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1!!Games with their own pages:
2[[index]]
3* ''FriendlyFandoms/FridayNightFunkin''
4[[/index]]
5----
6!!Individual examples:
7* ''VideoGame/MetalGearRisingRevengeance'' and ''VideoGame/HiFiRush'' due to both being character action games that don't take themselves too seriously that center on a cyborg taking down a conspiracy made up of a series of unique, memorable, and charismatic bosses. It also helps that music is so ingrained in both games' identity, ''Hi-Fi Rush'' by design and ''MGR:R'' simply because the soundtrack is so memorable.
8* Creator/BioWare fandom doesn't seem to care which game is better or not (before ''VideoGame/MassEffectAndromeda'', at least). If you find someone writing fanfic for [[Franchise/MassEffect Shepard]], chances are they'll also have a [[VideoGame/KnightsOfTheOldRepublic Revan]], and maybe a [[Franchise/BaldursGate Bhaalspawn]] or [[VideoGame/JadeEmpire Spirit Monk]]. [[SacredCow As long as]] nobody criticizes ''VideoGame/BaldursGate'', all is fine.
9* Considering the official website of ''VideoGame/{{Ultrakill}}'' has the URL ''[[https://devilmayquake.com devilmayquake.com]]'', it shouldn't be too surprising that the ULTRAKILL community can often overlap with the ones for ''VideoGame/DevilMayCry'' and ''VideoGame/{{Quake}}''. %%todo: get off my ass and add shit for DOOM and metal gear rising revengeance and terraria calamity mod and celeste%% %%and the lgbtq community if that counts because [[https://old.reddit.com/r/Ultrakill/comments/10dur63/why_is_everyone_who_plays_this_game_for_over_an/ ultrakill makes you gay]]%%
10* The few and proud fans of Creator/{{Sierra}}. ''VideoGame/KingsQuest'', ''VideoGame/SpaceQuest'', ''VideoGame/LeisureSuitLarry'', ''VideoGame/QuestForGlory''... And then there are Creator/LucasArts games like ''VideoGame/TheSecretOfMonkeyIsland'', ''VideoGame/IndianaJonesAndTheFateOfAtlantis'', ''VideoGame/SamAndMaxHitTheRoad'', and ''VideoGame/DayOfTheTentacle''. And then there's Cyan's ''VideoGame/{{Myst}}'' series. It's "Yes, please," not "Which is your favorite?"
11* In the MediaNotes/ConsoleWars, fans of First and Second Party franchises of the console they are representing tend to have a good relationship with each other and are even fans of each other's games. Such examples include ''Franchise/{{Halo}}'' and ''VideoGame/GearsOfWar'' for the Xbox front, ''Franchise/SuperMarioBros'' and ''Franchise/TheLegendOfZelda'' in the Nintendo front, and ''VideoGame/{{Killzone}}'' and ''VideoGame/{{Uncharted}}'' in the Playstation front. One could think of these groups of fans as members of sports team. They might butt heads at times, but they more frequently backing each other up against the opposing 'teams'.
12** Sharing a common console can also bring together third-party fanbases as well. Chances are that most ''Franchise/MegaMan'', ''VideoGame/{{Castlevania}}'' and 2D ''Franchise/FinalFantasy'' fans will likely share a fondness for Nintendo games, while longtime [=PlayStation=] fans grew up with ''VideoGame/FinalFantasyVII'' and ''VideoGame/MetalGearSolid'', Xbox fans will favor ''VideoGame/SplinterCell'' and ''VideoGame/DeadRising'', and old-school SEGA fans tend to also have nostalgia for ''Franchise/MortalKombat'' and ''VideoGame/{{Soulcalibur}}''. Then there are cases like ''VideoGame/NinjaGaiden'', where you may have fans who either started with the NES trilogy or with the Xbox revival, and ''Franchise/ResidentEvil'', in which there is history with both the [=PlayStation=] fanbase due to the original trilogy starting on [=PS1=], and the Nintendo fanbase due to the series going Platform/GameCube exclusive during the sixth generation.
13* Know someone who plays ''VideoGame/TetrisTheGrandMaster''? Chances are they also play ''VideoGame/{{Bemani}}'' games and/or {{shmup}}s. Conversely, Bemani fans and shmup fans view TGM as a new challenge that's worth giving a shot, instead of just crazy insane invisible antics.
14* ''VideoGame/{{DJMAX}}'' (or at least ''VideoGame/DJMAXTechnika'') and ''VideoGame/{{Bemani}}''. Many ''Technika'' players have a history of playing Bemani games.
15** Within the Bemani franchise, it's hard to find someone who plays exclusively one Bemani series.
16** In fact, with the rise of non-Konami Japanese-developed arcade {{Rhythm Game}}s such as ''maimai'', ''VideoGame/TaikoNoTatsujin'', and ''VideoGame/GrooveCoaster'', it's common to find players who find some combination of these games or even all of them.
17** This extends to mobile rhythm games as well. Among games such as ''VideoGame/LoveLiveSchoolIdolFestival'', ''VideoGame/TokyoSeventhSisters'', ''VideoGame/ShowByRock'', ''VideoGame/EightBeatStory'' and ''VideoGame/TheIdolmasterCinderellaGirls Starlight Stage'', it's common to have player who plays at least one of them and the above games. It's a common meme for ''VideoGame/{{Arcaea}}'' and ''VideoGame/{{Phigros}}'' fans to suggest a collaboration between the two games.
18** Fans of ''VideoGame/InTheGroove'' and ''VideoGame/PumpItUp'' have a chummy relationship with each other, due to both games being panel-stepping games with NintendoHard stamina-wiping charts that (for a while) put ''VideoGame/DanceDanceRevolution'' charts to shame. This fandom alliance eventually led to Andamiro designing the dedicated cabinets for ''In The Groove 2'' and ''ITG'' devs returning the favor with the ''Pump It Up Pro'' spinoff line (as Konami had sued Roxor and [[ScrewedByTheLawyers acquired the rights to]] ''ITG'').
19* Strangely, the FightingGame fandom, in some regions, has started to blend in with, of all things, the ''VideoGame/{{Catherine}}'' fandom. At many fighting game events, you can expect to see the host running a tournament for ''Catherine'''s versus mode. Who knew that block climbing would become as popular as 20-hit combos? Also, [[https://www.youtube.com/watch?v=EjMgKXEv2FI here is the finals for an]] [[VideoGame/MarvelVsCapcom3 Ultimate Marvel vs. Capcom 3]] tournament. You might notice that the game being played is not in fact [=UMVC3=], but ''VideoGame/{{Bomberman}}''. Yes, the grand finals for a [=UMvC3=] tournament was decided over a round of Bomberman.
20* There's a considerable amount of overlap between ''{{Franchise/Metroid}}'' and ''Series/TheMandalorian'', since both works are about bounty hunters who bond with infant alien creatures.
