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1[[center:[[WMG: [-'''''VideoGame/MegaManX ''''' | [[Characters/MegaManX Main Character Index]]\
2[[Characters/MegaManXHeroes Heroes]] | [[Characters/MegaManXVillains Villains]] | '''Maverick Bosses''' | [[Characters/MegaManXSupportingCast Supporting Cast]] | ''[[Characters/MegaManXCommandMission Command Mission]]'' ]]]]-]
3----
4The various animal and plant Maverick Reploids who serve as the main bosses of the ''VideoGame/MegaManX'' series.
5----
6[[foldercontrol]]
7
8[[folder:All Mavericks]]
9* BeastMan: The majority of these Mavericks are RidiculouslyHumanRobots that resemble animals, with the occasional PlantPerson, MushroomMan, or what appears to be a humanoid in battle armor.
10* BrainwashedAndCrazy: Due to the Maverick/Sigma Virus, for most cases, although it's shown most prominently in ''X3'' and ''X5''.
11* CycleOfHurting: In many cases, using their Weakness weapon will make their AI trapped in a loop that makes them vulnerable to another Weakness weapon attack. Especially in case of Spark Mandrill who can be prevented completely from moving at all with his Weakness weapon, Shotgun Ice.
12* DubNameChange: Many bosses have their names changed in the western release, with the Maverick themselves was known as Irregulars in the Japanese version. It gets egregious in ''the original X5'' where the western names of the Mavericks are [[ShoutOutThemeNaming references]] to ''Music/GunsNRoses'' members. The [[AllThereInTheManual ''Mega Man X: Maverick Hunter's Field Guide'']] rectifies this by having the Japanese and the original western names of the X5 Mavericks be aliases the bosses use.
13* FaceHeelTurn: Many of the Mavericks you fought are [[LawmanGoneBad former Hunters]] or otherwise-neutral civilians.
14* FourLeggedInsect: Most arthropod-based Mavericks just have two arms and two legs.
15* FireIsRed: When you encounter a fire-based Maverick, expect them to be colored red or orange.
16* HeelFaceTurn: In the manga at least, several Mavericks can recover their senses and turn good again.
17* HorribleJudgeOfCharacter: Whoever hired a good chunk of the treacherous anti-Maverick forces. While some might have been victims of Sigma's efforts or had exceedingly strong senses of honor that placed loyalty to their commander above all other considerations, many others could be described as "borderline Maverick rabble-rousers" with contempt that ranged from barely-disguised to blatant for those they were meant to protect, or had massive personality flaws that could either be exploited or easily lead them to commit atrocities. Though with Sigma in charge of those from the first two games, it may have been intentional.
18* ALizardNamedLiz: In the Japanese version, the bosses' names are corruptions of the name of the animal they represent. This is shown the most in ''X6'' (see below) where the names mostly don't change overseas; you'd be hard pressed to find out what "Mijinion" would refer to.[[note]]If you’re curious, it is derived from “mijinko” meaning “daphnia”, a type of zooplankton also known as the water flea. So Mijinion himself is meant to be a daphnia.[[/note]]
19* MonogenderMonsters: All of them are male.
20* PlayingTheVictimCard: Some play this trope when they aren't BrainwashedAndCrazy.
21* RedBaron: Most, if not all of them have one each. They're mostly in the manual, though.
22* SomethingPerson: Generally it's "[[SpeciesSurname Something Animal]]" (with occasional plant and fungus). Unlike the Robot Masters in the [[VideoGame/MegamanClassic Classic series]], several Maverick bosses can have the same "Something" word in their names, such as Flame Mammoth, Flame Stag, and Flame Hyenard.
23* StockAnimalBehavior: Many of the Mavericks have an attack based on a behavior of the animal they're based off. For example, Chill Penguin slides on the floor, Wheel Gator does the alligator death roll, Blast Hornet attacks with his stinger, etc.
24* TurnsRed: They'll modify their pattern and whip out new strategies after their health goes below half. This usually comes with a DesperationAttack as well.
25[[/folder]]
26
27!! ''VideoGame/MegaManX1''/''[[VideoGame/MegaManMaverickHunterX Maverick Hunter X]]''
28[[folder:General]]
29* CameBackWrong: ''MHX'' interprets the refights in Sigma's Palace as actually reconstructions of the bodies which lack the mind of the original, and are therefore more robotic (ironically) than before. This may be implied in the {{Boss Rush}}es in the other games as well, except in ''X8'' where [[spoiler:they're just regular New Generation Reploids that shapeshift into the bosses]].
30* FallenHero: All of them are former Maverick Hunters (though not all of their intentions have been pure).
31[[/folder]]
32
33[[folder:Armored Armadillo]]
34[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x1_-_armored_armadillo_3178.jpg]]
35[[caption-width-right:250:Steel Armored Warrior]]
36-> ''"I'll fight you because it is my calling!"''
37->'''Japanese Name''': Armor Armage
38An armadillo-based Reploid from the 8th Armored Division. He is an incredibly loyal soldier, possibly to a fault, following Sigma into his rebellion based on militaristic devotion alone. He occupies a mine that has been reopened to secure materials for war.
39
40-> '''Weapon''': Rolling Shield (X), Ball weapon system (Vile)
41-> '''Weakness''': Electric Spark
42->'''Voiced by''': Creator/KentaMiyake (JP), Noah Umholtz (EN)
43----
44* AdaptationalHeroism: In the ''Rockman X Irregular Report'' novel, rather than the unquestionably loyal soldier who followed his commander into rebellion, he alongside Storm Eagle served Sigma because he held their men hostage. Sadly, [[AllForNothing Vile executed their men]] while they were away.
45* AlliterativeName: In both versions.
46* BossVulnerability: He is only vulnerable when he is firing, or after he finishes his RollingAttack. Once his armor is shorted out, however, so is his invulnerability.
47* BouncingBattler: He rolls into a ball and bounces around the room.
48* CatchAndReturn: Attack him with a charged shot while he is guarding and he will absorb it, firing it out in a SpreadShot.
49* EnergyBall: The weapon X got from him. Its charged version is a [[DeflectorShields full-body barrier]].
50* LogicalWeakness: All of his armor can be shorted out by a high-powered electrical charge, leaving him vulnerable. That said, it will only affect him when he is vulnerable.
51* LuckilyMyShieldWillProtectMe: [[HeavilyArmoredMook His armor]] protects him from all attacks even both the [[InfinityPlusOneSword Hadoken]] and his weakness, the Electric Spark.
52* MinecartMadness: His stage is set in an AbandonedMine with at least 3 mine carts that can carry X throughout the stage; the last one carries him to the boss door.
53* MyMasterRightOrWrong: In the manga adaptation, fitting with his samurai-like personality in said adaptation.
54* NobleDemon: Shades of this appear in the manga adaptation where he has a fair fight with X, using katanas.
55* PainfullySlowProjectile: The energy cannon in his head fires shots that are noticeably very slow compared to most other attacks in the game.
56* RemovableShell: Using Electric Spark will short out and blow off his armor.
57* RollingAttack: When he bounces around the place.
58* SpinToDeflectStuff: While he is rolling around, he can't be damaged due to his armor. If you cracked his armor beforehand, though, he's vulnerable anytime.
59* StockAnimalBehavior: Rolling into a ball.
60* UndyingLoyalty: Apparently, he goes with Sigma because, as the latter hasn't been officially pulled out of service, Sigma is technically still the leader of Maverick Hunters and thus just goes with him as the leader.
61-->'''Armadillo:''' Whether [Sigma] is insane or not...it's not my place to judge him. I must obey!
62* UnusualWeaponMounting: The top of his head has a gun. Not on, but ''[[http://images.wikia.com/megaman/images/7/76/X1_armored_armadillo2.jpg inside]]''.
63* WildWestArmadillo: Played with, as he is portrayed as a [[SamuraiCowboy samurai]].
64[[/folder]]
65
66[[folder:Boomer(ang) Kuwanger]]
67[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x1_-_boomerang_kuwanger_1375.jpg]]
68[[caption-width-right:250:Space-Time Jumper]]
69-> ''"If you've made it all the way up here, you must not be an ordinary B-Class Hunter."''
70A stag beetle-based Maverick Hunter from the 17th Elite Unit, the same unit as his brother Gravity Beetle, X, Vile, and fellow Maverick bosses, Spark Mandrill and Flame Stag. He has little sense of right and wrong, making decisions based only on logic. When Sigma rebelled, he used deductive reasoning and joined the rebellion. He occupies a tower monument and converts it into a military outpost.
71
72-> '''Weapon''': Boomerang Cutter (X), Cutter weapon system (Vile)
73-> '''Weakness''': Homing Torpedo
74->'''Voiced by''': Hisashi Izumi (JP), Ethan Cole (EN)
75----
76* AboveGoodAndEvil: He bases his decisions on what is logical, not on what is good or evil. He sided with Sigma because he found it to be the most logical thing to do.
77* AdaptationPersonalityChange: In ''X1'' he had no strong feelings about Sigma's rebellion and joined it out of a sort of nihilistic boredom. In ''Maverick Hunter X'' he instead found Sigma's sound logic compelling.
78* BigCreepyCrawlies: He resembles a stag beetle, as his name implies.
79* BloodKnight: He considers both X and Vile to be interesting opponents to fight.
80* BoomerangComeback: His Boomerang Cutter works this way. When used by X, it can even bring items back.
81* BrainUploading: In the X1 manga, he uploaded his mind into his base's computers to operate his body at peak performance.
82* DubNameChange: To "Boomer''ang'' Kuwanger" in ''Maverick Hunter X'', but somewhat downplayed as they don't change the "Kuwanger" part.
83* {{Expy}}: Of [[VideoGame/MegaMan1 Cut Man]] due to the scissor-like blades on his head that he throws like a boomerang, exactly as Cut Man does. Also has the feel of [[VideoGame/MegaMan2 Quick Man]] with a quick attack style and boomerang weapon.
84* GrappleMove: He can do this to your player character with his horns.
85* HornAttack: He can either throw his horns at you or, conversely, throw you away with his horn.
86* HornedHumanoid: As a stag beetle robot, he comes with the horns.
87* JapaneseBeetleBrothers: With Gravity Beetle.
88* LogicalWeakness: His fast speed won't help him dodge a homing projectile.
89* MixAndMatchCritters: While he is mostly based on a stag beetle, his lean build and the triad of auxiliary eyes on his forehead are more evocative of some kind of wasp.
90* MultiDirectionalBarrage: Charged Boomerang Cutter will send 4 big cutters to 4 directions that fly in an arc, covering large area.
91* RedOniBlueOni: The Blue to Gravity Beetle's Red. Where Gravity Beetle acted out of a desire to avenge Kuwanger and fights with a more aggressive style using gravity balls and dashing horn-tossing attacks, Kuwanger acts based on logic and fights using a more tactical style with teleportation.
92* SpockSpeak: Well-spoken at all times, and speaks with trains of logic.
93* StockAnimalBehavior: Throwing you with his Dead Lift move via his horns.
94* SuperSpeed: Moves very quickly even when not teleporting.
95* TeleportSpam: Rapidly teleports around the room.
96* ToughBeetles: Based on a stag beetle, and he's strong enough to effortlessly lift X with his horn to throw him around.
97* TheTower: His stage is a communications tower made into his base of operations. X has to climb the walls inside, then [[ElevatorActionSequence take an elevator]], climb the ladders outside, then go inside again before fighting him.
98* UtilityWeapon: Boomerang Cutter can obtain hard-to-reach items. It can also cut off Octopus' tentacles and Mammoth's trunk, disabling attacks that use those appendages.
99* VillainousFriendship: He was good friends with Flame Stag, even joining up with him when Sigma declared war against humanity.
100* WeUsedToBeFriends: X tries to call off his fight against Kuwanger for this reason in ''Maverick Hunter X''. It doesn't work.
101[[/folder]]
102
103[[folder:Chill Penguin]]
104[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x1_-_chill_penguin_4299.jpg]]
105[[caption-width-right:250:Lord of the Snowy Plains]]
106-> ''"Sigma has paid for the use of my power. Working for him is a million times better than piddling around on the South Pole with nothing to do."''
107->'''Japanese Name''': Icy Penguigo
108A penguin Reploid from the 13th Polar Region Unit. Shortly before the rebellion began, Chill Penguin moved to the 17th Elite Unit to work directly under Sigma's command. The rebellion sounded fun to him, so he joined in order to escape his boring post at the South Pole. He now occupies a snowy missile base. There was strong animosity between him and Flame Mammoth.
109
110-> '''Weapon''': Shotgun Ice (X), Frozen Castle armor enhancement (Vile)
111-> '''Weakness''': Fire Wave
112->'''Voiced by''': Ryuzo Ishino (JP, Maverick Hunter X), Dean Galloway (EN, Maverick Hunter X)
113----
114* BreathWeapon: Can breathe an icy wind to create ice statues that block your shots. He also fires small icicles and Shotgun Ices from his mouth.
115* TheCameo: He appears in Frost Walrus' stage in ''X4'', frozen in the background (specifically in the miniboss fight).
116* FantasticRacism: Was apparently both on the giving and receiving end. In the ''X1'' novelization, Penguin has disdain for X and other more humanoid Reploids for how he sees them as just bootlickers for the humans who look down upon them.
117* GreenEyedMonster: In ''Maverick Hunter X'', it is implied that Chill Penguin's involvement in the rebellion was partly due to his jealousy of X.
118* AnIcePerson: Shoots ice shards, can summon a snowstorm, and creates ice sculptures.
119* ItAmusedMe: He joined Sigma because he found it more amusing than his job of "piddling around on the South Pole with nothing to do". He also said that Sigma [[EveryManHasHisPrice "paid his price"]].
120* LogicalWeakness:
121** An Ice Maverick that doesn't take well to [[KillitWithFire fire-based weapons]]. [[ManOnFire Penguin On Fire]] is the result.
122** He allegedly doesn't get along well with Flame Mammoth, which is another hint.
123* MakingASplash: In ''[=DiVE=]'', he gets a Summer variation where he attacks with waves and bursts of water.
124* TheNapoleon: Is known for being belligerent and short-tempered, especially with big guys like Flame Mammoth.
125* PolarPenguins: He's a Reploid modeled after a king penguin and was built to operate in subzero temperatures.
126* RecursiveAmmo: If Shotgun Ice hits a wall, 5 icicles will fan out from the impact.
127* ShapingYourAttacks: He can create ice copies of himself to be sicced at X or act as barriers to block X's attacks.
128* ShouldersOfDoom: He has gigantic pauldrons that jut out from his shoulders.
129* SlideAttack: Slides on his stomach at you.
130* SlippySlideyIceWorld: His stage is set in a base in a snowy mountain.
131* StockAnimalBehavior: [[SlideAttack Sliding around on his belly]].
132* SuperSliding: Owing to his penguin-like design, Chill Penguin wil slide along the floor over his icy fortress to tackle X as well as send penguin-shaped ice sculptures at him. X can charge Chill Penguin's Shotgun Ice weapon to produce a sled made of ice that he can ride until it crashes into a wall or an enemy, upon which it shatters.
133* UtilityWeapon: Charging his Shotgun Ice will give you a temporary ice slide which you can slide on.
134* WarmupBoss: He is the easiest boss in the game, mostly because of his long vulnerability periods and easily telegraphed attacks. In addition, since his stage contains the unavoidable dash upgrade, the player is heavily encouraged to play his level first.
135* WeakToFire: As an ice-based boss, he doesn't take too well to the Fire Wave, taking extra damage and even catching fire when hit by it.
136[[/folder]]
137
138[[folder:Flame Mammoth]]
139[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x1_-_flame_mammoth_2241.jpg]]
140[[caption-width-right:250:Fiery Oil Tanker]]
141-> ''"Bwah ha ha! There's nothing I like more than stomping weak little blabbermouths like you into dust!"''
142->'''Japanese Name''': Burnin' Noumander
143A mammoth Maverick Hunter from the 4th Overland Unit. He had an arrogant and cocky attitude, and was extremely proud of his large size and strength. His tendency to look down on those smaller and weaker than him, put him on bad terms with his subordinates and Chill Penguin. He controls a factory that is making weapons for Sigma's army.
