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1[[quoteright:313:https://static.tvtropes.org/pmwiki/pub/images/the_wandering_inn_cover.jpg]]
2 [[caption-width-right:313:''[[TagLine A tale of a girl, an inn, and a world full of levels.]]'']]''[[https://wanderinginn.com/ The Wandering Inn]]'', by 'pirateaba', is an ongoing LitRPG WebSerialNovel that follows the life of a young woman named Erin Solstice who finds herself in a fantasy world ruled by a leveling system and classes. However, instead of becoming a famous adventurer or hero, [[SubvertedTrope she becomes an innkeeper]].
3
4The story initially focuses around Erin's attempts to survive in a hostile world where she does not know how to defend herself or even survive. Non-human species are the only people who live in the surrounding area, and Erin quickly finds that monsters and magic are an accepted part of this world. Erin is forced to reconcile herself with making moral choices such as killing in self defense -- something which is completely unnatural to a normal girl from our world.
5
6A second protagonist, Ryoka Griffin, is introduced later in the story. She has a different viewpoint and experience of the world than Erin does, and has to contend with her own share of adaptation to this new world. It is soon revealed that she and Erin are in fact only a few inter-dimensional travelers among many and that these events are affecting entire nations as ordinary people become adventurers and start creating waves wherever they appear.
7
8''The Wandering Inn'' began in July 2016 and updates regularly on Tuesdays and Saturdays. The author put out the first volume on Amazon Kindle. Each successive volume is even bigger than its predecessor; in total the web serial [[{{Doorstopper}} exceeds 13 million words]] as of the end of Volume 9.
9
10----
11
12!! This series provides examples of:
13
14[[foldercontrol]]
15
16[[folder:A-M]]
17* EleventhHourSuperpower: Due to the way Levels work and how Skills are gained by context and necessity, protracted sieges or harsh conflicts can lead to widespread leveling on the defenders’ side. This "counter-leveling" usually means huge casualties on the pressured side, but can quickly turn a rout into a bitter war of attrition.
18
19* ActionBomb:
20** Acid Flies use their flesh-dissolving acid to eat carrion. If hit, they explode that acid on their would-be predator.
21** The Goblin Lord uses [[spoiler:undead goblins filled with explosives]] to break enemy lines.
22
23* AdventureFriendlyWorld: Adventurers are needed to keep monsters in check, and introduce valuable monster parts and artifacts to the economy. They have formal Guild chapters with job requests, taxes, various amenities, and a clearly-defined ranking evaluation system.
24** Bronze are inexperienced, low-level, and have few-to-no magical equipment. Silver are run-of-the-mill, with levels generally below 30 and decent combat capabilities against most monsters. Gold are exceptional, have great equipment and levels, have more obligations to help in case of emergencies, and are required to undergo frequent evaluations under truth-stones to make sure they aren't endangering others or abusing their power. Lastly, Named Adventurers are called that because their names are known across the world, and are generally understood to be some combination of insane, and heroic.
25
26* AlwaysABiggerFish: A reoccurring theme. 8.61 in particular has [[spoiler:the not-so-Dead Gods (who are all now soul-devouring monsters) become terrified when they see a group of [[EldritchAbomination "what should not be"]] approaching from over the edge of the world]].
27
28* AntiHumanAlliance: While Drakes and Gnolls of Southern Izril do fight often, they also have a loose military alliance opposing the humans to the north. Justified by the fact that the humans conquered the land from them several thousand years ago.
29
30* AntiMagic: Both as a spell as well as an enchantments for weapons.
31
32* AnimatedArmour: Empty suits of magically animated armor found in Liscor’s dungeon.
33
34* AnyoneCanDie: And how! The first warning sign was [[spoiler:Klbkch dying to save Erin from goblins]], but then came the climax of volume one where [[spoiler: nearly all of the 20+ named characters investigating Liscor’s ruins are killed in a disastrous [[TotalPartyKill raid wipe]].]] This trend only intensifies as the story continues.
35
36* AppleOfDiscord: LootDrama is a common reason for Adventuring Teams to break up. [[spoiler:Pyrite "the Golden Goblin"]] was infamous for throwing treasure at attacking adventurers, often resulting in them turning on each other while his tribe could escape. [[spoiler:Ryoka]] traded a [[spoiler:powerful wand that the Horns of Hammerad had recovered]], rather than letting it divide the team.
37
38* TheArchmage:
39** Traditionally for Wistram, [Archmage] is a high-level class-progression of [Mage], but in recent times it has simply become a title due to no one being able to achieve the actual Class. There are currently six "official" Archmages associated with Wistram who compete in its ruling council for influence.
40** In the entire world, not counting historical and deceased figures, there are several who can be named as the absolute best of all [Mages], outmatching even Wistram's Archmages: Teriarch, Xrn, [[spoiler:Az'kerash, Rhisveri Zessoprical, and Silvenia Ettertree.]]
41
42* ArtificialHuman: The String-folk were created as golems at some point in the distant past, but are nonetheless a fully sentient independent species.
43
44* BackupBluff: When confronted by several human guardsmen, [[spoiler:Ksmvr]] claims DiplomaticImpunity, and that arresting him would result in war between their species. [[spoiler:Being exiled from his Hive, he had no power to enforce any of this, but they were too terrified of kicking off another Antinium War to question it]].
45** Later PlayedForLaughs when [[spoiler:Yellow Splatters]] unknowingly copies him several Volumes later. He had no backup either.
46** Taken to its LogicalExtreme in Volume 7 when [[spoiler:[[{{Cloudcuckoolander}} Bird]]]] attempts to do this to [[spoiler:the Walled City of Pallass while on a live, world-wide broadcast. A new Antinium War ''would'' have started if they'd attacked him because even the watching Antinium Queens assumed he was speaking for them]].
47
48* BadassInANiceSuit: The Brotherhood of Serendipitous Meetings is a gang in Izril with this motif. Despite most of them coming from poor backgrounds, they are very fashion-conscious, speak [[SesquipedalianLoquaciousness overly politely]], and have a CodeOfHonor about only targeting those who can afford it, or who [[KarmicThief have it coming]]. Their fancy clothing always comes with a [[NeverBareHeaded personal hat]], both to complete the look, and to serve as a fair warning for when [[TheGlovesComeOff The Hats Come Off]].
49
50* BarredFromTheAfterlife: [[spoiler:Most everyone who has died since the gods did lives on as ghosts in the Land of the Dead, Kasigna's domain, since there are no divine afterlives to pass onto anymore. Exceptions seem to include Goblins, Antinium, and anyone evil enough to warrant being sent to {{Hell}}; it's later revealed the aforementioned three categories are sent to Hellste, though why the former two is anyone's guess.]]
51
52* BattleAura: Powerful people naturally exude a supernatural presence because AwesomenessIsAForce. Individuals can train or gain Skills to manifest their auras in more tangible ways.
53
54* BattleButler:
55** Lady Magnolia's [Butler] Reynold Ferusdam carries magical items and has the Skills to ward off attackers. It is later revealed that he is, in fact, a [[spoiler: [Combat Butler] ]]. Similarly, the rest of Magnolia's staff are trained to be capable in multiple fields by the [Head Maid], Ressa, [[spoiler: who is an assassin.]]
56** Orthenon, [Steward] and Left Hand of the King of Destruction, is a powerful warrior and military commander on the level of the Seven. He spends most of his time managing the kingdom.
57
58* BeastMan: The aptly named Beastkin, of which there are several tribes based on different species. Rabbit, [[FoxFolk Fox]], Squirrel, Jackal, Owl, [[CatFolk Cat]], and others. These are each considered distinct from the other animal-adjacent races like Gnolls, [[LizardFolk Lizardfolk]], [[BirdPeople Garuda]], and [[OurMinotaursAreDifferent Minotaurs]].
59
60* TheBeastmaster: [Beast Tamer], and its Class variations, tame and fight alongside various creatures, often forming a psychic bond or shared Skills in the process.
61
62* BeautyIsNeverTarnished: Averted. [[FamilyUnfriendlyViolence Serious injuries]], and unpleasant bodily functions are shown with many characters, even attractive women.
63
64* BenevolentPrecursors: [[spoiler:The Gnomes]] were these for the Fraerlings, the only species smaller than even them.
65
66* BewareTheNiceOnes:
67** Erin is very friendly, and hates killing, even when it's necessary to save lives. But when she ''does'' decide to fight, she doesn't hold back.
68-->'''Erin''': I don’t enjoy it. I hope I never will. But I can kill things. Other monsters, or even people. Not just dead people either. If it came down to it, I could kill someone trying to kill me.
69** {{Inverted}} with Ryoka, who, despite being an extremely unfriendly character, discovers she doesn't have any killer instinct when she goes DungeonCrawling.
70
71* BigBadassBattleSequence:
72** Volume 1: Skinner and its undead horde escape the Liscor dungeon and attack the city, while every relevant character in the area rallies to fight and drive them back.
73** Volume 5: [[spoiler:A horde of colossal Face-Eater Moths attack Liscor from the dungeon.]]
74** Volume 5: [[spoiler:The Goblin Lord's forces are forced to attack Liscor by Tyrion's army. The Solstice Goblins, and the Painted Antinium join the defense of Liscor.]]
75** Volume 6: [[spoiler:An [[TheDreaded adult Creler]] and its horde ambush the Horns of Hammerad, the Wistram team, and several Silver Rank teams on a routine guard job. When reinforcements finally arrive after an hour]], [[spoiler:13 of the adventurers are still alive, the Adult Creler is dead, and The Horns are deemed undeniably Gold-Rank]].
76
77* BigCreepyCrawlies: Many types exist, including the giant [[GiantSpider Shield]] [[SpiderSwarm Spiders]], [[MothMenace Face-eater Moths]], Rock Crabs, and the [[PupatingPeril dreaded]] [[TheSwarm Crelers]].
78
79* BilingualBonus: Many members of the United Nations Company occasionally speak in their respective native languages.
80
81* BindingAncientTreaty:
82** Most nations have a magically-binding agreement to send a tithe of troops, money, or supplies to Rhir’s ForeverWar. This has been in place in one form or another since the Creler Wars, about 6,000 years ago.
83** After what’s implied to have been an attempt at world domination in the distant past, the Minotaurs were exiled to the Isles of Minos, and charged with [[spoiler:keeping [[CityOnTheWater Sóve’s Island]] of Goblins in a check]]. While Minotaurs are generally a ProudWarriorRace who sees this as an honorable duty, some people question exactly which side is really meant to be contained by this SealedEvilInADuel.