21* A lot of fans of Namco's franchises (''VideoGame/PacMan'', ''VideoGame/{{Tekken}}'', ''VideoGame/MrDriller'', ''VideoGame/{{Klonoa}}'', etc.) are also fans of Capcom's franchises (''Franchise/MegaMan'', ''Franchise/StreetFighter'', ''VideoGame/GhostsNGoblins'', etc.) Especially since there's ''VideoGame/NamcoXCapcom'', ''VideoGame/StreetFighterXTekken'', and ''VideoGame/TekkenXStreetFighter''.
22** With Creator/{{Sega}} going third-party, these fans additionally appreciate Sega's games. Which is probably why Sega is included in the ''VideoGame/NamcoXCapcom'' sequel ''VideoGame/ProjectXZone''.
23** Also worth noting that, unlike the [[FandomRivalry notorious infighting]] in the ''Franchise/FinalFantasy'' Series, most fans of Namco's ''VideoGame/TalesSeries'' tend to be fans of multiple games - or, at the very least, they don't tend to actively hate on installments that aren't their favourites.
24* ''Franchise/SonicTheHedgehog'' and ''Franchise/SuperMarioBros'':
25** Historically fans of both franchises have been bitter to each other thanks to Sega famously disparaging Nintendo during the [[MediaNotes/The16BitEraOfConsoleVideoGames 16-bit era]] in their advertisements, leading to Nintendo responding in kind. However, since the death of the Platform/SegaDreamcast and the multiple games on Nintendo consoles, the two fandoms have settled into a mostly FriendlyRivalry. Until he was confirmed for Brawl, Sonic was the most demanded guest fighter for ''VideoGame/SuperSmashBros''.
26** One of the biggest signs of the two franchises' friendly rivalry is the shared positive response to the modern 2D entries ''VideoGame/SonicSuperstars'' and ''VideoGame/SuperMarioBrosWonder'', both of which were announced around the same time and were released within three days of each other. Both games are looking to be a very nice return to form after past [[BrokenBase controversial]] 2D game entries (''VideoGame/SonicTheHedgehog4'' and ''VideoGame/NewSuperMarioBros2'' respectively) with very beautiful and expressive animation and art-styles while also having completely new and unique looking environments and areas and multiple different playable characters (with Amy and Daisy being the biggest surprises).
27* A great majority of ''VideoGame/MetalGear'' fans are also ''Franchise/SilentHill'' fans as well. It also helps that the two franchises are from [[Creator/{{Konami}} the same company]] and that MGS creator Creator/HideoKojima had a hand in making the ''Silent Hill'' reboot ''VideoGame/SilentHills'' until it got cancelled.
28* Fans of ''VideoGame/FarCry2'' tend to love ''VideoGame/MetalGearSolidVThePhantomPain''; seeing it as the true SpiritualSuccessor in favor of the actual sequels. They prefer [=MGSV=]'s tactical and systemic encounters and sandbox over the more casual, Rambo-esque power fantasies and comparatively railroaded approach to the open-world formula of the later Far Cry games. The similar themeing also helps; both games set in brutal desert warzones, collecting the odd Blood Diamond, and sometimes making use of a more fleshed out version of the "Buddy" system.
29** Regardless of one's opinions of the ''Franchise/FarCry'' series; everyone seems to love ''[[VideoGame/FarCry3BloodDragon Blood Dragon]]''.
30** Alot of [=FC2=] fans also see ''VideoGame/FarCry5'' as their second favorite in the official series. Appreciating it's more open structure, emphasis on emergent gameplay, and return of buddies.
31** [=MGSV=] fans often enjoy ''VideoGame/GhostReconWildlands'' as an unofficial co-op counterpart. Bonus points for the ''VideoGame/MetalGear'' reference in the [[VideoGame/SplinterCell Sam Fisher]] add-on.
32* The ''VideoGame/GhostTrick'' and ''VisualNovel/AceAttorney'' fandoms, mainly because both games were developed by Creator/ShuTakumi, and both games feature his style of mystery writing and quirky characters. Were you to make a Venn diagram of the two fandoms, you'd have a smaller circle (''Ghost Trick'') inside of a larger circle (''Ace Attorney''). Furthermore, the ''VisualNovel/AceAttorney'' and ''VideoGame/ProfessorLayton'' fandoms were practically hand-in-hand even before [[VideoGame/ProfessorLaytonVsAceAttorney the crossover]] was announced.
33* On a meta scale, this is a recurring aspect of the games made by Creator/NaughtyDog and Creator/InsomniacGames, probably due to the developers themselves being on friendly terms and often having crossover content between games (and in at least [[VideoGame/CrashBandicootPurpleRiptosRampage one]] [[VideoGame/SpyroOrangeTheCortexConspiracy case]], an outright {{crossover}}):
34** ''VideoGame/CrashBandicoot'' and ''Franchise/SpyroTheDragon''.
35** ''VideoGame/JakAndDaxter'' and ''Franchise/RatchetAndClank''.
36** To a lesser extent, ''VideoGame/{{Uncharted}}'' and ''VideoGame/{{Resistance}}''.
37* Several ''VideoGame/SpaceChannel5'' fans are, in turn, ''VideoGame/JetSetRadio'' fans too. Also, Beat and Ulala is a somewhat popular CrossoverShip.
38* Probably due to a combination of both getting extremely rave reviews, having similar strategic gameplay, complete with perma-death, and similar emotional attachment to the characters, the fanbases of ''VideoGame/FireEmblemAwakening'' and ''VideoGame/XCOMEnemyUnknown'' are pretty good buds with each other.
39* ''VideoGame/DevilMayCry'':
40** There is a large amount of overlap between fans of ''Devil May Cry'' and ''VideoGame/{{Bayonetta}}''. Seeing as how both games have similar gameplay, and both their first games have the same director, this was obvious. There's even tons of crossover art of Dante and Bayonetta.
41** ''Devil May Cry'' fans also get along well with ''VideoGame/NinjaGaiden'' fans ever since the former franchise was revived in the 2000s as a HackAndSlash game series.
42** ''Franchise/{{Doom}}'' fans also overlap with DMC players due to both series starring pizza-loving, DemonSlaying heroes, and featuring Rock 'n Roll and Heavy Metal soundtracks. Since the late [=2010s=], there seems to be some crossover between ''VideoGame/DoomEternal'' and ''Devil May Cry 5'' fans, [[https://www.reddit.com/r/DevilMayCry/comments/fltf7l/dante_throws_a_bash_to_celebrate_a_fellow_demon/ with]] [[https://www.reddit.com/r/DevilMayCry/comments/g4a6c8/demonslaying_quarantine_buddies/ is quite a]] [[https://twitter.com/amostheartmanns/status/1224323123627151361 bit of fanart]] portraying Dante and Doomslayer as friends. ''VideoGame/Doom2016'' and ''VideoGame/DoomEternal'' especially are praised for having combat sandboxes not unlike stylish character action games.