144
145-> '''Weapon''': Fire Wave (X), Flamethrower weapon system (Vile)
146-> '''Weakness''': Storm Tornado, Boomerang Cutter (the latter only for disabling some of his attacks)
147->'''Voiced by''': Creator/KentaMiyake (JP), Gerald Matthews (EN)
148----
149* {{Acrofatic}}: Despite being large and fat, he can jump a distance of almost two screens. He is slow otherwise, though.
150* AdaptationalBadass: In ''Maverick Hunter X'' he's actually a bit dangerous, as he can hit you when he jumps.
151* AdaptationalHeroism: In the Shigeto Ikehara manga adaptation, he dies fighting a Maverick Chill Penguin before Sigma's rebellion goes into full swing (though because that manga adaptation was cut short, it is unknown if he really was truly loyal or if he just hated Chill Penguin so much that killing him while pretending to be a loyal Maverick Hunter was an opportunity he wasn't willing to pass up. Every other Maverick, including the normally morally conflicted ones, was on Sigma's side all along).
152* AnimalGenderBender: Considering the sexual differences in elephants, including the species he is based on, his lack of tusks means that he is based on a female elephant rather than a bull elephant. This was averted in the first Mega Mission Carddass series where he is given a design based on a bull elephant with the inclusion of tusks as long as his trunk.
153* ArmCannon: He shoots his Fire Wave from his right arm. So will you.
154* ConveyorBeltOfDoom: In his boss room. He can change the direction of the belt as well by blowing his trunk.
155* CruelElephant: Flame Mammoth is very proud of his own power and looks down on smaller people.
156* EternalEngine: He takes over a weapons factory, with lots of "junk" robots being carried around on belts and lots of molten metal pool.
157* FatBastard: Modeled after an elephant, has an arrogant and cocky attitude, and enjoys crushing and humiliating anyone weaker than himself.
158* GroundPound: Flame Mammoth shakes the earth when he lands, knocking X off his feet for a few seconds and leaving him wide open for a direct fire attack.
159* GroundWave: Charged Fire Wave creates a creeping wave of flame on the ground.
160* HoppingMachine: Despite his gigantic size, he moves only by jumping around.
161* LaserGuidedKarma: Due to treating his men from the 4th Overland Unit like crap during his days as a Maverick Hunter, when he joined Sigma's rebellion, the whole unit didn't follow suit, making them one of the only original Maverick Hunter units to not join Sigma.
162* LogicalWeakness:
163** Fire gets blown away by wind.
164** Severing his trunk stops him from using his oil and fire attacks leaving only the ConveyorBeltOfDoom and his stomping to worry about.
165* OilSlick: He can place one on the conveyor belt that can be ignited by his fire attacks.
166* PlayingWithFire: Shoots fireballs at you that ignite if they hit an oil patch.
167* ShockwaveStomp: Stuns the player when landing from his jumps.
168* SimpletonVoice: Voiced this way in ''Maverick Hunter X''.
169* SoleSurvivor: In the manga version, he is the only Maverick boss that survives X's counterattack.
170* TechnicolorFire: In ''Maverick Hunter X's'' Hard Mode, his fire projectiles turn blue, and will create a tall pillar of flame if they hits the ground.
171* ThisWasHisTrueForm: In Iwamoto Yoshihiro's ''Rockman X'' manga, he is actually a tiny, spherical worker robot who built the "Flame Mammoth" body around himself out of scrap metal.
172* WarmUpBoss: Puns aside, he is nearly as easy as Chill Penguin in X1, as he can only damage you with contact damage and a single projectile that he fires diagonally down towards the ground, limiting its range, and crippling its usefulness against X, who can climb walls. Combine these with his slow speed, and the fact that X's default weapon, which he always has access to, is an infinite-ammo full-screen attack, and you get a boss that it's easy to not even take damage against.
173[[/folder]]
174
175[[folder:Launch Octopus]]
176[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x1_-_launch_octopus_3590.jpg]]
177[[caption-width-right:250:Military General of the Deep]]
178-> ''"Maverick? How dare you call my artistic battle style by that name!"''
179->'''Japanese Name''': Launcher Octopauld
180An octopus Reploid from the 6th Marine Unit. He has always believed in Reploid supremacy, and sees his explosive combat style as something worthy of being called art. Depending on the game, one of these led him to become a Maverick. His role is to obstruct sea traffic and assault cities based on the ocean.
181
182-> '''Weapon''': Homing Torpedo (X), Missile weapon system (Vile)
183-> '''Weakness''': Rolling Shield, Boomerang Cutter (for disabling some of his attacks)
184->'''Voiced by''': Tetsuharu Ota (JP), Jonathan Love (EN)
185----
186* AdaptationalBackstoryChange: In the original he joins Sigma's army as an excuse to finally live out his anti-human prejudice. In ''Maverick Hunter X'' he's a neglected artist who is brought into the army by Sigma's flattery.
187* AdaptationPersonalityChange: Originally a [[FantasticRacism Fantastic Racist]], in the reboot he's a CombatAestheticist instead.
188* BerserkButton: He seems to be offended when X calls his fighting style "Maverick".
189-->"Maverick? How dare you call my artistic battle style by that name!"
190* BringIt: A variation; his intro pose involves gesturing at X with one of his tentacles, and then at the ground, effectively saying, "[[IHitYouYouHitTheGround You're going down]]".
191* CombatTentacles: [[OutsideTheBoxTactic Which can be cut off with the Boomerang Cutter]], leaving him unable to do anything besides jump around and firing his shoulder rockets.
192* EvenEvilHasLovedOnes: ''[[VideoGame/MegaManX5 Mega Man X5]]'' reveals he had a brother, Volt Kraken [[note]]Aka Squid Alder[[/note]], who was also a Maverick Hunter like him, though he quit to pursue other dreams and when told by X that Octopus was dead, he took it in stride, since Maverick Hunters fight and defeat Mavericks, and was going to give him Energy Cart needed for the Enigma laser cannon without a fight. Unfortunately, the Sigma Virus infects him and Kraken vows to avenge his brother.
193* FishPeople: He's more of an octopus-person, but being an octopoid makes him one.
194* TheFightingNarcissist: In fact, he joined Sigma's rebellion after Sigma fed to his ego.
195-->"[[CombatAestheticist I'll show you how an ARTISTE fights!]]"
196* FunnelMouthedCephalopod: An octopus with a funnel-shaped mouth.
197* HomingProjectile: His homing fish (the Homing Torpedo).
198* LifeDrain: His E-Drain move, although you can sever his tentacles with the Boomerang Cutter to stop him.
199* LogicalWeakness:
200** All of his homing weaponry doesn't do any good against a full-body shield.
201** Severing his tentacles with Boomerang Cutter disables his E-Drain move since he can no longer get a strong enough hold on X.
202* MacrossMissileMassacre: Isn't called Launch Octopus for nothing. He has two versions: One where he fires out a SpreadShot of non-homing rockets, and another where he fires out homing fish projectiles.
203* SequentialBoss: The final MiniBoss of the level takes place just outside the BossCorridor.
204* ShouldersOfDoom: They're spiked to boot. [[ShoulderCannon Those spikes are also missiles]].
205* SissyVillain: Has shades of this in ''Maverick Hunter X'', what with his somewhat effeminate voice, obsession with beauty and artistry, and borderline [[VillainousCrush flirting]] with Vile.
206* SpellMyNameWithAnS: His Japanese name was rendered as "Octopardo" in X5 when fighting against Volt Kraken. This was fixed in the Legacy Collection.
207* TornadoMove: His E-Drain move starts with him spinning around to create a whirlpool that [[YouWillNotEvadeMe sucks X or Vile into it.]] If Vile beats him, he'll gain the Splash Hit napalm which emulates the move.
208* UnderTheSea: His stage is set in an underwater base, starting at the shores near it.
209* UnderwaterBossBattle: He is fought in an underwater cave, with the surface far above.
210[[/folder]]
211
212[[folder:Spark Mandrill]]
213[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x1_-_spark_mandrill_2261.jpg]]
214[[caption-width-right:250:Lightning King of the Bullet Fists]]
215-> ''"I don't like thinking either... maybe we can find the answer together... in battle!"''
216->'''Japanese Name''': Spark Mandriller
217Spark Mandrill is a mandrill-based Reploid. He served in the 17th Elite Unit. When the rebellion began, his admittedly low intelligence made it easy for Sigma to sway him to his cause. Spark Mandrill takes over a power plant to redirect its power away from a city and towards his new master's forces instead.
218
219-> '''Weapon''': Electric Spark (X), the Rocket Punch weapon system (Vile)
220-> '''Weakness''': Shotgun Ice
221->'''Voiced by''': Creator/TakashiNagasako (JP), Randy Brososky (EN), Creator/GaryChalk ([[WesternAnimation/MegaManRubySpears Animated series]])
222----
223* AdaptationalDumbass: Seemed to just be lazy and simple-minded in ''X1'', but in ''Maverick Hunter X'' he's a complete dimwit.
224* AffablyEvil: Mandrill is not too bright, but he is still well-spoken; he only fights X because Sigma told him to.
225* AntiArmor: His Electric Spark not only penetrates, but completely destroys Armored Armadillo's armor, leaving him vulnerable to attacks even while ostensibly defending himself.
226* BareBottomedMonkey: The multicolored lights all over his body include a large blue one right on his rear end, in reference to the bare blue behind of the animal he's based on.
227* ByTheLightsOfTheirEyes: A variation; his entrance animation involves darkening the room and then flashing the lights on his body before he reveals himself.
228* CrossCounter: A charged X Buster will send Spark Mandrill reeling back if it hits during his dash punch.
229* TheDragon: To Vile in the ''WesternAnimation/MegaManRubySpears'' animated series.
230* DumbMuscle: From his information bio: "Possesses immense strength and a powerful electrical shock attack, but doesn't seem to be the sharpest tool in the shed." He even ''admits'' he is not very smart and does not like thinking, but feels that what Sigma is doing is right.
231* EternalEngine: A different one from Flame Mammoth's stage, he sets up base in a power plant that [[BlackoutBasement experiences rolling blackouts]].
232* FantasticRacism: In the X1 novelization, Mandrill has a rather low opinion of humans for how he's expected to use his strength to power a city and otherwise provide for dependent humans rather than live his life as he sees fit.
233* GoodOldFisticuffs: Has a dashing punch as one of his attacks.
234* GroundPunch: His Electric Spark is done this way, by punching the ground with an electrified fist that sends 2 electric balls creeping along the floor and wall.
235* HeelFaceTurn: In the manga, after being defeated and realizing X was the ultimate Reploid, Mandrill immediately gave up and surrendered [[spoiler:before [[RedemptionEqualsDeath he is killed]] [[HeelFaceDoorSlam by a hologram of Sigma]].]]
236* HumanPopsicle: What happens if he is hit by his weakness.
237* IJustWantToBeFree: In the novelization, he joins Sigma's rebellion since he doesn't want to serve humans anymore. He instead wants to do whatever he wants, even if it means hurting innocents.
238* KillerGorilla: Although he is more of killer mandrill.
239* LogicalWeakness: Mandrills live in tropical climates, thus hating the cold.
240* ShockAndAwe: His Electric Spark weapon.
241* SmartBomb: In the remake, the charged Electric Spark creates a full screen blast that decimates all enemies.
242* StealthPun: His drill punch attack in ''Maverick Hunter X'' may have something to do with his name. Also doubles as MeaningfulName.
243* StockAnimalBehavior: Swinging on the wires above like a monkey.
244* ThisIsADrill: In ''Maverick Hunter X'', he can turn his right arm into a drill knuckle.
245* ZeroEffortBoss: Although he's normally a tough fight, the player can just use his weakness to the Shotgun Ice to StunLock him until he dies.
246[[/folder]]
247
248[[folder:Sting Chameleon]]
249[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x1_-_sting_chameleon_5574.jpg]]
250[[caption-width-right:250:Spirit Sharp-Shooter of the Haunted Forest]]
251-> ''"Maverick, Schmaverick! I don't care so long as I make my mark!"''
252->'''Japanese Name''': Sting Chameleao
253A chameleon in charge of the 9th Special Forces. He's a conniving trickster who claims to only respect the strong, and doesn't care if he's considered Maverick or not so long as he makes a mark on the world. He controls a forest base on the front-lines of the rebellion.
254
255-> '''Weapon''': Chameleon Sting (X), the Laser weapons system (Vile)
256-> '''Weakness''': Boomerang Cutter
257->'''Voiced by''': Hiroshi Shimozaki (JP), Roger Rhodes (EN)
258----
259* BringIt: When beginning his boss fight against X or Vile.
260-->"I'm ready!"
261* TheCameo: Appears as one of Metal Shark Player's attacks in ''X6''.
262* CombatPragmatist: His credo is "to fight by any means necessary".
263* ConfusionFu: His pattern is rather unpredictable, with him leaping to random directions in the air, or leaping right towards you on the ground, or becoming invisible and reappearing close to you for his tongue lash attack.
264* CycleOfHurting: If you hit him with his weakness, he'll respond by dropping to the ground, and then doing his 'hang from the ceiling and shake to make spikes fall' attack. Thing is, he [[TacticalSuicideBoss hangs low enough to get hit by his weakness when doing this]], and the actually-damaging portion of that maneuver doesn't start until after his MercyInvincibility wears off, so X can very easily lock him into one of these.
265* EnergyWeapon: Chameleon Sting shoots green laser beams.
266* GigglingVillain: Giggles a lot in his boss fight.
267* GreenAndMean: He practically trolls X when they meet, especially in the remake.
268* HiddenDepths: Implied. In ''Maverick Hunter X'' he conjectures that some of Sigma's servants may be blackmailed into loyalty by [[HostageSituation Hostage Situations]]. Whether Chameleon himself is fighting for hostages or if he was simply bluffing to mess with X is unknown.
269* HollywoodChameleons: His camouflage is nearly perfect, only distorting the wall behind him, a la ''Film/ThePredator.'' Then again, he is a robot.
270* {{Invisibility}}: Blends into the background to vanish.
271* IShallTauntYou: In ''Maverick Hunter X'', most of his in-battle sounds are basically "nyeh nyeh" taunts, presumably trying to goad or mock X (and annoy the player).
272* JungleJapes: His stage is set in a jungle with a small swamp near the end.
273* LightEmUp: His Chameleon Sting is a spread of high-level optical laser beams.
274* LightIsNotGood: Has light based abilities (invisibility cloak), a light based weapon (see above), and is one of the villains.
275* LizardFolk: Being a chameleon robot makes him one.
276* LogicalWeakness: Hanging by the tongue makes him vulnerable to a cutting weapon. Invisibility also doesn't mean much in the face of a weapon that hits a wide area.
277* MadScientist: In the novelization. X and Zero face some of his handiwork within his forest base.
278* ManiacTongue: On top of being a chameleon with the tongue to match, he's also quite the maniac.
279* MultipurposeTongue: Uses it to attack X as well as hang from the ceiling.
280* OverlyLongTongue: He's a chameleon.
281* SpreadShot: His Chameleon Sting shoots in three directions. Vile's default laser weapon Cerberus Phantom is its practical duplicate.
282* StockAnimalBehavior: Attacking you with his tongue, as well as turning invisible.
283* UnusualWeaponMounting: He apparently fires Chameleon Stings from his tail.
284* UtilityWeapon: Charging up Chameleon Sting effectively makes you ''[[InvincibilityPowerUp completely invulnerable]]'' for a brief period of time.
285* VillainRespect: A rare case in which a villain has respect for another villain, Chameleon has nothing but respect for Vile, due to their methods of fighting dirty.[[note]]Funnily enough, [[ActingForTwo they are both voiced by Roger Rhodes]] in the English dub.[[/note]][[invoked]]
286* WallCrawl: When turning invisible.
287* WeUsedToBeFriends: With Vile, even admitting he had respect for Sigma's on and off right hand man. When Vile tries to tell Chameleon to let him pass without a fight, the Maverick laughs him off, saying they're gonna have to fight anyway and Vile reluctantly agrees.
288[[/folder]]
289
290[[folder:Storm Eagle]]
291[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x1_-_storm_eagle_9859.jpg]]
292[[caption-width-right:250:Prince of the Skies]]
293-> ''"[[ApologeticAttacker Forgive me]], X... I... I must defeat you!"''
