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1[[quoteright:350:[[Franchise/{{Naruto}} https://static.tvtropes.org/pmwiki/pub/images/rasengan.png]]]]
2 [[caption-width-right:350:One of them will teach this to ''yet'' another person eventually.]]
3
4->''"No! That's impossible! The only one who knows that technique is Goku! And Gohan. Aaaaand Master Roshi. And Krillin. And Yamcha. And me that one time I tried it just to see if I could--"''
5-->--'''Piccolo''', ''WebVideo/DragonBallZAbridged''
6
7A technique amongst members of a similar group, family, school of fighting, etc. Characters who share signature moves often have pre-established lore with each other; it could be a family member inheriting the technique from another, it could be practitioners of the same martial art learning the move, or perhaps a character is inspired seeing another performing it and decided to create their own unique version.
8
9TheHero will often learn their SignatureMove from a teacher or family member, and perhaps put their own twist on the move that expands on it or differentiates it from its predecessors.
10
11Seeing a character using the same technique as another can be used to mark a WhamShot and subsequent big reveal as it establishes a connection between the two.
12
13Common amongst {{Moveset Clone}}s, who often have lore ties to their character of origin. Characters who experience DivergentCharacterEvolution can retain similar attacks while gaining their own unique techniques, further enforcing this trope.
14
15A SubTrope of SignatureMove. If at least one version is better than the previous, see SuperiorSuccessor. Compare MovesetClone.
16----
17!!Examples:
18
19[[foldercontrol]]
20
21[[folder:Anime & Manga]]
22* ''Manga/{{Bleach}}'': Ichigo's signature "[[Swordbeam Getsuga Tensho]]" is revealed to be [[spoiler:inherited from his father -- who likewise had a similar Zanpakuto. The key difference is that Isshin's version has a shorter range]].
23* ''Manga/DemonSlayerKimetsuNoYaiba'': TheHero Tanjiro's signature "Water Breathing Style", a style of sword-fighting that mimics the flow and adaptability of rushing water, is actually one he shares with several other demon slayers who learned it from the same master. Giyu Tomioka, one of the nine [[BadassCrew Hashira]], also learned the style and is even more experienced than Tanjiro with it.
24* ''Franchise/DragonBall'': The Kamehameha is a technique taught to students of the Turtle School, but ultimately evolved to be the SignatureAttack of TheHero [[Characters/DragonBallSonGoku Son Goku]]. It was first invented by Goku's teacher, Master Roshi, and taught to Goku alongside his friends, [[Characters/DragonBallKrillin Krillin]] and Yamcha. Goku's sons, Gohan and Goten, would later learn to use it too, as have two of Goku's nemeses Cell and Majin Buu who copied it for their own use.
25* ''Manga/FullmetalAlchemist'': Artistic Alchemy and excellent portrait drawing have been passed down the ARMSTRONG LINE FOR '''''GENERATIONS!!!'''''
26* ''Manga/JoJosBizarreAdventure'': Jotaro and Dio's Stands, Star Platinum and The World, are revealed to have the rare and powerful ability to freeze time. Oddly, Dio gained Stand abilities by assimilating the deceased remains of Jotaro's ancestor, Jonathan Joestar, which granted him a Stand similar to Jonathan's grandson, Joseph. The World however was gained from a Stand Arrow, meaning it's entirely Dio's own Stand, so how it's so similar to Jotaro's is unclear. Jotaro's time-stop let's him cancel out Dio's and allow the two to engage in more equal combat, after Dio spent the whole arc curb-stomping other Stand users.
27* ''Franchise/LyricalNanoha'':
28** Nanoha mentions to Shamal in the final ''[[Anime/MagicalGirlLyricalNanohaStrikers StrikerS]]'' Sound Stage that she's planning on teaching [[spoiler:Teana]] how to use her signature [[WaveMotionGun Starlight Breaker]] spell, since its EnergyAbsorption mechanics make it perfect for [[spoiler:a WeakButSkilled gunner]]. By the time of ''[[Manga/MagicalGirlLyricalNanohaVivid ViVid]]'' four years later, she's mastered it to the point that [[BeamOWar she can actually overpower Nanoha's]] during a team mock battle.