43* ''Franchise/FireEmblem'' and ''VideoGame/ValkyriaChronicles'' fans have an easy time getting along with each other given that both are turn based StrategyRPG games that are all about commanding a BandOfBrothers and FireForgedFriends to victory. While ''Fire Emblem'' focuses on fantasy grid based combat and ''Valkyria Chronicles'' has elements of a WWII third person shooter, both games also place emphasis on unit types and positioning your army in a way to better intercept the enemy's weaknesses. Thematically, both series also place a large emphasis on the bonds between the members of your army, with skirmishes and side stories focusing on your squadmates also being useful to unlocking extra upgrades. Stylistically, both games are drawn in a fundamentally anime style with western influences, with ''Fire Emblem'' taking inspiration from European fantasy and fairy tales while ''Valkyria Chronicles'' [[https://valkyria.sega.com/canvas.php aims to imitate]] the style of a watercolor painting or sketch book one could find in interwar Europe, if the artist knew how to draw anime. It's for these reasons that one can call ''Valkyria Chronicles'' as "Fire Emblem in WWII'' or Fire Emblem as ''Valkyria Chronicles in the Middle Ages or Renissance."
44* Bayonetta is paired up with [[VideoGame/GodOfWar Kratos]] a lot too. And some people have also noted similarities between her and [[VideoGame/LollipopChainsaw Juliet Starling]] as well.
45* ''VideoGame/{{Undertale}}'' and ''VideoGame/{{OFF}}'' share many fans, due to similarities in graphics, monsters, and [[FeaturelessProtagonist protagonists]], as well as [[spoiler:each having a shockingly dark storyline and showing you the consequences of killing everything in your path]].
46** Similarly, fans of both of those works tend to get along with fans of ''VideoGame/{{LISA}}'' for the similarities to games like ''VideoGame/{{Mother}}''.
47** ''VideoGame/{{OMORI}}'' fans also get along well with Undertale ones, partially due to the fact that the creators of both worked on each other's games[[note]]The ''Undertale'' monster [[VideoGame/{{Undertale}} Woshua]] was reportedly based off of OMORI's developer Omocat, while ''OMORI'' contains a song titled "Another Holiday" by Creator/TobyFox[[/note]], as well as the fact that both games start off cute and then reveal dark secrets about the plot, as well as them both being RolePlayingGames with a cast of quirky and colorful characters. ''OMORI'' also shares fans with ''VisualNovel/DokiDokiLiteratureClub'', another DisguisedHorrorStory with an uncannily similar tragic plot twist.
48** Also, some BulletHell ShootEmUp gamers have a NoobBridge with ''Undertale'' ([[GermansLoveDavidHasselhoff at least in Japan]]) despite both being from entirely different genres, due to the similar gameplay mechanics.
49* The Creator/BioWare and Creator/ObsidianEntertainment fandoms have a tremendous amount of overlap and are very friendly toward one another. This ''starts'' with the creators themselves, with Obsidian often taking over projects that Bioware doesn't want to reprise. Both companies have their own flavors of high-quality, story-driven RPG, and fans tend to enjoy both.
50* The ''VideoGame/MonsterHunter'' and ''VideoGame/DarkSouls'' fandoms have a very low percentage of people who hate the other series; a lot of ''Dark Souls'' fans are also fans of the ''Monster Hunter'' games and vice versa, perhaps due to similar gameplay styles. Most forum threads comparing the two are met with comments about how they love and play games from both series. Besides, ''VideoGame/DragonsDogma'' is often seen as a hybrid between the two franchises and is well-liked by both fandoms.
51* Following Creator/{{Bethesda}}'s acquisition of the ''VideoGame/{{Fallout}}'' franchise, a strong union has formed between fans of ''Fallout'' and Bethesda's other flagship property, ''Franchise/TheElderScrolls'' series. While the ''Fallout'' fandom has [[BrokenBase some very strong, differing opinions]] on the direction Bethesda has taken the series (starting with ''VideoGame/Fallout3''), ''Elder Scrolls'' fans have flocked to the Bethesda-produced ''Fallout'' games, and vice versa. One major reason is that Bethesda places a strong emphasis on WorldBuilding, which is one of the greatest strengths of each series. Another is the similar gameplay, with the Bethesda ''Fallout'' games adopting ''The Elder Scrolls'' trademark WideOpenSandbox worlds and WesternRPG elements. Heck, ''Fallout 3'' and ''VideoGame/FalloutNewVegas'' were made using the same engine Bethesda used for ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', and ''VideoGame/Fallout4'' used a modified version of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'''s engine. This was made recursive when the Bethesda released the ''Skyrim'' [[UpdatedRerelease Special Edition]] which was updated with the ''Fallout 4'' engine and graphics enhancements.
52* Ever since id Software was acquired by Bethesda's parent company [=ZeniMax=] Media, these fandoms have even overlapped with those of id's franchises, including ''VideoGame/{{Doom}}'', ''VideoGame/{{Quake}}'', ''VideoGame/{{Wolfenstein}}'', and ''VideoGame/Rage2011'', all of which Bethesda has since had some sort of involvement in. The same goes for ''VideoGame/Prey2006'' after Bethesda acquired it.
53* [[VideoGame/{{Halo}} Master Chief]] and [[VideoGame/{{Doom}} Doomslayer]] are often depicted as step-brother icons of the [=FPS=] genre, especially after Microsoft bought Bethesda.
54* Fans of ''VideoGame/DonkeyKongCountry'' tend to also be fans of other series Rare Ltd. has worked on like ''VideoGame/BanjoKazooie'' and ''VideoGame/ConkersBadFurDay''. Not only did the protagonists of the latter two series make their debut in [[VideoGame/DiddyKongRacing a spin-off to the former]], but much of Rare's humour and style tends to be kept similar among the different games they've worked on, partly because they're implied to take place in the same continuity and most importantly, the UsefulNotes/FurryFandom.
55%%* The Nippon Ichi and Atlus fanbases.
56* The ''Franchise/{{Disgaea}}'' and ''VideoGame/BlazBlue'' fandoms, despite both games being entirely different genres, seem to get along with each other. And both games have their good mix of quirky silliness and dramatic moments and both games are known to have a strong use of {{Moe}}.
57* Both ''VideoGame/MightyNo9'' and ''VideoGame/ShantaeHalfGenieHero'' launched their Kickstarter campaigns roughly around the same time, and the fandoms for both series not only get along swimmingly but also cross-promote each other! Exemplified in [[http://i.imgur.com/vRTqEnn.png this]] piece of art from one of the artists at Creator/WayForward.
58* With the Kickstarter for ''VideoGame/YookaLaylee'', ''Mighty No. 9'' fans have started to form a bond with ''Yooka-Laylee'' fans.