294->'''Japanese Name''': Storm Eagleed
295Once the noble and popular eagle-Reploid leader of the 7th Air Cavalry unit, he was forced into submission after a failed attempt at stopping Sigma's rebellion. Because of this failure, he loyally yet reluctantly agreed to follow Sigma in his rebellion. He controls an airport and obstructs air traffic with the fearsome Death Rogumer airship.
296
297-> '''Weapon''': Storm Tornado (X), Speed Devil armor enhancement (Vile)
298-> '''Weakness''': Chameleon Sting
299->'''Voiced by''': Daisuke Kageura (JP), Tommy James (EN)
300----
301* AdaptationalHeroism: In the manga, rather than a ReluctantMonster forced to serve Sigma, he was the Maverick Hunters' [[TheMole inside man]] forced to not blow his cover until too late.
302* AffablyEvil: In ''Maverick Hunter X'''s Hard Mode, he accepts the fact he's gone full-on Maverick, but still treats X respectfully and politely tells him he wouldn't hold back.
303* AirborneMook: Fights you in the sky.
304* AntiVillain: In stark contrast to every other Maverick, he's only following Sigma because Sigma defeated him and forced him to.
305* ApologeticAttacker: In ''Maverick Hunter X'' , he's unable to muster words before apologizing to X for battling him. This because Sigma forced him into going rogue.
306* ArmCannon: Uses it to fire his Storm Tornado attack.
307* BirdPeople: He's a humanoid avian robot.
308* BlowYouAway: Aside from Storm Tornado, he can blow simple wind currents as well to push you away.
309* TheCameo: Appears as the charged version of Metal Anchor in ''X6''.
310* CombatPragmatist: His fighting style isn't known for damage output. Half of his moves don't even inflict damage, but are instead designed to simply push X off his ship/platform.
311* CoolAirship: The Death Rogumer, which is also his stage.
312* FakeDefector: In the manga at least. Unfortunately, he does a little too good a job keeping up appearances.
313* FeatheredFiend: Flies to dive, and flaps his wings to create hostile air currents.
314* FeatherFlechettes: In ''Maverick Hunter X's'' Hard Mode. While he's trying to blow you backward.
315* HighAltitudeBattle: You fight him aboard his airship. The real danger of the fight isn't that his attacks inflict damage, it's staying on the airship as he tries to blow you off it for a RingOut.
316* LogicalWeakness: As agile and graceful as he is, even he can't outrun a laser attack. Additionally, birds hate thorns due to being unable to perch on them.
317* MisterSeahorse: He has a move where [[WeaponizedOffspring he spits out an egg that hatches into four small birds]].
318* MyMasterRightOrWrong: Follows Sigma even knowing he's gone Maverick, and even then it's clear he'd still be on X's side if he thought he had a choice in the matter.
319* NobleBirdOfPrey: He's characterized as such, only going along with Sigma out of a sense of obligation, rather than a desire to go rogue and cause mayhem.
320* ReluctantMonster: He doesn't actually like or agree with what he's doing, but because he lost a fight against Sigma, he is forced to be loyal to his cause.
321* StockAnimalBehavior: Swooping.
322* TookALevelInBadass:
323** In the original game he's noted to be rather easy as long as you mind the arena's edge. In ''Maverick Hunter X'' he's taken a few cues from fellow aerial Reploid The Skiver, doing horizontal charges that deal a lot of knockback and creating stationary tornadoes on the ground, along with his diagonal dive now stopping at ground level and going back up into the air which can trip up the player. As noted above he can also rain energy feathers that remain in the ground for a few seconds and damage X if touched, and they're often present while he's using his dives and wind attacks.
324** Strangely, Storm Tornado is much better in X's hands than it is Storm Eagle's. When he uses it, it merely pushes you. When you use it, it's one of the strongest Maverick-acquired weapons in the series.
325* TornadoMove: Storm Tornado. Ironically this move is much better when X uses it, as it actually damages its target.
326* WingedHumanoid: Six limbs: two wings, two arms, two legs.
327* WindFromBeneathMyWings: He can flap his wings to push X backward.
328[[/folder]]
329
330!! ''VideoGame/MegaManX2''
331[[folder:Bubble Crab]]
332[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x2_-_bubble_crab_5158.jpg]]
333[[caption-width-right:250:Pulverizing Demon of the Ocean Depths]]
334->''"A pirate girl!? This ain't a kid's errand! You should be willing to die for this business!"''
335->'''Japanese Name''': Bubbly Crablos
336A crab-based Reploid, Bubble Crab previously served in the 6th Naval Unit along with Wheel Gator. Being extremely avaricious, his only motivation is to amass great wealth, he joined Sigma's rebellion seeing it as his big break. He was put in charge of transportation and tasked with defending a deep-sea submarine base.
337
338->'''Weapon''': Bubble Splash
339->'''Weakness''': Spin Wheel
340----
341* ArchEnemy: In the manga, he sees Marty as this due to being a PirateGirl. And sure enough, pirates are known for plundering treasures.
342* AquaticMook: You fight him underwater, although the water level changes.
343* BadBoss: He acts like an ill-tempered crime boss in the ''X2'' manga.
344* BubbleGun: His Bubble Splash.
345* {{Cephalothorax}}: He is essentially a WaddlingHead with arms.
346* FishPeople: Well, crab person. Being a humanoid robot crab makes him one.
347* GiantEnemyCrab: Actually he is one of the smaller bosses, but is still a crab and bigger than you.
348* {{Greed}}: Joined Sigma's forces and the X-Hunters solely because he wanted to get rich.
349* [[LaserBlade Laser Crab Claws]]: Extends them from the orbs on his head and jumps to attack you when you're above him.
350* LogicalWeakness: A spiked wheel could easily crack a crab's shell and pop bubbles. He also allegedly hates working with Wheel Gator.
351* MakingASplash: Bubble Splash shoots a stream of bubbles.
352* OnlyInItForTheMoney: His main motivation to join Sigma's forces was to amass huge amounts of money.
353* PennyPinchingCrab: A crab-themed boss who only worked for the villains because they paid him enough.
354* PowerPincers: Despite being a crab, he actually lacks these normally. When he does generate them, they're only used as spiked shoulders to pierce X, not pinch him.
355* TheRemnant: One of the Maverick Hunters who defected during Sigma's rebellion.
356* [[SpikesOfDoom Spiked]] ShouldersOfDoom: Which he can project laser crab claws from.
357* StockAnimalBehavior: Blowing bubbles, as well as walking sideways.
358* TacticalSuicideBoss:
359** Will do an upwards attack every single time X goes directly above him. Thing is, this attack forces him to drop his shield, meaning a player who's mastered X's aerial movement can literally compel Bubble Crab to drop his (otherwise only vulnerable to his weakness) shield as much as they want.
360** He constantly jumps from side to side during the battle. The Spin Wheel constantly rolls along the ground, and it's possibly for him to follow the wheel and either land in its path or right on top of it. You can score multiple hits with the same wheel.
361* UnderTheSea: His stage has you going to the sea, trying to catch up with his submarine.
362* UnderwaterBossBattle: The water level does change during his fight.
363* UtilityWeapon: Charging up Bubble Splash gives you a bubble shield, which makes you jump higher underwater.
364[[/folder]]
365
366[[folder:Crystal Snail]]
367[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x2_-_crystal_snail_26.jpg]]
368[[caption-width-right:250:Crystal Magician]]
369->''"Beauty is eternal. And therefore, its end will have an unimaginable luster. So thanks to you, I've learned a new form of beauty. But I won't thank you! I'll never forgive you for shattering the only support for the spirit of someone ugly such as myself!''
370->'''Japanese Name:''' Crystar Mymine
371A garden snail-based Reploid whose origins and motives are a mystery. He guards the Energen Crystal Mine under the X-Hunters' command.
372
373->'''Weapon''': Crystal Hunter
374->'''Weakness''': Magnet Mine
375----
376* BigCreepyCrawlies: He is a human-sized snail Maverick.
377* BossVulnerability: Can't be damaged in his shell.
378* CrystalLandscape: His stage is set in a cave full of colorful crystals.
379* CrystalPrison: His Crystal Hunter does this to X.
380* DirtyCoward: Without his shell to protect him from X's attacks, he doesn't even try to fight and will ignore X to try and climb back inside, only resuming attacking once he's safe again.
381* GameplayAndStorySegregation: His speed is listed as [=500rp=], by far the slowest of any boss in the game. This is a complete ''lie'' -- not only does he rocket around the room using his shell as a booster pack, but when blown out of his shell by a Magnet Mine he begins rapidly jumping and dashing around the room to get back into it.
382* GemstoneAssault: Crystal Hunter shoots gooey crystalline drops.
383* HiddenDepths: In the ''X2'' manga, he sees himself as ugly and is enamored with the Magna Quartz. When X destroyed it, he flips out.
384* LogicalWeakness: A shell or crystal can't protect you from magnetism, and both get shattered by explosives. The magnetism also shorts out his time-scrambling abilities.
385* LuckilyMyShieldWillProtectMe: Can't be damaged when [[HeavilyArmoredMook in his shell]].
386* RemovableShell: Hit him with the Magnet Mine and it separates him from his shell.
387* ShedArmorGainSpeed: If you manage to knock his shell off with Magnet Mine, he'll move much faster, trying to get the shell again.
388* StealthPun: Everything about him (well, except for when he's without the shell) plays in "a snail's pace". If you don't have/use Magnet Mine or the buster upgrade, your fight with him will be [[MarathonBoss dragged on for long]] due to his protective shell, his Crystal Hunter stuns its victims in place and its charged version slows everything down.
389* StockAnimalBehavior: Retracting into his shell.
390* TimeMaster: Subverted in the manga. While he looks like he's slowing down time, the manga shows that he actually causes crystals to form around X's body and hamper his movements. Charged Crystal Hunter naturally does the same, giving you the illusion of slowing the enemy movements.
391* UtilityWeapon: Enemies frozen by Crystal Hunter can be used as ImprovisedPlatform, and dashing into the frozen enemy to destroy them guarantees that they'll drop weapon energy.
392* VillainousBreakdown: When you knock him out of his shell with a Magnet Mine, he goes nuts and starts bounding around the room and dashing about trying to get back to it, foregoing all methods of attack until he's safely back inside.
393[[/folder]]
394
395[[folder:Flame Stag]]
396[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x2_-_flame_stag_7791.jpg]]
397[[caption-width-right:250:Heat Knuckle Champion]]
398->''"That's right! I'll wipe away my shame with your life!"''
399->'''Japanese Name''': Flame Stagger
400A white-tailed deer-based Reploid. Stag is a former member of the 17th Elite Unit who was with Boomer Kuwanger in Sigma's first rebellion. Afterwards his whereabouts were unknown, but he later resurfaced occupying an active volcano with the intent of triggering an eruption to block the sun with volcanic ash.
401
402->'''Weapon''': Speed Burner/Rushing Burner
403->'''Weakness''': Bubble Splash
404----
405* AIBreaker: Getting hit by Bubble Splash causes him to always respond by throwing a one-two punch of fireballs, the first of which can be jumped over to hit him again before he can throw the second.
406* {{Bambification}}: One of the aversions in media, where he is a villain and a brawler and definitely neither sweet nor innocent. Also an aversion of TheMarvelousDeer.
407* DesperationAttack: His flames [[TurnsRed turn]] [[TechnicolorFire blue]], and he gets a MeteorMove should he successfully rush X.
408* ElementalPunch: His fists have flames spewing from them, and he can punch fire at you.
409* GoodOldFisticuffs: Uses them to punch fireballs at you.
410* LethalLavaLand: His stage is set around a volcano.
411* LogicalWeakness: [[KillItWithWater Fire gets put out by water bubbles]].
412* {{Jerkass}}: Back when he was a Hunter in the manga, he has been shown bullying rookies. Being a SoreLoser towards X in their first confrontation doesn't help.
413* MeteorMove: Does this to X if his DesperationAttack successfully connects.
414* PlayingWithFire: Throws fireballs at you and leaves flames when he dashes.
415* TheRemnant: One of the Maverick Hunters who defected during Sigma's rebellion.
416* SoreLoser: Being defeated by X while he was still a Hunter in the manga is his other reason for joining Sigma's rebellion.
417* StockAnimalBehavior: [[DashAttack Charging at you.]]
418* TechnicolorFire: His fire [[TurnsRed turns blue]] once his health gets low.
419* UtilityWeapon: A Charged Speed Burner is essentially the precursor to the Nova Strike, and can be used immediately after a normal dash for a longer air coverage.
420* VillainousFriendship: He was friends with Boomer Kuwanger during their time in the 17th Elite Unit before Sigma's rebellion, and if ''The Dawn of X'' is anything to go by, Stag was also friends with Kuwanger's brother Gravity Beetle.
421* WallJump: Can do so to avoid you.
422* WreathedInFlames: In his [[DashAttack flaming charge attack]]. Also done with the charged Speed Burner.
423* YouHaveOutlivedYourUsefulness: In the manga, Agile kills him after his body upgrade goes out of control.
424[[/folder]]
425
426[[folder:Magna Centipede]]
427[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x2_-_magna_centipede_3901.jpg]]
428[[caption-width-right:250:Crimson Assassin]]
429->''"Huh? But I'm Silky, the one who asked you for help. But you know... that was just a facade. Don't you get it? This was all an act to kill you: a charade created by the great Magna Centipede!"''
430->'''Japanese Name''': Magne Hyakulegger
431A centipede-based Reploid, former member of the 0th Special Unit who was captured by Mavericks and reprogrammed. After going Maverick, Centipede was stationed at the Central Computer center to work on transmitting the Maverick Virus through networks around the world.
432
433->'''Weapon''': Magnet Mine
434->'''Weakness''': Silk Shot/Scrap Shoot
435----
436* BewareMyStingerTail: He uses this to hack X and reduce his capabilities.
437* BigCreepyCrawlies: A giant centipede.
438* BrainwashedAndCrazy: Unwillingly reprogrammed to be loyal to Sigma after being captured during the latter's first uprising.
439* TheCameo: Appears as one of Metal Shark Player's attacks in ''X6''.
440* CeilingCling: Can teleport to appear upside-down on the ceiling and flip from ceiling to floor and back up at will.
441* TheCracker: He hacked the Central Computer to transmit the Maverick Virus around the world.
442* CreepyCentipedes: A Maverick centipede and a pretty skilled hacker of a villain.
443* CyberNinja: He is a robot ninja with the ability to hack his enemies, teleport, and throw homing mines.
444* DecoyDamsel: Disguises himself as a female Reploid named Silky to lure X to his doom during the events of the X2 manga.
445* EnergyAbsorption: Charged Magnet Mine can absorb enemy's shots towards itself.
446* LogicalWeakness: Two ways - magnets can attract unwanted junk, and useless scrap is the antithesis to his high-tech ways. Alternatively, feeding him junk data overloads him.
447* MagnetismManipulation: His Magnet Mine homes in on X.
448* MultiArmedAndDangerous: Has four arms, which he uses to beat Alex Kidd and Stella in rock-paper-scissors.
449* NinjaPirateZombieRobot: A ninja hacker centipede robot!
450* {{Ninja}}: Is capable of teleportation and stealth operations, such as sneaking into the central computer system and hacking it. He also was part of the 0th Special Unit, which specializes in covert operations.
451* OneBulletAtATime: If he grabs X with his pincers, he'll inject him with a virus to prevent X from charging or firing multiple buster shots at once.
452* OptionalStealth: His stage has sensor lights that will go off and activate the security systems if you're detected. You don't have to play stealthily, but doing so will make it easier to reach the end.
453* PlayerGuidedMissile: His Magnet Mine can be controlled to go up or down by the player.
454* TheRemnant: The only Maverick boss in the game who didn't defect during Sigma's rebellion, since he was captured against his will.
455* RockBeatsLaser: A technologically-skilled robot that teleports and uses homing mines is weak to scrap metal. In fact, it disables his tail.
456* StickyBomb: His Magnet Mine can stick onto walls, ceilings and enemies before exploding.
457* TeleportSpam: Warps around the room throughout the battle.
458[[/folder]]
459
460[[folder:Morph Moth]]
461[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x2_-_morph_moth_8796.jpg]]
462[[caption-width-right:250:Fallen Angel of the Island of Dreams]]
463->''"I didn't conjure these illusions. My scales are the embodiment of the weakness in your heart. These illusions are your weakness!"''