29** Played with regarding Nanoha's other signature spell, Divine Buster. Both [[TheKnightsWhoSaySquee Subaru]] and [[GenerationXerox Vivio]] have spells with the same name, though it works entirely differently (due to them both being close combat fighters using an entirely different magic system) and Subaru explicitly didn't learn how to do it from Nanoha as she's first shown casting it before Nanoha started training her.
30** Thunder Rage appears to be something of a signature spell for the Testarosa family. While it's most commonly seen being used by Fate, both her mother Precia and adoptive son Erio have used it at various points.
31* ''Manga/MyHeroAcademia'':
32** Most everyone in the Iida family share the same Engine quirk, and they're also a prestigious hero family. As a result, they also share a similar fighting style and Special Move, known as "Recipro Turbo". Tenya's older brother is even the one who explains how he can make the move stronger and faster, once he decided he was old enough to know.
33** Midoriya, having inherited his quirk from his mentor All Might, emulates several moves from his predecessor. These moves are rarely used because of the heavy blowback on Midoriya's relatively weak body, but should the situation call for it he can channel attacks every bit as powerful as his idol.
34* ''Franchise/{{Naruto}}'': The Rasengan has famously been Naruto's signature technique; a swirling ball of pure [[KiManipulation chakra]] that can land a devastating blast on whatever its aimed at. He also has other variations like "Rasenshuriken", a projectile variant, and "Big-Ball Rasengan", an even bigger and stronger ball of chakra. Unbeknownst to him at first though, this technique was actually invented by his father, Minato, who would then teach it to his master, Jiraiya, and his student/Naruto's teacher, Kakashi. Naruto's close friend, Konohamaru, later copied it after seeing it used multiple times, and then years later he'd teach it to Naruto's son, Boruto, who would iterate on it by turning the base Rasengan into an improvised projectile.
35* ''Manga/OnePiece'':
36** Most of the members of [=CP9=] have their own unique variants of the Rokushiki techniques when the martial art first appears. Some of these have since been re-used by other world government agents, such as Who's Who using Lucci's Shigan Madara.
37** In the Paramount War arc, a major WhamShot occurs when [[spoiler:Blackbeard uses Whitebeard's signature earthquake-causing punch, revealing he has somehow [[PowerParasite stolen the latter's powers]]]].
38** Portgas D. Ace's SignatureMove, the "Fire Fist", is later used by [[spoiler:[[ReportsOfMyDeathWereGreatlyExaggerated his sworn brother Sabo]], after the latter inherits Ace's flame powers post-mortem]].
39** Yamato is capable of using a version of his father Kaido's Thunder Bagua/Eight Trigrams technique. However, Yamato needs to use both hands rather than Kaido's one, leading to his version being mockingly dubbed "[[{{pun}} Thunder BADua]]" or "Four Trigrams" by Ulti, who [[BlatantLies insists she wasn't hurt]] even though [[BloodFromTheMouth she's coughing blood]].
40* In ''Literature/{{Slayers}},'' Prince Philionel and his daughter, Amelia, share the [[BarefistedMonk unarmed combat]] signature move "[[MartialPacifist Pacifist Crush]]." BlackSheep Naga, however, never went in for judo and thus doesn't use it.
41[[/folder]]
42
43[[folder:Film - Animated]]
44* ''WesternAnimation/TheLionKing1994'': Nala's signature move, a pounce and roll to pin her opponent, is developed early in her childhood while playing with Simba. As adults, he recognizes her immediately when she pulls it on him again, implying he's unconsciously committed it to memory. This is confirmed at the climax of the movie, when he pulls it on Scar to end their battle.