84
85* BizarreAlienBiology: Many people in Liscor believe Erin (a human) can spit blood on command after a misunderstanding regarding her asking about buying tampons. The optional "Mating Rituals" Interludes go into the more intimate parts of how species differ.
86
87* BizarreTasteInFood: Several species have absolutely no problem eating insects, with dishes containing bees or acid flies being popular in the inn. Bird sometimes likes to let his kills rot a bit before eating them.
88
89* BotanicalAbomination: The Blood Fields are a massive region south of Liscor infested with deadly plants that feed on blood, all of which have creative and horrifying ways of collecting it.
90
91* BreatherEpisode: Occasionally, there's a chapter where nothing major happens and we simply get to see the daily lives of some of the residents of the world.
92
93* BrickJoke: ''"Is it war?"'' -- The Antinium seem to have developed an in-universe CatchPhrase, all thanks to Ksmvr trolling the Celum City Watch. Bird hears about it and assumes it is a perfect GetOutOfJailFreeCard, unfortunately making his attempt [[spoiler:on the Inn-World's equivalent of live television]]. Escalates even ''further'' when some individuals notice the pattern of its usage and try to [[YouWouldntShootMe call their bluff]].
94-->[[spoiler:'''Assassin:''' [[RuleOfThree Is it war]], Antinium?]]
95-->[[spoiler:'''Xrniavxxel:''' Very well, then. ''[[BluntYes It is war]].'']]
96
97* BugWar: Antinium did attempt to conquer Izril twice, and most think it's just a matter of time for a Third Antinium War.
98
99* ButIReadABookAboutIt: In Volume 7 it's revealed that [[spoiler: the popular book that lists [Lord] Hayvon as only the 5th strongest [Lord] in the world was actually funded by Rhir. The Death of Magic ended up retreating after realizing the trick]].
100
101* CallingYourAttacks:
102** Many people call the names of Skills when using them. Many have mastered their Skills to the point where they don't need to. Then there's Erin...
103--->'''''TABLE FLIP ATTACK!'''''
104** Also a notable trait of the bombastic Relc, who loves to call out attacks like "Relc Punch" or "Relc Headbutt," despite them not being actual Skills. They're sometimes useful as feints in serious fights though.
105
106* CapitalLettersAreMagic: Skills, Levels, and Classes have different meaning based on capitalization. All known Spells, Skills, and Classes are capitalized and have square brackets around them.
107
108* TheCavalry: [[spoiler:At the climax of Volume 5, with Liscor besieged by the Goblin Lord and the human armies of Tyrion Veltras poised to follow once the city falls to the goblins, the free goblins Erin has befriended over the course of the entire story--the Redfang Five, the Flooded Waters tribe, and the cave goblins--come to her and ask her what she wants them to do. Moved to tears by their self-sacrificing offer, she begs them to save Liscor. And they do so, decisively turning the battle around and saving the city from Tyrion's scheming--all for Erin's sake.]]
109
110* CellPhonesAreUseless: Heavily averted. Cellphones are quite rare in this world and considered to be extremely valuable artifacts, since a general [Repair] Spell recharges them.
111
112* ChainmailBikini:
113** Averted. Adventuring and warfare are both very dangerous professions, so armor covers as much as they can.
114** Mars the Illusionist often appears to wear impractical armor like this, but considering how much of her appearance is an illusion at any given time, it's safe to assume it's an affectation.
115** New enslaved [Gladiators] are often stuck in this [[spoiler:as Yvlon finds out to her displeasure]], but will upgrade as soon as possible.
116
117* CharacterLevel: A mechanic built into the world. Most intelligent beings gain Classes, Levels, and Skills based on what they do, how they do it, and how they are perceived by themselves and others. The fact that Goblins and Demons ''do'' level does not stop them from being viewed as monsters, however.
118
119* CharmPerson: [Ladies] often specialize in this, while various other Ruler, Diplomat, or Merchant Classes can have Skills enabling it to varying degrees.
120
121* CityOfAdventure:
122** Lady Magnolia's seat of power, Invrisil, is known by the epithet "City of Adventurers" for its high Adventurer population.
123** Increasingly, the border city of Liscor (where much of the main plot occurs) is gaining a reputation as this.
124
125* ClapYourHandsIfYouBelieve: [Shamans] derive their power from the shared belief and latent magical power of a group, usually a tribe. [Priests]' Miracles are similarly powered.
126
127* CliqueTour: When the series presents the backstory of Pisces and Ceria in the setting's WizardingSchool, much of the chapter is taken up with explaining the various political factions of mages within the school, some of which become narratively relevant later on.
128
129* TheConstant: At the start of the story, the inn is [[RagnarokProofing somehow the one structure standing]] in a village that was otherwise completely destroyed years prior.
130
131* ContinuingIsPainful: When an Antinium dies, there is a method to revive them, but at the cost of a great deal of resources, and 10 levels from each of that Antinium's Classes.
132
133* CookingDuel: Pebblesnatch enters an impromptu one with several other Goblin [Chefs]. [[spoiler:[[DarkHorseVictory Garry the Antinium]] ]] won.
134
135* {{Courier}}: There is a ranking for Runners before they are designated Couriers.
136** "Street Runners" are the lowest rung in the Runner's Guild and deliver things within a city.
137** "City Runners" are considered a step below Courier, delivering more mundane packages between cities.
138** True {{Courier}}s are Gold and Named-rank Runners who securely deliver anything anywhere via some combination of SuperSpeed, magic, or just being a OneManArmy that ''cannot'' be stopped.
139
140
141* CosmicHorrorReveal:
142** The story starts as a fairly standard LitRPG Fantasy setting focusing on Slice-of-Life. Early on, it's mentioned that the gods of the world are all [[{{Gotterdammerung}} dead]], hence the lack of any [Clerics], and the common swear "[[OhMyGods Dead Gods]]". It turns out that [[spoiler:the gods ''are'' dead. Some of them are very unhappy with this, and are willing to do anything to be restored. By Volume 8, Erin is trapped in the Land of the Dead, pursued by these undead gods, who are eating the helpless souls of most everyone who has ever lived. The [[EldritchAbomination Things]] that even ''they'' fear are crawling their way up from the [[EldritchLocation Last Tide]]. No wonder the Fey and the rest of TheMultiverse has quarantined this universe]].
143** [[spoiler:The mechanics behind the [[TrappedInAnotherWorld transportation of Earthers to this world]]?]] [[spoiler:Its a ritual that runs on the sacrifices of unborn children, and is actively weakening the fabric of reality]].
144
145* {{Cyclops}}:
146** Gazers are an enigmatic, sapient species that have a variety of arrangements of magical eyes, on a mostly humanoid body plan. Most species find them to appear alien ([[spoiler:they may be descended from [[EldritchAbomination Eldrich Abominations]] from beyond the edge of the known world]]), and they are largely isolationist. Gazi, a half-gazer, is the only one ever shown to the reader until Volume 8. She has a large, magic-augmented eye in the middle of their face and smaller, less clairvoyant ones all around the main one, and for most of the story it could easily be assumed that ALL Gazers had only head-centered eyes.
147** Actual Cyclopes are a type of humanoid monster that is considered a Gold-rank threat.
148
149* DealWithTheDevil: The [[spoiler: creatures that appear on the Solstice]] seem very eager to make trades.
150
151* DefeatMeansRespect: This a core value of [[spoiler:Goblin politics. Unless a defeated Tribe truly believes the winner to be "Not-Goblin" (the gravest insult possible in their society), they will readily accept the authority of a new Chieftain]].
152
153* DegradedBoss: As befits a world built around dungeon crawling, though played with. The initial foray by Silver-ranked adventurers into the dungeon near Liscor [[spoiler:accidentally unleashes Skinner, a [[EldritchAbomination horrific monstrosity]] that results in a near TotalPartyKill and proceeds to escape and lay siege to Liscor itself]]. Some time later during [[RotatingProtagonist a different POV]] we discover that [[spoiler:the dungeon has long been breached by the Free Antinium who have been constantly fending off waves of monsters spilling into their own tunnels, of which Skinner is [[DegradedBoss merely one of]] ''[[DegradedBoss many]]'' such monsters known as Crypt Worms, albeit significantly more ancient and well equipped than the run of the mill ones.]]
154
155* DisappointedByTheMotive: The Half-Seekers to [[spoiler:Garen Redfang for why he betrayed them. Their teammates were in the wrong, yes, but he killed them in cold blood. Nothing can excuse that]].
156
157* DoorFu:
158** Played with by [[spoiler:The Horns of Hammerad in Albez. Yvlon uses a heavily enchanted door as an impromptu shield. When Ksmvr later suggests using it as one from now on, they all tell him that'd be ridiculous.]]
159** The Half-Troll Durene uses a door as a shield because regular shields are too small.
160
161* DraconicHumanoid: The Drakes are distantly related to dragons. A few of them, titled Oldbloods, have some draconic abilities, either a breath weapon or wings. In extremely rare cases, one will be born with both.
162
163* TheDreaded:
164** Flos the "King of Destruction" conquered his home continent and nearly the world several decades ago. He's considered to be the highest-level ruler in the world, and is specialized ''entirely'' in warfare. The mere possibility that he would use his Skills to aid one side in a war saw [[spoiler:a coalition of seven nations partially retreat, and three Wistram Arch-Mages panic]].
165** Crelers are an EnemyToAllLivingThings with the oldest examples being noted as capable of fighting dragons.
166
167* DueToTheDead: [[spoiler:After Zel Shivertail is slain by the Necromancer at the battle of Invrisil, the Goblin Lord forbids his army from desecrating his body and withdraws, recognizing Zel as a WorthyOpponent.]]
168
169* DungeonBypass: Subverted. Entering a dungeon from an unintended route can bypass dangerous traps, but usually only at the cost of leaving an Adventurer party attacked from multiple sides with no cleared escape route. Disabling, and even selling parts of {{Durable Deathtrap}}s is highly recommended, however.
170
171* DungeonCrawling: As expected for an RPGMechanicsVerse. A dungeon discovered beneath Liscor kicks off a major part of the plot.
172
173* DyingMomentOfAwesome: High-Level people, particularly [Warriors], often keep fighting after taking fatal wounds, or even after technically already being dead.
174
175* EarnYourTitle: World-renowned individuals usually have some sort of unique epithet they're known by. This is considered obligatory for someone being considered Named-Rank.