464->'''Japanese Name''': Metamor Mothmeanos
465A bagworm moth-based Reploid of unknown origin. He has the ability to metamorph his body by absorbing scrap from other Reploids, robots, and machinery. Under the X-Hunters' orders, he occupies a junkyard and uses the materials there to create an army of scrap Reploids.
466
467->'''Weapon''': Silk Shot/Scrap Shoot
468->'''Weakness''': Speed Burner/Rushing Burner
469----
470* AbnormalAmmo: He manipulates scrap metal as weapon.
471* AirborneMook: During the second half of the fight.
472* AllEncompassingMantle: During his first phase, Morth Moth conceals his body in a cloak of purple metal log-like things, making him resemble a bagworm. Morth Moth sheds this during the transition to his second phase.
473* BigCreepyCrawlies: He is obviously a giant bagworm moth.
474* BodyOfBodies: His cocoon form is made of scraps absorbed from destroyed Reploids and Mechaniloids. The Garakuta enemies in his stage are essentially a mishmash of robot bodies put together.
475* CallBack: Being a Reploid themed around scrap metal and awarding X a weapon based upon throwing scraps, he is like a successor of sorts to [[VideoGame/MegaMan4 Dust Man]]. In story, he is also like a chronological successor to [[VideoGame/MegaMan7 Junk Man]].
476* ChasingYourTail: In his cocoon form, he fires a line of junk that you must avoid by going in a circle.
477* DishingOutDirt: The Silk Shot can attract stones when you use it in a rocky area.
478* DownInTheDumps: His stage is set in a recycling factory around a junkyard.
479* ExtraOreDinary: Silk Shot mainly collects and shoots scrap metal. Sometimes, however, it might attract [[DishingOutDirt rocks]], [[GreenThumb leaves]] or [[GemstoneAssault crystals]] depending on the stage.
480* GemstoneAssault: You attract crystals if you use the Silk Shot in a mineshaft, such as Crystal Snail's stage.
481* GreenThumb: Use the Silk Shot in a forest-type stage and you attract leaves.
482* IdenticalStranger: His design in his first form makes him look slightly similar to the first Wily Castle boss in ''VideoGame/MegaMan8'' and the first Fortress boss in ''VideoGame/MegaManAndBass''.
483* ItemCaddy: A charged Silk Shot can be used to attract hidden weapon and energy capsules in certain rooms.
484* LogicalWeakness: Junk-based robots don't take well to [[KillItWithFire incineration]]. [[ManOnFire Cocoon/Moth On Fire]] is the result.
485* MacabreMothMotif: Based on a moth, and a Maverick. He even has the metamorphosis theme played straight too.
486* MetamorphosisMonster: His entire battle is him metamorphosing into an adult moth.
487* MothMenace: A moth Maverick who builds himself from scrapped Reploids and resurrects them.
488* NonIndicativeName: In the English version only, '''Silk''' Shot summons scraps and other debris.
489* OneWingedAngel: First you fight his larvae form, then he morphs into his moth form for the second half of the fight.
490* SituationalDamageAttack: Depending on the stage, the weapon he gives X can take on different forms, sometimes stronger or weaker. The X-Hunters also recieve varying damage depending on the scraps it summons.
491* StockAnimalBehavior: Dropping sparkling dust in his moth form as he flies around.
492* UtilityWeapon: Using a charged Silk Shot in secret rooms to attract large amounts of Life Energy.
493* WaveMotionGun: In his moth form, he can shoot a laser beam from his palms.
494* WeakToFire: Due to being made of junk, he gets incinerated by the Speed Burner, taking extra damage and even catching fire when hit by it.
495* WingedHumanoid: Comes with the wings in his moth form, being a moth robot and all.
496* YouWillNotEvadeMe: Thought yourself very clever by just clinging to the wall in the fight against Morph Moth? No biggie. He'll just fly up to where you are and [[CollisionDamage poke you]] to death.
497[[/folder]]
498
499[[folder:Overdrive Ostrich]]
500[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x2_-_overdrive_ostrich_5379.jpg]]
501[[caption-width-right:250:Swift Runner of the Sandy Plains]]
502->''"Caw caw caw! Not only did you uncover the sky, which I hated, but you even shot down the missile! Damn you, X... you piss me off to the highest degree!"''
503->'''Japanese Name''': Sonic Ostreague
504An ostrich-based Reploid, formerly a member of the 7th Airborne Unit who resigned after an accident that cost him the ability to fly. Sigma later sought to recruit him, seeing use for his superior speed. Ostrich, sensing appreciation for his abilities, pledged his loyalty to Sigma and was stationed at a missile base in the desert.
505
506->'''Weapon''': Sonic Slicer
507->'''Weakness''': Crystal Hunter
508----
509* AIBreaker: Crystal Hunter causes him to always jump and fire his Sonic Slicers upward in response. By hitting him with it again before he can shoot, Ostrich can be locked into never attacking.
510* AlliterativeName: in the western version at least.
511* BirdPeople: An ostrich robot.
512* DeathFromAbove: He has 2 attacks coming from above - 1) he comes back in by running in the background then jumping into the air and landing on X, and 2) he fires Sonic Slicers upwards that then rain down. Charged Sonic Slicer for X does a similar thing.
513* DentedIron: Joking aside, he is formidable despite being partially crippled after his accident.
514* FiveSecondForeshadowing: He can be spotted racing in the background before jumping to the fore to face X.
515* FoeTossingCharge: Get hit by him while he's running and you'll be knocked far backward!
516* HandicappedBadass: He was once able to fly but got in an accident. Also a nod to real-life, where ostriches are incapable of flying.
517* JetPack: As revealed in the ''X2'' manga, Ostrich can fly with a pair of built-in jet engines on his back.
518* LogicalWeakness: An enemy all about speed isn't nearly so threatening when he can't move.
519* RazorWind: His Sonic Slicer.
520* TheRemnant: One of the Maverick Hunters who defected during Sigma's rebellion.
521* {{Revenge}}: In the manga, Ostrich joins Sigma to avenge Storm Eagle (not knowing that Sigma was the reason [[FakeDefector Storm Eagle]] had to fight X in the first place).
522* RidingTheBomb: In a scripted event, X jumps onto a missile and destroys it before dropping down to the desert to encounter Ostrich.
523* SpreadShot: Normal Sonic Slicer fires 2 shots that [[PinballProjectile reflects off walls, floors and ceilings]]. Charged up, 5 bigger shots are fired up which then fall, covering a wide area.
524* ShiftingSandLand: His stage is set in a desert, where you can find [[CoolBike Ride Chasers]] that lets you ride through sandstorms.
525* StockAnimalBehavior: Running around really fast.
526* SuperSpeed: Runs so fast he can knock you across the screen.
527[[/folder]]
528
529[[folder:Wheel Gator]]
530[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x2_-_wheel_gator_8952.jpg]]
531[[caption-width-right:250:Evil Fanged Heavy Tank]]
532->''"You're broken, aren't you? Such foolishness. You might as well be empty-handed. But you know, rest assured. I'll go easy on you! So I could have my sweet time killing you!"''
533->'''Japanese Name''': Wheel Alligates
534An alligator-based Reploid who served as an officer of the 6th Naval Unit. Gator was later discharged, hunted as a Maverick and a traitor after viciously attacking a fellow Hunter. To satisfy his destructive impulses, he joined the X-Hunters' army and was given control of a massive tank modeled on a dinosaur with which to raze an entire city.
535
536->'''Weapon''': Spin Wheel
537->'''Weakness''': Strike Chain
538----
539* AIBreaker: Getting hit with Strike Chain causes him to immediately submerge, with a brief window for a second hit on the way down. Unlike nearly all other examples, this actually makes the fight with Gator longer and harder instead of shorter and easier.
540* BloodKnight: Due to his ferocious nature, Gator attacked a fellow Hunter during a mission and was later hunted as a traitor. To satisfy his destructive impulses, he joined Sigma's Maverick army.
541* DeadlyDisc: His Spin Wheel attack.
542* DesperationAttack: Jumps into the air, and spins like a drill to drill non-lethal spikes into the wall.
543* EatTheBomb: He can eat semi-charged buster shots and spit them back out as energy projectiles.
544* LizardFolk: A robotic version at least, being an alligator robot and all.
545* LogicalWeakness:
546** When gators are caught in the wild, one of the first things to do is tie/chain its mouth shut. However, it does provoke Wheel Gator into immediately submerging, actually drawing out the fight. Furthermore, an enemy that hides in liquid wouldn't like being forcibly pulled out.
547** Wheel Gator can only eat and absorb energy attacks, not physical ones.
548* MultiDirectionalBarrage: Charged Spin Wheel shoots out multiple laser beams from a big wheel to 8 directions.
549* NeverSmileAtACrocodile: He's always got a grin on.
550* OilSlick: His arena is a pool of oil (at least it looks like oil) that slows X down and leaves him open for a bite.
551* TheRemnant: One of the Maverick Hunters who defected during Sigma's rebellion from the first game.
552* ShouldersOfDoom: Like [[VideoGame/MegaMan2 Metal Man]], his shoulders have buzzsaws on them. Unlike Metal Man, he can actually fire blades from there.
553* StockAnimalBehavior: Using the death roll to drill the wall, as well as leaping out of the oil [[GrappleMove to grab X.]]
554* TankGoodness: His level is an enormous dinosaur-based tank. [[BattleshipRaid You're basically raiding it]] to get to him.
555* UtilityWeapon: Spin Wheel can dig through false floors/walls, revealing secret areas.
556[[/folder]]
557
558[[folder:Wire Sponge]]
559[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x2_-_wire_sponge_6111.jpg]]
560[[caption-width-right:250:Little Demon of the Green Forest]]
561->''"Oh? Do we have a guest? Why don't you come over here and dance with me."''
562->'''Japanese Name''': Wire Hetimarl
563A luffa-based Reploid. He was created in a Maverick-producing factory, but an accident resulted in him developing an unintentionally childish and sadistic temperament. Sponge was placed in charge of the Weather Control Station, where he found delight in passing the time playing with the weather system.
564
565->'''Weapon''': Strike Chain
566->'''Weakness''': Sonic Slicer
567----
568* ChainPain: His Strike Chain shoots a chain out.
569* DeathByCameo: His body was apparently left to rot after being defeated, and by ''VideoGame/MegaManZX'' his body had grown into a giant stalk that dominates the Tower of Verdure.
570* DesperationAttack: Electrifies himself and sends down a lightning storm.
571* GrapplingHookPistol: When X gets Strike Chain from him, it allows him to use the chain as a grappling hook. Wire Sponge himself also uses his chains to grapple towards the ceiling and walls.
572* HalfTheManHeUsedToBe: If you land the finishing blow with the [[RazorWind Sonic Slicer]]. Oddly, despite this only being the second game, he's the only Maverick in the series who actually has a unique death scene if you kill him with his weakness.
573* LogicalWeakness: Both plants and wires can be easily cut through with a sharp blade.
574* ManChild: An production accident resulted in him having a personality disorder, which causes him to be childish and easily amused.
575* PlantPerson: He is based on a Loofah/Luffa sponge ("Hechima" in Japan, hence his Japanese name), not a sea sponge.
576* ShockAndAwe: His DesperationAttack.
577* SpinToDeflectStuff: Spins his Strike Chain in front of him to block attacks.
578* SparedByTheAdaptation: The only ''X2'' Maverick in the manga who is spared from being killed by X. Justified, since Dr. Cain told X that Wire Sponge is too scared to fight at this point.
579* TurnsRed: Literally, at a certain point in the battle, combined with BurningWithAnger, as steam will come out of... well where his ears should be during the process.
580* UtilityWeapon: Strike Chain is a retractable GrapplingHookPistol that can be used to either zip to the wall or grab items from a distance. Downplayed in that, aside from some SequenceBreaking to get the X-Buster upgrade early on, there's no time when you need to use the Strike Chain to reach an area.
581* WarmUpBoss: With a simple attack pattern, he's an ideal Maverick to select first. Also, all of the upgrades in the stage can be collected without needing any armor or weapon upgrades.
582* WeatherControlMachine: His stage features crystals that change the weather of the region, and in battle he can summon lightning.
583[[/folder]]
584
585!! ''VideoGame/MegaManX3''
586[[folder:Blast Hornet]]
587[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x3_-_blast_hornet_7549.jpg]]
588[[caption-width-right:250:Flying Spy of Shadow]]
589->''"Overconfident as ever, I see! How's that? Nice armor, right? Your weapons are no match for me! I even had this room custom-made for your execution. Mr. Doppler is so generous!"''
590->'''Japanese Name''': Explose Horneck
591A hornet-based Reploid and former second-in-command of the Special 0 Unit. When his superior Zero received an invitation to visit Dopple Town, Blast Hornet went in his place as Zero was busy. There, Blast Hornet fell victim to the Maverick Virus and joined Dr. Doppler's army. He now controls a factory that creates soldiers and weapons for the war.
592
593->'''Weapon''': Parasitic Bomb
594->'''Weakness''': Gravity Well/Bug Hole
595----
596* AirborneMook: Never touches the ground, unless you hit him with a charged Gravity Well.
597* ArmCannon: Uses it to fire shuriken bees!
598* BeeBeeGun: Fires out bees that stick to X as well as homing bees.
599* BewareMyStingerTail: As expected from a bee, he can sometimes fly directly at you to sting with his tail.
600* BigCreepyCrawlies: He is much taller than X or Zero.
601* BrainwashedAndCrazy: Both in the games and the manga.
602* TheCameo: Appears as one of Metal Shark Player's attacks in ''X6''.
603* CrosshairAware: When [[DesperationAttack his health gets low enough]], he sends out a crosshair which his bees will [[HomingProjectile home into]]. It is also available to X as a ChargedAttack.
604* CyberNinja: A ninja hornet robot who throws exploding hornet bombs like shuriken.
605* HeelFaceTurn: In the manga.
606* LogicalWeakness: Really hard to fly if gravity is forcibly pulling you down to the ground.
607* {{Ninja}}: Moves stealthily and throws shuriken-Esque hornets. He's also a part of the 0th special unit, which specializes in covert operations.
608* NinjaPirateZombieRobot: A ninja hornet robot!
609* PersonalSpaceInvader: His robot bees can latch onto you to deal extra damage.
610* SpreadShot: He can fire robotic bees in a spread-out fashion.
611* StockAnimalBehavior: Attacking with his stinger.
612* ThrowTheMookAtThem: A variant: uncharged Parasitic Bomb, when it hits an enemy (small ones, at least), will drag said enemy into another closest one, damaging them both.
613* TheUnfought: Zero fought him instead of X in the ''X3'' manga.
614* WickedWasps: A Maverick based on a hornet.
615* WingedHumanoid: Comes with being a hornet robot and all.
616[[/folder]]
617
618[[folder:Blizzard Buffalo]]
619[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x3_-_blizzard_buffalo_2208.jpg]]
620[[caption-width-right:250:Silvery Snowman]]
621->''"You don't even know what you're talking about. Don't tell me what to do with my art."''
622->'''Japanese Name''': Frozen Buffalio
623A water buffalo-based Reploid who was created for ski slope security and designed to operate in extreme cold. Despite his intimidating appearance, Buffalo is a gentle artist whose hobby is making ice sculptures. However, after coming to Dopple Town upon invitation, Buffalo was infected with the Maverick Virus and became a member of Dr. Doppler's army. In his rampage, he has frozen an entire residential area.
624
625->'''Weapon''': Frost Shield
626->'''Weakness''': Parasitic Bomb
627----
628* AIBreaker: Buffalo can be made to repeatedly ram the wall behind him if you stay higher in the air than his height, which can be accomplished with the upward air dash.
629* AlliterativeName: In the western version at least.
630* AscendedExtra: He appears not just one, but two manga adaptations of the third and fourth games.
631* BackForTheDead: Shows up in the ''X4'' manga to assist X in fighting Frost Walrus...only to end up TakingTheBullet for X.
632* BrainwashedAndCrazy: Both in the game and the manga.
633* BullfightBoss: He charges at you constantly.
634* TheCameo: Appears at the beginning of Frost Walrus' stage in ''X4'', frozen in the background.
