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4%% Zero-Context Examples are not allowed, and have been commented-out.
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10[[quoteright:338:https://static.tvtropes.org/pmwiki/pub/images/necromancer_1.jpg]]
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12This page covers both the story-game ''Necromancer'' and its twin story-game, ''Death Song''.
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14''[[http://chooseyourstory.com/story/necromancer Necromancer]]'' is an online {{Gamebook}} created by Website/ChooseYourStory user Creator/EndMaster, creator of ''Literature/{{Eternal|EndMaster}}''. The story-game revolves around a young mage school student with no apparent magical talent. Failing his classes and bored out of his mind, the young man discovers the appeal of necromancy, an art forbidden after the rise of a powerful lich lord, hundreds of years before.
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16''[[http://chooseyourstory.com/story/death-song Death Song]]'', also created by Endmaster, takes place in the same world as ''Necromancer'' and at much the same time. ''Death Song'', however, focuses on a much more mundane character: a young, aspiring musician who is forced to leave his home and dreams, in order to provide for his family. Taking up arms, The Bard soon comes face to face with armies of Death itself, and, despite his best efforts, The Bard soon learns that you can never beat death.
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18!!Examples of tropes in Necromancer and Death Song:
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20[[foldercontrol]]
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22[[folder: Necromancer]]
23%% * AbusiveParents: The Necromancer’s father is somewhat abusive, but his mother is okay to him.
24* AfterTheEnd: [[spoiler: After killing everything on the planet the Necromancer grows very bored on the lifeless world.]]
25* ApocalypseHow: [[spoiler: In the true path, not a single living thing remains on the planet.]]
26* AscendToAHigherPlaneOfExistence: [[spoiler: The Necromancer eventually achieves godhood and leaves the dead world behind.]]
27* ChessMaster: In one path [[spoiler: the demon Big Red falls under this as he orchestrates events to deliver the world to the infernal realm which leads up to the Necromancer’s downfall]].
28* CripplingOverspecialization: Subverted. The Necromancer isn’t good at too many other forms of magic (Or even complex war strategy), but he’s SO powerful at necromancy that he just overwhelms everyone eventually.
29%% * DaddysGirl: The Necromancer’s sister on the other hand is this and takes after him a little more, though definitely not his temperament.
30%% * DarkMistress: Catalina is one to the Necromancer.
31%% * DealWithTheDevil: The Necromancer can do this with Velzix in one path.
32* DemonLordsAndArchdevils: Velzix and his various generals and advisors are these. Big Red is a much more subtle version and doesn’t even pose as one.
33* EldritchAbomination: Messing about with time magic tends to open up portal and warp reality to a degree where these sorts of things come wandering into the normal realm.
34* EvenEvilHasLovedOnes: His mistress Catalina is the main one, though he really wants to spare his sister and mother as well.
35%% * EvilMentor: Mr. Demar is one of these, though probably more so to Catalina and others than to the Necromancer.
36%% * EvilVersusEvil: The Necromancer’s undead legions vs. Velzix’s demon horde is this.
37* AGodAmI: [[spoiler: In the hell path, your character proclaims this, falsely. In the true path, however, your character actually ascends to become a new God of Death.]]
38* GrandfatherParadox: Not quite. At one point [[spoiler: the Necromancer has the chance to prevent his inevitable destruction of the world by allowing his father to get killed in the past. It works, however this scenario just leads to the Necromancer winding up in the timeline where he becomes the First Great Lich Lord that was from the past instead]].
39* SpiritAdvisor: The Necromancer’s dead ex-girlfriend Serena is one at the very beginning to initially guide him [[spoiler: and then shows up to guide him again at the very end.]]
40* SupernaturalElite: Lord Rostov and the vampires in general qualify. Despite being undead, they hide in the shadows and manipulate the living nations to combat the greater threats such as the Necromancer and Velzix. After all, if either of those forces win, their own lifestyle becomes a lot less cushy at best and leads to outright extinction at worst.
41* {{Necromancer}}: Obviously the Necromancer.
42%% * TheRival: Trelik sees himself as this to the Necromancer, but until [[spoiler: much later on when he starts manipulating time, he’s barely ever on the Necromancer’s radar]].
43* TimeisDangerous: As bad as summoning demons and raising the dead is considered to be, temporal magic is considered dangerous even by those that lean towards the dark arts. Quayle and later [[spoiler: Trelik]] try to master it and go insane in the process along with opening up portals to an Eldritch Location. Only [[spoiler: the Necromancer’s mother is able to manipulate time without any serious problems]].
