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1%%
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3%% The examples have been alphabetized. Please put any new example in its proper place in the folder rather than at the end.
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5%%
6[[quoteright:350:[[TabletopGame/{{Ravenloft}} https://static.tvtropes.org/pmwiki/pub/images/vampire56_1211.jpg]]]]
7[[caption-width-right:350:So creepy that even the vampire wants to leave.]]
8
9->''"Mist... cemetery... Halloween. Should end well."''
10-->-- '''Giles''', ''Series/BuffyTheVampireSlayer''
11
12Cemeteries have long held an air of creepiness about them. They are, after all, the places where we bury the dead, and our deceased loved ones in particular. Places that consequently remind us of unpleasant things. Places that can sometimes manage to creep us out simply because of the way they look.
13
14Little wonder, then, that so many {{Fantasy}} and {{Horror}} works like this setting. In one of ''these'' graveyards, it is AlwaysNight, or occasionally twilight. Most often the [[{{Lunacy}} moon is full]], for extra supernatural points. [[GraveClouds Clouds]] may also be present, or [[OminousFog fog]], or [[SnowMeansDeath snow]]. [[SpookyAnimalSounds Cawing ravens are heard by day, and howling wolves by night.]] And, most importantly... it often turns out that the dead people there ''[[NightOfTheLivingMooks aren't really dead]]''.
15
16This is the usual birthplace and/or home of TheUndead, and in a ZombieApocalypse you can expect every grave to be a ClownCarGrave. If you're lucky, the local vampire coven didn't get the memo about this not being the best place to sleep, so you'll just need to find their AncientTomb and hope there isn't a night guard ([[OurVampiresAreDifferent and that they're heavy sleepers]]).
17
18BigBoosHaunt overlaps when it takes place in a cemetery. See also IndianBurialGround and ElephantGraveyard.
19
20----
21!!Examples:
22
23[[foldercontrol]]
24
25[[folder:Anime & Manga]]
26* An episode of ''Anime/OjamajoDoremi'' takes place in a local cemetery handled by the family of a boy in Doremi and Co's class, where the kids perform their {{Kimodameshi}}. It's not ''that'' creepy at first sight, but Hazuki (who really ''hates'' the supernatural) begs to disagree and [[WhyDidItHaveToBeSnakes her terror]] is PlayedForLaughs. [[spoiler:It turns out to have a ghost... who happens to be that of the late local Buddhisst priest and the grandfather of the girls' classmate; his grandson [[NeverGotToSayGoodbye wasn't there when he passed away]] and he wants to see the kid one last time...]]
27* In episode 79 of ''Anime/YuGiOh'' Bakura and Bonz duel in a graveyard and bring the creepy crawlies to match.
28[[/folder]]
29
30[[folder:Comic Books]]
31* ''ComicBook/LunarGirlAndScarletSparrow'': The Toronto Necropolis where Angelo Ombra's body was buried after his death is always shown against a pitch black sky with torrential rain.
32* ''ComicBook/MagicTrixie'': In "Magic Trixie Sleeps Over", when Trixiee goes to the vampire twins' sleepover, she's dropped off at a cemetery that is [[DeliberatelyMonochrome devoid of colour]].
33* ''ComicBook/WonderWoman1987'': When Maxie Zeus makes a pact with Eris, Deimos, and Phobos to recreate the Areopagus at a Gothic Chapel in Gotham he and some blank eyes cultists manage to sneak up on and attack ComicBook/{{Artemis}} and ComicBook/{{Huntress}} in the eerie dark cemetery.
34[[/folder]]
35
36[[folder:Films -- Animation]]
37* The rabbits in ''WesternAnimation/WatershipDown'' cross through one, mostly for the sake of atmosphere.
38* ''WesternAnimation/ThePagemaster'': The "Horror" section of the library is a giant graveyard with books shaped like tombstones.
39[[/folder]]
40
41[[folder:Films -- Live-Action]]
42* ''Film/DeathScreams'': The cast decide to head for a cemetery for the best atmosphere to tell [[GhostStory scary stories]] to each other.
43* ''Film/FreddyVsJason'': This is where Lori ends up in her first nightmare and finds the spectres of Freddy's child victims playing and singing his warning rhyme.