635* DesperationAttack: Fires a FreezeRay that traps X in ice.
636* {{Foil}}: To Frost Walrus, a Reploid boss of ''X4'' who also has ice powers. To some degree, Walrus is the opposite of Buffalo: he was a violent Maverick even before the Great Repliforce War, while Blizzard Buffalo, even after being infected with the Maverick Virus, was a pacifist and was one of the few infected Mavericks to not directly harm humans. This comparison was even highlighted in the ''Rockman X4'' manga.
637* FreezeRay: His desperation attack has him fire out one, and if this hits X, it freezes him in place.
638* GentleGiant: Before becoming infected by the virus, at least.
639* HarmlessFreezing: If his ice beam gets you.
640* HeelFaceTurn: In the manga, he returns to his former self and joins the Maverick Hunters.
641* HornAttack: Can use it to grab X and ram him into the wall.
642* HornedHumanoid: He is a buffalo robot and thus comes with the horns.
643* [[AnIcePerson An Ice Buffalo]]: Attacks with ice balls and even an ice beam.
644* ImpaledWithExtremePrejudice: In the ''X4'' manga, Buffalo goes with X to confront Frost Walrus, who had been ruthlessly hunting Reploids for sport. Walrus swiftly defeats X, battering him so bad that it left him unconscious. Buffalo steps in to help and save X, and Walrus viciously kills Blizzard by impaling him with a giant icicle using the Frost Tower attack.
645* LogicalWeakness: His weakness to the Parasitic Bomb may seem odd until you realize that buffalo in RealLife tend to be hounded by loads of parasites, and even need birds to clean them off. Also, explosives > ice.
646* OurMinotaursAreDifferent: He is a humanoid buffalo Reploid.
647* SlippySlideyIceWorld: His stage is set in a frozen residential area of Dopple Town.
648* SpikesOfDoom: Frost Shield's uncharged attack can create ice spikes on the ground.
649* StockAnimalBehavior: [[DashAttack Charging at you.]]
650* TakingTheBullet: Dies saving X from Frost Walrus' attack in the ''X4'' manga.
651* UtilityWeapon: Frost Shield has two very useful utility purposes: first, most types of enemy are guaranteed to drop a health pickup if killed with Frost Shield, making it by far the fastest way to fill up X's Sub Tanks. Second, charging up Frost Shield in the water will create a large ice block that X can stand on to float to the surface.
652* WarmUpBoss: Because of his simplistic AI, he is a good first boss for those new to the game.
653[[/folder]]
654
655[[folder:Crush Crawfish]]
656[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x3_-_crush_crawfish_3098.jpg]]
657[[caption-width-right:250:Destruction God of the Seven Seas]]
658->''"Hyahahahaha! This fella is an extraordinary sacrifice indeed!"''
659->'''Japanese Name''': Scissors Shrimper
660A violent clawed lobster/shrimp-based Reploid. There was a programming error in his AI that prevented him from distinguishing between allies and enemies, and thus he attacked anyone indiscriminately. Due to his violent nature, he was sealed away in Doppler Town. During Dr. Doppler's uprising, however, he has now been let loose to wreak havoc in the shipyard.
661
662->'''Weapon''': Spinning Blade
663->'''Weakness''': Triad Thunder
664----
665* AlliterativeName: Times two.
666* AxCrazy: An AI flaw made him unable to distinguish between allies and enemies, causing him to become violent.
667* BoomHeadshot: In the manga, he is finally killed when X shot him in the head with a laser-like buster shot.
668* DeadlyDisc: His Spinning Blade.
669* DesperationAttack: Performs a very painful bum rush if X is on the ground.
670* GiantEnemyCrab: A shrimp robot that is bigger than X and most certainly [[AxCrazy not a friendly character]].
671* GracefulLoser: In the manga, a dying Crawfish was impressed with X's judgment as he had not withdrawn from the battle but rather found a place to kill him from a safe distance.
672* HostageSituation: Does this in the manga after almost getting beaten by X.
673* LogicalWeakness: Metallic blades are a good conductor of electricity. Additionally, for a ''salt''water maverick, electricity is very bad news.
674* PlayerGuidedMissile: Charged Spinning Blade fires a disc that can be moved around by the player, making it look like [[KillerYoYo a yo-yo]].
675* PowerPincers: His main method of attack is via his sharp, [[ShearMenace scissor]]-like claws.
676* PsychoForHire: Due to a flaw in his AI that made him unable to tell an enemy from an ally, he was violent and leaned towards being a Maverick. He was locked up in a warehouse before he was released by Dr. Doppler.
677* RoboticPsychopath: Thanks to his AI flaw, he was already violent and psychopathic even ''before'' he joined Dr. Doppler -- no Maverick Virus needed.
678* ShipLevel: The later part of his stage is set inside a ship he's in. You later get to blow the ship's core, causing the stage to rotate 90 degrees.
679* StockAnimalBehavior: Pinching the player character with his huge claws. Painfully.
680* SpamAttack: What happens if [[GrappleMove he grabs you]]. [[SmashingSurvival Mash the buttons]] to get out quickly!
681* YouWillNotEvadeMe: Attempt to WallJump away from his deadly pincer move and he'll throw a net to get you back down.
682[[/folder]]
683
684[[folder:Gravity Beetle]]
685[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x3_-_gravity_beetle_3551.jpg]]
686[[caption-width-right:250:Steel Revenger]]
687->''"I'll kill you... I'll kill you... I'll kill you, Mega Man X!"''
688->'''Japanese Name''': Gravity Beetbood
689A rhinoceros beetle-based Reploid, Beetle is a former Maverick Hunter from the 17th Elite Unit. After the death of his brother Boomer Kuwanger, he wanted to avenge him and joined Dr. Doppler's forces in order to get a fight against X. He controls an airport that transports supplies for Doppler's army.
690
691->'''Weapon''': Gravity Well/Bug Hole
692->'''Weakness''': Ray Splasher
693----
694* AIBreaker: Getting hit with Ray Splasher causes him to always make a short hop forward on recovery, letting him be hit again before he can attack.
695* AvengingTheVillain: He tries to avenge Boomer Kuwanger from X1.
696* BigCreepyCrawlies: He is a large rhinoceros beetle robot.
697* DesperationAttack: Summons a gigantic black hole into the air, and will then try to throw X into it.
698* EasilyForgiven: Since his only reason for going Maverick is to get revenge on X over Kuwanger's death, he was pardoned for his actions by X and Zero in the ''X3'' manga.
699* GravityMaster: Throws gravity balls that bounce around, growing larger, and dealing huge damage to X when they're large. His DesperationAttack has him summon a huge black hole in the air making X's jumping higher, but will also damage him by a good bit on contact.
700* HornAttack: Can charge into X and throw him into the air, similar to Boomer Kuwanger. It gets more dangerous during his DesperationAttack where he'll throw X into the black hole he summons.
701* HornedHumanoid: Being a rhinoceros beetle robot, he comes with the horn and all.
702* HyperDestructiveBouncingBall: His gravity balls bounce around the room, growing larger and more painful as they bounce.
703* LogicalWeakness: Light is far less affected by gravity compared to physical substances thanks to having little to no mass.
704* JapaneseBeetleBrothers: With Boomer Kuwanger.
705* RedOniBlueOni: The Red to Boomer Kuwanger's Blue. Where Kuwanger acts on logic and fights uses a more tactical style with teleportation, Gravity Beetle stomps around, throws gravity balls, dashes at X, and tries to throw X into the ceiling using his horn.
706* SparedByTheAdaptation: After X and Zero thwarted his plan to resurrect Kuwanger in the manga.
707* StockAnimalBehavior: Throwing player with his horn.
708* ToughBeetles: He is based on the rhinoceros beetle, and, besides his gravity balls, possesses enough strength to effortlessly throw X into the air with his HornAttack.
709* UnrealisticBlackHole: His DesperationAttack.
710* UtilityWeapon: Charging up Gravity Well can raise certain objects that act as a lift for X.
711* YouKilledMyFather: His main motivation for joining Doppler to fight X.
712[[/folder]]
713
714[[folder:Neon Tiger]]
715[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x3_-_neon_tiger_1128.jpg]]
716[[caption-width-right:250:Guardian Deity of the Jungle]]
717->''"I won't let you escape!"''
718->'''Japanese Name''': Shining Tigerd
719A tiger-based Reploid and poacher hunter designed to ensure no one attempted to steal or harm the remaining natural wildlife. Unfortunately, he went Maverick after being infected with the Maverick Virus and now prowls the massive artificial forests surrounding Dopple Town. Utilizing solar energy as a power source, his power is said to be unlimited as long as there is available sunlight.
720
721->'''Weapon''': Ray Splasher
722->'''Weakness''': Spinning Blade
723----
724* AIBreaker: In a downplayed example relative to many bosses, Tiger defends himself whenever X fires a charged shot at him, which also triggers his DesperationAttack later in the fight. The cross-charged shot from the Arm Parts found in his stage, however, pauses in midair when the shots combine, with the result that Tiger instead drops his guard right before it smacks him in the face.
725* DesperationAttack: He turns orange and invulnerable, then charges at X and does a leap-slash. Quickly jump up the wall and over him to avoid this.
726* FangsAreEvil: He used to be good, but still.
727* JungleJapes: His stage is set in a nature reserve.
728* LaserBlade: He has laser claws.
729* TheLawOfDiminishingDefensiveEffort: He isn't bothered to block weak uncharged shots, but will use his claws to guard against anything stronger.
730* LightEmUp: Attacks with light-based energy and is powered by solar energy.
731* LightIsNotGood: Despite having light-based weaponry, he is still a dangerous Maverick.
732* LogicalWeakness: Neon Tiger's WallCrawl tactics won't do much good against a razor-sharp cutter that arcs upward to hit while he can't defend, due to his claws holding him onto the walls.
733* MultiDirectionalBarrage: Charged Ray Splasher shoots out a light sphere upward which will then spread light shots to random directions.
734* PantheraAwesome: A Maverick based on a tiger and a pretty tough combatant.
735* ParryingBullets: His laser claws can parry fully charged X-Buster shots.
736* SpreadShot: His Ray Splasher is a Spray Burst.
737* StockAnimalBehavior: Pouncing down on player from a wall cling.
738* UnusualWeaponMounting: He fires his Ray Splasher from his [[BewareMyStingerTail tail]].
739* WallJump: He uses his claws to leap from wall to wall.
740* WolverineClaws: His claws are in two pairs of three {{Laser Blade}}s.
741[[/folder]]
742
743[[folder:Toxic Seahorse]]
744[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x3_-_toxic_seahorse_6405.jpg]]
745[[caption-width-right:250:Water Dragon President]]
746->''"In this silent land, where time has brought to a halt... inviting someone to fight is too rough... as if they were to summon a devil... then I, Toxic Seahorse, shall sink you to the bottom of the sea forever!"''
747->'''Japanese Name''': Acid Seaforce
748A spiny seahorse-based Reploid of unknown origin. He has taken control of Dopple Town's major dam and water resevoir, obstructing it in order to restrict the supply of drinking water for the humans.
749
750->'''Weapon''': Acid Burst/Acid Rush
751->'''Weakness''': Frost Shield
752----
753* AcidAttack: He fires acid balls that splash on contact with walls. Later on, he fires bouncy acid balls as well, and acid does not work that way in real life.
754* AIBreaker: Getting hit by Frost Shield always makes him jump in response, usually right onto the next Frost Shield.
755* BlobMonster: He's made of liquid metal, which allows limited shapeshifting.
756* DesperationAttack: Fires out two strong, hard-to-destroy bouncing balls of acid.
757* DownTheDrain: His stage is set in a dam.
758* ElementalShapeshifter: Thanks to being made of liquid metal, he can shapeshift into an acid-like substance and back. However, this also makes him vulnerable to freezing.
759* FishPeople: Being a seahorse robot, he fits like one.
760* LogicalWeakness: Acid is still a liquid, so it can be frozen with an ice weapon. Due to being made of liquid metal, he would also freeze very easily. [[HumanPopsicle Seahorse Popsicle]] is the result.
761* SeahorsesAreDragons: He is at least called a "dragon" in his nickname.
762* SpreadShot: The Acid Burst will splash smaller shots out when it hits a wall.
763* TogetherInDeath: In the ''X3'' manga, when X and Zero chase after him, they see he has escaped to the top of a tree and is quietly hugging a frozen, female Reploid, who was his girlfriend. Seahorse is also about to liquefy his programming, which would kill him. X wants to stop him and take him into custody, but Zero convinces him not to, saying they have finished their task of defeating Seahorse and fixing the dam he ruined. Seahorse then expires, together in death with his beloved.
764-->'''Narrator''': It was then when X remembered. Seahorse had called his dam his "holy ground" and he had said that "he was already dead"...but there was no way X could have understood the true meaning of those words. The honorable dam recovered its original function again. The ruins fell into a silent sleep. And Seahorse too became unknown...The metal liquid gently embracing the Reploid who stands still.
765* UtilityWeapon: Acid Burst will cause nearly all enemies to drop weapon energy pickups, although X will need to switch weapons to refill anything except Acid Burst itself.
766* WarriorPoet: Talks like this in the ''X3'' manga.
767[[/folder]]
768
769[[folder:Tunnel Rhino]]
770[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x3_-_tunnel_rhino_1703.jpg]]
771[[caption-width-right:250:Barbarian of the Earth's Depths]]
772->''"You're not going to Master Doppler!"''
773->'''Japanese Name''': Screw Masaider
774A rhinoceros-based Reploid, Rhino was formerly an Energen crystal miner who became a Maverick after being invited to Dopple Town. Under Doppler's orders, Rhino occupies a rock quarry and uses his weapon, Tornado Fang, for both mining and to cause chaos.
775
776->'''Weapon''': Tornado Fang
777->'''Weakness''': Acid Burst/Acid Rush
778----
779* AbandonedMine: Like Armored Armadillo, his stage is set in a mine.
780* BullfightBoss: He charges at you, then drills into the rock.
781* DesperationAttack: Performs a damaging, invincible charge attack.
782* FastTunnelling: Does this in his BossSubtitles animation for the PC and Playstation ports.
783* FoeTossingCharge: His charge when at low HP will toss X across the room.
784* HornedHumanoid: Being a Rhinoceros robot, he comes with the horns.
785* InvulnerableAttack: When his life gets low, he gains a charge move where he cannot be damaged.
786* LogicalWeakness: Acid can dissolve metals. In this case, drills and heavy machinery get damaged by corrosion.
787* RhinoRampage: A Rhinoceros Maverick who attacks by charging at X.
788* ShouldersOfDoom: Which he can actually fire out drills from.
789* SmarterThanYouLook: If X jumps over Rhino too early, he'll actually brake to a stop instead of continuing to charge, or try to fake X out by firing his shoulder drills upward. This behavior is notable due to being directly comparable against Blizzard Buffalo, who has the same basic attack pattern as Tunnel Rhino but employs neither of these countermeasures.
790* StockAnimalBehavior: Modeled after the rhinoceros, he's obsessed with charging at the player.
791* ThisIsADrill: His main weapon is the Tornado Fang, a drill that spreads into three attacks.
792* UtilityWeapon: The Tornado Fang can be used to drill through certain unbreakable walls.
793* WarmUpBoss: Another simple-to-fight boss with some practice at wall jumping to avoid his charges. Tornado Fang is required to collect some upgrades, so this Maverick is an excellent first pick to minimize backtracking.
794[[/folder]]
795
796[[folder:Volt Catfish]]
797[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x3_-_volt_catfish_7704.jpg]]
798[[caption-width-right:250:Rescue Power Plant]]
799->''"I'm getting so excited~! The smile of superconductivity, Volt Catfish, at your service!"''
800->'''Japanese Name''': Electro Namazuros
801A playful electric catfish-based Reploid. Acting as an emergency power source for cities during blackouts, he has an incredible generator built into his body, making him a veritable walking power plant. However, after being invited to Dopple Town he was made a Maverick. He has hijacked Dopple Town's main power plant and now siphons its energy to Dr. Doppler's research facility.
802
803->'''Weapon''': Triad Thunder
804->'''Weakness''': Tornado Fang
805----
806* AIBreaker: Tornado Fang makes him always respond by jumping onto X, unless he's trying to start his DesperationAttack in which case he'll jump in place in the center.
