of the game's [=FMVs=], it consists of StockFootage and is pretty much a redub of the first film's ending]].
20* AnyoneCanDie: Like in the movie and the marines from the ''[[Franchise/AlienVsPredator AvP]]'' games, expect your fellow MI troops to die very quickly. This however, is subverted in a few levels; a few troopers actually survive, but still, they don't help a lot.
21* AttackItsWeakPoint: The large bugs, such as Tankers, Plasmas, Royal Warriors, etc. This is the only way to kill said bugs. Even worse, the only way to hit said weak points are using Morita rifles or railguns. You can however, [[NukeEm nuke them]] out of their misery (except the Royals or the [[spoiler:X-Bug]]).
22* AwesomeButImpractical: The railgun, the missile launcher, and the nuke launcher can kill most Arachnids in one shot, but their rate of fire is slow, and ammo for them is quiet rare. Also, the Morita carbine's secondary fire mode is useful at wiping out groups of Arachnids, and can even bring down a Royal with several shots, but eat up lots and ''lots'' of ammo, which is shared with other Morita variants.
23* AxCrazy: Whenever a grunt [[FreakOut freaks out]], he'll instantly become this.
24-->I WILL TAKE ALL OF YOU! '''ALL OF YOU!!!!''' '''''ALL OF YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!'''''
25* BigDamnHeroes[=/=]OneManArmy: '''The player.'''
26* BoringButPractical: Aiming down the Morita sniper's sights decreases its rate of fire, but makes it more powerful. It can bring down a baby plasma[=/=]tanker bug with 25-30 shots.
27* BottomlessMagazines: The Morita Mk 4, which has infinite ammo but can overheat if fired for too long.
28-->'''Commander Harris''': ...so fire in [[Film/{{Aliens}} short controlled bursts]]!
29* BlindedByTheLight: The Sentinel Bugs. Oh, and [[OhCrap they're calling reinforcements at the same time]].
30* TheCameo: Creator/CasperVanDien reprises his role as Johnny Rico (now a general) in a few levels. He berates the player if he fails a mission too. And he [[ChewingTheScenery chewed the scenery]] [[LargeHam piece by piece]].
31* CanonDiscontinuity: The plot for ''Starship Troopers 3'' has retconned this game to hell.
32* ChronicHeroSyndrome: The player, for most of the campaign.
33* ClimaxBoss: Played straight with the Royal Warriors [[spoiler:and the X-Bug]].
34* ContinuityNod: A lot of the levels will remind you of the movies' scenes.
35* DeathFromAbove
36* DrivenToMadness: See SanitySlippage.
37* DropShip: As in the movie, again.
38* TheEngineer: The Mech-Troopers. Each mission has at least one of them. In some of their appearances you have to protect them. The game's coop mode involves the players protecting him while recovering parts needed to repair the evac dropship.
39* ElitesAreMoreGlamorous[=/=]EliteArmy: The Marauders.
40* EscortMission: The player escorts [[PsychicPowers Psi-Ops]] General Hauser in two missions. Oh, and sometimes a Mech-Trooper.
41* FinalBoss: [[spoiler:The X-Bug]].
42* FreakOut: See AxCrazy.
43* FriendlyFireProof: Not even nukes can kill the player's allies, unless it's a scripted event. In this case, the [[spoiler: trooper whose legs got ripped off and [[TakingYouWithMe blew himself up]] in the Bug Hive.]]
44* GenderIsNoObject: Zig-zagged. Although female pilots do appear in scripted cutscenes, not to mention female troopers in the FMV cutscenes, all of the MI troops in-game are males.
45* GeneralRipper: Very narrowly subverted with Hauser.
46* {{Gorn}}
47* HealThyself: Pretty much the only reason why TheMedic in this game doesn't heal you.
48* HeavilyArmoredMook: The Tiger Bugs. They're a stronger variant of the Warrior. It has its own variants as well, the Spit and the Shard.
49* HeroicMime[=/=]TheVoiceless: The player, as usual.
50* HoldTheLine: The entirety of Outpost 29 and Stronghold, not to mention certain parts in Compound, Two Bridges, and Offensive.
51* ImpaledWithExtremePrejudice: A lot of already deceased troopers encountered throughout the game are impaled by (also already) dead bugs. Also happens in a few scripted sequences.
52* JerkAss: Hauser.
