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4[[quoteright:300:[[Webcomic/OurLittleAdventure https://static.tvtropes.org/pmwiki/pub/images/page_202.png]]]]
5[[caption-width-right:300:"Laddie, we're usin' the centripetal force from the loop-the-loop to separate the lighter rock from the denser ore."]]
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10
11->''"I reckon you're all ready to take a nice, easy tour of this here ol' mine. Ohhhh, they fixed it up real nice and safe for ya, heh heh heh! 'Cept that you ain't goin' there, noooo! You're gonna see MY kinda mine! Ah ha ha ha ha! If you can! Just try and come back alive! Ah ha ha ha haaaa!!"''
12-->-- '''Evil tour guide''', ''Devil's Mine Ride''
13
14A staple in {{Western}} movies along with a couple Adventure films, the Rollercoaster Mine is a mountain railway used as a roller coaster. Mining trolleys roll at high speed down impractically steep and seemingly frictionless rails that weave in and out of an improbably long chain of tunnels, and often across bridges. Sometimes, they'll even do jumps. Works great for a ChaseScene.
15
16Surprisingly often, a mine cart full of protagonists that's been rolling downhill at great speed for a couple of minutes will suddenly break through a nailed-together criss-cross of old boards, and burst out ''on the surface''. If this phenomenon can be harnessed, it will provide the world with infinite energy. Of course, they may have started at a higher altitude, or something.
17
18ThemeParkLandscape is the supertrope. MinecartMadness is a VideoGame-specific subtrope.
19
20----
21!!Examples:
22
23[[foldercontrol]]
24
25[[folder:Anime & Manga]]
26* The ''Anime/PokemonTheOriginalSeries'' episode "[[Recap/PokemonS1E17IslandOfTheGiantPokemon Island of the Giant Pokémon]]". Justified in that it's actually a theme park, though no one realizes this during the main course of the episode.
27* In ''Manga/JojosBizarreAdventureBattleTendency'', Joseph Joestar makes ingenious use of the trope.
28[[/folder]]
29
30[[folder:Comic Books]]
31* Creator/CarlBarks's "[[ComicBook/DisneyDucksComicUniverse Land Beneath the Ground]]". Many other ComicBook/DisneyMouseAndDuckComics too.
32* ''ComicBook/DungeonsAndDragonsHonorAmongThievesTheFeastOfTheMoon'': The heroes find themselves riding a mine cart down a number of twisty slopes in order to escape the dracolich's lair. They assume the tracks will go to the river, but they're actually unfinished and so they end up flying and landing in the river.
33* ''ComicBook/LuckyLuke'': In ''The Ballad of the Daltons'', an old gold digger rigs his mine into one of these as a trap for the Daltons.
34[[/folder]]
35
36[[folder:Films -- Animation]]
37* In ''Anime/CastleInTheSky'', the pirates' car chases an engine on the elevated track over a mining town.
38* ''WesternAnimation/HomeOnTheRange'' has this when they capture Alameda Slim.
39* In ''WesternAnimation/{{Hoodwinked}}'', Red Puckett and the Wolf come close to encountering each other in a gold mine with roller coaster-type mine tracks.
40* Replace the mine cars and tracks with bare-assed sliding through ice tunnels, and you've got the cavern scenes from ''WesternAnimation/IceAge1''.
41* ''WesternAnimation/TheJungleBunch'' 2017 movie has the whole gang on a BambooTechnology minecart chasing after a trail of exploding mushrooms under the jungle.
42* ''Franchise/LuckyLuke'' animated movies:
43** ''WesternAnimation/LuckyLukeBalladOfTheDaltons'' (1978): The Daltons try to find an old-timer by climbing into a mine-cart and have a rollercoaster ride complete with Averell somehow finding (and eating) cotton-candy on the way.
44** ''WesternAnimation/GoWestALuckyLukeAdventure'' (2007) has probably the most ludicrous example, with a very lengthy sequence featuring a good dozen of carts all full of people chasing after the Daltons in an incredibly large mine with complex railways that would put to shame any modern rollercoaster, fully crashing into {{Bizarrchitecture}} and GravityScrew at times.
45* ''[[WesternAnimation/MyLittlePonyTheMovie2017 My Little Pony: The Movie]]'' (2017): Capper guiding the Mane Six through Klugetown includes a short ride on a mine cart, including a jump above a broken part of the rails.