807* AttackDrone: Triad Thunder creates 3 drones that shoots electricity.
808* TheCatfish: Albeit a humanoid electric catfish.
809* DesperationAttack: Turns invulnerable and sprays sparks all over, then tries to rush you.
810* EternalEngine: Like Spark Mandrill, his stage is set in a power plant that he tries to take electric power from.
811* HeroicSacrifice: In the manga, after being defeated by X, Volt Catfish used his body as a replacement generator to return the electricity he stole, at the cost of his life.
812* InvulnerableAttack: During his DesperationAttack, Catfish is invincible to every attack save for the Tornado Fang.
813* LogicalWeakness: Catfish burrow in the mud, which would be easily disrupted by drills. A drilling attack also breaks his shields in the second phase.
814* ManChild: In his "intro video" (Playstation version only) he is shown sliding out of a water slide, smiling widely.
815* PsychoElectricEel: He is based off an electric catfish.
816* ShockAndAwe: Like his name suggests, he attacks with several electrical attacks.
817* UtilityWeapon: Charging up his Triad Thunder will allow X to use a GroundPound, destroying certain background objects.
818[[/folder]]
819
820!! ''VideoGame/MegaManX4''
821[[folder:General]]
822* BossBanter: They usually do this every time they showed up. Most of them were cut in the English version, however. The trend would later continue from ''X6'' onwards.
823* NotBrainwashed:
824** The bosses of Repliforce were not infected and brainwashed by the Sigma Virus, only becoming Maverick due to JustFollowingOrders from superiors that were branded Maverick, although some such as Frost Walrus had very questionable behavior before they joined, while others committed atrocities after the war kicked off.
825** Even of the Mavericks that ''are'' under Sigma's employ in this game, only Cyber Peacock and Split Mushroom were explicitly corrupted by the Sigma Virus. Magma Dragoon and Split Mushroom joined Sigma of their own free will, the former to have his fight to the death with X and Zero, and the latter seemingly out of gratitude for Sigma bringing him back after his "retirement". [[spoiler:And then there's Double, who's an enigma all of his own that's suggested to have joined Sigma for fun ''and'' killing.]]
826[[/folder]]
827
828[[folder:Cyber Peacock]]
829[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x4_-_cyber_peacock_3472.jpg]]
830[[caption-width-right:250:Network Guardian]]
831-> ''"You’re really something, aren’t you? Making it all the way here. But you cannot win against me! Prepare yourself!"''
832->'''Japanese Name''': Cyber Kujacker
833A digitized peafowl-based Maverick. Peacock was originally an AI that protected the network from hackers before he was corrupted by Sigma. He then begins corrupting the network himself, to draw the Maverick Hunters attention as he was tasked to measure their capabilities.
834
835->'''Weapon''': Aiming Laser/Rakuhouha
836->'''Weakness''': Soul Body/Ryuenjin
837->'''Voiced by''': Issei Futamata (JP)
838----
839* AgentPeacock: Quite literally. He is a pretty elegant fellow in combat.
840-->'''Cyber Peacock''': "Here I come!"[[note]]"Iku wa yo!"[[/note]]
841* AIIsACrapshoot: Justified, as Peacock's programming was rewritten by Sigma.
842* CampGay: In the Japanese version, he is this to a T and speaks like an effeminate gay man. He ended some of his phrases with "わね" (wa ne) and "わよ" (wa yo), both of which are feminine ending structures used by women to express exclamation or confirmation. Furthermore, Peacock addressed himself with the pronoun "あたし" (atashi) which is an exclusively feminine way of referring to oneself. He shouts "ひどいわ!!" (Hidoi wa!!, How cruel!!) when hit with his weakness, pronouncing "wa" with a rising intonation that marks it as feminine.
843** This is [[LostInTranslation Lost In Translation]] in the English version due to the language's lack of gender-identifying first-person pronouuns as well as Peacock's voice lines being removed, with no indication he speaks effeminately.
844* TheCracker: A hacker AI maverick skilled at corrupting networks.
845* CrosshairAware:
846** During his DesperationAttack he'll put a crosshair on the player and then he'll be constantly targeted by homing tail feathers.
847** When X acquires his weapon, it comes with a crosshair that can target enemies on a half circle (180 degrees) in front of him; after locking to up to 3 enemies, he can then fire a continuous laser at them.
848* {{Cyberspace}}: His stage is set in one. The first half consists of 3 "trials" where the player have to move forward to the "finish lines" as quickly as possible; if the player get the S rank, they will get rewards, i.e the HeartContainer, the [[EmergencyEnergyTank E-Subtank]] and [[InexplicableTreasureChests Dr. Light's capsule]]. Along the way X/Zero find yellow cyber-balls that will slow them down and are indestructible (except for Split Mushroom's weapon). The second half is in the deeper part of the cyberspace where there are buttons that change the layout of the level, [[GravityScrew turning things upside down]].
849* DesperationAttack: Fires his tail feathers at the player.
850* DigitizedHacker: He is an AI who is able to hack networks.
851* FeatheredFiend: A Peacock maverick and a skilled hacker of a villain.
852* FeatherFlechettes: Homing exploding feathers projectile.
853* HomingProjectile: When low on health he'll lock onto the player character and fire exploding feathers that home in on them. Unfortunately, these are not destructible.
854--> '''Cyber Peacock''': "You cannot escape!"[[note]]"Nigasanai wa yo!"[[/note]]
855* TakingYouWithMe: He tried this in the manga version of X4. When Zero enters the cyber network with his own A.I. to destroy the corrupt presence that has infected it with malicious bugs, he realizes that Peacock is the one who is causing the damage. After destroying many of the bugs in the virtual network, Peacock uses his powers to make Zero hallucinate and relive past memories, particularly memories he had forgotten, of his past as a Maverick. After a brief fight with Peacock having the upper hand, Zero gets serious and easily destroys Peacock's Tracking Shot feather attacks, and slashes him, causing serious injury. Zero says he doesn't need to worry about a forgotten past, nor an unforeseen future, only the present. Peacock then does a "suicide bomb" attack, erasing himself and then spreading the erasure to the entire network in an attempt to permanently trap Zero in the virtual world. However, Zero is able to escape just in the nick of time.
856* LogicalWeakness:
857** Thanks to holographic projections not being "real", it disrupts his analysis and his code's structural integrity. Also, having duplicate objects can really mess up a poorly-optimized code.
858** For Zero, his weakness to [[PlayingWithFire Ryuenjin]] has another explanation -- ''fire''walls are effective at blocking viruses and hackers.
859* PeacockGirl: Even though Peacock is a male, he acts a little effeminate.
860* PowerFloats: Floats around the room during most of his attacks.
861* SpreadShot: Zero's weapon, as his Giga Attack that [[SmartBomb covers the whole screen]].
862* StockAnimalBehavior: Expanding his tail feathers to attack you.
863* TeleportSpam: His main movement is via teleporting, usually on top of X or Zero to do CollisionDamage.
864* ThisCannotBe: His response to X's potential being "limitless".
865--> '''Cyber Peacock''': "His potential ability... is immeasurable!? Unbelievable."
866--> '''X''': "Who are you? Why would you do such a thing?"
867--> '''Cyber Peacock''': "I was asked to by a certain someone. To investigate you, he said."
868--> '''X''': "What!?"
869--> '''Cyber Peacock''': "Well then, here I come!"
870* WeaponizedTeleportation: Has a very huge tendency to teleport on X's or Zero's position to deal CollisionDamage.
871* YearsTooEarly: His intro BossBanter in the Japanese version.
872-->'''Cyber Peacock''': "You're ten years too early to pick me as your opponent."
873[[/folder]]
874
875[[folder:Frost Walrus]]
876[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x4_-_frost_walrus_103.jpg]]
877[[caption-width-right:250:Arctic Rumbler]]
878-> ''"I must have been taken lightly, for my opponent to be such a kid. Whatever, I’ll tear you apart!"''
879->'''Japanese Name''': Frost Kibatodos
880A walrus/Steller sea lion-based Reploid. Frost Walrus was a Reploid whose ill-tempered and destructive behavior got him labelled Maverick, but he was saved when General invited him to join Repliforce. As a Repliforce member, Walrus was under the impression that chaos was a military man's duty. When the war between Repliforce and the Maverick Hunters broke out, Walrus was excited for the coup d'etat and got put in charge of guarding a snowy Repliforce base developing secret weapons.
881
882->'''Weapon''': Frost Tower/Hyouretsuzan
883->'''Weakness''': Rising Fire/Ryuenjin
884->'''Voiced by''': Kazuo Oka (JP)
885----
886* AdaptationalBadass: In the manga version of ''X4'', Walrus is able to easily take on both X and Blizzard Buffalo at the same time in battle with his physical strength and ice powers. Near the end of the fight when X leaps up to perform a Buster Shot against Walrus, he notices in shock that there are no footprints around Walrus, meaning he has knocking X and Buffalo around the entire fight without moving a single step. Walrus then ruthlessly impales X on his ice shoulder blade, wounding X so badly that he loses consciousness. Buffalo steps in to fight Walrus himself, and when X wakes up, he finds Buffalo killed, impaled by a large icicle attack from Walrus. X then tracks down Walrus's base and confronts him again, this time prepared with Ride Armor. Walrus is able to swiftly destroy the Ride Armor with his Frost Tower attack with little effort, but X damages him heavily by setting him alight with the fuel tank of the broken Ride Armor...and Frost ''still'' gains the upper hand on X. Before he can kill him, though, he is brutally shot down by General for his previous misconduct and to save X's life. Compare ''that'' juggernaut to the game version, who is considered a WarmUpBoss of the game by a good majority of players and can be shredded easily even without his weakness due to how slow and big he is.
887* AdaptationalVillainy: His outrageous behavior is very much amplified in the ''Rockman X4'' manga. During the Repliforce rebellion, he keeps a base called the "Fierce Man's Room" (猛者の間), and causes riots where he slaughters lots of Reploids for fun. In his base, Walrus keeps the bodies of his victims who managed to survive more than 20 seconds of his hunting as a "reward" for their endurance and as trophies for himself. This eventually causes him to be rebuked by the Colonel, who says he will report Walrus to the General and tells him to stop causing wanton destruction. And what does he do next? He throws a temper tantrum, slams the ground, and decides to do the same thing he was warned to stop doing. He releases dozens of Reploid prisoners he has kept in the base and proceeds to slaughter them all one by one, with one Reploid being saved by the timely intervention of Hunters X and Blizzard Buffalo. Walrus's strength is too much for them, and he knocks X out while ruthlessly impaling Buffalo with a Frost Tower. When X comes to fight him again at his base, the Hunter destroys several of the ice cases of Reploid bodies in Walrus's base, infuriating him. Walrus is then heavily injured by X destroying the fuel tank of a Ride Armor, but he still recovers and gains the upper hand. General then brutally shoots him down and kills him to save X's life, and as punishment for his previous sociopathic behavior.
888* BadassBoast: In the Japanese version, with one of his pre-battle lines.
889-->'''Frost Walrus''': I'll put ya to sleep in a bed of ice![[note]]"Kōri no beddo de o nen'ne-shina!"[[/note]]
890* BigYes: In the Japanese version, he would say "Oh yeah!" ( よっしゃ, Yossha!) while doing the Frost Tower attack.
891* BloodKnight: He was very angry and destructive before joining Repliforce. Indeed, his destructive nature got him marked for termination as a Maverick, but before he could be punished, the General did him a favor and saved him by inviting him to join Repliforce. This is something Colonel reminded Walrus of when he rebuked him in the ''X4'' manga for causing riots unrelated and unhelpful to the Repliforce's coup plans.
892* DesperationAttack: Creates a giant ice crystal that falls to the ground and explodes into [[DeathFromAbove a rain of icicles]].
893* ElementalBarrier: X can use his weapon like this. It can also be dropped from above if done in midair.
894* FangsAreEvil: One of the more evil members of Repliforce and being a WilyWalrus, he's got the fangs. Made of ice, no less.
895* FatBastard: Big and likes to look down on others weaker than him. Especially in the manga.
896* HuntingTheMostDangerousGame: In the ''X4'' manga, after Colonel comes to his headquarters and berates him for causing unnecessary riots unhelpful to the Repliforce's coup d'etat, he goes on a tantrum and releases dozens of Reploid prisoners and tells them to run as fast as they can. He later hunts them down and brutally kills all of them, save one, who was saved by X and Blizzard Buffalo.
897* JustAKid: Says this before confronting X/Zero, which is ironic since the two are the oldest Reploids in existence.
898-->'''Frost Walrus''': "I must have been taken lightly, for my opponent to be such a kid. Whatever, I’ll tear you apart!"
899** Zero takes offense at this.
900--->'''Frost Walrus''': "I wondered what sort of guy would come, and it’s just some blonde kid! I can’t go all out like this!"
901--->'''Zero''': "[[TranquilFury I’ll make sure that big mouth will never run off again]]."
902--->'''Frost Walrus''': "W-What!? Damn brat, I'll smash you flat!"
903** His intro dialogue against Zero in the English version is even more straightforward.
904--->'''Frost Walrus''': "What's that blonde kid up to?! I don't have time for you junior!"
905--->'''Zero''': "Hey! [[BigShutUp Shut up]] and fight me already!"
906--->'''Frost Walrus''': "Oh... that does it, you're goin' down!"
907* LargeAndInCharge: Of his Repliforce weapons warehouse.
908* LogicalWeakness: Like a lot of Ice-based bosses, he is weak against a fire-based weapon. [[ManOnFire Walrus On Fire]] is the result.
909* MightyGlacier: Big and slow, but his ice attacks pack a wallop. Along with him having ice powers, he's a Mighty Glacier in every sense of the word.
910* MonstrosityEqualsWeakness: He is the one of the biggest Mavericks in the series (only eclipsed by Rainy Turtloid in ''X6''), but is pretty easy.
911* PrepareToDie: Only in the Japanese version as one of his intro {{Boss Banter}}s.
912-->'''Frost Walrus''': I'll crush you! Get ready!
913* ShouldersOfDoom: Has big round shoulders adorned with icicles.
914* SlideAttack: Slides on his belly to rush at you. He may sometimes [[BellyFlopCrushing jump first and then fall belly-first]] before doing so if you're in midair (anticipating your evading attempt).
915* SlippySlideyIceWorld: The first half of his stage is set in an icy mountain with lots of snowy winds, and the second half is set in a base in the said mountain which houses frozen robots.
916* SmartBomb: Charged Frost Tower summons a lot of big falling ice chunks that can potentially fill the whole screen.
917* SociopathicSoldier: He was already dangerously sociopathic before joining the Repliforce.
918* StockAnimalBehavior: Slides around as a walrus would.
919* SwordPlant: Zero's acquired move, used with a big icicle.
920* VillainousGlutton: Is shown in the Manga gorging on tubs of Vanilla Ice Cream
921* WeakToFire: As an ice-based boss, he doesn't take too well to Rising Fire or Ryuenjin, taking extra damage and even catching fire when hit by them.
922* WilyWalrus: A gigantic walrus who looks down on the weak and loves rampaging around.
923[[/folder]]
924
925[[folder:Jet Stingray]]
926[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x4_-_jet_stingray_2175.jpg]]
927[[caption-width-right:250:Aqua Destroyer]]
928-> ''"Hmph. I can’t believe I've been followed... but this is as far as it goes. Here I come, X!"''
929->'''Japanese Name''': Jet Stingren
930A stingray-based Reploid and member of the Repliforce Navy. Jet Stingray is a dutiful soldier who has worked his way up the ranks to become an invaluable asset, and has great respect for both General and Colonel. During the Great Repliforce War, Stingray attacked a city's underground power station to draw the Maverick Hunters' attention.
931
932->'''Weapon''': Ground Hunter/Hienkyaku
933->'''Weakness''': Frost Tower/Hyouretsuzan
934->'''Voiced by''': Osamu Hosoi (JP)
935----
936* AdaptationalHeroism: In the game, he is arguably Repliforce's biggest war criminal during the coup, having decimated a city. In the Manga, he evacuated the population beforehand and genuinely cared for the soldiers under his command.
937* AirborneMook: He is able to fly, as well as move underwater unimpeded.
938* ArmCannon: Used for the WeaponsThatSuck below.
939* AttackDrone: The Ground Hunter.
