1 | A list of tropes that appear very often in a climax. This also includes tropes that come off as climactic. |
2 | |
3 | See also: TheClimax and AntiClimax |
4 | |
5 | If you were looking for ''climatic'' tropes, see WeatherAndEnvironment. |
6 | ---- |
7 | !! Tropes: |
8 | |
9 | [[index]] |
10 | * AccidentalPublicConfession |
11 | * BigBadassBattleSequence |
12 | * BigDamnHeroes: The heroes pull off a dramatic rescue. |
13 | * BigDamnHug |
14 | * TheBigDamnKiss |
15 | * BigDamnReunion |
16 | * BigGame |
17 | * BurningTheShips |
18 | * CataclysmClimax |
19 | * TheCavalry |
20 | * ClimacticBattleResurrection |
21 | * ClimacticElevatorRide |
22 | * ClimacticMusic |
23 | * ClimaxBoss |
24 | * ClimbingClimax |
25 | * CollapsingLair |
26 | * ConcertClimax |
27 | * DeusExMachina: An event from out of nowhere causes things to shift to the hero's favor. |
28 | * DisneyDeath: A character who appeared to die at first subsequently turns out to still be alive or is miraculously resurrected. |
29 | * DisneyVillainDeath: The villain ends up falling to their death. |
30 | * DownToTheLastPlay |
31 | * EndingByAscending |
32 | * EngineeredPublicConfession: A villain who has been able to hide their true nature from the public is tricked by the heroes into publicly admitting that they are a horrible person who was deceiving everyone. |
33 | * JustForFun/EssentialThirdActTwists |
34 | * EurekaMoment: A character's thoughts or observations inspire them to come up with a plan. |
35 | * FinalBattle |
36 | * FinalBoss: The video game ends with one last boss fight that the player must win to finish the game. The final boss will almost always be the main antagonist. |
37 | * FlashbackMontageRealization |
38 | * GoIntoTheLight |
39 | * GunshipRescue |
40 | * HeroicSecondWind |
41 | * JustInTime |
42 | * LoadBearingBoss |
43 | * MainCharacterFinalBoss: The game ends with the main character becoming the final boss, requiring their party to either fight to free them or kill them. |
44 | * MiracleRally |
45 | * MonsterThreatExpiration |
46 | * NecroCam: A FlashbackMontageRealization solving the mystery of how a character died. |
47 | * NotAnAct |
48 | * ParallelConflictSequence |
49 | * TheReveal: A twist that involves a secret being revealed. |
50 | * ThroneRoomThrowdown: a climatic fight scene occurs in a throne room. |
51 | * StockClockHandHang |
52 | * StuffBlowingUp |
53 | * ThirdActStupidity: The heroes or villains (or both) start acting stupid to sustain conflict in the climax. |
54 | [[/index]] |
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