46* ''[[WesternAnimation/TheMindsEye Odyssey into the Mind's Eye]]'' has a segment in "Volatile Planet" in which the camera perspective rides a mining cart traveling chaotically through a mining facility. Built ''inside an active volcano''. This bizarre case is semi-justified by reality; the segment in question is the video half of an actual theme park ride.
47* A unused scene that didn't make it past the {{Storyboard}} for ''WesternAnimation/Shrek1'' had Shrek, Donkey, and Fiona end up on a mine cart ride full of references to Disneyland rides.
48* In ''WesternAnimation/TinyToonAdventuresHowISpentMyVacation'', Babs, Buster and company go through a literal example of these, complete with a shopping mall AND the theme park Happy World Land, all while being chased by a [[Franchise/FridayThe13th Jason Voorhees]] [[CaptainErsatz ripoff]] with a chainsaw.
49[[/folder]]
50
51[[folder:Films -- Live-Action]]
52* ''Film/IndianaJonesAndTheTempleOfDoom'' is the TropeCodifier, its famous minecart scene is the inspiration for most other examples on this page (with the scene even using some of the sound effects from Ride/BigThunderMountainRailroad).
53* ''Film/JourneyToTheCenterOfTheEarth2008'' has one -- in 3-D, no less.
54* The 2001 German western parody ''Der Schuh des Manitu'' / ''Manitou's Shoe''
55* In the ending of ''Film/OneHundredAndOneDalmatians1996'', Roger designs a video game about dalmatian puppies riding a mine cart and fighting Cruella as the final boss.
56[[/folder]]
57
58[[folder:Literature]]
59%% * Gringotts Bank in the ''Literature/HarryPotter'' series.
60* ''Literature/RowleyJeffersonsAwesomeFriendlyAdventure'': In Rowley's story, Roland and his friends have to escape a group of angry dwarves in a mine by riding in some mine carts until the tracks abruptly end and throw them over the edge. Aiming to make the book MerchandiseDriven, Greg loves this part because he thinks it would make a good roller coaster in a theme park.
61[[/folder]]
62
63[[folder:Live-Action TV]]
64* [[https://www.youtube.com/watch?v=ZLRyynh8veU Opening titles]] to the fourth series of ''Series/GamesMaster''.
65* The entire theme of the bonus stage of the long-running Japanese game show Nep League. At 5 different junctures, the team gets a trivia question and leans the cart left or right (or neither in the Hyper variant) to answer. A correct answer moves them further down the cave (in later years, a jungle for questions 3/4), and 5 consecutive correct answers nets the team a ¥1 million bonus. One wrong answer, though, and it's a long way down.
66[[/folder]]
67
68[[folder:Pinballs]]
69* The "Escape in the Mine Cart" VideoMode in ''Pinball/IndianaJonesThePinballAdventure''.
70[[/folder]]
71
72[[folder:Podcasts]]
73* The climax of ''Podcast/TheAdventureZoneBalance'''s ''The Eleventh Hour'' arc has Tres Horny Boys and Roswell racing down mineshafts while pursued by a [[spoiler:colossal purple worm.]]
74[[/folder]]
75
76[[folder:Theme Parks]]
77* The page quote is from a motion simulator ride called ''The Devil's Mine'' which is based on this trope.
78* [[Ride/CedarFairEntertainment Cedar Point]]'s Cedar Creek Mine Ride is actually one of the tamer coasters at the park, and favored by riders who aren't quite up to Millennium Force or Top Thrill Dragster.
79* Ride/DisneyThemeParks:
80** ''Ride/BigThunderMountainRailroad'' is built around this trope. Indeed, this is [[http://en.wikipedia.org/wiki/Mine_Train_roller_coaster a not-uncommon type of roller coaster]].
81** ''Indiana Jones et le Temple du Péril''[[note]]''Indiana Jones and the Temple of Peril''[[/note]] at Disneyland Paris and ''Raging Spirits'' at Tokyo [=DisneySea=] also qualify. The former was distinctly inspired by and themed as a ''Franchise/IndianaJones'' ride, while the latter is a generic temple, despite being right next to the ''Ride/IndianaJonesAdventure'' ride in that park.
82** The ''[[WesternAnimation/SnowWhiteAndTheSevenDwarfs Seven Dwarfs Mine Train]]'' coaster at the Magic Kingdom and Shanghai Disneyland takes guests through the Seven Dwarfs' mine.
