Follow TV Tropes

Following

Context VideoGame / DuckDodgersStarringDaffyDuck

Go To

1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/6161_us_duck_dodgers_starring_daffy_duck_2.jpg]]
2 [[caption-width-right:350:DUCK DODGERS IN THE 24½th CENTURY!]]
3
4''Duck Dodgers Starring Daffy Duck'' (released as ''Daffy Duck Starring As Duck Dodgers'' in PAL regions) is a 2000 video game based on the ''Franchise/LooneyTunes'' franchise released exclusively for the Platform/Nintendo64.
5
6The game is a 3D CollectathonPlatformer putting players in control of WesternAnimation/DaffyDuck under his WesternAnimation/{{Duck Dodgers|InTheTwentyFourthAndAHalfCentury}} persona, as he is sent on a mission to thwart Marvin the Martian's latest plan to destroy the Earth. To do this, Dodgers and his eager young Space Cadet, WesternAnimation/PorkyPig, must travel to several different planets and collect all of the energy atoms that Marvin needs to fuel his weapon before the bad guys can get their hands on them.
7
8It is the second game to be released centered around Duck Dodgers, after ''VideoGame/DaffyDuckTheMarvinMissions''.
9----
10!!This game provides examples of:
11* AnvilOnHead: On Planet X, there are 'X' markings on the ground. Walk on one of these and, in classic Looney Tunes tradition, Daffy will be flattened by an anvil.
12* BigBadEnsemble: The opening cutscene shows the villains having a meeting around a table: Marvin the Martian, WesternAnimation/YosemiteSam, Rocky, the Crusher, and [[WesternAnimation/AliBabaBunny Hassan]].
13* TheCameo:
14** Countless Looney Tunes characters make brief cameos, including Lola Bunny, WesternAnimation/ElmerFudd, Gossamer, Eggbert, Cecil Turtle, and Hugo the Abominable Snowman.
15** Tweety appears circling Daffy's head when he is knocked out.
16** The museum level has paintings depicting WesternAnimation/BugsBunny as well as characters from ''WesternAnimation/RocketByeBaby''.
17* CartoonBomb: Bombs can be thrown at doors or enemies to blow them up, and are used in boss fights such as Rocky and Sam.
18* ConspicuousElectricObstacle: Near the end of the game, Daffy needs to dodge a few electrified node pairs that move up and down.
19* EarthShatteringKaboom: Marvin's goal.
20* ExpressiveHealthBar: Daffy's icon beside his life meter changes its expression every time damage is taken, becoming increasingly more animated.
21* GameWithinAGame: A Pong-like game can be played against an AI opponent in the arcade in Downtown Landing.
22* GottaCatchEmAll: The main object of the game is collecting atoms, which come in blue and green varieties.
23* GreatEscape: After leaving the second planet, Daffy's ship is captured and taken prisoner inside Sam's giant pirate ship. Daffy must find enough atoms to allow him to reach Sam, defeat him and escape the prison ship.
24* GroundPound: This move is required to defeat most enemies and break vases.
25* HedgeMaze: The museum level has a hedge maze which is played from an overhead view, where Daffy is chased by guards.
26* MinigameZone: Downtown Landing is this, with a video game arcade containing multiple minigames and a gymnasium featuring a basketball minigame.
27* MishmashMuseum: The museum contains everything from paintings of Looney Tunes characters, sarcophagi and giant carrots, to stone heads, spaceships, and statues of Marvin.
28* InvincibleMinorMinion: Some enemies, such as the guards in the museum level, can't be defeated at all, only stunned temporarily with the ray gun.
29* MinecartMadness: The first area of the game has you avoiding minecarts and hitching a ride on them.
30* MythologyGag: A minigame involving shooting basketball hoops in an empty gymnasium, as well as the inclusion of Lola Bunny, bring to mind ''Film/SpaceJam''.
31* NonStandardGameOver: There is two different Game Over scenes. The first is that Daffy is beaten up by his superiors and kicked out of the office as he's told to look for another job. The second shows Porky given the job to defeat Marvin while Daffy is given the duty of being a janitor. Both of these end with Daffy walking down the street as "Game Over" pops on the screen.
32* PassThroughTheRings: Cecil Turtle lets Daffy borrow his new toy, a jetpack, to fly through floating rings within a time limit in order to earn an atom.
33* PiranhaProblem: There are several sections where Daffy has to swim in piranha-infested water.
34* PlayerHeadquarters: Daffy's ship acts as this, allowing you to travel between planets, rewatch the last cutscene and talk to Porky.
35* RocketRide: Daffy can find single-use rockets which can be used to fly to faraway platforms.
36* ShiftingSandLand: The very first planet has a desert setting.
37* ShoutOut: The game starts on a desert planet, inhabited by small hooded creatures resembling Jawas from ''Franchise/StarWars'', referencing the beginning of ''Film/ANewHope''.
38* SimonSaysMiniGame: One of these in Sam's Jail planet requires you to hit the coloured buttons in the correct order as shown.
39* SlippySlideyIceWorld: Planet P is this.
40* SpacePirates: The guards aboard Sam's prison ship.
41* SpikesOfDoom: At new points of the game, Daffy needs to jump over spikes.
42* TakeOverTheWorld: Marvin plans to destroy the Earth and take over the universe.
43* UnexpectedGameplayChange: The game switches to a first-person shooter in a couple of levels.

Top