45[[/folder]]
46
47[[folder:Live-Action TV]]
48* ''Franchise/UltraSeries'': Every Ultra in the franchise can perform the Ultra Beam by putting their arms in a cross formation. However, they can use it as base for creating variations, but ultimately the cross armed beam is the signature attack for the entire race in all universes. It was originally called the Spacium Beam when the first ''Series/{{Ultraman}}'' aired, but eventually got renamed Ultra Beam once other series had different Ultras having their own names for the same beam attack. Additionally, ''Series/{{Ultraseven}}'' reveals through a mindscope of the titular Ultra that the formula for element that allows Ultras to use the beams is "[=M2SH3GWAB1=]".
49[[/folder]]
50
51[[folder:Pro Wrestling]]
52* Wrestling/TheUndertaker used the Tombstone Piledriver for most of his career.[[note]]He switched to the Last Ride powerbomb for his primary finisher as the American Badass to avoid more damage to his knees.[[/note]] When his "brother" {{Wrestling/Kane}} joined WWE he also used the Tombstone as his finishing maneuver, as well as miming the chokeslam as a setup or alternate finisher.
53* Wrestling/TripleH has long used the Pedigree (a jumping double underhook facebuster) as his finisher. It tends to get used by his various loved ones and family members; Wrestling/{{Chyna}}, Wrestling/VinceMcMahon, Wrestling/StephanieMcMahon, and Haitch's former student Wrestling/SethRollins all used it when allied with him.
54* Wrestling/TommyDreamer and {{Wrestling/Raven}}, two rivals who faced each other for other 20 years, both used the DDT as a finisher.
55* The Sharpshooter is considered the signature move of the Hart family with it being uses by Bret Hart, Owen Hart, and Natalya Neidhart.
56[[/folder]]
57
58[[folder:Video Games]]
59* ''VideoGame/ArtOfFighting'': As Creator/{{SNK}}'s resident {{Shotoclone}}s, practitioners of Kyokugenryu Karate, including most of the Sakazaki family and their fellow disciples, all share similar techniques and have a consistent selection of key special moves. These include "[[KamehameHadoken Ko-Ou Ken]]", "[[{{Shoryuken}} Kohou]]", "[[HurricaneKick Hien Shippu Kyaku]]", and "[[RapidFireFisticuffs Zanretsuken]]". Practitioners all have their own twists and names for these various moves. Comparing Ryo Sakazaki and Robert Garcia for example, Ryo performs the traditional Zanretsuken with punches, while Robert has his own variant, "Gen-ei Kyaku", that utilizes kicks.
60* ''VideoGame/DevilMayCry'': One of Dante's most recognizable techniques is "Stinger", in which he unleashes a powerful sword thrust on an enemy while lunging forward. Other characters in the series who can use Stinger include Dante's father Sparda, his brother Vergil, and his devil-hunting partner Trish.
61* In ''VideoGame/Disgaea5AllianceOfVengeance'', both Killia and Zeroken are practitioners of the Ultimate Demon Technique. They share some special skills, but they both perform it a bit differently. Killia's Exploding Tiger hits three spaces forward and deals Ice damage, while Zeroken's hits from the front and its sides and deals Wind damage. Their Hellfire Shot works almost exactly the same, but Killia launches a bunch of fireballs using his fists while Zeroken does it with kicks. Finally, Killia can use Avidya Holy Water by himself as a single-target move, while Zeroken can only use it as a CombinationAttack with Killia and it hits multiple enemies.
62* ''VideoGame/EldenRing'': Godfrey shares a similar move to his descendants, Godefroy and Godrick, in the form of winding up a massive, earth-shattering overhead slam with his axe (and in his second phase, just doing a massive ShockwaveStomp) which requires lifting up one leg in the air, sumo-style. Notably, [[spoiler:both he and his descendants share this move with the Fire Giant, last of a race Godfrey and his armies drove to near extinction.]]
