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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/star-trek-de-backglass_7699.jpg]]
2[[caption-width-right:350:Energize, Mister Scott.]]
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4->'''Scotty:''' "We have full power! Use the transporter!"
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6''Franchise/StarTrek'' is an [[PhysicalPinballTable arcade pinball game]] by Creator/DataEast, the second official ''Trek'' [[Pinball/StarTrek table]]. Designed by Creator/EdCebula and Creator/JoeKaminkow, it was released in 1991 for the 25th anniversary of ''Series/StarTrekTheOriginalSeries''.
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8Appropriate for a MilestoneCelebration pinball, the playfield is filled with iconic props from the television show, such as [[Recap/StarTrekS1E28TheCityOnTheEdgeOfForever the Guardian of Forever,]] [[TeleportersAndTransporters the transporter,]] the [[Recap/StarTrekS2E6TheDoomsdayMachine Doomsday Machine,]] and a bank of Dilithium Crystals. Playfield images spotlight key characters and scenes, including [[Recap/StarTrekS2E4MirrorMirror Lt. Uhura's evil counterpart,]] [[Recap/StarTrekS1E0TheCage Commander Pike,]] [[Recap/StarTrekS2E15TheTroubleWithTribbles an armful of Tribbles,]] and an assortment of [[Recap/StarTrekS1E26ErrandOfMercy Klingons,]] [[Recap/StarTrekS2E10JourneyToBabel Andorans,]] [[Recap/StarTrekS1E14BalanceOfTerror Romulans,]] and [[Recap/StarTrekS1E18Arena Gorn]]. But the most eye-catching aspect of this pinball is in the backglass, which shows Captain Kirk leading an Away Team on the transporter pad. At key points during a game, the transporter will activate and beam away the party -- and only judicious shots to the moving Master Crystal will re-energize the transporter to bring them back. Original voice clips from Creator/JamesDoohan give player directions, supplemented with sound effects from the TV show.
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10''Star Trek'' is considered to be one of the better pinball machines from Data East, though [[DamnedByFaintPraise cynics will argue that's not saying much]]. While the rules are fairly simple and won't challenge pinball experts, the gameplay is fast and balanced, and the excellent use of the license adds to the fun.
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12This game was used as the basis for "Joel Silver: The Pinball", [[PersonalArcade a unique vanity table]] for the famous Hollywood film producer. The game replaced the Dilithium Crystals with popcorn, and included voice clips from both Silver himself and his friends and coworkers. The game resided at Silver's Creator/WarnerBros reception area for several years.
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15!!''Star Trek'' (Data East) demonstrates the following tropes:
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17* BeardOfEvil: On the Klingons.
18* BeehiveHairdo: Yeoman Rand has one of these.
19* BridgeBunny: Janice Rand.
20* ContinuityCameo: The playfield is filled with numerous ''Trek'' characters from the original series.
21* EatMe: Invoked by shooting into the Doomsday Machine.
22* EvilTwin: The MirrorUniverse Uhura from [[Recap/StarTrekS2E4MirrorMirror "Mirror, Mirror"]], of course.
23* GreenSkinnedSpaceBabe: A [[Recap/StarTrekS1E0TheCage green Orion slave girl]] can be seen in the upper-left playfield.
24* PlanetEater: The Doomsday Machine.
25* PlotCoupon: Collect Dilithium crystals to activate the transporter, and shooting the transporter within the allotted time starts multi-ball.
26* ShirtlessScene: Sulu, reprising his fencing scene from [[Recap/StarTrekS1E4TheNakedTime "The Naked Time"]].
27* SkillShot: Press the launch button at the right time to shoot a spaceship flying across the dot matrix display.
28* SoundtrackDissonance: The main theme music is a fast-paced thumping rock beat that conflicts abruptly with the ''Trek'' license. This is due to the fact on how Brian Schmidt composes his [=BSMT2000=]-based music.
29* SpellingBonus: S-T-A-R-T-R-E-K, appropriately enough.
30* TeleportersAndTransporters: The main gimmick of the game, and done without video effects. [[https://www.youtube.com/watch?v=xnw7uU2hAgw See it here.]]
31* VideoMode: Enemy Alert, which is simply the SkillShot minigame except 10 times in a row.

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