176** Erin has several depending on who you ask including The Crazy Human of Liscor for the insane stunts she's pulled in the past, the Inkeeper of Liscor, and the Innkeeper of Solstice. To the Antinium she's [[spoiler: The sky, or a manifestation of heaven]], To the Goblins she is initially known as the Destroyer for [[spoiler: killing a Goblin chieftan early on]], while it has not yet in occured in the future she is known as [[spoiler: The Goblinfriend of Izril]].
177** Halrac getting the nickname "the Grim" is seen as a sign he's bordering on becoming a Named-rank Adventurer.
178** Ryoka gets the nickname [[spoiler:"Wind Runner of Reizmelt", making many potential clients take notice of her, wondering if she's going to become a Courier soon]]. In actuality, [[spoiler:she just got the nickname from the local kids because she often let them play in her wind, not through any great act. It stuck when she was actually made a Courier though]].
179** King Raelt [[spoiler:is immediately given the epithet "King of Duels" after surviving a fight with Flos "The King of Destruction". The announcer specifically says that after doing that, he can't be called just a [King] anymore]].
180** A more general epithet that still carries a lot of weight is "Hell's Warden". This title, along with a sizable bounty, is given to anyone who kills an Adult Creler [[spoiler:like the Horns of Hammerad]].
181
182* EiffelTowerEffect: Erin eventually gains a Skill that literally turns The Wandering Inn into a locally-famous landmark. Even without it, people on other ''continents'' know about Erin and her inn.
183
184* EldritchAbomination:
185** The three strangers who visited Erin's Inn and met Ryoka during the Winter Solstice [[spoiler:are revealed to be the Dead Gods themselves. The ones visiting Erin even offered gifts in exchange for her soul, and it is hinted that if even one of them had touched Ryoka she would have been dragged into the darkness forever.]]
186** [[BodyHorror Seamwalkers]], which are certain... things (implied to be similar to the D&D concept of Aberrations) are said to exist over the edge of the world. A’ctelios Salash is a cursed city built out of one's corpse, and the Empire of Drath is dedicated to fending them off. There is a reason that area is known as "where dragons do not fly".
187
188* EliteZombie: Draugr, Crypt Lords, Flesh Pits, Skeleton Lords, and many more.
189
190* EvilLaugh:
191** Chapter 1.01C has one. For full effect, make sure your reading device has sound enabled.
192** While less evil, laughter later gets weaponized by [[spoiler:Erin using her Witch class]].
193
194* EyeScream: [[spoiler:Erin gives one, when she pokes out Gazi's eye.]]
195
196* FailureGambit: This was Garen's approach to fighting [[spoiler:Rags. He's much stronger than her, but doesn't have the organizational abilities to counter the Goblin Lord. When she manages to "defeat" him, he's then made second-in-command to a tactical prodigy he feels he can control]].
197
198* FaintInShock: When Jelaqua Ivirith, a Selphid, which are basically parasites that inhabit dead bodies, ''literally'' opens her stomach to show Erin her true form that is located in that region? Erin faints, when she sees Jelaqua waving to her, inside of...well, Jelaqua.
199
200* TheFairFolk: The annoying little pixies hate ColdIron and go as far as calling an avalanche to punish whoever dares to show them disrespect.
201
202* FamilyThemeNaming: With the exception of Shallel who married into the family, House Byres' family members have names that start with the letter 'Y', like Yvlon, Ylawes, Ysara and Yitton. Yderigrisel, Dragon and friend of the Byreses, was another example, though it's not certain whether the naming tradition started because of him or it was before his time.
203
204* FantasticCasteSystem:
205** Dullahans have a hierarchy based on the material of their armor, with wood at the bottom, and magical materials such as mithril at the top.
206** String Folk have a system based on what material they are made of, with hemp at the bottom, cotton in the middle and silk on top. Unlike Dullahans however, they cannot change their fundamental material and improve, and their system is noticeably stricter as a result.
207** Antinium have to expand their existing caste system over the course of the story to account for Individuals and 'lesser' forms of Individuals.
208
209* FantasticFruitsAndVegetables: By dint of being another world full of magic, the flora there has grown in strange and supernatural ways.
210** The sweet-tasting Amentus Fruit, which Erin obliviously calls “blue fruit”, is a famed delicacy on Izril, but is difficult to prepare due to a massive, highly toxic seed core within.
211** “Yellats” are spicy, carrot-like vegetables common on Chandrar since they are easy and fast to grow compared to most food crops.
212
213* FantasticRacism: Drakes and Gnolls don't think highly of humans (or each other), and vice versa. Half-Elves are often either deemed "half-breeds" or seen only for their innate beauty. Drakes dislike Lizardfolk on principle. The Antinium are hated and feared in any place outside of Liscor. Goblins and Demons are seen as monsters.
214
215* FesteringFungus: One of the four quadrants of Liscor’s Dungeon is infested with this.
216* {{Fingore}}: A fairly common occurrence among Adventurers, as healing potions tend to not restore anything cut off. [[spoiler:Ryoka Griffin]] gets two bitten off, and then several broken later on in an interrogation.
217
218* FisherKing: People with "ruler" Classes often get Skills that can affect their people in ways that reflect themselves. This can range from anything from allowing a village to sleep better, to making every citizen of an empire unable to tell a lie or keep secrets.
219
220* FlamingSword: [Burning Blades] is a skill that allows this. When [[spoiler:Rags]] gets it, she sees it as near-useless for actual battle, but uses its MundaneUtility to great effect.
221
222* FlatWorld: While celestial bodies seem to be normal, there is a definite end to the world called the Last Tide. Also known as the seam of the world, it's an EldritchLocation that contains "things that should not be". [[spoiler:Later events reveals this is a subversion; the stars are fake, light comes from the sky instead of the sun, it's the same time of day no matter where in the world you are, and the world is round--there's just a massive hole in it where there used to be two additional continents and the world is so large that no one has yet realized it's possible to sail around the hole. It's speculated by those aware that someone or something might have modeled it after Earth's own universe without understanding the workings.]]
223
224* FoodChainOfEvil: The High Passes. Ryoka is attacked by [[spoiler:Goblins, who are promptly attacked by [[CanisMajor Carn Wolves]], who accidentally chase her into a herd of Flesh-Eater [[KillerRabbit Goats]], who then all stumble into a nest of [[RockMonster Gargoyles]], who are then ''all'' scared away by Teriarch,]] who is later revealed to be [[spoiler:a [[OurDragonsAreDifferent Dragon]]]].
225
226* ForeverWar: The continent of Rhir has been locked in one against [[OurDemonsAreDifferent Demons]] for millennia. Baleros is in a constant state of warfare between mercenary companies.
227
228* FullFrontalAssault:
229** Saliss of Lights is a Named-Rank Adventurer infamous for being a nudist.
230** Krshia gets a moment of this when she's woken up at night by the [[spoiler:Raskghar attack on Liscor]].
231** Later invoked by the Free Hive [[spoiler:as a matter of CombatPragmatism while fighting Belavierr, who can control the threads making up clothes.]]
232
233* GambitPileup:
234** The conclusion of Volume 5: [[spoiler:Tyrion Veltras, the Grand Antinium Queen, and Az'Kerash all had a scheme for how they would take control of Liscor once it fell. Then Erin comes out and accidentally sparks an inter-Goblin war trying to make peace]].
235** 8.64K: [[spoiler:Wistram falls into one. The Earthers in Wistram, the entire Drake Coalition, a Drowned Fleet, the Golems of Wistram, three Archmages, and the Ullsinoi faction are all drawn into one by Trey Atwood. ''Then'' the Quarass and Rasea Zecrew turn out to have been involved as well. The ensuing bedlam frees Amerys, and earns Trey the [Chao Schemer] Class]].
236
237* GiantEnemyCrab: The Rock Crabs of the surrounding area are large and aggressive predators that hide in plain sight.
238
239* GiantSpider: In the nearby area of Erin's Inn are spiders, which are not just huge, but have armor on their back, giving them the name "Shield Spiders".
240
241* GivingRadioToTheRomans: {{Deconstructed}} and PlayedForDrama. Ryoka actually has some knowledge about how a lot of Earth's technology actually works, but she's so afraid that it will fall into the wrong hands that she can't reveal any of it. Not everyone is so concerned, though, and progressively we get things like noblemen eating ice cream and even a millennia-old dragon marveling at a smartphone's game apps.
242
243* GlowingEyelightsOfUndeath: All undead have magical glowing flames in their eyes or eye-sockets. Toren’s eyes glow blue, later becoming purple when he absorbs a red magical gem enchanted with [Fear]. King Fetohep's eyes have a [[GoldColoredSuperiority golden]] glow. His fellow Revenants of Khelt exhibit various variations in the colour and size of their eye-lights.
244
245* GoodWitchVersusBadWitch: Regardless of personal morality, [Witches] tend to stand up for each other, as the whole community is often persecuted. Murdering a fellow [Witch] is the only crime not tolerated.
246
247* {{Gotterdammerung}}: The gods are dead. This is an undisputed fact known by seemingly ''everyone'' in the world. People told any information about the gods [[spoiler:seem to collapse, and forget what they've been told]]. The gods are [[spoiler:not happy about this, and some are actively trying to [[ComeBackWrong come back]]]].
248
249* GratuitousNinja: Averted. The half-Japanese Ryoka jokingly claims she should get a katana to fit the stereotype, and Magnolia notes on several occasions how absurd the idea of ninjas is.
250
251* GreenThumb:
252** Moore of the Halfseekers is a [Green Mage], capable of thorny vines around his hands and body to serve as armor.
253** The [Druid] class fits the bill, able to cause grass and other plants to grow in places they usually don't. Members of this class include Magnolia's gardener Nalthal and then later [[spoiler:Mrsha after she reads from the tome of magic Ryoka obtained from Teriarch]].
254
255* TheGreatWall:
256** The aptly named Walled Cities. The loss of one is considered irreplaceable, and a blow to the entire Drake species.
257** The Blighted King has four magical walls, and is trying to add a fifth. Each one is over twice as tall as the Great Wall of China, and has some of the best magical defenses, and highest-leveled people defending them, but all but the final wall have been breached before.
258
259* HalfHumanHybrid: Ceria is a half-elf. The Half-Seekers are a Gold-Ranked Adventurer Party made up entirely of various hybrids and "undesirable" species. Durene, Laken's lover and [Paladin] is a half-troll. Half-giants are also a thing.