63* In ''VideoGame/FinalFantasyXIV'', the great wyrms of Hydaelyn share the attack "Akh Morn", dragonspeak for "Fated Death". It's an extremely powerful SpamAttack that causes a PillarOfLight to erupt from the point of impact as the wyrm tried to wipe the target off the face of the star. The only way to survive it is to use a NighInvulnerability skill as a tank or have the entire party take the attack together while trying to heal away the damage faster than the boss can dish it out.
64* While [[VideoGame/FireEmblemPathOfRadiance Ike]] is ''Franchise/FireEmblem'''s most well known Aether user, the technique is also learned by [[VideoGame/FireEmblemAwakening Chrom and Lucina]]. This is shown prominently in ''VideoGame/SuperSmashBrosUltimate'', where Chrom, despite being a MovesetClone of [[VideoGame/FireEmblemTheBindingBlade Roy]], can also perform Ike's Aether.
65* ''VideoGame/GarouMarkOfTheWolves'': Rock Howard is the son of ''VideoGame/FatalFury'''s BigBad, [[Characters/FatalFuryGeeseHoward Geese Howard]], who was then adopted by TheHero [[Characters/FatalFuryTerryBogard Terry Bogard]]. He thus incorporates many of the two's {{Signature Attack}}s into his own repertoire. From Geese he can perform the [[GroundWave "Reppuken"/"Double Reppuken"]], "Rashomon", "Deadly Rave", and "Raging Storm". From Terry he learned how to perform "Rising Tackle", "Crack Shoot", and variations of [[ElementalPunch "Burn Knuckle"]] and [[IKnowMaddenKombat "Power Dunk"]] called "Hard Edge" and "Rage Run - Type Dunk" respectively.
66* ''VideoGame/GuiltyGear'': Sin Kiske, son of the series deuteragonist Ky Kiske, can perform his father's signature move "Ride the Lightning", enveloping himself in electricity and rushing down his opponent. Sin adds his own flair by being able to strike thrice and in a different direction for each one.
67* ''VideoGame/TheKingOfFighters'':
68** Kyo Kusanagi uses his family's ancient martial art that utilizes [[PlayingWithFire pyrokinesis]]. Iori Yagami, who comes from a branch of the Kusanagi clan, possess similar abilities but using the corrupted purple flames of [[HumanoidAbomination Orochi]]. Kyo and Iori shared many similar abilities in ''KOF '95'' including [[GroundWave Yami Barai]] and [[{{Shoryuken}} Oniyaki]]. Starting with ''KOF '96'' though, Kyo's moveset was reworked to replace many of his old tools, and the two are now much more unique fighters.
69** Ralf and Clark, the co-leads of ''VideoGame/IkariWarriors'', could both originally perform "Super Argentine Backbreaker" and "Vulcan Punch". Though overtime it's Vulcan Punch that's become more associated with [[CloseRangeCombatant Ralf]], while [[TheGrappler Clark]] gets the Backbreaker.
70* ''VideoGame/LeagueOfLegends'': Brothers Yasuo and Yone were both trained in the powerful "Wind Technique", allowing them to harness the [[BlowYouAway power of the winds]] through sword fighting. This is reflected in-game by the two sharing similar Q abilities, "Steel Tempest" and "Mortal Steel". The move involves a single powerful sword thrust, but when landed twice, the brothers can each perform an empowered version that knocks their opponents skyward. Yasuo fires off a long-ranged projectile in the form of a tornado, and Yone dashes forward with a powerful cross slash that knocks up enemies right in front of him.
71* ''Franchise/MegaMan'':
72** All of the playable characters have a variant of the PowerCopying pioneered by [[VIdeoGame/MegaManClassic the original Mega Man]]. Many have their own spin on it and copy other aspects than a weapon.
73** In ''VideoGame/MegaManX'' all the way to ''VideoGame/MegaManZX'', whenever someone acquires a variation of Zero's LaserBlade, they get access to his Signature Move the double buster then slash combo. This has the unusual distinction of being the only way for the player to have access to it, as playable Zero cannot use it.