83* Ride/EuropaPark:
84** "Alpenexpress Enzian", the first rollercoaster to be built in the park (in 1984). The mine that speeding train goes through is named "The Magical World of Diamonds" and features [[OurDwarvesAreAllTheSame dwarves]] and {{Clockwork Creature}}s, a dragon most notably. The area is shared with a log ride and there's a walking path inside as well (the latter leads to a jewelry shop).
85** Shows up in the first of the 4D Ed films, ''Das Geheimnes von Schloss Balthasar''.
86* Part of ''[[Film/ArthurAndTheInvisibles Arthur, l'Aventure 4D]]'' at the Ride/{{Futuroscope}} involves a Rollercoaster Mine. The rest of the time, this simulator ride invokes flying instead.
87* The ''Runaway Mine Train'' ride at Ride/AltonTowers uses this theme, and is the oldest roller coaster still operating at the park.
88* ''Colorado Adventure'' at ''Phantasialand'', Germany, is the park's oldest coaster and features tours through dark mines at high speeds.
89[[/folder]]
90
91[[folder:Video Games]]
92* ''VideoGame/LegoIndianaJones'' has one of these since the game covers the first three Indiana Jones movies.
93* Reverend Ray has an option of riding a cart in the mine level of ''VideoGame/CallOfJuarez''.
94* ''VideoGame/MarioKartWii'' has "Wario's Gold Mine," a track set in one of these. You have to dodge loaded mine carts filled with gold. If you follow the carts and are careful not to touch them, you might find a shortcut. This track was remade for ''VideoGame/MarioKart8'' as DownloadableContent.
95* ''VideoGame/{{Minecraft}}'' allows you to build these, and at one point the front page of its website touted this as a major selling point. WebVideo/YogscastMinecraftSeries ''WebVideo/ShadowOfIsraphel'' provides a good example, with [[spoiler:Knight_Peculier]] dying in one.
96* Numerous levels in ''VideoGame/DonkeyKongCountry''.
97* The final challenge in the VideoGame/NancyDrew game ''Last Train To Blue Moon Canyon''.
98* This is a recurring level theme in the ''Franchise/SonicTheHedgehog'' series.
99** ''[[VideoGame/SonicTheHedgehog28Bit Sonic the Hedgehog 2]]'' for the Master System/Game Gear has Underground Zone.
100** ''VideoGame/SonicRivals 2'' has Frontier Canyon.
101** The last portion of Rocky Ridge in ''[[VideoGame/SonicRiders Sonic Free Riders]]'' consists of this. [[RockBeatsLaser Interestingly, the mine carts go faster than the hoverboards they're racing on]].
102* ''VideoGame/{{Myst}}'':
103** The underground coaster maze in Selentic age.
104** Also, one mode of transport in ''VideoGame/{{Riven}}'' is by mine cart.
105* ''VideoGame/RollerCoasterTycoon'': Since several rollercoasters in real life are designed to look like this this trope, there's several rollercoaster designs available like this.
106* ''VideoGame/DukeNukemForever'' has a brief Rollercoaster Mine sequence near the end of its WildWest section.
107* ''VideoGame/DwarfFortress'', once minecarts were added. Minecarts can be pushed along manually or mechanically, controlled with automated doors and improvised "switches", they activate PressurePlate and accelerate when rolling down ramps, derail and re-rail easily and achieve velocity allowing them to [[WalkOnWater skiprock]] over water or magma. They can carry (and auto-dump) water or magma after being submerged in liquids. Hurl contents upon a sudden stop. And so on. Tracks are auto-marked as low traffic area, but this only discourages dwarves from getting there if they have other choice and doesn't affect other critters at all... no cow-catchers, either.
108* ''VideoGame/RailChase'' is entirely this. An actual roller coaster based on the game was one of the attractions at the short-lived Sega World theme park.
109* ''VideoGame/PajamaSam No Need To Hide When It's Dark Outside'' plays this straight. Good thing King, the resident living mine cart, knows how to get around the place without hurting Sam.
110* Each of the worlds in ''VideoGame/YookaLaylee'' has a mine cart section where you ride in Kartos, dodging enemies and collecting gems.
111* ''VideoGame/DuckTales'' has some rides, primarily in Transylvania. Naturally they were retained and even made mandatory in the remake.
112* ''VideoGame/TheDeadMines'': A lighter example since the player character doesn't ride it, but he does push a minecart down a long, winding track in order to crash it into rubble blocking a collapsed tunnel.