53* KillItWithFire: The Tankers and the Fireflies (no, not ''[[Series/{{Firefly}} that]]'' [[Series/{{Firefly}} one]]).
54* KineticWeaponsAreJustBetter: Played straight, unlike in the movie.
55* LargeHam: Many characters, but Hauser takes the cake, [[spoiler: especially in Bait]].
56-->''[[BigNo NO!]] MORE! [[PunctuatedforEmphasis MUST, HAVE, MORE, BUGS!]] BUGS! MORE! BRING '''MORE!!!'''''
57-->''[[PowerIncontinence Mind... So PURE!!!]] MORE! '''MUST, BRING, MORE!!!'''''
58* LudicrousGibs: For the Arachnids.
59* MacrossMissileMassacre: The missile launcher, which can rapid-fire.
60* MarathonBoss: Every. Single. Boss.
61* MeaningfulName: [[spoiler:The X-Bug.]]
62* MissionControl[=/=]VoiceWithAnInternetConnection: Harris.
63* TheMedic: And one that doesn't heal you. See also HealThyself.
64* MoreDakka: The Game. Of the 9 weapons available, 7 were rapid fire.
65* NoCampaignForTheWicked: An exaggerated example. You CANNOT play as the bugs in multiplayer mode as well.
66* NukeEm[=/=]OneHitKill: The nuke launcher from the movie made an appearance, but rare ammo and ever bigger and harder battles meant it was often TooAwesomeToUse. In Bait, the player is ordered to fire a non-portable version to wipe out a plasma battery. Its EMP blast [[NiceJobBreakingItHero ends up shutting down the base]].
67* PoweredArmor: The Maurauder suit that distinguishes you from the disposable cannon fodder grunts. It has regenerating armor and increases your movement speed, but doesn't make you a walking tank like most other adaptation incarnations of Starship Troopers power armor.
68* PraetorianGuard: The Royal Warriors, which were the generals of the Bug armies and the Brain Bug's guardians.
69* PsychicPowers: Hauser is able to sense bugs that are approaching both him and the player in Plasma Mountain and Psi-Ops. What he doesn't tell you is ''where'' they're coming from.
70* PuttingOnTheReich: Hauser's uniform.
71* RegeneratingShieldStaticHealth: Played straight. Your armor regenerates over time, but you still need medikits to restore your health.
72* SanitySlippage: [[spoiler: Hauser in Bait, as well as the legless trooper in the Bug Hive, though Hauser [[SubvertedTrope regains]] his sanity at the end of Bait]].
73* ShortRangeShotgun: Painfully played straight. Both the Morita's underslung shotgun and the heavy shotgun has piss-poor accuracy. The heavy shotgun's secondary fire mode is even less accurate, but can kill a Warrior or a Tiger in one shot.
74* ShoutOut: One to ''Film/{{Aliens}}''; Harris quotes the movie in the game's tutorial (see BottomlessMagazines).
75* StockFootage: Footage from the first and second films are used in the FMV cutscenes preceding the levels, which in turn led to the majority of the game locations looking identical to film locations, despite being allegedly different places.
76* TheUnFought: [[spoiler: The Brain bug.]] [[JustifiedTrope Justified]]; both Harris and Hauser wants it alive.
77* TooAwesomeToUse: The nuke launcher and the railgun.
78* TooDumbToLive: A lot of the troopers. Subverted in that you can save them, except in scripted sequences.
79* TurnedAgainstTheirMasters: [[spoiler:The X-Bug]].
80* WhatTheHellIsThatAccent: General Hauser, again. Some grunts qualify as well.
81* YouAllLookFamiliar: A lot of grunts share the same face texture. In case of the sergeants[=/=]lieutenants[=/=]captains, the medics, and the mech-troopers, ALL OF THEM.
82* YouAreInCommandNow: Sometimes Harris will have the player in charge of an MI squad or force.
83* YouHaveOutlivedYourUsefulness: A rare heroic example; [[spoiler:the player is tasked with fighting and eliminating the X-Bug after the Brain bug is found.]]
84* WeHaveReserves: How Psi-Ops treats the MI. Also said word-for-word by Harris, quoting Rico in the first movie:
85-->''Fleet does the flying, while MI does the dying.''
86* ZergRush: The bugs' favorite tactic, as in the movie. The humans rarely do this too, though this time they survive thanks to the player.

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