74* ''VideoGame/{{Overwatch}}'' has the two Shimada heroes, both of them sharing in the ability to [[DragonsAreDivine summon the magic of dragons]] carried on from their bloodlines. Both of them have [[LimitBreak ultimate abilities]] using this magic, but with vastly different implementation: Hanzo's "Dragonstrike" has him fire an arrow [[SummonMagic summoning a duo of giant spirit dragons]] that [[AdvancingWallOfDoom are unstoppable and will rip apart anyone in their path]], while [[CyberNinja Genji]]'s "Dragonblade" has him infuse the dragon spirit into [[KatanasAreJustBetter his katana]], making it [[AbsurdlySharpBlade strong enough to slice through enemies in one or two hits]]. During the cinematic short "Dragons", Hanzo attempts to fire a Dragonstrike at Genji, but since he has control over the same force, Genji's able to use his Dragonblade to harmlessly deflect it away (something which [[GameplayAndStoryIntegration is doable in-game]], [[CutscenePowerToTheMax though some details are fudged around]][[note]]Genji can't deflect things with Dragonblade, only [[AttackReflector his regular "Deflect" ability]], and even then it only works on the initial arrow Hanzo fires before explodes into dragon form[[/note]]). Seeing Genji do this [[WhamShot makes Hanzo realize that he's been fighting his long-lost brother the whole time]].
75* ''Franchise/SonicTheHedgehog'': Many characters including Sonic are able to use the Spin Attack and its various derivatives; the character curling up into a ball for a mobile offensive maneuver. Tails and Knuckles were the first two to share this move starting in the 2D games, then after them came characters like Mighty, Vector, Shadow, Amy, Cream, Blaze, and many others.
76* ''Franchise/StreetFighter'':
77** Practitioners of Ansatsuken ("Assassination Fist") and its derivative styles all share variations of the three same special moves: the [[KamehameHadoken Hadoken]], the {{Shoryuken}}, and the [[HurricaneKick Tatsumaki Senpukyaku]]. Compare Ryu and Akuma for example; Ryu's Hadoken set the precedent for other characters' usage, being a simple fireball that travels straight forward at varying speeds and powers. He can also power it up to stronger variants like Shinku Hadoken ("True Void Surge Fist"), [[PlayingWithFire Shakunetsu Hadoken]] ("Scorching Surge Fist"), and [[ShockAndAwe Denjin Hadoken]] ("Electric Blade Surge Fist"). Akuma can perform Shakunetsu Hadoken as well as his own version called "Gohadoken" ("Great Surge Fist") which imbues it with dark power. He can also perform one-handed Gohadoken in the air, something other characters including Ryu haven't mastered, which shows just how proficient he's become with the technique.
78** Guile learned his iconic Sonic Boom projectile from his good friend, Charlie Nash. To show his superior proficiency, Charlie can perform the technique one-handed as opposed to Guile's two. The two of them also have their unique variations of the attack; Charlie can perform a double Sonic Boom by burning his super meter, and his super move in ''V'' has him strike an opponent with a melee variant that slices them down the middle. Guile can power up his Sonic Boom into "Sonic Hurricane", a powerful super move, or perform "Sonic Blade" where he creates a vertical Sonic Boom that can combine with the base projectile.
79** Users of the Satsui No Hado, including Akuma, Evil Ryu, and Kage, have access to similar abilities. There's "Ashura Senku" which is a short-ranged teleport that lets the user phase through enemy attacks, lending to aggressive close-range combatants like the aforementioned. But more iconic than that is the "Raging Demon" technique, a NoHoldsBarredBeatdown that strikes at an opponents ''soul''. It's so fast and so brutal that the screen is completely blacked out most of the time, and is a perfect showcase for how far an Ansatsuken user can fall to darkness.
80** ''VideoGame/StreetFighter6'' shows that Chun-Li trained her adoptive daughter Li-Fen her signature techniques. While lacking in power next to Chun-Li, she has enough grasp of the skills to be a fighter herself and helps the avatar in the Mad Gear questline.