59* Joining the "Kickstarter original" group are the ''VideoGame/ShovelKnight'' fanbase and the ''VideoGame/BloodstainedRitualOfTheNight'' fanbase.
60* As of the eighth console generation, PC fans and Nintendo fans seem to be on much better terms with each other than with the Microsoft or Sony communities. This stems from a few sources - among other things Wii, 3DS, and Platform/WiiU games were usually completely exclusive, which erodes the usual PC "it'll get a port" attitude, and PC gamers tend to already possess a good-sized library of Nintendo games through emulation, which makes it hard to hate them. The eighth generation, though, seems to have solidified this attitude - particularly during E3, when many bemoaned the [=PS4=] and Xbox One as being crappy [=PCs=] in disguise that touted useless gimmicks rather than actual games, many PC gamers strongly respected Nintendo for doing something new and different and focusing purely on the "gaming" aspect. The Platform/NintendoSwitch continued this trend, as it offers a great HD gaming experience on the go for players who can't take their top of the line PC somewhere and usually see laptops as either underpowered or overpriced.
61* The ''VideoGame/VirtuaFighter'' and ''VideoGame/DeadOrAlive'' fandoms are an interesting case; the creator of Virtua Fighter, Yu Suzuki, gave Tomonobu Itagaki pointers when he was creating the first Dead or Alive game. Itagaki is infamous for his attitude towards rival companies and games, especially Namco and ''Tekken'', but Virtua Fighter is the one fighting game he has great respect for. The first DOA game was made for Sega's Model 2 arcade board, the first time Sega licensed the hardware, and the same board ''Virtua Fighter 2'' was released on. Even after Itagaki left Tecmo, Sega helped Tecmo with ''Dead or Alive 5'' and Virtua Fighters were featured as [[GuestFighter guest characters]], so needless to say the developers of both series are on good terms. The two series even have similar button layouts. Between fans, it's more of a mixed bag. Some hardcore VF fans see DOA as being shallow, while some DOA fans think of VF as being boring. On the other hand, there is still a lot of overlap between the fandoms. VF players have gotten into DOA because of the guest characters in ''5'', who have overall have been well received by the DOA fans, and many are hoping for a real crossover between the two series in the future.
62* ''VideoGame/MarioKart'' and ''VideoGame/SuperSmashBros'' fans get along well, with both being first-party multiplayer party games with popular online communities and many characters. It helps that ''Smash Bros.'' contains a subset of ''Mario Kart'' content, and the ''VideoGame/MarioKart8'' DLC packs introduced content from outside of the ''Mario'' universe. They also share a common hatred of {{Moveset Clone}}s, LowTierLetdown characters, and intrusive items.
63* ''Franchise/SonicTheHedgehog'' and ''Franchise/MegaMan'' fans are very close with one another, with most people who like one having at least a passing interest in the other. At first this was just for cosmetic reasons (both have blue-colored protagonists, mad scientist main villains, mixing of sci-fi and fantasy, heavy presence of robots, etc.) but the two series became inseparable after the comics based on them got the same writer ''and'' an [[ComicBook/SonicTheHedgehogMegaManWorldsCollide absolutely awesome crossover]].
64* ''Franchise/MassEffect'' and ''Franchise/{{Halo}}'' fans really get along with each other, possibly because their stories go in completely different but equally valid directions from similar bases. It also helps that the first ''VideoGame/MassEffect1'' was funded and published by Microsoft prior to Electronic Arts buying out [=BioWare=], and was released in the same year as ''VideoGame/Halo3'', with both games being giant [[KillerApp killer apps]] for the Platform/Xbox360. Crossovers between the series make up some of the most popular fanfictions on the net. ''VideoGame/{{Destiny}}'' seems to be joining this group, turning it into a PowerTrio of sci-fi game fandoms.
65* Thanks to Operation Rainfall, ''VideoGame/{{Xenoblade|Chronicles1}} [[VideoGame/XenobladeChroniclesX Chron]][[VideoGame/XenobladeChronicles2 icles]]'' fans, ''VideoGame/TheLastStory'' fans, and ''VideoGame/PandorasTower'' fans get along really well and often overlap. Many of them are united with ''VideoGame/{{Mother}}'' and ''Franchise/FireEmblem'' fans thanks to similar NoExportForYou trouble in the past, and the ''Franchise/TheLegendOfZelda'' fandom due to similar story and (especially in ''Pandora's Tower''[='=]s case) gameplay elements.
66* ''VideoGame/KanColle'' fans and ''Franchise/TouhouProject'' fans tend to have a good amount of overlap, because both series feature many characters and anthropomorphic personifications of Japanese history ([[UsefulNotes/KatanasOfTheRisingSun The Imperial Japanese Navy]] for the former, Japanese religion and mythology for the latter) and are ripe sources for {{meme|ticMutation}}s. Even ''Touhou'' creator ZUN himself has good things to say about ''[[PortmanteauSeriesNickname KanColle]]''. This happens to a lesser extent though, with ''VideoGame/WorldOfWarships''. The latter had a reasonable influx of ''[=KanColle=]'' fans upon announcement of the Closed Beta sessions since both games have featured vessels from the Imperial Japanese Navy. This does sometimes swing into FandomRivalry of sorts due to players not familiar with ''[=KanColle=]'' getting annoyed by the abundance of [[ValleyGirl Yuudachi's]] "[[VerbalTic Poi~]]" in the in-game chat.
67* Fans of classic 8-bit computer platforms such as the Platform/Commodore64, Platform/AppleII, Platform/Atari8BitComputers, Platform/ZXSpectrum and the Platform/{{MSX}}, once bitter rivals in the MediaNotes/ComputerWars in the '80s, have settled into this relationship after their platforms were discontinued. The proliferation of emulators on modern systems certainly helps, letting fans experience each other's platforms. PC fans also like classic consoles, including Nintendo and Atari. PC fans point to the ability to run emulators as one of the platform's strengths.
68* Fans of Platform/MicrosoftWindows and Android are generally friendly toward each other because there's no real competition between the two operating systems (Windows mostly being for laptops/desktops as opposed to Android being for mobile devices), as well as [[EnemyMine having a common enemy]], Creator/{{Apple}}. Android also gets along well with Linux users for the same reasons as Windows, and also because Android itself is Linux-based. Now that Windows runs Linux with WSL, some Linux users have found themselves supporting longtime rival Microsoft, though there's still quite a bit of distrust on the Linux side, with some Linux advocates accusing Microsoft of trying to take over Linux. On the Apple side, Apple and the BSD community get along very well due to macOS using the [=FreeBSD=] userland.