44* ''Film/FridayThe13thPartVIJasonLives'' starts with Tommy Jarvis (with a friend) going to one to symbolically kill Jason Voorhees. The [[LightningCanDoAnything opposite]] [[NiceJobBreakingItHero happens]].
45* ''Film/GatesOfHeaven'': Nothing frightening happens in the pet cemetery that is the focus of documentary. But it's still vaguely unsettling to see shot after shot of pet headstones, as well as statuary of fake deer and swans and the like, as well as an abandoned outdoor chapel.
46* ''Film/HauntedMansion2023'': The film's climax takes place in one of these. It's full of ghosts, including [[spoiler:the BigBad, Alistair Crump]].
47* ''Film/HocusPocus'' has a graveyard, but relies on elements from the rest of the movie to add the creepiness factor. In fact, the film establishes that the cemetery is the safest place to be as being hallowed ground, witches can't set foot on it lest they be turned to stone.
48* ''Film/NightOfTheLivingDead1968'': The opening scene (and first zombie attack) takes place in one of these. Subverted somewhat in that a.) it all happens in broad daylight and b.) we never actually see said zombie emerge from a grave. Or ''any'' zombie, for that matter, since it's eventually established that only the recent, unburied dead are re-animating.
49* ''Film/TheParanormalDiariesClophill'': There's a decrepit cemetery near the church, which contains a few graves where someone named Sophia was buried, making it hard to determine [[spoiler:which one was the body desecrated in the 1963 black mass]].
50%%* ''Film/Plan9FromOuterSpace'': Attempted, although it's actually a [[SoBadItsGood laughably bad]] set.
51* ''Film/TheReturnOfTheLivingDead'': The punks use a cemetery as their stomping ground. This is a bad idea.
52* ''Film/ReturnOfTheScarecrow'': The intro credits of the movie are played over a [=POV=] shot of someone being chased through a cemetery by [[ScaryScarecrow the scarecrow]] before it catches and kills them.
53* ''Film/TheReturnOfTheVampire'': Dr. Tesla's initial hiding place is a decrepit, fog-covered graveyard outside of London. When he is revived, he moves to an abandoned church.
54[[/folder]]
55
56[[folder:Gamebooks]]
57* ''Literature/LoneWolf'': In the first book, ''Flight from the Dark'', the Graveyard of the Ancients near Holmgrad is a gloomy, forbidden place. It is always shrouded in mist and cloud blocking the sun, the place is unnaturally chilly, covered in thorny graveweeds, with foul gases seeping from the open crypts and distant whispering echoing into the ears of anyone foolish enough to venture there. Worse, its underground necropolis hosts evil forces, dangerous traps and magical guardians.
58[[/folder]]
59
60[[folder:Literature]]
61* At least one in every ''Literature/AnitaBlakeVampireHunter'' novel. Justified as Anita's occupation is to raise zombies from graves.
62* The Sixth Circle of Hell in ''Literature/TheDivineComedy'' is a cemetery filled with fiery tombs that hold arch-heretics and their followers. The tombs are destined to remain open until the Last Judgement, allowing the rare passerby to hear the "sorry cries" the heretics create for the rest of the eternal life many of them denied.
63* ''Literature/{{Dracula}}'' has Van Helsing and Dr. Seward keeping vigil at the cemetery where Lucy was entombed (and from which her body has disappeared), discovering she had become a vampire, and ultimately dispatching her with a stake through the heart after she had returned to her coffin.
64* Necropolis, in ''Literature/GalaxyOfFear: City of the Dead''. Zak makes friends with some local boys who [[ScareDare dare him to go into the deepest part of the local cemetery]]. He's used to cultures where the dead are incinerated, and the idea that he's surrounded by rotting people freaks him out. ''Then'' the zombies show up...
65* ''Literature/GhostGirl2021'': Zee and Elijah regularly visit one. It becomes even creepier when Scratch's hounds begin to haunt it.
66* In ''Literature/HarryPotterAndTheGobletOfFire'', Voldemort did his little forbidden ritual in a graveyard. You know, the usual "bone of father, flesh of servant, blood of enemy" rebirth routine.
67* ''Literature/JohannesCabalTheNecromancer'' Johannes Cabal may or may not have accidentally locked his brother in a particularly disturbed crypt in a possibly haunted cemetery.