81* ''VideoGame/SuperSmashBros'':
82** The ''Smash'' games are chalk full of {{Moveset Clone}}s who've all gone through significant DivergentCharacterEvolution and have found their own unique styles while retaining moves with their base characters. Characters from the same franchise will also share similar attacks to each other.
83** Mario and Luigi began as clones in ''[[VideoGame/SuperSmashBros64 64]]'' before gradually becoming their own unique fighters overtime. But they still retain many superficially identical moves like their classic fireball (based on the fire-flower powerup from their [[Franchise/SuperMarioBros series of origin]]), [[{{Shoryuken}} Super Jump Punch]], and Mario/Luigi Tornado. The attributes of these moves though differ greatly and lend to different playstyle archetypes, Mario being a JackOfAllTrades and Luigi being a combo-centric FightingClown.
84** The three ''Franchise/StarFox'' fighters all share similar special moves, consisting of a RayGun, DashAttack, directional up-special, and AttackReflector. Falco was originally Fox's clone in ''[[VideoGame/SuperSmashBrosMelee Melee]]'' but was significantly changed in ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' to become a more unique fighter. ''Brawl'' also introduced Wolf who has little in common with the previous two in terms of playstyle, but still has functionally similar specials.
85* ''Franchise/{{Tekken}}'':
86** The Mishima family all share similar, iconic techniques with each other, including "Flash Punch Combo", "Wind God Fist", and "Dragon Uppercut". Kazuya and his father Heihachi in particular were {{Moveset Clone}}s in their debut before gradually differentiating across the series. Then ''VideoGame/Tekken3'' introduced Kazuya's son, Jin, who later distanced himself from the family and recreated his fighting style, but with some VariantPowerCopying to retain functions of the first. Though his SuperpoweredEvilSide, Devil Jin, retains his original Mishima style.
87** While Jin has stopped using any of the Mishima family's moves, [[SuperpoweredEvilSide Devil Jin]] shares his "Devil Beam" with his father Kazuya. His unwillingness to use the Devil Gene's abilities contrasts Kazuya who milks the abilities for as much power possible.
88** Heihachi's pet bear, Kuma, can perform some of his master's techniques like the leaping "Hell Axle", [[UseYourHead "Stone Head"]] throw, and "Demon Uppercut". Panda retains these moves as Kuma's MovesetClone.
89** Roger the kangaroo and his MovesetClone Alex the velociraptor were both taught many of King and Armor King's signature moves by Armor King, including the Flying Cross-chop, the Frankensteiner, the Tombstone Piledriver, and the [[HumanHammerThrow Giant Swing]]. Roger later taught his son, Roger Jr, these moves, though Roger Jr added a few variations to some of them.
90* ''VideoGame/{{Undertale}}'':
91** Toriel and Asgore can both summon fire from their hands that attacks the player from above. [[spoiler:Makes sense given that they were once a couple.]]
92** Brothers Sans and Papyrus can both summon columns of bones to attack their opponents. But in particular they can perform the "Fabled Blue Attack". [[spoiler:This inflicts a status effect on their opponent that limits their mobility, making them more susceptible to consecutive attacks. In his boss fight, Sans uses this ability to more relentless extremes, bombarding the player character with onslaughts of attacks including the aforementioned bone attacks and his [[BeamSpam "Gaster Blasters"]], though updated text has since heavily implied that Papyrus can ''also'' summon those, but elects not to.]]
93[[/folder]]
94
95[[folder:Western Animation]]
96* ''WesternAnimation/StevenUniverse'': Amethyst and Jasper both have the ability to [[RollingAttack roll up into a spiky ball and charge at opponents]] ala ''Franchise/SonicTheHedgehog''. This is justified by the two of them both being quartz gems, who on Homeworld are made to be frontline soldiers. Jasper's roll is significantly stronger due to her being immensely strong for the average quartz, considered the perfect solider on Homeworld.
97[[/folder]]

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