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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/opera_snapshot_2020_06_27_104748_wwwbraveninecom.png]]
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3''Brave Nine'', previously titled ''Brown Dust'', is a Korean FreeToPlay mobile RPG, published by Neowiz Games for both [[UsefulNotes/IOSGames iOS]] and [[UsefulNotes/AndroidGames Android]]. It officially launched globally on March 7th, 2019.
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5Set in a world of [[SwordAndSorcery swords and magic]], Fabian, known knight and noble loyal to Emperor Altair II of the Karian Empire, shocked the world as he turned traitor alongside six followers in his rebellion who later become known as the [[RedBaron Six Devils]]. Against a grueling warfront and countless enemy soldiers, Fabian reaches the Emperor and kills him, later slain by the Emperor's son and Fabian's student, Crown Prince Adel. The story of the murder is declared as "The Day of the Eclipse", its turmoil giving rise to new nations declaring independency and subsequent conflicts, in turn granting opportunities to those willing to fight: Mercenaries.
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7Years later as the mercenary business has continued to rise, [[PlayerCharacter you play as the son of Fabian]], masquerading as a [[TheStrategist leader of a growing mercenary band]] in order to [[SecretChaser reveal the hidden reasons]] of what truly caused him to turn traitor.
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9Battles take the form of [[GameplayAutomation automated]] TurnBasedTactics, where you place your mercenaries on a grid who take turns either attacking, charging their spells, or buffing allies depending on what class they have and what [[ActionInitiative initiative number]] you give them.
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11The game also has spinoffs in the form of:
12[[index]]
13* ''[[VideoGame/BrownDustII Brown Dust 2]]'', where strategic battles have been minimized to take place on smaller 3-by-4 grids and players can explore [[SpritePolygonMix instanced maps with your party as sprites]]. Its story takes place 11 years before the events of ''Brave Nine'', following a new cast of main characters.
14* ''[[VideoGame/BraveNineStory BraveNine Story]]'', a LighterAndSofter version based on ''Brave Nine'' that focuses on its story. However it was shut down on February 29, 2024.
15[[/index]]
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17You can go to the [[https://www.bravenine.com/en English website here]].
18----
19!! ''Brave Nine'' provides examples of:
20* ActionBomb: Many of the undead mercenaries are used as suicidal attackers with a larger attack radius.
21* AdamSmithHatesYourGuts: Some of the larger rewards on Mystic Island are exponentially higher than collecting shards.
22* AnimeThemeSong: Official JP trailers feature [[https://youtu.be/MFDwyv-xGwg "VOID"]], though the Global version has [[https://youtu.be/lehoEdjUPYA "Call of Destiny"]].
23* BlindIdiotTranslation: The English translation from its Korean origins is far from its best, to put it lightly. You won't find much problems at least for the main story content, but some side content like character backstories and the historical archive are in greater need of proofreading.
24* ComMons: The normal-colored scrolls will get you 1★ or 2★ Mercenaries and are very easy to collect. 3★ ones are numerous through gold scrolls (so long as you've got a lot of them), and even 4★ rolls can appear more often then one might expect.
25* CompetitiveBalance: The four classes ([[PurposelyOverpowered sans Legend and Mythic Mercenaries]]) have defined roles to act as a party you must plan for.
26** [[MightyGlacier Warriors]] are the general damage dealers, [[JackOfAllTrades each of whom can vary in special effects and attack ranges]] to [[ThisLooksLikeAJobForAquaman suit whatever they're taking on]].
27** [[StoneWall Defenders]] keep your enemies from getting to your more fragile Mercenaries, boasting high health and defense to do so.
28** [[SquishyWizard Magicians]] generally have the biggest firepower of all classes and specialize in [[HerdHittingAttack taking out clusters of enemies]], or have debuffs to soften the enemy. [[GatheringSteam They have to spend a turn charging up their spell]], but it's well worth it once they unleash it on the next turn.
29** [[SupportPartyMember Supporters]] only [[StatusBuff buff]] Mercenaries they give up their turn to and [[NonActionGuy are incapable of dealing any form of damage or debuff]], so [[KnowWhenToFoldEm they’ll surrender and lose the battle if they’re the only survivors left.]] However, they can be potent depending on what team you are setting up.
30* EarlyInstallmentWeirdness: Book 1's story has had a [[RetCon couple of changes]]; in Chapter 6, the Captain was hired by Wilhelmina to curb Pirate activity since they are disrupting Sbern's economy while the revised version has him assisting [[WorldsStrongestMan Alec]] instead in exchange for a boat back to Rotendam. At one point was the Captain attracting a girl in every region to accentuate his CluelessChickMagnet tendencies, which later got toned down in a later update. Crown Prince Adel begins playing an important role in the overall story, with the Captain, Elin, and Carlson once being members of his company until they went independent. Another is the revision to the Captain's backstory, adding in Elin's twin brother who [[HeroicSacrifice pretended to be Fabian's son and let himself be executed to fake the real one's death.]]
31* {{Fanservice}}: Many of the male and female mercenaries are in skintight suits, or low-cut tops to show off skin.