69* For similar reasons above, especially in parts of Asia, PC gamers tend to get along with mobile phone gamers for relatively low-cost and free-to-play digital-download games and free online play, not to mention their platforms' openness to indie game developers and wider accessibility. Many e-sports tournaments in Asia tend to focus on PC games and mobile games, and some Asian PC gamers are also Asian smartphone gamers (and vice versa, even if sparingly). Not to mention, China being one of the largest production nation for PC components, smartphones and e-sports games, courtesy of their organized trade unions to reduce overall costs, have helped in this.
70* Fans of ''VideoGame/Metro2033'' are often fans of ''VideoGame/{{STALKER}}'', since both series feature Russian/Slavic themes and locations, and are both about a bitter struggle for survival against mutants, bandits, and the supernatural. On top of that, [[SpiritualSuccessor both were created by several of the same developers]], and both were also directly inspired by ''Literature/RoadsidePicnic''.
71* PC gamers tend to like classic arcade games (both physical machines and emulation/home ports) for the same reason they like Nintendo games: it offers an experience they can't get on [=PCs=] or consoles, especially with real arcade cabinets.
72* In the mid-2000s, due to several crossovers between the two series, fans of Capcom's Mega Man Battle Network and Konami's Boktai have become quite friendly with the other.
73* Nintendo fans tend to have a lot of overlap with the ''VideoGame/{{Bomberman}}'' fanbase due to Hudson Soft's extensive history with Nintendo, Bomberman's presence on every single Nintendo platform (except the Platform/WiiU outside of Virtual Console releases) and his starring role in Nintendo's first crossover with another company. Around the releases of ''VideoGame/SuperSmashBrosMelee'' and ''VideoGame/SuperSmashBrosBrawl'', he was one of the most requested third-party characters to appear in the series (right up there with the likes of Sonic the Hedgehog) and a leak of the official roster for ''Brawl'' was dismissed by several Smash communities due to his absence. His inclusion as an assist trophy in ''VideoGame/SuperSmashBrosUltimate'' is bittersweet as his character designer Shoji Mizuno passed away on June 11, 2018, six months before the game released.
74* Because their Kickstarters both aired at the beginning of June 2015, there are many people who are fond of both ''VideoGame/BloodstainedRitualOfTheNight'' and ''VideoGame/YookaLaylee'' with many fans contributing to both of their campaigns and welcoming the return of some retro classics.
75* While in the modern era, Nintendo and Sony are locked in a battle to the death, [[Platform/PlayStation Sony Playstation]] fans tend to also love the Platform/SuperNintendo, and see the Playstation, rather than the later Nintendo consoles, as the true SpiritualSuccessor to the Super Nintendo.
76* Sony Xperia users who played mobile games based on Nintendo franchises like ''VideoGame/{{Miitomo}}'' and ''VideoGame/PokemonGo'' have better relationships with Nintendo and Sony, due to Sony Xperia devices running on [[Website/{{Google}} Android systems]] and Nintendo does have Android (and iOS) games based on their franchises. It's also worth saying that Nintendo and Sony don't have rivalries outside of consoles.
77* A surprising chunk of PC-gamers have a soft spot for Creator/{{Nintendo}}, enjoying their unique and quality titles that hinge on fun over power and looking down on other consoles for being "pale imitations" of/or inferior ways to play PC games. There is also another chunk for Playstation, for their variety of exclusives.
78* Nintendo and Xbox fans have been pretty chummy as of late. With Sony being so reluctant to support cross-play in games like ''VideoGame/{{Minecraft}}'' and ''VideoGame/{{Fortnite}}'', and several acclaimed Microsoft published indie-games like the ''VideoGame/{{Ori|AndTheBlindForest}}'' [[VideoGame/OriAndTheWillOfTheWisps series]] and ''VideoGame/{{Cuphead}}'' being ported to Switch. The "Better Together" ad campaign was the icing on the cake.
79* Fans of ''VideoGame/YookaLaylee'' have come to be friendly towards fans of ''VideoGame/SuperMarioOdyssey'' due to their gameplay centering around the exploration of various sandbox worlds, as once envisioned in the fifth generation of gaming, a la ''VideoGame/SuperMario64'' and ''VideoGame/BanjoKazooie''. Both games are slated for release on the Platform/NintendoSwitch.
80* It's not uncommon to come across people who play both ''VideoGame/FateGrandOrder'' and ''VideoGame/GranblueFantasy''; both are mobile role-playing games with lots of attractive characters (including those that fall under MrFanservice and MsFanservice), each of which has their own distinct voice actor.
81** The ''VideoGame/FateGrandOrder'' fanbase is also in good terms with ''VideoGame/{{Magia Record|PuellaMagiMadokaMagicaSideStory}}'' fanbase due to the gameplay similarities between the games, and both being distributed by Aniplexa.
82* There's a decent amount of overlap between the ''VideoGame/WarioLand'' and ''VideoGame/{{Shantae}}'' fandoms, due to their status as collectathon orientated 2D platformers with detailed graphics that first originated on the Game Boy/Game Boy Colour.
83* There is overlap between the ''VideoGame/WarioWare'' and ''VideoGame/RhythmHeaven'' fandoms. Probably because they're both microgame collection titles created by Nintendo [=SPD1=] that share their art director.
84* ''Franchise/StreetFighter'' and ''Franchise/MortalKombat'' fans have a lot of overlap, as both series were the main pillars of the FightingGame boom of [[TheNineties the mid-late 90s]]. While there was a Mario-and-Sonic-esque rivalry in their classic heyday, many played both due to them being the most popular 2D fighters of the era. Moreover, with the 2D Fighting Game revival in the [[MediaNotes/TheSeventhGenerationOfConsoleVideoGames Seventh Generation]], both series saw an influx of newer fighting game fans who grew to appreciate both for their excellent new installments and their respective influence on the genre as a whole. Fans of both series are ''very'' eager to see the two cross over thanks to [[VideoGame/CapcomVs Capcom's history of crossover fighting games]] and ''Mortal Kombat''[='=]s newfound habit of including [[GuestFighter guest characters]]; ''Mortal Kombat'' co-creator Ed Boon has [[https://comicbook.com/gaming/news/mortal-kombat-street-fighter-crossover-ed-boon-tease/ tried to make the crossover happen]] at least once, at one point [[https://www.eventhubs.com/news/2019/nov/07/yoshinori-ono-its-true-proposal-street-fighter-character-mortal-kombat-was-rejected-capcom/ requesting Capcom]] to add a ''Street Fighter'' character, but the proposal was shut down on account of it not being a "good fit", likely due to [[DemographicDissonantCrossover differences in tone and handling of violence]]. The closest thing we can get so far are Disney's ''WesternAnimation/WreckItRalph'' and ''Film/ReadyPlayerOne2018'' which are about MassiveMultiplayerCrossover films focusing on Gaming culture.
85* The ''Franchise/MortalKombat'' fandom tends to get along well with the ''VideoGame/{{Doom}}'' fandom, due to both being controversial, ultra-violent games from TheNineties, to the point that the ''Doom'' protagonist was a popular request for a GuestFighter.