940* AuthorityEqualsAsskicking: A high-ranking member of the Repliforce Navy and a powerful combatant in his own right.
941* AutoScrollingLevel: Both parts of the level have you speeding on a Ride Chaser that automatically goes forward. Getting squished by the obstacles and the left edge of the screen will kill you.
942* BadassBoast: Says this to X/Zero as one of his intro {{Boss Banter}}s. This is exclusive to the Japanese release.
943-->'''Jet Stingray''': "Farewell. Disappear alongside the ocean's algae waste!"[[note]]Saraba da! Umi no mokuzu to kieru ga ii![[/note]]
944* CruelMercy: In the manga adaptation, while he evacuated the city before he destroyed it, he still caused a massive refugee crisis. Zero notes that many will die without the vital infrastructure the city provided.
945* DesperationAttack: Two of them. The first has him suck you near him with a whirlpool, and [[RammingAlwaysWorks charges at you]] if you get too close. The second has him fly offscreen, then fly vertically into you from top and bottom.
946* AFatherToHisMen: In the ''X4'' manga, Stingray clearly cares about his subordinates serving under him, telling them to withdraw and retreat so he can fight Zero alone, who came to confront Stingray after he blew up a city power plant as a diversion. When Stingray and Zero are nearing the end of their battle, his men interrupt them, having ridden in with Ride Chasers to help their boss. Before they can, though, they (and Stingray) are all blasted in a surprise attack from the Reploid Self-Defense Forces, who had come to stop Repliforce's coup. Stingray is clearly anguished overseeing his men blasted to oblivion, and he laments their deaths before succumbing to his own wounds from the blasts and perishing as well.
947* FishPeople: He is a stingray robot, which technically still counts since stingrays are fish.
948* FlyingSeafoodSpecial: A flying stingray Reploid.
949* FlunkyBoss: He sends out his [[AttackDrone Ground Hunter]] stingray drones to harass X or Zero.
950* GetBackHereBoss: The second half of the level is spent trying to stop him while you ride on the Ride Chaser.
951* HiddenDepths: X4's manga adaptation shows him destroying a city mentioned above. He also had his Repliforce troops evacuate the city of humans beforehand, which was not mentioned in the game. Jet is clearly saddened at the destruction, making it a case of IDidWhatIHadToDo.
952* HeroWorshipper: [[https://truyenchon.com/truyen/chien-binh-the-gioi-ao-x4-5/chap-4/455371 The manga reveals]] that the Colonel once saved Stingray's life by taking a blast meant for him during a Repliforce mission, which made Stingray have the utmost respect for him. It also formed the core of his UndyingLoyalty to General and Colonel, as he views them both as the standard by which he set himself as a career military fighter.
953* IncreasinglyLethalEnemy: If his Ground Hunter drones aren't destroyed, they'll collect on the arena floor and swarm back and forth. If you're not careful or fast enough, X and Zero will get shredded by a few ''dozen'' of them running around on the arena floor.
954* LandSeaSky: Representing Sea with the Repliforce Navy.
955* LegCannon: He apparently shoots his Ground Hunter from his leg.
956* LogicalWeakness: He likes being in the water and [[HumanPopsicle thus he gets frozen easily]]. Also, the Frost Tower literally creates a large, tough block of ice, which naturally presents a problem to someone who attacks by launching themselves around at a high speed.
957* MakingASplash: His whirlpool attack.
958* PlayerGuidedMissile: Ground Hunter can be commanded to fall down quickly to the ground after being fired. Charged version is a variant: by pressing up or down as it goes, the enhanced projectile can [[RecursiveAmmo fire smaller Ground Hunters up or down]].
959* RammingAlwaysWorks: Several of his attacks consist of charging at X or Zero.
960* SinisterStingrays: Commits Repliforce's biggest war crime in the game.
961* UndyingLoyalty: Jet Stingray had great respect for both General and Colonel, so when General announced his move for Reploid independence, there was no question as to where his loyalties lay.
962* VerbThis: He says "Koredemo Kurae!" (Eat this!) when firing robotic stingrays at his opponent, in the Japanese version.
963* VideogameDashing: Zero's acquired "technique" is a mid-air dash similar to Stingray's flying dashes.
964* WaterfrontBossBattle: X/Zero are underwater, however, most of the time Stingray is ''above'' the surface.
965* WeaponsThatSuck: He can use the jet turbine on his right arm to [[YouWillNotEvadeMe pull X or Zero towards him.]]
966[[/folder]]
967
968[[folder:Magma Dragoon]]
969[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x4_-_magma_dragoon_4062.jpg]]
970[[caption-width-right:250:Martial Artist of Exploding Flame]]
971-> ''"That’s right! Get mad, X! Show me your true power!"''
972->'''Japanese Name''': Magmard Dragoon
973A dragon-based Reploid, former member of the Maverick Hunters' 14th Special Unit, he betrayed them and bombed the Sky Lagoon for a chance to duel with X and Zero. Under the promise of obtaining what he desired most, he has loyally followed Sigma's orders and now awaits the inevitable confrontation with the Hunters in a volcano.
974
975->'''Weapon''': Rising Fire/Ryuenjin
976->'''Weakness''': Double Cyclone/Raijingeki
977->'''Voiced by''': Creator/TakashiNagasako (JP)
978----
979* AdaptationalHeroism: In the manga, he doesn't drop the Sky Lagoon and kill thousands of innocent people to goad X/Zero into fighting him, instead challenging X directly after X kills Storm Owl.
980* BigOlEyebrows: His ridge has the appearance of these.
981* BloodKnight: He destroyed the Sky Lagoon, killing thousands of innocent people ''and'' indirectly kicking off the war with Repliforce in the process, all for a chance to face X and Zero in combat. If that doesn't qualify, nothing does.
982* BreathWeapon: His Rising Fire lodged in his mouth, which fires a stream of fireballs from his mouth.
983* TheCameo: A digitized, toned down version appears as the Training Mode boss in ''X5''.
984* CallingYourAttacks: Whenever he uses Hadoken or Shoryuken, he'll call out "Hadoken!" and "Shoryuken!" respectively.
985* DeathEqualsRedemption: Zig-Zagged. His FinalSpeech invoked this, but he was still rebuilt in the Final Weapon and once again fights X/Zero (though given the entry for CameBackWrong, what you're fighting is probably just a shell).
986* DeathFromAbove: His DesperationAttack is firing many fireballs to the sky and then they fall down like meteors.
987* DivingKick: Uses one covered in the fire to attack X or Zero. It's based on Akuma's Tenmakujinkyaku.
988* DoubleReverseQuadrupleAgent: He started off as a Maverick Hunter, framed then joined Repliforce as part of his overall ploy to get X/Zero to fight him, was aligned with Sigma, but in the end was only in it for himself.
989* DraconicHumanoid: A humanoid dragon Reploid.
990* {{Expy}}: He serves as one for [[Franchise/StreetFighter Akuma]]. Both of them have a BloodKnight nature, have necklaces of large beads around their necks, have "Heavenly Sky" symbols, and perform similar attacks such as the Hadoken, Shoryuken, Tenmakujinkyaku, and Tenma Gou Zankuu. The manga adaptation of ''X4'' even has him adopt some of Akuma's personality traits, uses one of trademark poses as a fighting stance, and ''[[{{VideoGame/Teppen2019}} TEPPEN]]'' even makes the direct comparison with a card depicting him fighting Akuma himself.
991* EvilSoundsRaspy: His voice is really raspy, and is an evil Maverick who destroyed the Sky Lagoon to betray the Maverick Hunters.
992* FaceHeelTurn: As mentioned, he was a member of the 14th Special Unit before Sigma offered him to destroy the Sky Lagoon and betray the Hunters.
993* FallenHero: Was once a Maverick Hunter until Sigma showed up gave him an offer he can't simply refuse.
994* FalseFriend: When X/Zero first meets him, he frantically tells them the Sky Lagoon's systems have been destroyed and they need to get out while they still can. Sounds nice of him...until he gleefully reveals later that not only was ''he'' the one who destroyed said systems (in fact, the way it's framed seems to indicate they reached just as he was finishing up) but the entire reason he wanted them out was that otherwise he wouldn't get his reward for doing so if they died in the crashing.
995* FinalSpeech: Notable for being the ''only'' standard-8-animals-Maverick boss to have one.
996* {{Fireballs}}: He can create one, then throw it into the magma pool of the sides of his arena to create a geyser of lava. This also conveniently can prevent you from (at least as X) unleashing Charge Shots while using WallJump on the side of his arena to avoid getting pummeled in close quarters.
997* HalfTheManHeUsedToBe: During his FinalSpeech, only his upper body remains intact. It quickly goes with the rest of him once he says his piece.
998* KamehameHadouken: Attacks with fiery Hadokens, high and low.
999* LethalLavaLand: He hides in a volcano, and you have to chase him there.
1000* LavaPit: His battlefield is a small island surrounded by lava on both sides.
1001* LightningBruiser: Strong, tough, and fast enough to deliver heavy-hitting {{Spam Attack}}s!
1002* LogicalWeakness:
1003** Wind blows away fire.
1004** All of that martial arts prowess isn't going to be as helpful if his opponent brings [[CombatPragmatist an armored vehicle]] to the duel.
1005* TheMole: It's not clear for how long he was being influenced by Sigma, but it was definitely before the fateful events of the Sky Lagoon incident.
1006* NinjaPirateZombieRobot: A martial artist robot dragon.
1007* NotBrainwashed: Possibly. We're never told if Sigma infected him with the Sigma Virus, or whether he was just manipulated by Sigma appealing to his BloodKnight nature.
1008* AnOfferYouCantRefuse: He was offered a chance to fight X and Zero in exchange for blowing up the Sky Lagoon. Guess who made the offer.
1009* TheOnlyOneAllowedToDefeatYou: Says this word for word against X/Zero before the boss fight in the Japanese version.
1010-->'''Magma Dragoon''': "This time, I'll triumph over you!"
1011* OurDragonsAreDifferent: Here, we have a martial artist robot who betrayed his teammates out of sheer desire to fight.
1012* PlayingWithFire: Fights exclusively with fire-based attacks. Even all his martial arts moves have flames covered on them! Ties into MagmaMan with the aforementioned lava geyser attack.
1013* PromotedToPlayable: He was added as a playable character in ''[=DiVE=]'' on January 20th, 2021, making him the first of these Maverick bosses to be made into a playable character, and the first and only animal-themed reploid to become a playable character at present.
1014* RewardedAsATraitorDeserves: Betrayed the Maverick/Irregular Hunters and the game itself heavily enforces the player to fight him first (due to the Ride Armor and the fact that his weapons are useful). Further, he's even made into a training dummy in ''X5''.
1015* TheSocialDarwinist: One of his intro {{Boss Banter}}s in the Japanese version implies that he believes in this.
1016-->'''Magma Dragoon''': "Power is everything!"
1017* {{Shoryuken}}: One of his moves, which can knock you off the wall easily if you tried to cling to it to avoid his attacks. Zero's Ryuenjin is based on this. X's charged Rising Fire also becomes this.
1018* {{Shotoclone}}: And a pretty blatant one at that, as he is an expy of Akuma and can use a lot of his moves, including the Hadouken and Shoryuken, complete with the same attack motions and attack name calls. Defeating him gives Zero a Shoryuken-style move and X a fireball that shoots upwards, but if charged is a proper Shoryuken.
1019* UtilityWeapon: Rising Fire/Ryuenjin can burn down wood and ice, allowing the player to uncover Heart Tanks.
1020* WarmUpBoss: X and Zero can enter the fight in a Ride Armor, which severely limits his challenge. This does not apply to the rematch against him at the end of the game, but by then the player definitely has his weakness.
1021* WorthIt: If playing as X, his FinalSpeech has him tell X that the evil he committed to incite the fight (and subsequent death) "was worth it... for a final duel..."
1022[[/folder]]
1023
1024[[folder:Slash Beast]]
1025[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x4_-_slash_beast_7813.jpg]]
1026[[caption-width-right:250:Steel King of Destruction]]
1027-> ''"You’re quite the lively one, attacking my unit. Looks like I can have some fun for the first time in a while!"''
1028->'''Japanese Name''': Slash Beastleo
1029A lion-based Reploid and the captain of the Reploid Army. He enlisted in Repliforce only to freely exercise his combat abilities, and shows dauntless courage in battle. During the coup, Slash Beast was put in charge of supervising and protecting Repliforce's military supply trains.
1030
1031->'''Weapon''': Twin Slasher/Shippuuga
1032->'''Weakness''': Ground Hunter/Raijingeki
1033->'''Voiced by''': Creator/TakashiNagasako (JP)
1034----
1035* AintTooProudToBeg: In the ''X4'' manga, Beast is confronted by X in his train headquarters during the Repliforce coup d'etat. He charges confidently at X to attack, who has just received an upgrade with the Ultimate Armor. The next time we see him, he has been utterly blown to smithereens, and according to X, begged for his life before his death.
1036* AuthorityEqualsAsskicking: Slash is in charge of the unit protecting Repliforce's supply train, and is a far better fighter than the rest of his unit.
1037* BaitAndSwitch: Once X/Zero arrives at the last train car, there's a giant crate in front of them while several more drop down behind them to prevent escape. What's the point of the single crate? Nothing but a target for Beast's DynamicEntry.
1038* BadBoss: In the ''X4'' manga, Beast savagely kills one of his Repliforce underlings in anger after he reported to Beast that one of their trains had been lost to the Maverick Hunters, one of whom was stronger than they thought, referring to Zero.
1039* BloodKnight: Slash enlisted in Repliforce only to freely exercise his combat ability. In the Japanese version, he even says something like this before the boss fight.
1040-->'''Slash Beast''': "Hey, kid! I hope you'll entertain me for a while!"
1041-->'''Slash Beast''': "I'm so happy! It's been a while since the last time I fought!"
1042* BoisterousBruiser: He excels in combat techniques, and is proud of his abilities.
1043* CounterAttack: When his health is below half, he can sometimes prepare a special stance; attack him and he'll retaliate with the Twin Slasher.
1044* DeadlyLunge: Has a powerful lunging attack that goes back and forth that he uses once his health go below half. Zero's Shippuuga is based on this. Also, see DesperationAttack below.
1045* DesperationAttack: Two of them. The first is the above-mentioned CounterAttack. The second one has him lunge at X/Zero, if this connects, he then grabs the player and smashes them into the wall.
1046* DeathFromAbove: Has a stomping attack after jumping high.
1047* DynamicEntry: He shows up RacingTheTrain X/Zero is on, jumping up and then destroying the crate in front of them upon landing.
1048* KingOfBeasts: He is a lion-based Reploid in charge of a military unit.
1049* LandSeaSky: Representing Land (Repliforce's Army).
1050* LightningBruiser: His attacks hurt if you're hit and are also fast enough to catch up with a train.
1051* LocomotiveLevel: His stage is set on his military train that is carrying supplies.
1052* LogicalWeakness: A fighter who is fast on his feet will get tripped by a ground projectile; he probably won't see it coming.
1053* LostInTranslation: He is a lion, but the English version cutting the "Leo" out of his name makes him an AmbiguousSpecies instead.
1054* RacingTheTrain: His battle intro when you first fight him.
1055* RazorWind: His flash kick causes waves of energy to be shot out.
1056* [[RoarBeforeBeating Roar Before Attacking]]: Tends to do this often before executing an attack.
1057* ShoutOut: Uses a move similar to [[VideoGame/StreetFighterII Guile]]'s Flash kick.
1058* SeeYouInHell: In the Japanese version of X4, this is one of Beast's pre-battle quotes.
1059-->'''Slash Beast''': "I'll send you to Hell on the super express!"
1060* SpreadShot: Twin Slasher is shot out in 2 directions. If charged, it fires 8 shots that cover a wider area.
1061* StockAnimalBehavior: Roaring before attacking. Also, his desperation attack has him grab the player in his mouth.
1062* UtilityWeapon: A charged Twin Slasher is the only way to remove the blocks in front of the Body Armor capsule.
1063* WolverineClaws: Uses them as a DesperationAttack. It can be shattered by Ground Hunter, robbing him of most of his moves.