68%%* Creator/StephenKing's ''Literature/PetSematary'' and its film adaptations have these.
69* ''Literature/PoolOfRadiance'': Phlan has a notable one, and the culmination of Tarl's individual plot arc involves him rescuing the Hammer of Tyr from a vampire who lives there.
70* The second subterranean level of ''Literature/TheRedTower'' is filled with blank headstones packed together, illuminated by the haze of phosphorescent paint on the stone walls. No one is buried there, though - they are the factory's highly experimental ''[[SurrealHorror birthing graves]]'' for the production of [[TheUndead hyper-organisms]].
71* In ''Literature/ShamanBlues'', cemetaries are usually an inversion, as oft rituals spoken on them make them anathema to most ghosts. However, Katia and Witkacy do visit one that neatly fits the bill, complete with being a source of weird magic energy and having power-mad ghosts invading it slowly.
72* ''The Walker in the Cemetery'' is a Franchise/CthulhuMythos story by Ian Watson set in the Staglieno necropolis in Genoa. Despite the lifelike statues the cemetery isn't very creepy until it's [[SealedRoomInTheMiddleOfNowhere cut off from the outside world]] and an EldritchAbomination starts hunting the tour group for its own amusement.
73* Averted in ''Literature/TheZombieSurvivalGuide'', which points out that zombies (by that book's rules) ''can't'' rise from the grave, and they won't go into cemeteries because that's not where the food is. Therefore, cemeteries are usually a good place to rest.
74* ''Literature/TheSagaOfHervorAndHeidrek'': Sailing by the island of Samsø where her father has been buried, Hervor, who is intent of recovering her father's sword, tries to persuade her viking band to make landfall and rob the gravemounds. The vikings however refuse because they know that the gravemounds of Samsø are haunted so that "it was worse to be there in the daytime than it was to be out at night in other places." So Hervor disembarks alone at sunset; as she goes near the gravemounds she meets a herdsman hurrying home who refuses to answer her questions about where her father's mound is and instead advises her to turn back at once because going near the gravemounds at night is suicide. As Hervor goes on, she sees ghostly "[[ColdFlames grave-fire]]" burning all over the mounds, and eventually calls her father's undead ghost forth from his grave.
75[[/folder]]
76
77[[folder:Live-Action TV]]
78* ''Series/BuffyTheVampireSlayer'': When Buffy has no other demands on her time, she stakes out the cemetery (no pun intended) because new vamps emerge from there.
79* The third season of ''Series/Charmed1998'' has a few cemetery scenes and it's mentioned a few times that Cole can't be tracked in a cemetery.
80* Many of ''Series/NightAndDay'''s pivotal scenes take place in the graveyard at St Vincent’s church. For extra shivers, there are underground catacombs too -- usually reserved for violent scuffles, sexual encounters, demonic episodes and monster sightings.
81* ''Series/{{Supernatural}}'':
82** In the episode "[[Recap/SupernaturalS02E22AllHellBreaksLoosePartTwo All Hells Breaks Loose, Part Two]]", a HellGate is inside a crypt in a cowboy cemetery surrounded by a 100-mile Devil's Trap.
83** In "[[Recap/SupernaturalS05E22SwanSong Swan Song]]", the battle for Armageddon will take place in [[http://en.wikipedia.org/wiki/Stull,_Kansas#Stull_Cemetery Stull Cemetery]], an old boneyard just outside of Lawrence, Kansas.
84* ''Series/TheTwilightZone1959'' has this in two episodes.
85** "[[Recap/TheTwilightZone1959S3E7TheGrave The Grave]]": The scary part of the episode takes place in a cemetery.
86** "[[Recap/TheTwilightZone1959S5E32MrGarrityAndTheGraves Mr. Garrity and the Graves]]": The end has resurrected townsfolk rising from their graves on Boot Hill.