86* After the ''VideoGame/{{Paladins}}'' "Cards Unbound" update caused massive backlash, many players abandoned the game and were in need of a new free-to-play multiplayer action game. Many of these people chose ''VideoGame/{{Battlerite}}'' as their new game of choice, and were welcomed with open arms by the ''BR'' community. Even when "Cards Unbound" was later removed and many of the disgruntled players came back to ''Paladins'', some still play ''Battlerite'' as well.
87* ''VideoGame/SpecOpsTheLine'', ''VideoGame/{{Undertale}}'', and ''VisualNovel/DokiDokiLiteratureClub'' share a lot of fans, as all three get very meta about the use of video games as a power fantasy and proceed to [[DeconstructionGame deconstruct]] that notion. Many of these same fans also revere ''VideoGame/MetalGearSolid2SonsOfLiberty'' for popularizing the notion of deconstructing the reasons behind playing video games.
88* For obvious reasons, there's a great deal of overlap between fans of ''VideoGame/GrandTheftAuto'', ''VideoGame/ScarfaceTheWorldIsYours'', ''VideoGame/RedDeadRedemption'' and ''VideoGame/{{Mafia}}''.
89* ''Franchise/FireEmblem'' and ''Franchise/ShinMegamiTensei'' (including ''Franchise/{{Persona}}''):
90** With both ''Fire Emblem'' and ''Persona'' experiencing a significant NewbieBoom around the same time, there is a burgeoning solidarity between fans of both series. This is due to how both series are different styles of RPG, and both series' side content emphasize character interaction through RelationshipValues with a [[LevelUpAtIntimacy5 gameplay-related reward]]. With ''VideoGame/FireEmblemThreeHouses'' apparently taking much inspiration from ''Persona'' in terms of mechanics, setting, and themes, the relationship between fandoms grew even further.
91** This crosses also into ''Franchise/ShinMegamiTensei'' x ''Fire Emblem'' as a whole. After ''Persona 3'' introduced many western fans into SMT, Fire Emblem fans took a shining to ''VideoGame/DevilSurvivor'' due to the grid-based combat and found the relationships between the cast and tone (thanks to ''Devil Survivor'') akin to a ''Fire Emblem'' Game.
92** Next came up the actual crossover that was ''VideoGame/TokyoMirageSessionsFE'', where Fire Emblem characters featured as the FightingSpirit Persona-equivalent used by the protagonists, with the gameplay (combat and social sidequests) taking cues from Persona, although the game being overtly LighterAndSofter than either franchise and surprising idol theme united both fandoms in terms of wondering what to make of the story.
93** ''VideoGame/FireEmblemThreeHouses'' united ''Persona'' and ''Fire Emblem'' fans, but mainline SMT fans loved the story of ''Three Houses'' given that it involved paths and a story based on the OrderVersusChaos and MoralityKitchenSink of SMT.
94* There is a lot of crossover art between ''VideoGame/GirlsFrontline'' and ''VideoGame/RainbowSixSiege'' with the T-Dolls of the former frequently drawn dressed as the Siege operator that uses their gun in the latter or are outright [[CrossoverShip shipped]] with them, like [[https://www.reddit.com/r/girlsfrontline/comments/au05t8/the_lord_and_saviour_tachanka_and_dp28/ Tachank and DP28]]. The Jaeger x HK-416 ship [[https://www.reddit.com/r/girlsfrontline/comments/d7nc3l/girls_frontline_healing_chapter_episode_10_en_sub/f12fbd3/?context=8&depth=9 even got a shoutout]] in [[https://www.youtube.com/watch?v=aROzV2MyCDo Episode 10]] of the GFL animated adaptation.
95* After the "divisive" reception of ''VideoGame/WorldOfWarcraft''[='s=] ''Battle for Azeroth'' expansion, many fans ran into the open arms of ''VideoGame/FinalFantasyXIV'' just in time for its third expansion, ''Shadowbringers''. It is honestly not uncommon for former [=WoW=] fans to put up video guides for disillusioned players to come on over to FFXIV.
96* At first there was a FandomRivalry between the ''VideoGame/TeamFortress2'' fanbase and the emerging ''Franchise/{{Splatoon}}'' fanbase, but both games ended up having enough in common for one fanbase to become interested in the other; with both games being team and objective-focused shooters with very cartoony aesthetics, incredibly silly antics and most importantly, ''hats''.
97* ''VideoGame/{{Overwatch}}'', which started with a bitter FandomRivalry between it and ''VideoGame/TeamFortress2'' for its perceived art style and team-based gameplay. However, as time has gone on, more and more people have played both games and have started to appreciate both equally for their unique appeals and gameplay differences. Now many ''Team Fortress 2'' fans are also ''Overwatch'' fans and vice versa, which is why there are so many crossover works between the two. There's still a rivalry to a degree, but it's not nearly as bad as it was.
98* MediaNotes/TheSixthGenerationOfConsoleVideoGames saw a large number of lower-budget, colorful action adventure games released that didn't make a large market impact, but nonetheless achieved CultClassic status. Games like ''VideoGame/SphinxAndTheCursedMummy, VideoGame/BeyondGoodAndEvil, VideoGame/KyaDarkLineage,'' and ''VideoGame/TyTheTasmanianTiger'' among others. A lot of these lesser-known games from this era tend to have significant overlap in fandom, especially because lists of "best overlooked games" from this era focused on them. This effect has become more pronounced with time, as many of these games have since received remakes, and a number of [=YouTube=] reviewers like WebVideo/NitroRad and [=AntDude=] have done many reviews of these games.
99* ''VideoGame/DoomEternal'' and ''VideoGame/AnimalCrossingNewHorizons'' both ended up delayed to the same date, leading the two fandoms to commiserate together. This progressed to MemeticMutation about people struggling to decide which of the (completely, ''absurdly'' different) games they'd play first, thanks in no small part to the official ''Doom'' Twitter account, and crossover art that is at once absurd and, given Doomguy's [[BruiserWithASoftCenter subtler characterization]], entirely plausible. The most popular way this manifests is the fanon of [[https://youtu.be/p2qgIlpcZ1w Doomguy making friends with Isabelle]], leading to many a fanart of the tough, heavily armored Doomslayer chasing butterflies with a net, and the small anthropomorphic dog Isabelle tearing through hordes of hellspawn with weapons bigger than she is, the Super Shotgun most often of all.
100* There is a lot of overlap between fans of ''VideoGame/{{Doom}}'' and ''Franchise/{{Metroid}}'', particularly due to the protagonists of both series being similar in characterization. The fact that ''VideoGame/MetroidPrime'' influence started creeping into the ''Doom'' series following the [[VideoGame/Doom2016 reboot]] also helps.