260
261* HappyRain: Liscor's area has incredibly dismal rains in the spring, leading to heavy flooding in the valleys and general annoyance for the population. This trope comes into effect after [[spoiler: the second defense of Liscor, when a magically summoned rain storm drives off the horde of Face-eater Moths attacking the city, allowing the defenders to celebrate and relax in the rain]].
262
263* HarmfulHealing: Applying {{Healing Potion}}s, or most [Healer] Skills to diseases, bad bone breaks, or places where the flesh ''immediately'' trying to knit itself back together (regardless of what is or isn't in its way) is ''not'' a good idea. Only a Potion of Regeneration and the [Regeneration] spell can reliably subvert this, although both options are nowhere near as common.
264
265* HateSink: Perusa is Ryoka's main rival in the Runner's Guild. She is a lazy and cowardly runner that is described as "rat-faced". She abused the Guild's unofficial rules to get her way, then [[StrawHypocrite immediately ignored them]] after she lucked into some good Skills and didn't benefit from them anymore. She's shattered Ryoka's legs, swapped out her health potions before a difficult run, spread rumors about her, held [[FairyCompanion Ivolethe]] hostage, and has explicitly stated that she wants Ryoka to be raped and then die screaming.
266
267* HeKnowsTooMuch: Saliss invokes this when Ulvama leaves a note called him a 'pretty lady'. Subverted when Teriarch also recognises that Saliss is trans.
268
269* HiddenInPlainSight: Rock Crabs hide their massive body under a giant shell that looks like a boulder. Since there are no other boulders in the Flood Plains, it makes them really easy to spot...assuming that you know that the giant rock is a monster.
270
271* HijackedByGanon: [[spoiler: The Necromancer is actually the master of the Goblin Lord.]]
272
273* HiveCasteSystem: The Antinium have a caste system. The Queen of the Hive makes them with an explicit purpose in mind, and forms their bodies in a way to make them more efficient in it; a Soldier has, for example, a huge muscular body, while a Worker has a small slender one.
274
275* HiveMind: The insect-looking Antinium possess a hive mind of sorts, which makes them all mentally connected to each other. However, they are not quite a ''true'' hive mind like the [[spoiler:''True'' Antinium of Rhir]].
276
277* HiveQueen: The gigantic Grand Queen of the Antinium is able to change the memories of the hive mind. [[spoiler:When Klbkch died, his memories were still present in all Antinium, but if the Queen had just wished it, no Antinium would have known he had ever existed.]]
278
279* TheHorde: This is historically the natural culmination of Goblin-kind: They are individually weak, but form small tribes of dozens to hundreds, which given time to grow or conquer and absorb other tribes, will lead to armies of thousands under a Goblin Lord. And if a Goblin Lord and their armies are allowed to grow even stronger, they can become a Goblin King commanding hundreds of thousands or even ''millions'' of Goblins. These ultimate hordes are so powerful that Goblin Lords are purged whenever found, and the entire world has treaties agreeing to unite against a Goblin King (exceptional in a world almost continually at war).
280
281* HordeOfAlienLocusts: Crelers are a particularly nasty form of this. They eat and burrow through ''anything'' in their path, reproduce exponentially, and grow exponentially stronger and more intelligent with age. "Juveniles" are considered a high Silver-Rank threat. "Adults" usually require several Gold-Rank Teams to take down. "Elders" are some of the most powerful creatures known to exist. "Ancients" have been known to kill truly ancient ''dragons''.
282
283* HorrorHunger: A condition that can be inflicted by horror ranks. The [Florist] of Esthelm was one such victim; even goblins willing to pick and eat parasites off each other's skulls were perturbed by her eating habits..
284
285* HumanDisguise: Used by some goblins, notably Garen Redfang, to sneak into human cities.
286
287* HumansAreNotTheDominantSpecies: Played with; while Humans are the only species to have a notable presence on every continent, the size of the world and number of species means that no species is truly dominant.
288
289* HumansAreWhite: Played with then averted. Most Humans in the initial setting are white, having originated from Terandria, a temperate northern continent, before spreading to the continent Izril where the Wandering Inn is located. The humans from Earth, run the full spectrum of ethnicities. In contrast, humans that originate on the desert continent of Chandrar are dark skinned while those who originate on the Drath archipeligo look Asian, Ryoka is actually mistaken for a Drath islander originally.
290
291* HumanSacrifice: The power source behind the [[spoiler:[[TrappedInAnotherWorld transportation of Earthers to this world]]?]] It's a ritual that runs on the sacrifices of [[spoiler:unborn children, and is actively weakening the fabric of reality]].
292
293* IKnowYourTrueName: Be very careful to whom you reveal your full name, as a scrying spell allows the user to see the whereabouts of the target, wherever it is, as long as he is aware of the full name. Averted for Ryoka since her "true name" (on her birth certificate) is actually written in Kanji, so most people can't visualize the characters for it.
294
295* ILetYouWin: [[spoiler:Rags]] calls out Garen for doing this to her after their fight.
296
297* IncrediblyObviousBug: Repeatedly subverted with the Antinium.
298** Tersk and Dekass are remarkably successful with their BlatantLies about being regular Soldiers.
299** Ksmvr and Artur manage to be repeatedly overlooked by [[HiddenInPlainSight staying still and quiet while in plain sight]].
300
301* IndestructibleEdible: Erin finds some of these in the inn, which helps her survive her first several days post-isekai.
302** After this trope is subverted, it [[ZigZaggingTrope returns]] when Erin gains her Field of Preservation Skill.
303** Much later, Erin creates an IndestructibleEdible that nearly nobody and nothing can break.
304
305* InhumanlyBeautifulRace: Half-Elves are described as having unearthly features and a naturally high metabolism.
306
307* InsistentTerminology: Drakes get ''very'' angry when you call them lizards.
308** Lyonette insists that others use her full name, not shorten it to Lyon, [[spoiler: as befits a [Princess]. [[BreakTheHaughty Her character arc]] eventually leads her to accepting the nickname as perfectly fine, and even begins to prefer it in an effort to remain anonymous]].
309** In 9.50 Klbkch repeatedly corrects Garry for not refering to him by his title.
310
311* InterspeciesAdoption: Hawk, a Rabbit Beastkin, was adopted and raised by Drake parents.
312** Bevussa, a Garuda, was also adopted and raised by Drake parents.
313** [[spoiler:Mrsha gets officially adopted by Lyonette.]]
314
315* InterspeciesRomance: It's fairly common for individuals of different species to date or marry. These couples often either adopt, or use specialized fertility spells to have a baby of one of their species. Some species are close enough to produce a hybrid, though this is very rare, and the hybrid is generally an outcast.
316
317* InvisibleToNormals: Winter Sprites appear as glowing balls of white light in Winter. [[spoiler:They are actually fairies, but only people who have eaten certain chemicals can see them, per Irish folklore. These chemicals are now common in Earth food colorings, meaning some Earthers can see their true form]].
318
319* IsekaiBonus: Earthers seem to level faster than Innworld natives. It's unclear whether this is a direct result of what brought them there, or just the Leveling System taking into account their status as FishOutOfWater when determining their efforts. [[spoiler:During parts where it gets to work after its reveal as the Grand Design of Isthekenous, Earthers are revealed to have the <Outsider> tag, which multiplies their deeds and achievements by the value of π. Not even it knows why the rule is there. As of 9.61G, [[DownplayedTrope the Grand Design amended the multiplier down to 1.5 for the sake of fairness]].]]
320
321* ItCanThink: Skinner the Flesh Worm, as well as Crelers, especially the grown ones.
322** A horrifying revelation to Erin is when Pisces informs her that [[spoiler:her "pet" skeleton Toren had developed true individual consciousness unlike other skeletons--after Erin's inconsiderate but unknowing treatment of Toren as an unthinking servant had already driven him to rebel, and become a violent and uncontrolled killer.]]
323** Volume 5 has the [[spoiler:Raskghar, a primitive offshoot of Gnolls that sacrificed their intelligence and ability to Level millennia ago in return for greater strength. First, they regain sentience in a full moon, immediately becoming a much bigger threat. Then, Liscor realizes almost too late that the moon is still full ''even in the day''. Lastly, it's revealed that they can keep their enhanced strength and intelligence ''permanently'' by eating a Gnoll's heart]].
324
325* JackassGenie: Djinn hate being enslaved, and will do anything in their power to get out of their MagicallyBindingContract and wreak havoc.
326
327* KillItWithWater:
328** [[spoiler: How the First Antinium War was won; once it was discovered that [[SuperDrowningSkills Antinium can't float]], the allied armies started flooding the battlefields, culminating with drowning an entire Hive.]]
329** [[spoiler: Used to great effect against the Face-eater Moths that besiege Liscor in Volume 5; Pisces and the other [Mages] nearby create a massive rain storm that panics the insect swarm, drowning many and forcing them to flee back to the dungeon.]]
330** [[spoiler: Invoked again to defeat Facestealer in Volume 9 (''Interlude - Adventurers (Pt. 3)''), who was too dense to swim out of a hole that went possibly and literally down out of the world.]]
331
332* LackOfEmpathy: The defining trait of the [[spoiler:Lucifen]] in Volume 8, alongside [[spoiler:[[DealWithTheDevil making deals]] and [[ImAHumanitarian eating people]]]]. They get along rather well with their {{Empath}} counterparts, [[spoiler:the Agelum]].
333
334* {{Lilliputians}}: The Fraerlings are a species of human appearance about six inches tall.
335
336* LiteralSurveillanceBug:
337** Antinium Listeners can hear for miles, at least out to the edges of the Floodplains.
338** Pisces uses undead infant Shield Spiders and Face-eater Moths on rare occasions in order to spy on people.
339
340* LittleBitBeastly: Though it doesn’t occur naturally, some Stitch-folk will attach animal parts to themselves.
341
342* LivingStatue: Cognita and [[spoiler:her sisters]] are Truestone Golems.
343
344* LizardFolk: One of the most frequently seen races are the Drakes, which are humanoid lizards descended from dragons, though you should never call them either of those. There are actual Lizard Folk as well, whom the Drakes loathe.