87[[/folder]]
88
89[[folder:Music]]
90* [[SubvertedTrope Turned on its head]] in [[AustrianMedia Wolfgang Ambros' and Georg Danzer's 1974 Austropop song]] "''[[https://youtu.be/nFgj6vJEZrE Es lebe der Zentralfriedhof]]''" ("[[PunBasedTitle Long Live the Central Cemetery]]") featuring the eponymous UsefulNotes/{{Vienna}} cemetery (which has the dubious honour of being one of the world's largest cemeteries by number of people buried). It begins with an appropriately creepy aesthetic, featuring a howling wind, distant Gregorian chants and muted bells. And then it quickly transfers to a [[SoundtrackDissonance schmaltzy and surprisingly wholesome pop ballad]] about the dead awakening and throwing a party to celebrate the Cemetery's first centennial. While [[DudeNotFunny somewhat controversial when first released due to its impious nature]], the song is nevertheless quite in tone with the [[GallowsHumour ghoulish, world-weary traditional Viennese sense of humour]].
91* "Pet Sematary" by Music/TheRamones depicts a run-down graveyard with goblins and ghosts (and it's implied a vampire or two) living(?) there. [[FilkSong Like the book/film the song is based on,]] it's UnholyGround that brings back anyone buried there. The singer follows his friend Victor in one night, and is unpleasantly surprised to find out that Vic's actually a dancing skeleton.
92[[/folder]]
93
94[[folder:Music Videos]]
95* "[[https://www.youtube.com/watch?v=Vj41xZHA5Eg Victor and his Demons]]", by Music/FiddlersGreen, also features a creepy cemetery.
96* The [[https://www.youtube.com/watch?v=sOnqjkJTMaA video]] for Music/MichaelJackson's "Music/{{Thriller}}" memorably features one of these.
97* "[[https://www.youtube.com/watch?v=0dfZ9BXaNyE Moon Trance]]", by Music/LindseyStirling, features a misty and dark cemetery, and she's creeped out even before the zombies come.
98[[/folder]]
99
100[[folder:Pinballs]]
101* ''Pinball/TheAddamsFamily'' has one behind the mansion. Wednesday can be seen hanging out here.
102* The "Nightmare"/"Graveyard" table from ''VideoGame/PinballDreams'' takes place in one of these.
103[[/folder]]
104
105[[folder:Podcasts]]
106* ''Podcast/TheMagnusArchives'': Several: the narrator of "Alone" finds herself in one after getting lost and the narrator of "Growing Dark" passes through one to reach a chapel he believes he needs to investigate. It looks as if we're going to see another one in "A Distortion" when someone asks Sasha to meet them there, but the trope is subverted when it turns out they just chose the cemetery as a convenient landmark close to the actual destination.
107[[/folder]]
108
109[[folder:Tabletop Games]]
110* In ''TabletopGame/CallOfCthulhu'' adventures, anytime you find a cemetery, you can (and should) assume that there are ghouls nearby.
111* The same is true of ''TabletopGame/DungeonsAndDragons'', which has an even greater variety of undead.
112[[/folder]]
113
114[[folder:Theme Parks]]
115* Ride/DisneyThemeParks: ''Franchise/TheHauntedMansion'' at Disneyland includes an adjacent pet cemetery alongside the entrance queue, dotted with tombstones bearing humorous epitaphs.
116* Ride/UniversalStudios:
117** ''Ride/TheFuntasticWorldOfHannaBarbera'' had this as the setting of the first part of the ''Scooby-Doo'' scene.
118** Shrek and Donkey end up stumbling into one in ''WesternAnimation/ShrekFourD'', where they discover Lord Farquaad's ghost and his grand evil scheme.
119** ''Theatre/HalloweenHorrorNights'':
120*** The haunted house ''[[Ride/DungeonOfTerror Cryptkeeper's Dungeon of Terror]]'' from 1995 had the guests walk through one of these at one point.
121*** Concept art reveals that ''[[Ride/UniversalsHouseOfHorror Universal's Museum of Horror: Chamber of Horrors]]'' from 1998 contained one of these at some point.
122[[/folder]]
123
124[[folder:Video Games]]
125%% * One serves as an arena in ''VideoGame/{{BearZerkers}}''. There's a coffin on the left, and a mausoleum on the right. (Does this actually count? There aren't any real ghosts or zombies there.)
126* In ''VideoGame/ConradStevensonsParanormalPI'' you're called to investigate a local church and surrounding grounds at one point, most of which are occupied by a large cemetery. This turns out to be a massive investigation job due to the sheer number of spirits haunting the place, from [[LivingMemory residual ghosts]] to an actual [[{{Wendigo}} Wendigo-like demon]] lurking in the nearby woods.