101* Fans of the ''Doom'' series are being friendly with the ''Franchise/MegaMan'' (especially with ''VideoGame/MegaManClassic'' along with the SequelSeries of the ''Mega Man'' {{Multiverse}}) fan community (despite the fact Rock aka Classic Mega Man himself is an AstroClone, Doomguy and Classic Mega Man are Sci-Fi Gaming heroes who wear PoweredArmor).
102* Most strangely; the action-game fandom with ''VideoGame/TheLastOfUsPartII'', despite a vehement FandomRivalry with the first ''VideoGame/TheLastOfUs''. It's apparent the lack of reverence for the original numbs them to the BrokenBase elements of the sequel. That and more importantly the gameplay takes a much larger focus and creates a much more dynamic action sandbox for those undistracted by the story. It could also be them trying to spite fans of the original for allegedly "ruining" gaming by turning the tides in favor of so called videogame OscarBait.
103* The ''VideoGame/{{Killzone}}'' and ''VideoGame/{{Resistance}}'' series have a big fanbase overlap due to both being dark, gritty first-person shooter franchises exclusive to Playstation systems and alternating releases during their largely simultaneous run.
104* After the release of ''VideoGame/YakuzaLikeADragon'', the ''VideoGame/LikeADragon'' fandom enjoyed a strong overlap with the ''Franchise/{{Persona}}'' fandom, largely thanks to ''Like a Dragon''[='=]s GenreShift from a beat 'em up to a JRPG with slight influences from ''VideoGame/Persona5'' (mostly boiling down to the social stats and the Bond events, which act similarly to Confidants, equally intuitive battle systems,[[note]]Although ''Like a Dragon''[='=]s battle system is more outwardly inspired by that of ''Franchise/DragonQuest''[[/note]] overlapping English voice actors and a surprisingly similar leading character ensemble). ''[[VideoGame/Persona5DancingInStarlight Dancing in Starlight]]'' having featured a costume DLC based on ''Like a Dragon'' and both franchises being owned by Creator/{{Sega}} certainly helped matters, as well as the fact that both were largely niche franchises that skyrocketed in popularity around 2017, when both ''Persona 5'' and ''VideoGame/Yakuza0'' were released. The bond between the two fandoms only became tighter with the release of ''VideoGame/Persona5Strikers'', which drops a rather unsubtle ShoutOut to ''Like a Dragon'' early on; [[https://www.youtube.com/watch?v=JC5hmIjFlDU Makoto Niijima would be proud.]]
105* The ''VideoGame/DeadCells'', ''VideoGame/RainWorld'', ''VideoGame/HollowKnight'' and ''VideoGame/HyperLightDrifter'' fandoms tend to get on pretty well, with all four being {{Metroidvania}}-inspired or outright metroidvanias with distinctive art styles and [[NintendoHard at-times punishing difficulty]]. That all four games are set in the aftermath of a civilisation's fall and involve a disease as a major plot element probably doesn't hurt[[note]]the Drifter in ''HLD'' is looking for a cure for their ailment in the ruins of a dead civilisation, the Beheaded in ''DC'' is adventuring through a kingdom destroyed by the Malaise, Rain world's cancer-like rot is a key plot element infecting the remains of a civilization, and most of the Knight's enemies throughout the ruins of Hallownest in ''HK'' are affected by the Radiance's infection[[/note]].
106* Most ''VisualNovel/ShallWeDate'' players play all the games in the franchise, but some don't. Even those that don't are usually very friendly with those who play different games in the franchise.
107** ''VisualNovel/ObeyMeOneMasterToRuleThemAll'' is also this with ''VideoGame/AyakashiRomanceReborn'' by Creator/VoltageInc. A lot of people play both games, and a lot of players of just one are friendly with someone who plays the other or both.
108* ''[[VideoGame/TheWalkingDeadSeasonFour The Walking Dead: The Final Season]]'' and ''VideoGame/LifeIsStrange2'' have a lot of fans in common, due to similarities in characters and genre. Both are episodic, choice-based adventures games starring a bisexual teenage protagonist of color who has to take on a protective elder sibling role for a much younger character, whose development is informed by the player's choices. It probably helped that ''The Walking Dead: The Final Season'' ended when ''Life Is Strange 2'' was less than midway through its release, giving fans of the former who were eager for another similar game time to clue in to the hype and get caught up on the first couple of episodes.
109* As the years have gone by and the latter series became multi-platform instead of a [=PlayStation=]-exclusive, good relations have started to develop between fans of the ''VideoGame/DonkeyKongCountry'' series and fans of the ''VideoGame/CrashBandicoot'' series. This is because both series share many similarities, such as heroes that are cartoonish animals, villains associated with [[ToxicInc polluting factories and technology]], settings that are tropical islands, a big focus on [[ThrowABarrelAtIt wooden]] [[CrateExpectations containers]], main collectibles that are some sort of tropical fruit, and generally [[NintendoHard high-difficulty]] platforming. Fans of both series tend to see the original ''Crash'' games as the [[SpiritualAdaptation true spiritual sequels]] to the original ''Donkey Kong Country'' trilogy.
110* Fans of ''VideoGame/OpenTTD'' often play ''VideoGame/{{Factorio}}'', and vice versa. That's not surprising once you consider how many features they share. On a macro scale, both games revolve around transporting cargo to other places. Players often create massive and complex networks to do so efficiently. Their signalling systems are similar, and can often be translated from one game to the other. While there are some differences (there are bridges and tunnels in ''Videogame/OpenTTD'', and ''Factorio'''s cargo system is considered more complicated), it's safe to say fans of one game will feet quite comfortable playing the other.
111* Fans of ''VideoGame/ProjectWingman'' are also fans of ''VideoGame/AceCombat''. It helps that the game was made by a team of ''Ace Combat'' fans who were waiting for ''[[VideoGame/AceCombat7SkiesUnknown Skies Unknown]]'', though the game came out a year afterwards since the developers consisted of a team made of only three people. Nonetheless, ''Project Wingman'' is considered to be well made ''Ace Combat'' fangame that stands out on its own two legs.
112* Fans of ''VideoGame/LegacyOfKain'', ''VideoGame/{{Thief}}'', and ''VideoGame/DeusEx'', three Creator/EidosInteractive-published series, are all tightly-connected due to Eidos more or less ignoring these franchises in recent years.
113* While there is some in-fighting, the ImmersiveSim canon of ''VideoGame/UltimaUnderworld'', ''VideoGame/SystemShock'', ''VideoGame/{{Thief}}'', ''VideoGame/DeusEx'', ''VideoGame/ArxFatalis'', ''VideoGame/BioShock'', ''Franchise/{{Dishonored}}'', ''VideoGame/Prey2017'', and ''VideoGame/{{Deathloop}}'' all have an overlap in fanbases, mainly due them all sharing a number of creative figures such as Creator/WarrenSpector, Ken Levine, and Harvey Smith, as well as their respective studios (Creator/LookingGlassStudios, Creator/IonStorm, Creator/IrrationalGames, and Creator/ArkaneStudios) all being closely tied to one another.
