1 | Ikiki is a Japanese indie game developer team known for their quirky and [[NintendoHard very hard]] FreewareGames. Ikiki was founded by Ūta (ウータ), and nowadays he is the only member of the team. |
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3 | They released many (more than 50 and counting) games in their website, "[[http://ikiki.la.coocan.jp/himoji/ Himojimura]]", but they are only available in Japanese. You will need the help of google translate. |
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6 | Several of the games Ikiki has produced have Website/TVTropes pages of their own: |
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8 | * ''VideoGame/{{Nikujin}}'' |
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11 | !!Ikiki's games display following tropes: |
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13 | * AuthorAppeal: |
14 | ** Sound effects and voices from ''VideoGame/TeamFortressClassic'' are used in almost every game. Ūta was an enthusiastic player of TFC. |
15 | ** Ūta doesn't seem to like offices and companies. From 2010s, his games often have office buildings to destroy, evil employees and bosses to kill. |
16 | * BlackComedy: Their Mini-games are often darkly humorous. |
17 | * CaptainErsatz: Their games often have the characters who are very similar to ones from ''Franchise/SuperMarioBros'', like the poop-obsessed brothers called Moreo and Burigi. |
18 | * ChromosomeCasting: Most of their games don't have any women at all. |
19 | * EndlessGame: Some of their mini games don't have the winning condition, like ''Aorin-Man'' or ''Nozumou''. |
20 | * EpicFlail: The protagonist of ''Tekkyu-man'' (literally, Flail-man) uses a big flail to kill everything and destroy durians. |
21 | * ExcusePlot: All of their games don't have complex plots. |
22 | * FullFrontalAssault: Many characters in their games don't wear clothes while fighting or killing each other. Genitals aren't depicted, though. |
23 | * GatlingGood: Bosses and [[GiantMook giant enemies]] of their games often use a minigun as their weapon. |
24 | * {{Gorn}}: Characters tend to die messily, especially final bosses. |
25 | * {{Ninja}}: Ikiki has created lots of ninja-themed platformer games, like ''Nikujin'' or ''Kusemon''. Their first game, ''Hosonaga No Yabou'' (the Ambition of Hosonaga) was also ninja-themed. |
26 | * NintendoHard: Most of their platformer games are fiendishly hard. |
27 | * RippedFromTheHeadlines: Some games were inspired from news stories. |
28 | ** ''Teppodon'' 's protagonist fights against the evil organization with nuclear missiles. The title of the game is very similar to North Korean missile, Taepodong (テポドン in Japanese katakana). |
29 | ** In ''Yaozumou'' , you take part in match-fixing as a sumo wrestler. This game was inspired from match-fixing allegations in professional Sumo scene in 2011. |
30 | ** ''Haijin'' was inspired from contamination incidents of yakisoba breads in 2015. |
31 | ** The protagonist of ''Mongo-man'' has to play ''VideoGame/PokemonGo''-like phone game [[DrivesLikeCrazy while driving]]. |
32 | ** ''Aorin-man'' was created around when fatal road rage incidents (called Aori-unten in Japanese) got national attention in Japan. |
33 | * RocketJump: The protagonist of ''Binboman'' has an infinite supply of concussion grenades, and you can use it for jumping, or boosting your speed. |
34 | * ToiletHumor: Many games (especially early ones) involve human feces. For example, ''Tarenageshi'' is a game that you fill your brother (Moreo)'s mansion with your infinite supply of shit. |
35 | * StealthBasedGame: In some games like ''Nikujin'' or ''Hakaiman'' , being stealthy is pretty important. |
36 | * SuicideAsComedy: In ''Tobioriya'', you "save" suicidal people who throw themselves from the building... By shooting them with a bow and [[ImpaledWithExtremePrejudice pinning them into the wall of the building]]. |
37 | * SumoWrestling: Some of their games have Sumo wrestlers as the protagonist or enemies, like ''Nozumou'' or ''Yaozumou''. |
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