127* ''VideoGame/FoxNForests'': The level Foggy Fable is set in a decrepit graveyard full of ghosts and plant monsters. A [[OminousFog thick fog]] hangs over the level, obscuring the view at certain points, and can only be dissipated by switching to winter.
128* ''VideoGame/GhostControlInc'': Since this is a [[TheRealSpoofbusters not]]-''Franchise/{{Ghostbusters}}'' game, you will be taking jobs in haunted cemeteries.
129* ''VideoGame/GingerBeyondTheCrystal'': Pet Sematery Hill, which is accessible from Crater Peaks, is set in a cemetery full of zombie frogs and tombstones. One of the hazards is graves on the path that, when approached, have a pair of skeleton creatures rise out of it to attack [[PlayerCharacter Ginger]], then crawl back into their shared grave.
130* ''VideoGame/HauntedHalloween85'': Naturally, given the nature of the game, one of the levels that [[PlayerCharacter Donny]] traverses is a monster-infested cemetery.
131* The Gamindustri Graveyard from ''VideoGame/HyperdimensionNeptuniaMk2''. Doesn't help that it has its own [[Literature/TheLordOfTheRings creepy, all-seeing eye on top of a tower.]]
132* ''Franchise/KingdomHearts'':
133** The cemetery in Halloween Town of ''VideoGame/KingdomHearts358DaysOver2''.
134** ''VideoGame/KingdomHeartsII'' features the Proof of Existence, which is basically a graveyard for Nobodies.
135* In ''VideoGame/Left4Dead'', at the end of the third level on the "Death Toll" campaign, the path leads through a cemetery into a busted up church, where an insane and paranoid man in the safe room rings the church's bell to attract zombies, supposedly to make sure that you and the other survivors in your group are not infected. [[spoiler:It turns out that he was infected himself, and he makes his transformation into a (random) Special Infected by the time that the Horde wave is over and you enter the safe room.]]
136* Used several times in the ''VideoGame/LastHalfOfDarkness'' games. Jaja's bones in ''Shadows of the Servants'' must be dug up to acquire an item, and mausoleums (yes, plural) must be accessed to complete all the non-text games.
137* ''Franchise/TheLegendOfZelda'':
138** ''VideoGame/TheLegendOfZeldaI'' has a graveyard on the western side of the map. Touching most of the gravestones makes an invincible Ghini spawn, which can quickly become a hassle. But if you can handle them, it becomes one of the best places to farm rupees. The first quest hides the magic sword there, and the second quest has the entrance to the 6th dungeon hidden there.
139** ''VideoGame/ZeldaIITheAdventureOfLink'' has several graveyards on the world map, including a massive one that hides the entrance to the third palace. Since RandomEncounters are almost always difficult in graveyards, you'll generally want to avoid them. However, visiting the tombstone south of King's Tomb will be necessary to progress in the game.
140** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' has the Kakariko Village Graveyard. Link can drop down into some of the graves to do things like race the ghost of an {{Undertaker}} in a creepy maze, fight [[OurZombiesAreDifferent ReDeads]] for a Piece of Heart and find a Fairy's Fountain, where he can also find a free Hylian Shield. Also, it houses the entrance to the spooky Shadow Temple, and the Well isn't too far away from the cemetery.
141** ''VideoGame/TheLegendOfZeldaMajorasMask'': Ikana Graveyard, which is located within the path to the main area of Ikana Canyon. Inside the cemetery, Link can race against [[DemBones the remains]] of an army officer who died centuries ago, trick his men who dance around graves at night into thinking he [Link] is the officer, and have his men open up the graves to go on adventures underground.
142** ''VideoGame/TheLegendOfZeldaOracleGames'':
143*** ''Ages'' has the Yoll Graveyard, which had ghosts in it as well as the first dungeon in the game, the Spirit's Grave. In addition, the final dungeon in the game, the Ancient Tomb, is located in the same location in the past, and is [[ExactlyWhatItSaysOnTheTin an ancient tomb]] on a mysterious island blocked by whirlpools. The Yoll Graveyard is also one of the only two places in the entire game that prevents you from time traveling, and distorts the screen if you try.
