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1[[foldercontrol]]
2
3The various characters that appear in each of the Pushmo games.
4
5[[folder:Playable Characters (as of ''Stretchmo'')]]
6!!Mallo
7
8The lead hero of the first game, he resembles a rotund, red sumo wrestler and is generally tasked with saving trapped children within the Pushmo world.
9
10* {{Acrofatic}}: He's a little on the chubby side, but can easily jump from block to block without tiring.
11* CartoonCreature
12* FasterThanTheyLook: More like ''agile'', however. You'd expect someone of Mallo's girth to be unable to jump up block puzzles, yet he can leap with the best of them.
13* FriendToAllChildren: Granted he saves them when they need saving. This is the storyline of his special level pack in ''Stretchmo.''
14* HeroicMime: Mallo never makes any audible sound.
15* NiceJobBreakingItHero: While he's the hero, he accidentally scares away Poppy's birds in ''Crashmo.'' In ''Stretchmo'', he trips on a rock and shoves Boppo by accident, causing the robot to press the reset buttons on the Stretchmo Land puzzles, therefore trapping children once again.
16* StoutStrength: His chubby appearance does little to undermine the fact that he can move giant block puzzles with ease.
17* TimeMaster: Sort of. While not necessarily Mallo's power himself, the player can rewind time to fix mistakes with the L button (Pushmo/Crashmo/Pushmo World) or Y button (Stretchmo). Applies to the other playable characters as well.
18
19!!Poppy
20
21Debuting in Crashmo, Poppy arrives in Crashmo Park on a hot air balloon made of rainbow colored birds [[ItMakesSenseInContext (yes, we're saying that right)]]. She's apparently related to and looks similar to Mallo, but yellow, and sports twin pigtails, a blue beret, and a red neckerchief.
22
23* CartoonCreature
24* FasterThanTheyLook: Poppy looks ''slightly'' thinner, but you can assume she's quite heavy herself.
25* NatureLover: If ''Crashmo'' is anything to go by. Sort of her theme in ''Stretchmo'', as most of her mural-themed puzzles are in fact, animals.
26* TheSmurfettePrinciple: While the various rescued children could be either gender, Poppy is the only character we've seen so far who is referred to as female.
27
28!!Corin
29
30The antagonist of the first game, responsible for trapping the children in the Pushmo puzzles, [[spoiler:[[IJustWantToHaveFriends only because he was lonely.]]]] Is smaller than Mallo and the others as he's younger, sports a black color and a red sideways hat.
31
32* TheApprentice: To Papa Blox starting in Crashmo.
33* CartoonCreature
34* FearlessFool: Despite the reasoning for his actions, he's still brave enough to try and attack Mallo, despite the latter's bigger stature. He also counter-scares Buppo to prove he's tough enough for the Fortress of Fun.
35* NotEvilJustMisunderstood: [[spoiler:Turns out at the end of ''Pushmo'', he was just a lonely child who recently moved into the land. The children welcome him with open arms.]]
36* JerkWithAHeartOfGold
37* KidsAreCruel: Sort of softened once you find out ''why'' he trapped the children in the first game.
38* LeeroyJenkins: Sorta pulls this in the end of ''Pushmo'' where he tries to rush attack Mallo.
39
40!!Papa Blox
41
42Mallo's mentor from the first game, teaching him all about Pushmo puzzles. His initial role is taken by Bappo in ''Stretchmo'', due to Papa Blox's [[PromotedToPlayable promotion to a playable character]] in the NES Expo. He's purple, sports a beard, and wears brown overalls.
43
44* CartoonCreature
45* CoolOldGuy: He's even built some puzzles in his spare time, and it's hinted he really likes old-school Nintendo games, if his Stretchmo level pack is anything to go by.
46* CrackOhMyBack: Undergoes this in the earlier games, but by ''Stretchmo'', he's feeling better enough to take on a pack's worth of levels.
47* FingerWag: Does this when he beats a puzzle in ''Stretchmo.''
48* NintendoHard: Has the hardest-rated pack of the four characters in Stretchmo. [[spoiler:Though the Perilous Peak is implied to be harder.]]
49
50[[/folder]]
51
52[[folder:Non-Playable Characters]]
53!!The Children
54
55Various children who are seen playing on the Pushmo/Stretchmo puzzles...at least until they get stuck in them from Corin (Pushmo) or Boppo (Stretchmo) hitting the reset button.
56
57* CartoonCreature: They don't seem to have a sort of head area to speak of, and are really just spheroid critters with arms and feet.
58* EasilyForgiven: They get stuck in puzzles (the first time around ''[[KidsAreCruel on purpose, mind you]]'') and yet they [[spoiler:forgive Corin and Boppo in the end.]]
59* ImprobableHairstyle: All the children that don't wear hats have otherwise silly hairdos, even some in ''Pushmo'' that resemble ''teapots'' of all things.
60* RidiculouslyCuteCritter: And how. When they're given sound in ''Stretchmo'', their giggling when you save them is freaking adorable.
61
62!!Guide Robots (Bappo, Beppo, Bippo, Boppo, and Buppo)
63
64Five guide robots who run each of the attractions of Stretchmo Land. Each is seen in an intro cutscene to each level pack.
65
66* AlliterativeFamily: all of their names are essentially the same, but with a different vowel in the second position.
67* FaceHeelTurn: Sort of with Boppo, but moreso because he malfunctions after an accidental Mallo shove and goes berserk, hitting reset buttons when the children are still on the Stretchmo puzzles.
68* HeroicSelfDeprecation: [[spoiler:Boppo at the end of Mallo's Playtime Plaza, blames himself for his malfunction and doesn't think he can be a guide robot anymore. Bappo and the children say otherwise.]]
69* ImStandingRightHere: An oblivious Poppy accidentally gets so entranced in the Sculpture Square that she ends up standing on top a sideways Bippo.
70* TheQuietOne: Beppo is perceived as the shyest of the five.

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