32* FantasyKitchenSink: The world and your mercenary army can contain: monsters, devils, demons, undead bombers, elves, angels, beast people, and an old geezer.
33* FictionalCurrency: While you do use gold and diamonds for currency, there's also Mystic Dust for the Mystic Island trades.
34* GameplayAndStorySegregation: Despite being recruitable, many characters will interact with you in the story like you've just met.
35* GuestFighter:
36** ''Brave Nine'' so far has Mercenaries available from ''VideoGame/{{DJMAX}}'', ''VideoGame/TheLegendOfHeroesTrailsIntoReverie'', ''Literature/ThatTimeIGotReincarnatedAsASlime'', and ''Anime/DarlingInTheFranxx''.
37** As an [[InvertedTrope inversion]], Legendary Mercenaries (the Six Devils, Dominus Octo, and Personaz) feature as units in another mobile game, ''Triple Fantasy''.
38* ItemFarming: There are locations to grind crystals for ranking up and awakening mercenaries that rotate on a weekly basis.
39* {{Mana}}:
40** A brief passage in Naressa's World History Episode 11 says that [[FunctionalMagic magic]] uses mana stored in the human body or the atmosphere. Mana stones mined from the earth are an easy way of getting around the limitations of storage and required willpower, and there exists the extreme method of [[CastFromLifespan sacrificing life]] for it.
41** On the flip side is "Terra", which is [[EvilCounterpart dark mana]] that [[TheCorruption corrupts]] anyone that comes into contact with them and is used by demons of the Night World, where it's also full of the stuff. In the main story, it's safe to assume that [[DarkIsEvil anyone who's dabbling with it is bad news at best, or malicious at worst]].
42* OlympusMons:
43** Legendary Mercenaries are ''the'' top-of-the-line units of their class, complete with effects unique to them that are PurposelyOverpowered. However, they cannot be acquired from the regular recruitment pools and instead have a dedicated banner that requires the unique Ancient Coins to buy with.
44** Mythic Mercenaries are a step up from the Legends, themselves requiring four types of endgame resources. But as with the Legends, you'll see why they're in a class of their own upon deployment.
45* PlayEveryDay: Login bonuses ranging from EXP, rank-up materials, free 4-star mercenaries, and Diamonds.
46* PrivateMilitaryContractors: You are a leader of a mercenary brigade amongst the many now becoming prolific due to the Day of the Eclipse causing divides between nations, leading to plenty of conflict mercenaries take advantage of on top of the monster threats. Accordingly, the acquirable units of this game are called Mercenaries.
47* SaintlyChurch: The Arclight Order, worshippers of the Creator, Eilexion, has been the state religion of the Karian Empire for centuries, although some of their members border on being or are KnightTemplar. They are divided into two groups: the priests spreading their faith, and combatant {{Paladin}}s and Interrogators.
48* SchizoTech: You can have your team consist of knights armed with swords and lances, a British soldier holding a Revolution-era rifle, robots that explode, and futuristic mechs.
49* {{Stripperiffic}}: Loads of women (and some men) wear clothes of questionable coverage.
50** Women from Allan like Barbara and Elija typically stand out by being {{Nubile Savage}}s. A couple of men there [[WalkingShirtlessScene get on it too]].
51** Stadione wears a shirt with several vertical slits that go from near the top to the bottom, showing off her skin and part of her breasts. It's also evident that she isn't wearing a bra.
52** Alec: in his normal version, his shirt is unbuttoned and so shows off the muscles of a brick wall; his beachwear skin bares all his muscles-over-muscles; and his [[GenderBender genderbent]] version [[AbsoluteCleavage doesn't button her shirt too]] and so leaves it bound by a belt that somehow keeps the shirt draped over the important parts, not to mention shorts that seem more like bloomers.
53* TurnBasedTactics: An intrinsic part of gameplay is positioning and deciding [[ActionInitiative in what order your mercenaries act]].
54** Firstly, battles are decided through a variation of [[RealTimeWithPause Simultaneous Turn Resolution]] in which your units' actions are followed by the enemy's. Before starting, you have a "Command Phase" where you places mercenaries on your side of the grid and assign a number to each of them, where the mercenary numbered '1' gets to act first once you begin the [[GameplayAutomation "Execution Phase"]]. This will be followed by the enemy side with the same number acting, then your mercenary with the number '2' goes next, then the enemy's second-to-act as well, going through the numbers in order; the numbered units are displayed on a VisualInitiativeQueue at the bottom of the screen while the battle plays out. After the last numbered unit acts, the battle will continue into the next round, recycling all unit actions (Skills that have been activated will not repeat; Magicians who have used a turn to charge their attack unleash it on their next turn) until all damage-dealing units on one side are annihilated (since Supporters cannot attack, they will surrender if they are only ones left).
55** The tactical part of this is taking into account what each of your mercenaries do--say that Arines, a Supporter, has to buff an attacker; if the attacker has an earlier initiative (like '2') and Arines's is later ('3' or above), the attacker will act early without the Supporter's buff, so you have to bump Arines earlier up the queue. The complexity only gets bigger the more you have to shuffle around your mercenaries or switch them out, and weighing them against the enemy's own skills and status.

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