144*** ''Seasons'' has a graveyard on the southwest corner of Holodrum, which houses the game's seventh dungeon, the Explorer's Crypt.
145* ''VideoGame/LegoDimensions:'' One level has the player characters chase a Cyber-King through one. Though the cemetery itself isn't that creepy, save for all the Cybermen bursting out of the ground, or those angelic statues that seem to move when the player isn't looking at them. [[spoiler:Ultimately, it turns out the area isn't even a cemetery at all, just a hologramatic disguise. But the statues are very real.]]
146* ''VideoGame/LuigisMansion'': The graveyard. It gets even creepier when lightning strikes the glowing blue tombstone near the end of it and Bogmire attacks Luigi in the area 2 boss battle.
147* ''VideoGame/{{PAGUI}}'' has a stage set in a haunted cemetery infested with ghosts and shrouded in an OminousFog all the time, ending with your battle against the Hanging Ghost boss, one of the scariest-looking enemies in-game.
148* ''Franchise/{{Pokemon}}'':
149** ''VideoGame/PokemonRedAndBlue'': [[BigBoosHaunt Pokémon Tower]] in the infamous Lavender Town is a massive cemetery [[EvilTowerOfOminousness tower]] where people all over pay their respects to Pokémon who have passed on. Team Rocket infiltrates the tower, disturbing the restless spirits, one of them is a mother Marowak who was killed by Team Rocket Grunts.
150** ''VideoGame/PokemonRubyAndSapphire'' has Mt. Pyre. It's also [[BigBoosHaunt filled with Ghost-Types]], the exterior portions are misty, adding to the creepy atmosphere, and Team Magma or Aqua will steal the Red or Blue Orbs on the player's first visit, kicking off the [[ApocalypseHow endgame plot]].
151* ''VideoGame/PrincessMaker2'': Baran the Gravekeeper handles one of these, and he can hire the Daughter to help him working there. He'll often tease the girl by telling her about a Skeleton Knight who supposedly haunts it. [[spoiler:If she has good enough Fighting/Magic skills, the Skeleton Knight will challenge her and she'll have to defeat him to send him to Heaven, which will net her at least 2.000 gold.]]
152%% * ''VideoGame/{{Pylons}}'': There's a small cemetery near one of the pylons that the PlayerCharacter finds creepy. He states he shouldn't play near the pylons unless he wants to end up there. [[spoiler:The next day, he discovers a freshly dug grave there.]] (There are no ghosts or zombies there, so does this really count?)
153* ''VideoGame/ResidentEvil3Nemesis'' has Jill going to the cemetery when she goes through the Raccoon Park. There has been one in almost every ''Resident Evil'' game since then, and a DummiedOut graveyard even got added back into the remake of ''VideoGame/ResidentEvil1''.
154%%* ''VideoGame/MediEvil'':
155%%** The first game's first levels are in one huge graveyard.
156%%** ''VideoGame/MediEvil2'': A smaller graveyard appears in Whitechapel.
157* ''VideoGame/{{Shantae|2002}}'' has one just after the swamp containing the [[BigBoosHaunt Cackle Mound]], in the area right before Shantae reaches the Zombie Caravan for the first time. The place is filled with a lot of floating ghosts and BigCreepyCrawlies climbing up and down the surrounding trees.
158* ''VideoGame/SimCity4'': ZigZagged, cemeteries are unlocked as population grows, they have a strong park effect (meaning people like living next to it) and clear some air pollutions. They're also free to build and cost nothing to maintain, so there's only benefits to building them. Cemeteries will spawn zombies and ghosts as an EasterEgg, but they're perfectly harmless.
159%& * ''VideoGame/SydneyHunterAndTheShrinesOfPeril'': [[PlayerCharacter Sydney]] travels through a cemetery to get to the titular shrine. There's even grave stones Sydney has to jump over. (Does this count? With no enemies in the game, there are no ghosts there.)
160* ''VideoGame/TorchlightII'''s Act I is sprinkled with graves, but the one cemetery, Skull Hollow, covers a small plot over a much larger underground tomb. In Act [=III=] is Rivenskull Gorge, a vast gothic graveyard complete with HauntedCastle.