345
346* LoadsAndLoadsOfRaces: [[InsectoidAliens Antinium]], [[BeastMan Beastkin]], [[OurCentaursAreDifferent Centaurs]], [[OurDemonsAreDifferent Demons]], [[OurDragonsAreDifferent Dragons]], [[DraconicHumanoid Drakes]], [[FishPeople Drowned Folk]], [[AnimatedArmour Dullahans]], [[OurDwarvesAreAllTheSame Dwarves]], [[TheFairFolk Faeries]], [[{{Lilliputians}} Fraerlings]], [[BirdPeople Garuda]], Gnolls, [[OurGoblinsAreDifferent Goblins]], Griffins, Half-Giants, Half-Elves, [[HumansAreAverage Humans]], [[LizardFolk Lizardfolk]], [[OurMinotaursAreDifferent Minotaurs]], [[PuppeteerParasite Selphids]], [[ArtificialHuman String Folk]], and [[OurVampiresAreDifferent Vampires]]. [[spoiler:For the mostly historical races, there's [[OurAngelsAreDifferent Agelum]], [[PlantPerson Dryads]], (sentient) Elementals, [[OurGryphonsAreDifferent Griffins]], [[{{Hobbits}} Halflings]], [[HarpingOnAboutHarpies Harpies]], [[SatanicArchetype Lucifen]], [[OurMermaidsAreDifferent Merfolk]], [[FaunsAndSatyrs Satyrs]], [[SpiderPeople Spiderfolk]], [[OurTitansAreDifferent Titans]], {{Unicorn}}s, and Wyrms. And that's not getting into the unnamed sci-fi aliens seen in Avalon!]]
347
348* MacGyvering: [[spoiler:Rag's Goblins]] are able to make a functional trebuchet within a day of seeing one in the distance firing on them. Conventional wisdom says you need a specialized team of [Engineers] over the course of months.
349
350* TheMagicGoesAway:
351** There may have been a few "wonders" in our world long ago, but the Winter Fae claim there isn't any anymore.
352** Somehow, magic itself was actually broken in the Innworld at some point. While this lasted for centuries, [[TheMagicComesBack it eventually got better]]. [[spoiler:In 8.81, the culprit makes his appearance in the Deadlands who is, according to a Gnoll [Mage], The Mage of Magic's End, [Mage] Level 93.]]
353
354* MagicAIsMagicA: Discussed. The series at first introduces [Mages] who define [[FunctionalMagic magic as a science, while Classes adjacent to it at least use mana, if in different methods.]] In a conversation with Ryoka at a party for Erin, Xrn, a [Thaumaturge], compares Skill-based magic to boxes; magic can be cast by filling these boxes, but said magic is limited to those boxes in the end. Those who can perform magic unconventionally are the closest to knowing what real magic is, like Barelle the Bard using colored strings that arouse pure emotion or Witches gathering abstract ideas for their craft. It's later revealed that there are religious Classes that don't use mana, and that the magic Faeries use that appear to manipulate reality, if not fate itself.
355
356* ManEatingPlant: The Bloodfields have plenty of plants that would kill for blood, most prominent being Watchertrees, which have long root systems that stick close to the surface to surge up, impale their victims and drain them of blood.
357
358* MasterSwordsman: Of course a medieval fantasy world would have [Swordsmen]. While there are plenty who use the sword with skill, there are those who are noted to take it further:
359** Occupying the skilled section (though not necessarily equals) are Klbkch, Shorthilt, Redscar, Thomast Veniral, Raelt Leysars, Deniusth the Duelist of Strings, "Maestro" Linvios Reiscale, [[spoiler:Az'kerash, Ksmvr when he inherits the [Silver Illusion] Sword School, and Teriarch as the simulacra Eldavin[[note]]when Real!Eldavin appeared at 9.30's tournament still holding onto some of the Dragon's memories, he was judged to have skills outmatching nearly every other participant[[/note]].]]
360** The usual hallmark of swordmasters ''amongst'' swordmasters is [[ImplausibleFencingPowers the ability to bend reality with just their swords]]:
361*** [[spoiler:Greydath of Blades was a Goblin Lord once appointed as Velan's master of arms, showing mastery with a greatsword [[CurbStompBattle outstripping a majority of the opponents he faces in the present]]. To wit, he first revealed part of this skill in his duel against the outperformed Thomast, slashed through ''rock'' to Garen's shock in a test of the latter's skills, and blew apart Bird’s tower (and Bird himself) with just a throw of his sword. The greatest extent of his swordsmanship gets displayed as a OneManArmy against the Bloodtear Pirates of Volume 9: slaughtered [Pirates] by slipping his sword through floorboards; killed a [Geomancer] captain within seconds, twice, were it not for a Skill that [[TakingTheBullet forced other [Pirates] to substitute their lives]] (the first deathblow being a SwordBeam); continuously slicing apart almost every spell being sent from nations all over the world without any indication of a special power or Skills, which is how he struck down Visophecin’s grandfather…]]
362*** [[spoiler:The [Dragonbane Swordlegend] of the Village of the Dead was a swordmaster who, in his time, earned nine [Blademaster] emblems each from a Walled City that certified his mastery, on top of a Skill, [Thou Art Cut], which even sliced through the Skill name itself [[SingleStrokeBattle along with all but one of the Gold-rank Lifwail Blades]]. Similarly, [Blademistress of Ancients] Zeladona Ischen traveled all over the world learning the art of every blade in every culture, and began her entrance into the Trial of Blades by making a slash that reached into the Free Hive’s tunnels and parted clouds in the sky for miles.]]
363*** [[spoiler:Taletevirion the Unicorn is a special case in that he has no Levels and yet is beseeched, if not begged by ''Zeladona'' to fight as a hint to his skill, but when he does demonstrate it against Tolveilouka in their SwordFight, the onlookers immediately back off while [[FlashStep barely keeping track of the duel]].]]
364** [[spoiler:The full-blooded Elf Sprigaena takes the cake for being a swordfighter who [[BadassNormal existed before the Grand Design]], and yet was ''[[SuperPrototype the progenitor]]'' for the Design's highest-level sword Skills.]]
365
366* MedievalStasis: Discussed. Since Classes and Magic can do everything, why advance?
367
368* MissingFloor: Played for laughs when Erin ''forgets'' that she asked for her new inn to be built with a basement. Lyonette discovers the 'secret' basement later.
369
370* MistakenForGranite: There's an entire room full of these within Liscor's dungeon.
371
372* MonsterLord:
373** Some Goblins (widely regarded as the weakest monsters) can "evolve" like this. A high-level Goblin can become a Hobgoblin and/or Chieftain, who can become a Goblin Lord, who can become a continent-ending [[TheDreaded Goblin King]].
374** The [[EliteZombie Crypt Lords]], and Bone Horrors can develop from large enough groups of more mundane undead.
375** Gargoyles are eventually revealed to be another monster species capable of evolving into smarter and more dangerous forms.
376
377* MookHorrorShow: Many fights told from Goblin perspectives play out like this.
378
379* MugglesDoItBetter: There are specialized spells and even a sub-class of [Mage] for seizing a city. In Volume 5 however, [[spoiler:Liscor isn't worried about the approaching Goblin and Human armies until finding out they have trebuchets]]. Of course, using magic ''on'' the projectiles only make it more devastating.
380
381* MutualEnvy: Erin and Ryoka are this to each other. Erin wishes she were more athletic and had Ryoka's adventure-filled lifestyle as opposed to her "merely" running an inn. Ryoka wishes she had Erin's way with people and, while she still adamantly refuses to level up, is rather put out that Erin is actually more combat-effective than she is.
382
383* MysticalPlague:
384** Diseases that are magical in nature are not too uncommon, with [[spoiler: Typhenous, "The Plague Mage"]] being a fairly moral practitioner of disease magic.
385** "Yellow Rivers" is a recent disease to come out of Baleros, and a main focus of the "D" storyline. STDImmunity is not in play here.
386
387* MyBrainIsBig: Played straight with the original Antinium Queens on Rhir; the majority of their body mass was brain tissue. In a subversion the current crop merely gorges on food, imitating the mass and volume of their predecessors without much of the brain.
388
389* MySpeciesDothProtestTooMuch: Rags and Garen are both this… of sorts… for Goblins. They ''do'' try to be more civilized than regular Goblins and form bonds with humans (Garen was even part of an Adventuring team, which was unheard of)… but Rags goes on to become a Goblin Chieftain and Garen killed his partners to become chieftain of a large murderous tribe.
390
391[[/folder]]
392
393[[folder:N-Z]]
394
395* TheNecrocracy: Khelt is a utopian kingdom where all manual labour is performed by undead ruled by a revenant. The citizens are all living, and the only limits placed on them are that they cannot reproduce without permission, and their bodies are used by the nation following their death
396
397* TheNeedForMead: Erin manages an inn and serves and drinks alcohol very regularly, though she still has a relatively small selection.
398
399* NeverRecycleABuilding: Justified when Erin found the inn, since it was believed that the area was harboring a horrible disease plague from a decade ago. It was only after Erin was found inhabiting the inn and distinctly not dead that the area was declared safe.
400
401* NiceToTheWaiter: Lady Magnolia treats her [[BattleButler servants]] very well, refusing to make them form a traditional greeting line in poor weather, and finding jobs for those too injured to complete their former duties. Meanwhile Lord Tyrion's [Majordomo] (whose family has served his for six generations) is terrified of being fired for a minor mistake when we first meet him.
402
403* NoNameGiven: The Necromancer who devastated Liscor years back is mostly known only as The Necromancer. "The Thief" is also all that [[spoiler:Lyonette]] was known as until she gets to the Inn, many chapters after her introduction.
404** The Goblin Lord, [[spoiler: underscoring his nature as a mere slave to the Necromancer, unlike Garen and Rags who are individualized. After the battle of Invrisil, Zel gives the Goblin Lord the name of Reiss, perhaps as a sign of respect to a WorthyOpponent and a fellow enemy of the Necromancer.]]
405
406* NobodyHereButUsStatues: The method [[spoiler:Calruz and the Raskghar]] use to avoid being killed by [[spoiler:Facestealer]].
407
408* NonVoyageParty: Klbkch gets one in Mating Rituals 2, even asking if he's being fired. Later inverted when [[spoiler:Klbkch gets a going away party and then delays leaving for another two months.]]
409
410* NonHumanUndead: The undead that populate Liscor’s dungeon are all Drakes. Additionally, crypt horrors are made up of several corpses and Pisces uses bear skeletons to fight where the use of Human, Drake, or Gnoll corpses is outlawed. [[spoiler:Az’Kerash creates many types of undead, including Kerash, the draugr of a Gnoll hero.]]
411
412* TheNoseKnows: Nothing gets past the Gnolls' nose, whether you recently killed somebody, or… sexually relieved yourself.
