1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blue_print_flyer.jpg]] |
2 | ''Blue Print'' is a 1982 MazeGame, developed by Zilec Electronics and manufactured by [[Creator/MidwayGames Bally/Midway]]. It was released for [[UsefulNotes/ArcadeGame arcades]], and ported to the Platform/Atari2600, Platform/Atari5200, and Platform/Commodore64 by CBS Electronics. |
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4 | In the game, you play J.J., an inventor whose girlfriend Daisy is being chased by the evil Ollie Ogre. To defeat him, J.J. must scour the houses of a village to find parts of a machine based on a blueprint and assemble it without collecting bombs or running into Fuzzy Wuzzy. |
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6 | !!This game provides examples of: |
7 | * AlliterativeName: Ollie Ogre. |
8 | * BigBad: Ollie Ogre, because he is trying to kidnap Daisy. |
9 | * DamselInDistress: Daisy, who spends the entire game being chased. |
10 | * EndlessGame: The game repeats itself until you lose all of your lives. |
11 | * Every10000Points: Played with; you will get an extra life at every '''30''',000 points. |
12 | * FlowerPotDrop: You have to avoid the flowerpots that Ollie occasionally knocks off the top ledge in his pursuit of Daisy. Each pot still intact at the end of a level scores you a bonus. |
13 | * PlotCoupon: The machine parts. |
14 | * PublicDomainSoundtrack: "Joe Avery's Piece" is used as the game's soundtrack tune. |
15 | * PuzzleGame: Once you find the pieces, you must assemble them in the correct order by placing them on the blueprint. |
16 | * StickyBomb: Once you pick up a bomb, it sticks to you and you must get it to the pit to get rid of it or else it will explode. Searching homes you already searched attaches a red bomb with an even shorter fuse. |
17 | * TimedMission: The player must assemble the machine and get it running before Ollie gets his hands on Daisy, or else she gets captured and you lose a life. |
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