1 | '''Basic Trope''': Nobody in a particular story is safe from death. Not even the main characters. |
2 | * '''Straight''': Anybody, even the main characters, can die in a story. |
3 | * '''Exaggerated''': |
4 | ** [[EverybodyDiesEnding Everyone dies at the end]]. |
5 | *** A ''ApocalypseHow/ClassZ'' apocalypse occurs. |
6 | ** CharactersDroppingLikeFlies. |
7 | * '''Downplayed''': |
8 | ** Anybody can die, except main characters die less often, and if they ''do'', they get a [[DeathIsDramatic dramatic death]]. |
9 | ** Anyone can technically be "killed", though it's [[DeathIsCheap not necessarily permanent]]. |
10 | * '''Justified''': |
11 | ** Anybody can die in real life, so it makes sense for that to continue into the story. |
12 | ** The setting involves war or mass murder. |
13 | * '''Inverted''': |
14 | ** TonightSomeoneDies. |
15 | ** EverybodyLives. |
16 | ** NobodyCanDie |
17 | * '''Subverted''': At the beginning, many characters were just introduced to die... but then it stops and everybody else lives in the end, aside from a few {{Red Shirt}}s. |
18 | * '''Double Subverted''': It looks like everybody's going to live, but some of them end up dying in the end anyway. |
19 | * '''Parodied''': |
20 | ** The story is just about people standing at a bus stop, but some of them die anyway. |
21 | ** Even ''TheNarrator'' can die, ending the story instantly, though if there's a replacement narrator to take control, the story is rerailed. |
22 | * '''Zig Zagged''': At first the main characters have PlotArmor, but then some major characters die... and then they get their PlotArmor back again, everybody surviving a war even though many {{RedShirt}}s kick the bucket. However, at the end, in the climatic battle with the BigBad, two ''more'' important characters die at his hands. |
23 | ** or DeathIsCheap plays it's role. |
24 | * '''Averted''': |
25 | ** RedShirts die, but main characters have PlotArmor. |
26 | ** ImprobableInfantSurvival is applied to child (and occasionally teenaged) characters. |
27 | ** NobodyCanDie. |
28 | * '''Enforced''': "We need to make this feel real! Let's kill off some main characters!" |
29 | * '''Lampshaded''': "You know, usually heroes like us don't die. I guess this is a bad day, then." |
30 | * '''Invoked''': The BigBad goes out and actively kills the people he considers his greatest opposition. |
31 | * '''Exploited''': For some reason, the BigBad knows the main characters have no PlotArmor, so he waits for them to find him and then kill them. |
32 | * '''Defied''': A character is aware that anyone can die, and so [[ScrewThisImOuttaHere he runs away from the place of the conflict in hopes he won't be killed instead of keeping in the background ''or'' fighting the big bad]]. |
33 | * '''Discussed''': "Don't be so reckless. Just because you want to stop [[BigBad Emperor Evulz]] doesn't mean you're immortal." |
34 | * '''Conversed''': "It's funny how in stories, the heroes ''never'' die, but in reality... well, I believe we all know that AnyoneCanDie." |
35 | * '''Played For Laughs''': The characters start a betting pool revolving around who's gonna get killed off next. |
36 | ---- |
37 | Back to AnyoneCanDie. |
38 | ---- |
39 | %% Optional items, added after Conversed, at your discretion: |
40 | %% |
41 | %%* '''Implied''': ??? |
42 | %%* '''Deconstructed''': ??? |
43 | %%* '''Reconstructed''': ??? |
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