114* On the topic of GermansLoveDavidHasselhoff, the Spanish ''VideoGame/PlantsVsZombies'' fandom shares a lot of fans with the the Spanish ''Franchise/AngryBirds'' fandom, due to both being released in 2009 and both being very popular mobile games back in the day. [[note]]''Plants vs. Zombies'' started on PC, but the mobile port is better known to many people.[[/note]]
115* Being made by Sonic Team alumni Creator/YujiNaka and Creator/NaotoOhshima, ''VideoGame/BalanWonderworld'' initially garnered a great deal of support from fans of ''Franchise/SonicTheHedgehog'' and ''VideoGame/NiGHTSIntoDreams'' (the latter of which ''Balan Wonderworld'' is a SpiritualSuccessor to). However, this quickly dissolved after the game became a critical and commercial failure.
116* Many fans are shared between ''VideoGame/EldenRing'' and ''VideoGame/KirbyAndTheForgottenLand'', surprisingly in a case of fandoms mingling not in spite of, but ''because'' of the two games being complete opposites in every way. Because the two games were released only one month apart, fans and journalists alike found that ''Elden Ring''[='=]s dark atmosphere, brutal combat, and perilous WideOpenSandbox and ''Kirby and the Forgotten Land''[='=]s cute atmosphere, forgiving combat, and relaxing linear level design made the two games perfect complements to one another. As such, many found that ''Kirby'' served as a great laid-back experience to wind down from ''Elden Ring'', while ''Elden Ring'' could likewise serve as a more intense experience for those who finish ''Kirby'' first and want more of a challenge.
117* ''VideoGame/FZero'' and ''VideoGame/{{Darkstalkers}}'' share a lot of fans due to a few strange, yet shared circumstances. Both franchises' lead characters are [[IconicCharacterForgottenTitle more well-known]] than their own franchises (Captain Falcon and Morrigan Aensland), both franchises are better-known for their content making [[CompanyCrossReferences crossover appearances]] in other games (''F-Zero'' in ''VideoGame/SuperSmashBros'' and sometimes ''VideoGame/MarioKart'', ''Darkstalkers'' in the ''VideoGame/CapcomVs'' series), and both franchises' fans feel neglected due to their franchise being overshadowed by another franchise in terms of mainstream recognition and sales (''F-Zero'' with ''Mario Kart'', ''Darkstalkers'' with ''Franchise/StreetFighter''). Due to these similar states of affairs, it's not uncommon for ''F-Zero'' fans and ''Darkstalkers'' fans to find solace in one another.
118* Despite their differences, there is a surprising amount of overlap between fans of ''VideoGame/TeamFortress2'' and ''VideoGame/DeepRockGalactic.'' [=TF2=] might be more of a multiplayer team-based FPS and DRG might be more of a squad-based collaborative horde shooter, but they share a few points of commonality, particularly due to Mann Vs Machine mode which transforms [=TF2=] into a squad-based collaborative horde shooter. Fans from one game often find themselves easily sliding into the other, due to a shared love of the distinct classes, unlockable weapons, a breathtaking bounty of cosmetics, and the fact that both the [=TF2=] mercs and DRG dwarves are equal parts charismatic idiots and violent bumblers to some degree.
119* ''VideoGame/PizzaTower'' and ''VideoGame/{{Celeste}}'' seem to be rubbing elbows a lot since the former's release. Whether it be depicting Peppino as a confused yet supportive trans ally to Madeline, or Madeline attempting to soothe Peppino's utterly rampant anxiety, the two indie platformers mesh surprisingly well in spite of their tonal dissonance.
120* The ''VideoGame/MetalGear'' series and the ''Franchise/{{Drakengard}}''/''Nier'' series are loved by many of the same people thanks to their respective creators Creator/HideoKojima and Creator/YokoTaro having similarly bizarre tastes and senses of humor, their convoluted-yet-logical approaches to worldbuilding, their similar [[DeconstructorFleet deconstructionist]] mindsets to common tropes in media, and their storytelling approaches that mix conventional cutscene and dialogue with playing with player expectations and agency. It helps that Creator/PlatinumGames has been involved with both franchises, having a hand in both ''VideoGame/MetalGearRisingRevengeance'' and ''VideoGame/NierAutomata''.
121* ''VideoGame/{{Stellaris}}'' and ''VideoGame/{{Rimworld}}'' fandoms overlap quite a bit due to their love of committing virtual war crimes, albeit at a vastly different scales.
122* ''Franchise/AssassinsCreed'' fans get along really well with ''VideoGame/{{Prototype}}'', to the point that crossover fics between the two have the FanNickname [=ProtoCreed=].
123* ExplorerHorror games in general have overlapping fandoms, since the games themselves are niche but have similar premises, gameplay, and presentation. In particular, the {{Trope Codifier}}s (''VideoGame/YumeNikki'', ''VideoGame/AoOni'', ''VideoGame/{{Ib}}'', ''VideoGame/{{Misao}}''[=/=]''VideoGame/MadFather'', ''VideoGame/TheWitchsHouse'', and the ''VideoGame/CorpseParty'' series) all have a fair amount of crossover fanart and fan works.
124* ''VideoGame/PrehistoricKingdom'':
125** Fans of ''Series/PrehistoricPark'' were eager to declare ''Prehistoric Kingdom'' the spiritual sequel thanks to the return of Nigel Marven.
126** Fans of ''{{VideoGame/Saurian}}'' also tend to be on good terms with the ''PK'' community, what with both being independently-developed dinosaur games [[ShownTheirWork that strongly emphasize paleontological accuracy]] over RuleOfCool. Certainly helps that the dev teams of both games themselves have a [[ApprovalOfGod fairly amicable relationship]].
127** The relationship between ''Kingdom'' fans and those of ''{{VideoGame/Jurassic World Evolution}}'' is decidedly mixed between this and FandomRivalry. Some vitriol gets thrown around over which game is better, with ''Kingdom'' fans pointing out it is more accurate and actually includes Cenozoic animals, while fans of ''Evolution'' will say it has a bigger roster and better animation. Expect angry remarks on both fronts. On the other hand, many fans of one are fans of the other; with prominent Youtubers and modders that once exclusively covered ''Evolution'' happily endorsing ''Kingdom'' for its merits. While the two games are both park builders, the detailing in how the parks are made and the animal behaviors therein do differ starkly and this contributes to the differing reactions - ''Evolution'' is more focused on spectacle (especially with dinosaur battles) while ''Kingdom'' is more creativty and immersionas not only must you contend with mundane tasks such as cleaning exhibits and restocking stores, the maps in ''Kingdom'' are ''much larger'' than in ''Evolution'' which, combined with [[DesignItYourselfEquipment modular structures]] allows you to spend hours designing a park just how you want it.

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