113* ''VideoGame/TailConcerto'': Whoever designed the mine cartrails at Ferzen must've had a bit too much fun, as they'll take Waffle all around the mines with loop-de-loops and massive dips. There's even a section where you ride an unfinished railway and must jump to a nearby cart in order to access the next area. Keep in mind, all of this is over a bottomless pit, but at least falling won't instantly kill you.
114* ''VideoGame/CrashBandicootTheWrathOfCortex'' has some levels with such minecart rails. They contain bridges, jumps and mainly explosive crates that have to be evaded by tilting minecart on one side. And one level is essentially a mincart ''race'' with all of the above.
115* ''VideoGame/MyLittlePonyGameloft'': The Crystal Mine minigame has you ride in a mine cart at breakneck speeds, avoiding Diamond Dogs and Shadowbolts and jumping to collect coins, shards, and gems.
116* ''VideoGame/ClubPenguin'': "Cart Surfer" has your penguin ride in a fast mine cart while doing tricks to earn points.
117[[/folder]]
118
119[[folder:Web Comics]]
120* Deliberately (and emphatically) averted in [[http://fantasycomic.com/index.php?p=c576 a strip from]] ''Webcomic/ChasingTheSunset'' strip.
121* Played straight in ''Webcomic/OurLittleAdventure'' as the cart Julie and her group [[http://danielscreations.com/ola/comics/ep0202.html rides on]] does steep drops and even loops. The cart does jumps as well, though this is accomplished with a wand they [[ChekhovsGun picked up as treasure earlier]].
122* [[http://wapsisquare.com/comic/getting-outta-here/ A sequence]] from ''Webcomic/WapsiSquare'' starts this way, although the cart ends up way outside the mine.
123* Ally, Reece and Sheila of ''Webcomic/AtArmsLength'' getting into one of these during the [[http://atarmslength.smackjeeves.com/comics/1520467/powder-keg-8 "Powder Keg" storyline,]] complete with a running battle with enemies in other carts.
124[[/folder]]
125
126[[folder:Web Videos]]
127* In ''[[WebVideo/TheCartoonMan Journey of the Cartoon Man]]'', Roy and Valerie arrive at Oswald Sherzikien's castle in a very roller coaster-esque mine cart. It even plays a safety spiel before it starts rolling.
128[[/folder]]
129
130[[folder:Western Animation]]
131* Creator/HannaBarbera's ''The Adventures of Gulliver'' episode "The Hero". After Captain Leech kidnaps Flirtacia, the other Lilliputians follow him into a mine. They end up pursuing him with both parties traveling in mine carts.
132* There's a brief minecart pursuit in the 1973/74 ''WesternAnimation/{{Superfriends}}'' episode "The Planet Splitter" when Doctor [=LeBon=]'s assistant Wilbur tries to escape through subterranean coal mine tunnels.
133* One of the Raceworld zones in the ''WesternAnimation/{{Kerwhizz}}'' episode "Wild West World" features an abandoned mine, through which the racers are pursued by what they think are bandits in a mine cart.
134* In the ''WesternAnimation/FamilyGuy'' episode, "The Courtship of Stewie's Father", Peter is rescuing Stewie from Disney World employees and they hop on an ''Franchise/IndianaJones''-themed minecart ride (complete with Peter in Indy's regalia).
135* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' has gotten in on the fun, in "A Canterlot Wedding".
136* ''[[WesternAnimation/AnAmericanTail Fievel's American Tails]]'' features an improbable roller coaster mine track in the episode "The Lost Mother Lode", which after going through huge drops and loops ends in a mud puddle.
137* ''WesternAnimation/TheSecretSaturdays'': Zak and Drew chase Argost through a rollercoaster mine in "Into the Mouth of Darkness".
138* In ''WesternAnimation/{{Wakfu}}'', the Brâkmarian transport system involves a mine cart dragged on top of a quite high rollercoaster, before letting it go.
139* Subverted in ''WesternAnimation/TheOwlHouse'' episode "Eclipse Lake". King was looking forward to a mine cart ChaseScene, but Kikimora's group trying to ride a mine track at high speed [[SurprisinglyRealisticOutcome simply causes their cart to derail]].
140-->'''King:''' [[LampshadeHanging Guess mine cart chases are a lot more dangerous than video games make them seem]].
141[[/folder]]
142----
143->''"Well I'll be! You made it through! You're the first to come back alive in a long time! Wait...You wanna see it again? Huh?! [[EvilLaugh Ah ha ha ha ha ha]]!"''

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