413
414* NoTrueScotsman: The worst insult a Goblin can give another is to call them or their actions "Not-Goblin".
415
416* ObsessedWithFood: While typically portrayed as inhumanly serious, the Antinium adore food. A magical ring that prevents food-poisoning (allowing one to overcome an Antinium Worker's gluten allergy) is treated with the same reverence as a ring of water-breathing that counters their SuperDrowningSkills.
417
418* ObfuscatingStupidity: Though Erin is genuinely air-headed and scatterbrained at times, she does knowingly play it up to throw off others and get them to underestimate her. Her entire core staff have all cited her as an inspiration for their own manipulations at one point or another.
419** [[spoiler:The Goblin Greybeard, is initially presented as old and feeble, but eventually reveals himself to be the former Goblin Lord Greydath, who served the last Goblin King and remains supremely capable in battle]].
420
421* OlderThanTheyLook: Past a certain point, half-Elves age about three times slower—and more gracefully—than Humans.
422** Goblins are both this and YoungerThanTheyLook. They age relatively rapidly, a Goblin is mostly grown within a year of birth, and a full adult by age 3. However, once grown, they age slowly. It's just most Goblins are killed before reaching age 10. Goblin Lords, such as Greydath and Izikere, can be hundreds of years old. [[spoiler: Goblins on the Isle of Goblins have very similar villages to half-Elves]]
423
424* TheOlderImmortal: Although both are "immortals" and they acknowledge each other as beings of a similar standing, Az'Kerash is shown to only be about two centuries old and have only died and been revived ''once'' — by contrast to [[WickedWitch the Witch Belavierr]], who is a bona fide TimeAbyss who had a personal hand in the ''creation'' of one of the sentient races of the setting (the String-People).
425** Meanwhile Teriarch is closing in on [[spoiler:60,000 years old]] and [[spoiler:Klbkch has claimed to be over 40,000 years old]].
426
427* OnlyKnownByTheirNickname: The most terrifying Necromancer the world has ever seen is known almost exclusively as "The Necromancer".
428** Klbkch and Xrn are both very rarely called by their full names, even amongst [[FullNameBasis their own species]].
429
430* OppositeSexIdenticalTwins: Trey and Teres Atwood.
431
432* OurCentaursAreDifferent: A race native to Baleros that resembles a humanoid torso on a horse's body. They are prideful, have an odd but strict concept of honor, and make up almost all land-based Runners on Baleros. They revere mothers due to their species' difficult births, and refuse to kill women outside of battle. Someone touching their tail or riding on them is seen as extremely intimate.
433
434* OurDemonsAreDifferent: Demons are various sentient species that have been corrupted by some unknown force. This results in odd combinations of horns, hooves, skin colors, and other mutations, and an apparent desire to kill all non-Demon life in service to their mysterious Demon King. The continent of Rhir has been locked in a ForeverWar against them for millennia.
435
436* OurDragonsAreDifferent: Sapient, very large European-style beings, with extremely powerful magic.
437
438* OurElvesAreDifferent:
439** Elves were functionally immortal, undisputed masters of magic, and better than Humans in every conceivable way. They're all gone however.
440** Half-Elves, the Elves' HalfHumanHybrid descendants, are more skilled and magical than Humans, but are the victim of severe FantasticRacism from the significantly larger populations of other species.
441
442* OurFairiesAreDifferent: Faeries are usually only seen in the world when winter comes, as it is their duty to bring it to the world. Most citizen of the world only perceive the faeries as a blue blur, making them generally considered a natural phenomenon instead of a sentient race.
443
444* OurGhoulsAreCreepier: Ghouls are especially strong and fast undead, with sharp claws and gaping jaws. They can also be living humans who gained [Horror Ranks] by [[ImAHumanitarian committing cannibalism]].
445
446* OurGoblinsAreDifferent: The Goblins in this story are small, green, and pointy-eared. They also have two rows of shark-like teeth. Due to being a barbaric, uncivilized and outright ''man-eating'' lot, Goblins get a lot of FantasticRacism, which Erin insists is quite unjustified.
447
448* OurLichesAreDifferent: They're basically EliteZombie who can cast spells. Not weak by any stretch, but Ryoka internally notes that they fall far short of the typical trope's gravitas.
449
450* OurMinotaursAreDifferent: Minotaurs are a ProudWarriorRace native to the Isle of Minos. Minotaurs must prove themselves to be honorable and capable in order to be allowed off of their home island.
451
452* OurVampiresAreDifferent: The comparatively few Vampires in the modern era generally act as [[FriendlyNeighborhoodVampire part of a community]] without revealing their true nature so as to avoid VanHelsingHateCrimes. They are living, and able to have (Vampire) children, but are apparently unable to gain Levels or Classes. They [[WeakenedByTheLight quickly tan, and get sunburned in direct sunlight]], are allergic to [[VampiresHateGarlic garlic]] and silver, and they [[CastsNoShadow Cast No Shadow]]. Some can uses crude mind-control through a hypnotic gaze, but that varies greatly in power from person to person.
453
454* OurZombiesAreDifferent: Zombies are generally just the shambling dead. If there are enough around though, then [[OurGhoulsAreCreepier ghouls]] and [[EliteZombie crypt lords]] start to crop up.
455
456* {{Plaguemaster}}:
457** "The Putrid One" is was an infamous [Necromancer] specialized in this. In Volume 8, it's revealed [[spoiler:he was a half-Elf who destroyed several kingdoms in plague, had multiple crusades fought against him, and had a truly horrific [[BodyHorror true form]]. A simple touch from him was incurable even for a high-level Paladin]].
458** Typhenous of Griffon Hunt earned his title as "the Plague Mage" for having spells to create magical plagues, seeing use in infecting [[spoiler:the Raskghar of Liscor's dungeon and becoming the main reason why they were driven out of there. He also once developed a disease that brought down an entire flock of Griffons in the earlier days of the team... [[MyGreatestFailure which also affected an innocent city or two by accident]], giving the team infamy that [[TheAtoner the old [Mage] swore to make amends for]].]]
459
460* PlotArmor: Averted. Adventuring is a hazardous business and even developed characters with hanging plot threads can meet an untimely fate.
461
462* PossessingADeadBody: The Selphids, a race of body-snatchers, were reduced to only possessing corpses after a Selphid Empire almost conquered the world.
463
464* PrefersRawMeat: Gnolls prefer their meat raw or very rare.
465
466* ProudWarriorRace: Drakes, Minotaurs, and Centaurs are all known for being very [[HaveIMentionedIAmADwarfToday prideful]], and having a strong warrior tradition.
467
468* PuppetKing: While he has some power in day-to-day issues, King [[spoiler:Itorin of Ailendamus is this to "the King's brother" (actually a Wyrm) Rhisival and the court of other immortals who actually run the Kingdom. This secret cabal is fairly benevolent towards the nation's citizens, but Rhisival in particular pushes the country to agressively expand]].
469
470* QuestGiver: As of Volume 9, [[spoiler:Erin, along with every [Innkeeper] around the world, gain the ability to issue Quests. ''Interlude – Levels'' of Volume 9 eventually has the Grand Design allow the [Ruler] and [Guildleader] categories of Classes to do the same, though [Rulers] notably have [Post: Royal Quests].]]
471
472* QuirkyTown: Liscor is largely seen as this due to willingly becoming home to an [[BugWar Antinium Hive]] and being on the border between Drake and Human lands. As of Volume 6, this and their other "oddities" have become a source of civic pride for many of them.
473
474* RaceNameBasis: Thanks to FantasticRacism this is invoked many times by many different characters.
475
476* RainbowSpeak: Certain events, creatures, or situations will be depicted by colored text. Everything the frost faeries say is pale blue, the words of a CharmPerson using Skills can be pink, a Ruler's words when giving commands can be gold, etc.
477
478* RankScalesWithAsskicking:
479** The Prognugators and Revalantors of the Antinium are the equivalents to ministers and commanders of the armies in their Hives. Each one is a powerful fighter in their own right.
480** The Captain of the Watch of Liscor, Zevara is one of "the Oldbloods", who can [[BreathWeapon breathe fire]] in addition to being a skilled swordswoman.
481** "The Seven" of the King of Destruction are the commanders of his armies, and each one is an expert specialized in a certain field.
482** Many of the Lords, Ladies, and Kings possess abilities that put them above the rest of the people. Some Skills are combat-oriented while others simply give them the power to give absolute orders, although the effectiveness varies with the level of the user.
483
484* RedEyesTakeWarning: Goblins, some kinds of undead, Skinner, and various monsters all have glowing red eyes. A Minotaur's eyes suddenly turning red is a sign of great anger.
485
486* ReligionIsMagic: Since the [[DeathOfTheOldGods gods are all dead]], miracles (considered separate from mage magic) no longer exist. [[spoiler:Pawn and his followers get around this by worshipping the nebulous idea of "Heaven" and rejecting any concept of deities, although Erin is worshipped as a representation of the "Sky" and her inn viewed as a holy place]].
487
488* TheRightOfASuperiorSpecies: Some Half-Giants believe this about themselves, namely the Nomads of the Sky who currently serve Flos.
489
490* RoaringRampageOfRevenge: Towards the end of Volume 7, [[spoiler:members of the Liscor Army, several Gold-Rank adventurers, insubordinate elements of the Antinium, and thousands of [[ArmyOfThievesAndWhores regular citizens]] all band together to attack the Hectval Alliance over the death of Erin Solstice. It backfires when the undisciplined mob ignored orders for restraint and overextended into a trap]].
491
492* RockMonster: The Gargoyles which inhabit the high passes are stone monsters that can launch sharp rocks from their mouths at lethal speed.
493* RogueDrone: Typically, "Aberration" Antinium who begin to think of themselves as individuals [[spoiler:GoMadFromTheRevelation]]. However, the Free Antinium Hive actively tries to [[spoiler:produce sane "Individuals" capable of leveling and critical thinking]]. This starts to become a point of frustration to elder Antinium, since [[spoiler:they can now disobey orders]].
494** The Antinium [[spoiler:Crusader 57]] is a special case, as he became an Aberration, [[spoiler:but is still loyal to Liscor's Army, if not the Hive itself. His comrades are very protective of him when Antinium leaders reflexively try to put him down]].