161* One of the last locations in ''VideoGame/TotalDistortion'' is called the "Sonic Cemetery", with several guitar-shaped tombstones inside a gloomy [[DeliberatelyMonochrome monochrome]] landscape. A [[OminousPipeOrgan rock cover of a creepy organ theme]] plays when you first enter, and you can use a bell to summon a zombie [[GothRock Goth rocker]] named Edgar Death. The three songs he performs even have bizarre background effects that the player can film for their [[SurrealMusicVideo music videos]].
162* ''VideoGame/TwinCaliber'' have a stage set in a cemetery, appropriately called "Rest in Pieces!" and the zombies are coming out of their tombstones.
163* ''VideoGame/WhiteNoiseOnline'': One of these is in the woods you explore.
164[[/folder]]
165
166[[folder:Web Videos]]
167* WebVideo/KarolinaZebrowska: Miss Tatternickle prefers to spend her time hanging out in cemeteries, keeps track of her local monsters (which are scared of her) and is friends with spiders.
168[[/folder]]
169
170[[folder:Western Animation]]
171* In the episode of ''WesternAnimation/CaptainNTheGameMaster'' where the titular captain first meets [[WesternAnimation/TheLegendOfZelda1989 Link and Princess Zelda]], they venture into Hyrule's cemetery during their adventure. The Captain notes that the cemetery is ''much'' creepier in person than in the game.
172* ''WesternAnimation/InvaderZim'' had a pretty creepy cemetary (but with cool LED-screen tombstones).
173* ''WesternAnimation/TheOwlHouse'': As one might expect from its name, Luz's hometown of Gravesfield has an old cemetery dating back to its founding in the 1600s, most of which has flooded into a incredibly unsettling swamp. [[spoiler:It ends up being the site of the Hexsquad's fight against a Belos possessed Hunter in "Thanks to Them", which gets bonus creepy points for taking place on Halloween night.]]
174* WesternAnimation/SamuraiJack once had to battle an army of skeletal warriors in a cemetery.
175* ''WesternAnimation/TheSimpsons'':
176** "[[Recap/TheSimpsonsS17E2TheGirlWhoSleptTooLittle The Girl Who Slept Too Little]]" has the Springfield Cemetery relocated next door to the Simpsons' house, and it ends up scaring Lisa out of her mind.
177** In "[[Recap/TheSimpsonsS4E5TreehouseOfHorrorIII Treehouse of Horror III]]", there's the town's [[ShoutOut Pet Cemetery]], where Bart and Lisa attempt to raise Snowball I -- and end up unleashing a ZombieApocalypse.
178* ''WesternAnimation/SpongeBobSquarePants'':
179** Mr. Krabs has to go into a cemetery to find a valuable hat and had to fight an army of undead fish.
180** [=SpongeBob=] and Mr. Krabs went back to the same cemetery when they thought they killed the Health Inspector.
181[[/folder]]
182
183[[folder:Real Life]]
184* A group of British ravers invoked this when they tried to organise a rave at a cemetery for Halloween 2011. The local council was not amused.
185* Actually, most of our ideas about creepy cemeteries originate in VictorianLondon. The city had serious problems with overcrowding, both for living people and as a consequence for the dead as well. This resulted in dead bodies being buried in graves that were already occupied, half-buried body parts sticking out of the ground and the like. Add constant smog for special spookiness. Matters were much improved in 1839 by the founding of [[https://en.wikipedia.org/wiki/Highgate_Cemetery Highgate Cemetery]] and six other rural or garden cemeteries in London. Based partly on the iconic [[https://en.wikipedia.org/wiki/Mount_Auburn_Cemetery Mount Auburn]] which was itself inspired by [[https://en.wikipedia.org/wiki/P%C3%A8re_Lachaise_Cemetery Père Lachaise]], these garden cemeteries -- and even the ''word'' "cemetery" -- were part of a movement in society to change the mindset around death. Instead of grim graveyards with constant reminders of the physical reality of death, the cemetery was a hopeful place to think about the next life.[[note]]That's why so many of the early ones are filled with Myth/EgyptianMythology art.[[/note]] People were actually encouraged to go there to relax and have fun. They were the first city parks.
186* The KGB set up a meeting for Sergeant Robert Lee Johnson (whom they'd recruited as a spy) in a cemetery for exactly this reason, as no-one else was likely to come out there.
187[[/folder]]

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