44%% * VampireMonarch: Lord Rostov is one of these. The Ghoul King in his own way is one too though none of the other vampires would consider him ruler of anything worthwhile.
45* WellDoneSonGuy: Though he’d never admit it, the Necromancer wants respect from his father [[spoiler: He finally gets it when he kills Velzix.]]
46%% * WizardingSchool: The city of Nuro has one of these…well at least until the Necromancer takes it over.
47%% * ZombieApocalypse: More like [[TheUndead undead apocalypse]].
48[[/folder]]
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50[[folder: Death Song]]
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52* AccidentalHero: The Zalan Empire keeps making the Bard into this even though in most cases he was just trying to survive whatever awful battle he just managed to crawl away from. He doesn’t even really want to be known as a hero either. At one point [[spoiler: The Necromancer’s sister calls him out on his ability to survive every time and he breaks down and confesses everything to her, but she keeps it a secret]].
53%% * BadassNormal: After all the living hell he can go through and manage to survive it, the Bard definitely qualifies as this.
54* BlackandGrayMorality: The Chimera Company is a group of highly skilled murderers and others with disreputable morals. The leader is the Necromancer’s father on top of all that. *However when compared to demon hordes or undead legions, they’re the “good guys.”
55%% * CrapsackWorld: Well it is slowly being killed by a person who is becoming the personification of death itself.
56* TheDeterminator: Even as the world slowly dies and everything and everyone he’s ever known has died, the Bard keeps trying to survive just to spite death.
57* DidYouJustFlipOffCthulhu: [[spoiler: The Bard, already having survived more hell than most and currently dying himself manages to STILL stand up to the Necromancer and give him a piece of his mind]].
58* EarnYourHappyEnding: [[spoiler: When the Bard is playing his last song for the Necromancer and Catalina he finally finds peace and knows he’s going to be reunited with his loved ones.]]
59* FailureIsTheOnlyOption: The Bard can run from death, but not forever.
60* IronicHell: On the mercenary path, should the player choose for the character to [[spoiler: accept the offer of a demon named Big Red, he will end up being killed and wind up in Hell as Big Red's personal musician. Of course, the instrument that Big Red gives the character causes him to feel immense pain when he strums it. Therefore, he gets pain out of one of the few things that gave him pleasure in life.]]
61%% * JerkAss: Dimitri from the Chimera Company is one.
62%% * LongDistanceRelationship: The Bard has one with a merchant woman by the name of Helena.
63* MasterofIllusion: A community of pixies serves as a non-evil example. They use powerful illusions to keep themselves isolated and have been from the world for so long they aren’t even AWARE that it is being destroyed by the undead until the Bard tells them. They’re very alarmed by this news.
64* MustNotDieAVirgin: The Bard hires a hooker before he goes on a mercenary mission where he might have to face demons or the undead.
65* ThePowerOfRock: While he doesn’t actually defeat evil with it, the Bard’s music is very well liked by all those that can appreciate such things, this even includes beings like vampire assassins, ruthless mercenaries and [[spoiler: The Necromancer’s mistress, Catalina]].
66* ARealManIsAKiller: Most of the members of the Chimera mercenary company believe in this. Though despite the fact that the Bard has killed kobolds, they don’t even consider letting him join until he ends up killing one of them.
67%% * TheRockStar: Under more positive circumstances, the Bard WOULD have been this.
68%% * ScrewThisImOuttaHere: There are several times where the Bard can and does do this.
69* ThickerThanWater: The Bard tends to lean towards this. While he does have a sense of duty to his job, his whole reason for either joining the army or becoming a mercenary is to make money for his family. In a few paths he breaks protocol and returns home to either check on them or try to save them.
70%% * TraumaCongaLine: Things just go from bad to worse for the Bard despite his best efforts.
71* WanderingMinstrel: The main character of "Death Song" has an odd talent with the lute and he carries it with him throughout the entire story, regardless of whether he's in the army or fighting alongside brutish mercenaries.
72* UnwinnableByDesign: Try as you might, you will never reach an end where you stop the Necromancer.
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75[[/folder]]
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77[[folder: Both]]
78* TheAlliance: Since nobody wants the world to be overrun by demons or undead the rest of the nations of the world become this. [[spoiler: The Alliance is actually run by a cabal of vampire puppet masters]].
79* TheEndOfTheWorldAsWeKnowIt: This happens at the end of both games, the only difference being that [[spoiler: in Necromancer, you're causing the apocalypse, while in Death Song, you're on the receiving end.]]
80[[/folder]]

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