495* RPGMechanicsVerse: [[SubvertedTrope Subverted]]. It seems to be the case at first, with people getting higher "Levels" within their "Class" after they perform various tasks. However, it turns out to only superficially resemble the video game mechanics and turns into a nice bit of WorldBuilding with how it ''actually'' works:
496** Classes represent passions and jobs, giving you more of the associated Skills as the Class grows with Levels. However, this is dependent on mentality; Erin is a master chess player for one, which could have granted her Levels in [Tactician] like it does Olesm, but it ''doesn't'' because Erin considers chess as only a game. Moreover, Levels need the individual to not only learn knowledge and skills related to their Class but also go through personal hardship and achievement. As Richard Davenport puts it in the first group chat, "you can't [[LevelGrinding grind]]".
497** It is possible for someone to lose their Class if their actions go against its definition, like [Guardsmen] who break laws.
498** You can have multiple Classes, but the more overall Levels one has, the more difficult it becomes to Level. This is often solved on its own by the system merging and/or removing Classes to create a [[PrestigeClass new one]].
499** Skills work more or less like they do in video games, being abilities that each have effects and {{cooldown}}s specific to the Skill. However:
500*** Skills are based on the person's needs and desires, so someone who survived a fight by enduring with their body may gain a Skill that helps with that, like [Stoneskin].
501*** Besides Skills that can be "obtained", it also possible to "learn" Skills original to the bearer, such as Erin's [Immortal Moment]. These are highlighted in green and become available in the system's list of Skills to be learned by others eligible for it.
502*** "Capstone Skills" are often assigned at increments of 10, which tend to become standouts amongst anyone's Skill repertoire.
503*** Said effects and cooldowns improve the higher the person's Level.
504*** It is not always a requirement to say a Skill name out loud to activate it; just thinking it is enough. Those aware of this can exploit it as a feint by shouting a Skill without activating it.
505** The most common way to receive Level-ups is to sleep and hear the system assign them. However, those who are undead or have <Faith> Classes are exempt from this condition and Level immediately. Another way is "Counter-leveling", which happens when a lower-level person goes up against a higher-level foe, letting them Level in the middle of combat.
506** [[{{Muggle}} Levelless]] people, also known as "Rulebreakers", are simply those who do not have Levels and thus exist outside of the Level system. Though they're weak against direct-target Skills, it lets them resist indirect Skill-based powers such as Auras. [[spoiler:This is important for Ryoka (who rejected Levels) and Nanette (who temporarily put aside her [Witch] Class), who are able to view Nerry's information that would have been filtered by the Grand Design where not even the Levelless Teriarch could remember or perceive anything about the issue of the Sariant Lambs.]]
507** [[spoiler:The events of Volume 8 give this system a name, the "Grand Design of Isthekenous", a creation of the gods that replicate the capabilities and feats of those it has ever recorded as Levels and Skills, which are then assigned to people who match it in terms of Class-associated deeds and personal hardship. Volume 9 expands further on the fact that the system has several features such as Quests and Titles that were disabled at first before the Design activated them, and Classes related to <Faith>, including Royal Classes, are given greater power than normal ones for reasons even the Design doesn't know, meaning that the Levelling system has flaws (at least the ones it determines) rectified in real time. The Design also appears to be semi-sentient, constantly debating on the fairness of the Levels and Skills it gives out, and getting annoyed by Mrsha's neglect of her old Classes.]]
508* RuleOfSeven: King Flos had a famous group of extremely powerful, fanatically loyal people known as "The Seven". There's actually no real cultural significance to this, it's just that only seven people were qualified enough at the time.
509
510* SacredHospitality: The Faeries, who basically live for annoying and tricking people, stop their mischievousness all together when being bound by rules of hospitality.
511
512* SacrificialLion: [[spoiler: The original Horns of Hammerad and the other Silver-rank Adventurers who first brave the Liscor dungeon crypt: despite growing close with protagonists Erin and Ryoka throughout Volume 1, all of them except Ceria and Yvlon are slaughtered in the dungeon by Skinner, demonstrating just how dangerous the dungeon is.]]
513
514* SamaritanRelationshipStarter: In Volume 7, [[spoiler:Ryoka and Tyrion]] enter into a cycle of gratitude and perceived debts towards each other after [[spoiler:she helps save his sons from the Assassin's Guild]].
515
516* TheShadowKnows: Vampires cast no shadow, and many invisibility or transformation spells tend to leave the shadow of the original form behind.
517
518* SchmuckBait: Dungeons in general, arguably, and several dungeon traps specifically.
519** The warning poem in Liscor's crypt was read and whole-heartedly ignored. The exact same thing happened within the true dungeon when [[spoiler:Toren]] found the inner city.
520
521* SecretRoom: Erin's [Garden of Sanctuary] is initally so secret that even ''she'' doesn't know where it is. Culminates in a chapter where Mrsha accidentally finds a way in and kicks off a hunt by the rest of the staff and guests to find her.
522** Further invoked when Erin finds out that [[spoiler:there are even more Gardens she can access and]] [[spoiler:at least one of those Gardens has its own secret room hidden within it]].
523
524* SecretUndergroundPassage: The Antinium construct one of these from the Free Hive to The Wandering Inn's basement. Initially discovered by Mrsha after Bird uses it as a hiding spot in a game of [[SeriousBusiness hide and seek]], the Free Hive later gives up on keeping it a secret.
525
526* ShoutOut:
527** Yvlon Byres' original team "The Silver Spears" shares the name of a "Good"-aligned Mercenary Group in the web-serial ''Literature/APracticalGuideToEvil''.
528** Chaldion, the [Grand Strategist of Victory] of Pallass has a Skill called [Path to Victory]. This is the same name as Contessa's superpower in the web-serial ''Literature/{{Worm}}''.
529** The Named Adventurer featured in a popular in-world book is a [Thief] powerful enough to steal bolts of lightning. The Lightning Thief is the first book in the '' Literature/PercyJacksonAndTheOlympians'' series.
530** Someone who never takes off their helmet has made a name for themselves by wiping out dozens of Goblin Tribes overnight. He’s only known to the populace as the ''Literature/GoblinSlayer''. [[spoiler:[[WellThisIsNotThatTrope It’s actually Rabbiteater, a disguised Hobgoblin]]. He’s secretly rescuing Goblins, and sending them back to Goblinhome, where they’ll be safer.]]
531** When transported in a prison wagon in Volume 8, [[spoiler:Yvlon]] is treated to [[VideoGame/{{Skyrim}} Skyrim's]] infamous opening scene almost word for word.
532** In 8.11E, Erin's got this to think about [[spoiler:the Dead Gods.]]
533--->[[spoiler:If someone told her [[Literature/TheGodsAreBastards the gods were bastards]], she would get behind that statement.]]
534
535* SinisterScythe:
536** In 8.19 H: The [[spoiler:wraiths of the Village of the Dead wield enchanted scythes as part of their [[TheGrimReaper Grim Reaper]] aesthetic. These black blades can cut straight through the defenses of Eldertuin the Fortress, a Named Adventurer famous for his shields. {{Lampshaded}} by Yvlon, who points out just how impractical wielding a farming tool in combat is, and that they only get away with it due to their {{Intangibility}}, which her silversteel arms counter]].
537** In 8.47H: Played straight with the [[spoiler:feared Loquea Dree Tribe. Being Garuda, they can make full use of a scythe's reach in midair combat, and can use the curved blades to effectively pin other fliers midair. Flying enemies are forced to either try to evade the scythe blade wrapped around them, or get into close quarters combat, which the Loquea Dree ''also'' excel at]].
538
539* SlaveryIsASpecialKindOfEvil: The country of Roshal is specialized in turning people into [Slaves]. This is MoreThanMindControl in that the leveling system and their cruel indoctrination practices often transform captives into completely loyal beings that are happy with their situation. Everyone from [[spoiler:the Named-rank servant to the King of Distruction Gazi Pathseeker, to the unapologetically child-murdering [Trapmaster Assassin] Ferin]] all view Roshal with fear.
540
541* SmartPeoplePlayChess: Subverted in the story where it is revealed that Erin is a chess prodigy, despite being generally clueless about many other facets of life. Played straight in that many powerful and intelligent [Tacticians] and [Strategists]--most notably Niers Astoragon, the most famous [Strategist] in the world--are fans of the game, because a proper chess challenge can allow them to level up away from the trials and dangers of a real battle.
542
543* SpellLevels: Spells are tiered from 0 to a theoretical 9. Tier 0–1 are basically cantrips and usually utility spells or slightly harmful attacks. Tier 3–4 are potent spells like [Fireball], [Ice Lance], or [Invisibility]. The higher the level, the exponentially more difficult it is to learn. Gold-level [Mages] can spam lower-tier spells and usually have at least one Tier 5 spell. [[spoiler:Az’kerash is suspected to be able to cast Tier 8 spells…]]
544
545* SpiritedCompetitor: Pomle is a small country in Chandrar made up entirely of these. The country was formed a few decades ago by a group of people who just wanted to be left alone to train in neutral territory. The threat they pose to anyone who breaks their peace is enough to keep entire armies from trying to intrude.
546
547* SquishyWizard: [Mages] tend towards this, but [[TestosteronePoisoning Grimalkin]] the [Sinew Magus] of Pallass actively subverts it. He trains his students mercilessly and specializes in "Physical Magic", leading to ridicule from the more traditional [Mages]. However, he is able to hold his own against an Archmage in a duel, and his students are considered superior to Wistram graduates, if only because of the superior adaptability and physical capabilities that come from their TrainingFromHell.
548
549* StagingTheEavesdrop: Erin invokes this against the inn's spies with the help of the [[spoiler:Lischelle-Drakles]] and [[spoiler:Xesci]].
550
551* StatSticks: Largely averted. Magical items tend to interfere with one another, so even most high-level Adventurers only have a few on them at any time.
552
553* StereotypeReactionGag: The Silver Swords member Dawil is offended by the assumption that all Dwarves are knowledgeable about metalworking. Anytime someone brings up blacksmithing however, he goes on a tirade about the minutia of it that other races all apparently get wrong.
554
555* SummonEverymanHero: [[spoiler:The people from Earth were teleported here by such a spell. Something apparently went wrong however, as people from Earth were teleported all over the world, and not just at the intended location]].
556
557* SupernaturalFearInducer: [[spoiler:Skinner's eyes]] serve as this. They strike such fear into those in range that most are paralyzed or flee uncontrollably. Later revealed to be [[spoiler:two rubies with a [Terror] spell enchanted to them]]. Becomes a case of [[spoiler:HoistByTheirOwnPetard, as Skinner realizes too late that fear only makes Goblins fight ''harder'']].
