1 | '''Basic Trope''': A game takes ages to load. |
2 | * '''Straight''': The game takes 2 minutes to load the main menu, and once you start the game it takes 30 seconds to load a level and another 10 seconds to respawn each time you lose a life. |
3 | * '''Exaggerated''': The game takes 30 minutes to load the main menu, and each level takes 5 minutes to load. The game is NintendoHard and a loading screen shows up each time you respawn. |
4 | * '''Downplayed''': The game's loading screens last 10 seconds. |
5 | * '''Justified''': |
6 | ** It is a big game with lots of things to load. |
7 | ** The game was designed to run on a high-end system and it's being run on system that is nowhere near as powerful. |
8 | ** The game is so [[DarthWiki/IdiotProgramming awfully programmed]] that assets take way longer to load than what they should. |
9 | * '''Inverted''': The game loads almost instantly. |
10 | * '''Subverted''': The loading screen was only waiting for user input. |
11 | * '''Double Subverted''': But then ''another'' long loading screen comes afterwards. |
12 | * '''Parodied''': The game takes ''twenty years'' to load, and the system is long obsolete by the time it finishes. |
13 | * '''Zig Zagged''': |
14 | ** The game seems to take forever to load, but it loads quickly. Then another loading screen pops up and seems stuck at 99% |
15 | ** The game system the game was released on is notoriously unstable. Depending on the position of some internal components, the same content might take a few seconds or a few minutes to load. PercussiveMaintenance is listed in the manual as a way to speed up load times. |
16 | * '''Averted''': The game takes an average amount of time to load. |
17 | * '''Enforced''': The game is big, but the system can't seem to handle it. |
18 | * '''Lampshaded''': The protagonist says "That was a long wait!" |
19 | * '''Invoked''': ??? |
20 | * '''Exploited''': The developers put ads on the loading screen. |
21 | * '''Defied''': The player tries to make the game load faster. |
22 | * '''Discussed''': "This game takes FOREVER to load!" |
23 | * '''Conversed''': "Why do these games always take so long to load?" |
24 | * '''Implied''': It seems like the player is using the system for hours, but the game is still on the loading screen. |
25 | * '''Deconstructed''': |
26 | ** The game gets many bad reviews for having long loading times and sales drop. |
27 | ** The long loading times indicate that the game was never designed to run on the system it was made for and as a result other aspects of the gameplay suffer. |
28 | * '''Reconstructed''': A patch is released that makes loading times shorter and it causes customers to buy the game again. |
29 | * '''Played For Laughs''': |
30 | ** The loading screen is made to look funny. |
31 | ** The game takes a lot of time to load even when tested on a supercomputer of the kind used for scientific simulations. |
32 | * '''Played For Drama''': The long loads cause players to be angry at the developers, and it causes a huge riot outside the game studio's building. |
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