558
559* SupernaturallyValidatedTransPerson: Immediately upon meeting them, [[spoiler:Teriarch (as Eldavin)]] asks [[spoiler:Saliss of Lights]] why they "hide their true form".
560
561* SuspiciouslySpecificDenial: Invoked several times by Antinium due to them being [[BadLiar bad liars]]. One of the better attempts was Klbkch trying to very carefully choose his words to ''not'' reveal Teriarch's existence, which backfired when Krshia pressured him for a direct denial and Klbkch said nothing instead of tripping the various truth-detecting Skills other people present had.
562
563* TheSymbiote: Selphids are a ''friendly'' example of parasitic symbiotes (who, by international law, only possess corpses instead of living beings).
564
565* SymbioticPossession: After her back is broken, [[spoiler:Geneva enters into this with [[TheSymbiote the Selphid]] Okasha, who she'd saved a few days before]].
566
567%%* TeamKiller: [[spoiler:Garen Redfang]] is infamous for having done this.
568
569* TheseAreThingsManWasNotMeantToKnow: There is a general level threshold needed to be able to safely know [[spoiler:the names of the dead gods]]. [[spoiler:Since gods gain power simply by people knowing about them, the Antinium impossed an information lockdown and restricted knowledge of what their true enemy is to Queens, Centenium, and Prognugators.]]
570
571* ThirstyDesert: Much of Chandrar is some variation of arid, but the continent-dividing Zeikhal Desert is by far the worst part. It gets so hot that even on the its edges the sand frequently melts into glass, resulting in several CrystallineCreature monsters.
572
573* TimeAbyss: A reoccurring theme is just how ''old'' things are. Certain races like half-Elves, Dwarves, and [[spoiler:Goblins]] are pretty LongLived, but there are beings far, far older. The world itself is old enough that the past 6,000 years since the Creler Wars are considered "modern" history.
574** The Quarass of Ger [[spoiler:has a form of BornAgainImmortality where whoever takes up her Class gains all their predecessors' memories. She [[TheDragonSlayer killed dragons]] back when they ruled Chandrar, is older than most countries, and offhandedly mentions that 87 of her previous lives were spent running away from responsibilities. All in the body of a prepubescent girl]].
575** Belavierre the Stitch Witch [[spoiler:has peddled her dark deals for so long she's lost much of herself to TheFogOfAges. She was old when the first String-People were created]].
576** [[TheOlderImmortal Teriarch]], the [[spoiler:Dragon Lord of Flames is one of the very few old Dragons left. He served as the champion for species that no longer exist, and has met elves]]. In Volume 9, he is confirmed to be [[spoiler:58,000 years old]].
577** Klbkch was created before Antinium started keeping track of time but he claims [[spoiler:to be multiple times older than Khelt, which would make him over 40,000 years old]].
578
579* TotalPartyKill: Several Silver Ranked adventurer parties team up to enter the new dungeon near Liscor. It doesn't go well. [[spoiler: Averted for the Horns of Hammerad since Ceria and Olesm survive]].
580
581* TournamentArc: "The Titan's Game" involves hundreds of aspiring [Strategists] competing in a near life-or-death struggle against literal armies in a game of... [[spoiler:[[SeriousBusiness Hide And]] [[ItMakesSenseInContext Go Seek]]]].
582
583* TragicMonster: The [Florist] of Esthelm. In general, this can happen to any levelling species that gains horror ranks.
584
585* TrappedInAnotherWorld: Erin Solstice, Ryoka Griffin, and many others. The story could actually be seen as a {{Deconstruction}} of the Isekai light-novel genre.
586
587* {{Treants}}: They fled the land long ago and now live underwater as massive moving coral reefs.
588
589* TrueBreedingHybrid:
590** Half-Elves have this trait so long as the mother is a half-Elf. Half-Giants have some of this, but the giant blood is thinning.
591** Goblins subvert this: so long as at least one parent is a Goblin, the resulting child will always be a Goblin.
592
593* UndeadAbomination: Crypt horrors fill this role as massive monsters made up of several corpses. [[spoiler: The Necromancer has perfected the art of creating these, with his latest design involving whale corpses.]]
594
595* UndeadLaborers: Erin, the Innkeeper, owns an undead skeleton of unmatched intelligence and durability. She has him do chores for her.
596** The Kingdom of Khelt in Chandar is a Egypt-like Necrocracy built off of this trope. The living citizens pursue art and their passions while legions of their dead ancestors do all menial tasks for them. Meanwhile, benevolent undead rulers who retain Levels and memories from their life command potentially ''millions'' of undead to deter neighbors from attacking.
597
598* UndyingLoyalty: The Seven never stopped being loyal to Flos, the King of Destruction, even when he lost all motivation, and for ten years just sat in front of his throne, letting his kingdom slowly waste away.
599
600* UnequalRites: [Mages] and their various specializations generally look down on all other magic Classes. [Shamans] use the collective magic of their tribe to perform large-scale, if inefficient magic. [Hedge Witches] and [Sorcerers] are magic-users with little or no formal training. [[[{{Druid}} Druids]]] are very dangerous users of nature magic. [Witches] are a Class that relies on RitualMagic, emotions, and their chosen "craft" to practice their strange magics.
601
602* UnreliableNarrator: The "Antinium Wars" chapters follow the in-universe history books written by Krsysl Wordsmith. Unfortunately, the fame from his first book [[TookALevelInJerkass corrupted him]]. His book on the second war is a RoseTintedNarrative filled with PurpleProse that the various readers frequently cut away from to give their personal accounts of what ''really'' happened.
603
604* UnskilledButStrong: As of Volume 8, [[spoiler:Fierre. Now cured of silver poisoning, she has the strength of a true Vampire, but basically no combat training in how to use it, and barely wins a fight against two low-level muggers]].
605
606* VampiresAreRich: Played with. The [[spoiler:Lischelle-Drakle family is well-off, but mostly because the once-Human mother was part of a well-respected [Herder] family. While she likes to wear a nice dress, play up her accent, and refer to their castle as their "ancestral estates”, they actually all work full-time managing their herds]].
607** VegetarianVampire: [[spoiler:Most Vampires don't drink human blood, even though they can do so without turning them, and instead drink animal blood (regular food being optional)]].
608
609* VanHelsingHateCrimes:
610** Goblins are universally despised and attacked on sight, despite being a sentient species.
611** The few remaining [[spoiler: Vampires]] are in hiding to avoid this.
612
613* VerbalTic: Hrm... Gnolls, yes?
614
615* WaterSourceTampering: The reason [[spoiler:Vampires]] are so bad off is that [[spoiler:the [[HunterOfMonsters Byres Family]] started secretly putting silver powder in various water sources across Izril, giving them the magical equivalent of chronic lead poisoning, and keeping them from gaining Classes and Levels]].
616
617* WeHaveReserves: The Antinium as a whole, with the biological castes every Antinium belongs to defining what kind of reserve they belong to. Prognugators, Individuals, Centinium, and Queens are considered less expendable to varying degrees.
618
619* WeaponizedLandmark: The Walled Cities of Izril and Liscor have wall Spells that let them attack using the city walls.
620** Taken even further with A’ctelios Salash, which is [[spoiler:trying to revive and make its way to Rhir]].
621
622* WhamEpisode: Chapter 7.61. [[spoiler: Erin is killed.]]
623
624* WhenTreesAttack:
625** The Krakk trees near Liscor have bark that explodes at the slightest disturbance. They go dormant when sufficiently frozen, though...until warmed back up.
626** The Watcher Trees of the Blood Fields are actively predatory. They stab anything that comes close with their roots, and often leave corpses sitting out to attract more prey.
627
628* WhiteWolvesAreSpecial: A Gnoll's fur will turn white if [[spoiler:their tribe is wiped out. The poor Gnoll and it's decendants are then shunned as a BadLuckCharm]].
629** Defied by Rags. When offered a white Carn Wolf as a mount, she refused, saying that such a unique coloration would only make her a target in battle.
630
631* WifeBasherBasher: This is the chosen craft of [Witches] who take the name "Hedag." They are implied to have once been abused children that decided to meet eye-for-an-eye justice on those who harm family.
632
633* WizardingSchool: Wistram Academy, is renowned as the best magic school. It’s also a sociopolitical force to be reckoned with.
634
635* WorthlessYellowRocks: Goblins have little concept of money. [[spoiler:Pyrite, the "Golden Goblin"]] mined gems and shiny metal as a hobby, giving them to children in his tribe to play with, or using it as [[GoldFever "Adventurer]] [[LootDrama Bait"]].
636
637* WoundThatWillNotHeal: Weapons enchanted with [Evercut] deal wounds that continuously cut deeper if not removed. [Bloodletter's Curse] and attacks from ghosts seem to deal wounds immune to healing potions.
638
639* WrongContextMagic: Or rather, original-context magic. In a world where [[{{Gotterdammerung}} the Gods are Dead]], [[spoiler:Pawn rediscovers [[ReligionIsMagic Miracles]] after gaining the [Priest] Class]]. While the abilities seem rather tame at first, it soon becomes clear that [[spoiler:Faith]] is the System's [[TacticalRockPaperScissors natural counter]] to [[spoiler:Mage-style Magic]].
640
641* YouAllMeetInAnInn: Generally played straight, as the inn is a place for most characters to meet Erin — which is {{Justified}} by the story being generally about (and named after) Erin's inn. Averted in the first chapter where Erin finds an inn and stumbles into it hoping to find people, only to realize it has long been abandoned.
642
643* YourVampiresSuck: Done with ''goblins'' for once. A tribe of the [=InnWorld=]'s usually nomadic, warlike Goblins with their own specific culture settled down into an underground mountain city ruled by an [[LargeAndInCharge obese Hobgoblin]], where they mimic Human society (having adopted the English tongue and a habit of eating off of plates, for instance). [[Film/TheHobbit Sound familiar?]] When some of the regular Goblins visit, they recognize the tribe's power but disdainfully say among themselves that they are "not Goblin".
644
645* ZergRush: A well-tested tactic of the Antinium; one of their bynames during the Antinium Wars was ''The Black Tide''. Goblins often use similar tactics, lacking individual strength but explosive numbers.
646
647* ZombieApocalypse: Since zombies arise naturally on their own if people remain unburied for too long, this is a constant, low-level possibility. Considering the types of undead that arise become exponentially nastier the more corpses there are, battlefields are a big concern. Because of this, sometimes entire companies are tasked with disposal of the dead between battles.
648
649[[/folder]]

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