1064[[/folder]]
1065
1066[[folder:Split Mushroom]]
1067[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x4_-_split_mushroom_8456.jpg]]
1068[[caption-width-right:250:Little Devil of the Ruins]]
1069-> ''"Take a wild guess."''
1070A playful mushroom-based Reploid, Split Mushroom was once an administrator of a Bio Laboratory who was decomissioned upon the lab's closure. During the Great Repliforce War, Mushroom was awoken by Sigma to aid the Repliforce in their coup by reactivating the abandoned lab as a fortress, attacking anyone who strayed too close.
1071
1072->'''Weapon''': Soul Body/[[DoubleJump Kuuenbu]] and [[RollingAttack Kuuenzan]]
1073->'''Weakness''': Lightning Web/Raijingeki
1074->'''Voiced by''': Mari Maruta (JP)
1075----
1076* AbandonedLaboratory: He sets up base in the decommissioned ruins of a laboratory, filled with traps and multiple robotic plants.
1077* AbsurdlyLongStairway: There are two grand spiral stairways serving as liminal spaces that signify the transition to the next phase of the stage. Each stairway seems to continue on indefinitely but you eventually find a teleporter pad to leave.
1078* DesperationAttack: Does [[DeathFromAbove a head slam into the ground]] and releases deadly spores.
1079* DoppelgangerAttack: He can create a fully-similar clone of himself (as opposed to a HardLight) that he'll use to confuse the player. X's charged Soul Body does a similar thing, only that it creates an unarmored X that moves independently (but restricted to the screen) while the real X is invincible (but immovable) the whole time.
1080* HardLight: Can create holographic clones that hurt. X's uncharged Soul Body does a similar thing, with it destroying enemies just by collision. They can be dispersed in one hit if struck by his weakness.
1081* LogicalWeakness: As a hologram generator, lightning attacks over load the damaging duplicates and Split Mushroom's advanced electronics. Additionally, it's very difficult to hold onto a wall and attack while being electrocuted.
1082* MushroomMan: The only fungus-based maverick in the entire series.
1083* PintsizedPowerhouse: Don't let his size fool you. He can be a real pain in the ass.
1084* PsychopathicManchild: Split Mushroom enjoys make-believe and is actually playing {{Superhero}} in the Japanese version, thinking of X/Zero as villains. This aspect is not present in the English one due to the removal of certain spoken lines.
1085-->'''Split Mushroom''': "Hurry up and let's play!"
1086-->'''Split Mushroom''': "Let's play "hero"! You're the "bad guy", okay?"
1087* RollingAttack: Zero's weapon, based on his midair rolling.
1088* TheSocialDarwinist: The Japanese version outright stated that he doesn't need "weak friends".
1089* SpinAttack: Several of his attacks involve him spinning around.
1090* UseYourHead: His DesperationAttack causes him to land on the ground headfirst and emit dangerous spores.
1091* WallCrawl: More like wall-cling, but still.
1092* XRaySparks: When electrocuted. If he is summoned his full clone when it happens, the clone will also act like it's been shocked.
1093* YouHaveOutlivedYourUsefulness: A disturbing take where it wasn't the settings' primary villains who did it to him.
1094[[/folder]]
1095
1096[[folder:Storm Owl]]
1097[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x4_-_storm_owl_5778.jpg]]
1098[[caption-width-right:250:Staff Chief of the Skies]]
1099-> ''"You’ve really, REALLY turned my unit to scrap, huh? I’ll return the favor in kind!"''
1100->'''Japanese Name''': Storm Fukuroul
1101A horned owl-based Reploid and one of Repliforce's most resourceful generals. Storm Owl regards the entire staff of Repliforce as family and was extremely resentful when he and his associates were branded as Mavericks by the Hunters. After the Repliforce coup began, he launched the air brigade of hammerhead shark-shaped airships to divert the Maverick Hunters' attention.
1102
1103->'''Weapon''': Double Cyclone/Tenkuuha
1104->'''Weakness''': Aiming Laser/Rakuhouha
1105->'''Voiced by''': Kazuo Oka (JP)
1106----
1107* AirborneMook: Storm Owl is able to fly around the place, only landing when he uses some of his more powerful attacks.
1108* ArmCannon: Uses it to fire air projectiles at X or Zero.
1109* AuthorityEqualsAsskicking: A high ranking officer of Repliforce and a powerful combatant.
1110* BadassBoast: Only in the Japanese version before the boss fight.
1111-->'''Storm Owl''': "Target spotted. I'll eliminate it in five minutes."
1112* BirdPeople: He is an owl robot.
1113* BlowYouAway: Has several air-based powers, including an air ElementalBarrier, air projectiles, and can even summon tornadoes.
1114* CulturedBadass: According to supplementary material, Owl is especially skilled at nighttime operations and was one of Repliforce's most resourceful generals. This is why he was respected by the entire staff of the Repliforce air brigade.
1115* DesperationAttack: Two of them. One of them summons three damaging columns of tornadoes, the second one has him go into the middle of the screen and does a ChasingYourTail move with [[MultiDirectionalBarrage four streams of wind balls.]] He calls the latter attack his "trump card".
1116* ElementalBarrier: When damaged, he puts up a wind barrier around himself that can block shots (except for his weakness), the basis for Zero's Tenkuuha.
1117* AFatherToHisMen: To PapaWolf levels. Indeed, he takes X/Zero's attack on his forces ''very'' personally.
1118-->'''Storm Owl''': "You'll face the retribution for making us into your enemy!"
1119* FeatheredFiend: An Owl Reploid who is a pretty dangerous Maverick.
1120* FeatherFlechettes: One of his attacks fires out [[SpreadShot a spread of them]].
1121* HighClassGlass: Appears to have a monocle-like lense on his eye.
1122* LandSeaSky: Representing Sky (Repliforce's Air Force).
1123* LevelsTakeFlight: The first half of his stage will have you cutting your way through his fleet, and the second half is set on his personal airship.
1124* LogicalWeakness: Small size and high mobility won't help him evade a lock-on laser weapon or a screen-filling attack.
1125* TheNapoleon: More than Split Mushroom.
1126* OminousOwl: An Owl Maverick who has less-than-good (if somewhat understandable) intentions.
1127* PintsizedPowerhouse: One of the smallest bosses in the game, yet he comes with a slew of attacks (and many of them damaging).
1128* PrecisionFStrike: In the Japanese version, he called X/Zero a "damn little bird" (as in the baby bird) as one of his {{Boss Banter}}s.
1129-->'''Storm Owl''': "You damn little bird! You should've stayed clinging to the ground!"
1130* SequentialBoss: All that stands between the MiniBoss and Storm Owl himself is a [[BossCorridor shaft devoid of enemies]].
1131* ShouldersOfDoom: Adorned with his wing feathers, making them look like military epaulets.
1132* ShoutOut: The way his airships fire their WaveMotionGun is [[Film/IndependenceDay awfully familiar]]...
1133* StockAnimalBehavior: Swooping down on you to grab you.
1134* TornadoMove: One of his {{Desperation Attack}}s, and X's weapon (only when charged).
1135* UndyingLoyalty: To the point where he would refuse orders that don't come from his superiors. He was also noted to be quite resentful of when Repliforce was declared Maverick even before they formally announced their independence.
1136-->'''Storm Owl''': "Justice is on the side of the Repliforce! Let's go!"
1137* WindIsGreen: His wind orbs and ElementalBarrier are green in color.
1138[[/folder]]
1139
1140[[folder:Web Spider]]
1141[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x4_-_web_spider_578.jpg]]
1142[[caption-width-right:250:Guerrilla Commander of the Thick Forest]]
1143-> ''"How dare you branded us Mavericks! I won't let you pass! If you value your life, leave!"''
1144->'''Japanese Name''': Web Spidus
1145An orb-weaver spider-based Reploid, Web Spider is a former Maverick Hunter who left recently to work for Repliforce as commander of their guerrilla unit. When Repliforce began their coup, he remained loyal to his new employers and was stationed in the jungle charged with guarding a powerful beam cannon hidden there.
1146
1147->'''Weapon''': Lightning Web/Raijingeki
1148->'''Weakness''': Twin Slasher/Ryuenjin
1149->'''Voiced by''': Issei Futamata (JP)
1150----
1151* AdaptationalVillainy: Spider is much more evil and villainous in the ''X4'' manga. Just like in the game, he is stationed in the jungle guarding Repliforce's giant beam cannon weapon. However, he is planning on using it to burn down a nearby city and kill the humans residing there, and he ruthlessly slaughters a group of Maverick Hunters who went to investigate the weapon before X shows up and puts him down. He also boobytraps the dead soldiers, turning them into puppets to attack X.
1152* AlasPoorVillain: In the ''X4'' manga, a dying Spider laments about how he feels that meaningless battles between Reploids and humans, as well as among Reploids themselves, will never end. He explains he went along with Repliforce's coup because he didn't want Reploids to be doomed as "mechanical puppets" wandering in an "endless hell".
1153-->'''Web Spider''': "They're not going to end... the conflict you speak of will never go away... as long as humans are imperfect, it stands to reason that we, created by humans, are also imperfect... as long as humans continue to deny this natural outcome as Irregular, and as long as we live in a world where pseudo-heroes like you are born, we will continue to cry out for the independence of Reploids... our relationship with humans was predetermined from the moment our first unit was invented. We Reploids are mechanical puppets that wander through endless hell while in this world..."
1154* AnimateDead: In the ''X4'' manga, Spider was hiding out in the Kagikira Forest and slaughtered an investigation team of Maverick Hunters who had arrived to investigate reports of a Repliforce frontline there. X later went there to investigate their disappearance, and Spider used his powers to animate their corpses and make them attack X. X decided to bear the brunt of their attacks until they ran out of ammo, which they eventually did, resulting in Spider coming down to fight X himself.
1155* AllWebbedUp: Getting hit by his electrical webs makes X/Zero get caught in them and [[ElectricTorture take continuous damage]].
1156* AuthorityEqualsAsskicking: The commander of Repliforce's guerrilla unit and quite the competent fighter.
1157* BadassBoast: Spider gives one in the manga when he is viciously assaulting X with his spider claws.
1158-->'''Web Spider''': Taste the skills of a professional![[note]]プロフェッショナルの技を味わいな!![[/note]]
1159* BigCreepyCrawlies: He is a human-sized spider Reploid.
1160* BigNo: If the Twin Slasher is used to cut off the web he is hanging on.
1161* DesperationAttack: Creates a giant web network and starts moving around it, while attacking and [[AttackDrone sending out small spider drones.]]
1162-->'''Web Spider''': "This will entangle you!"[[note]]"Karame totte kureru wa!"[[/note]]
1163* ElementalBarrier: Like Storm Owl, he puts up an electric barrier that blocks shots whenever he is hit.
1164* FlunkyBoss: When low on health, he can send out small spiders to attack X or Zero.
1165* GiantSpider: He is a human-sized spider Reploid.
1166* HighClassGlass: Like Storm Owl, he appears to have a monocle on his eye, although it could be more of a targeting device.
1167* ImpaledWithExtremePrejudice: Zero's weapon.
1168* JungleJapes: The first half of his stage is set around the jungle's rivers, while the second part is in the deeper woods, with lots of robot snakes, bees, and spiders.
1169* LogicalWeakness: In X's case at least. Webs and wires get cut by slashing weapons, and the little electrified string of web he hangs from can easily be severed by a cleanly aimed [[RazorWind Twin Slasher]]. Averted in Zero's case, as that weakness won't hit.
1170* MotiveRant: He gives a philosophical one to X in the manga version after X fatally wounds him.
1171-->'''Web Spider''': "They're not going to end... the conflict you speak of will never go away... as long as humans are imperfect, it stands to reason that we, created by humans, are also imperfect... as long as humans continue to deny this natural outcome as Irregular, and as long as we live in a world where pseudo-heroes like you are born, we will continue to cry out for the independence of Reploids... our relationship with humans was predetermined from the moment our first unit was invented. We Reploids are mechanical puppets that wander through endless hell while in this world..."[[note]]お前の言う『争い』は決してなくならんね・・・・人間が不完全である限り 人間に造られた俺達も不完全なのは当然だね・・・・その当然の結果を人間がイレギュラーとして否定し続け貴様のようなエセ英雄が生まれる世の中である限り・・・レプリロイドによる独立は叫ばれ続けるね・・・・俺達の一号機が発明された時から人間との関係は決まってたのさ・・・・俺達・・・・レプリロイドは・・現世(うつしよ)にいながら・・・・無間地獄をさまよう・・・・機械仕掛けの・・デク人形・・さ・・・・[[/note]]
1172* OutsideTheBoxTactic: X can use the Twin Slasher to cut the web he is hanging from, causing him to fall to the ground for heavy damage.
1173* RememberTheNewGuy: He used to be a Maverick Hunter Zero personally knows, yet this is the first time that we actually meet him.
1174* ShockAndAwe: His weapon is a web of electricity.
1175* SpreadShot: Charged Lightning Web spreads out to 8 directions after its initial projectile stops.
1176* StockAnimalBehavior: At low health, he sticks in a giant web and moves around it. Also hanging off of a string of (electric) web.
1177* TurnCoat: He used to be Maverick Hunter but he transferred into Repliforce sometime before this game.
1178* UndyingLoyalty: To Repliforce, unsurprisingly. He even told Zero that he refused to call off the coup d'état because "he knew where his loyalties lie".
1179* UtilityWeapon: Lightning Web can provide a temporary wall for a WallJump.
1180* WarmupBoss: He has very simple patterns, and can be easily beaten without his weakness; good for a starting boss. He does, however, have a [[HomingProjectile homing attack]] (his own Lightning Web) that actually hurts, which can [[StealthPun shock]] beginners who don't know what to expect.
1181* WeUsedToBeFriends: With Zero, judging by their intro dialogue.
1182* YouShallNotPass: His intro dialogue against X and his intro BossBanter in the Japanese version suggests this.
1183--> '''Web Spider''': "I cannot allow you to go through!"
1184[[/folder]]
1185
1186!! ''VideoGame/MegaManX5''
1187[[folder:General]]
1188* MacGuffinGuardian: In a twist on the usual Maverick formula, X and Zero aren't going after them just because they're Mavericks, but because each of them has a part needed for the Enigma Cannon and Space Shuttle to function.
1189* NamedAfterSomebodyFamous: Their initial English names [[ShoutOutThemeNaming are based off]] Music/GunsNRoses, save Skiver who is named after Michael "High in the Sky" Monroe (a temporary partner of the band used in concerts). For 17 years, the Japanese names were more or less [[InconsistentDub left alone]] in the instruction manual. With the release of the ''X Legacy Collections'', all of the English names were changed to keep in line with the Maverick naming tradition. Thus, the original English names will be the ones listed in parenthesis.
1190* TheRemnant: Two of them (Burn Dinorex/Mattrex and Spiral Pegasus/The Skiver) are former members of Repliforce, the militant Reploid group that was defeated in the last game.
1191* SuicideByCop: Most of them (except for Dark Necrobat, Spike Rosered, and arguably Burn Dinorex) got recently infected with the Sigma Virus, and they ask X/Zero to destroy them/have one last good fight [[IDieFree before they go mindless.]]
1192[[/folder]]
1193
1194[[folder:Burn Dinorex]]
1195[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x5_-_burn_dinorex_8990.jpg]]
1196[[caption-width-right:250:Jurassic Inferno]]
1197-> ''"Let’s fight and enjoy ourselves! Just like we always do!"''
1198->'''Other Names''': Mattrex ([=PS1=] English)
1199A Tyrannosaurus-based Reploid and a member of Repliforce's disaster prevention team, and one of the few survivors of the Great Repliforce War in ''X4''. Dinorex was stationed in a volcano situated in Africa, and without Repliforce's knowledge, has created an illegal warehouse making weapons using magma energy. The Hunters visit him for the Booster Engine he possesses for the shuttle project.
1200
1201-> '''Weapon''': Ground Fire/Quake Blazer (Danchien)
1202-> '''Weakness''': Wing Spiral/W-Shredder (Shipuu)
1203----
1204* BloodKnight: Dinorex loves a good fight, which puts Zero and especially X into trouble when they're just asking him for the booster engine.
1205* BreathWeapon: No points for guessing what kind of breath.
1206* DesperationAttack: Twofold: He burns the whole ground with his flame breath, then he does a powerful lunging attack while covered in flames, with geysers rising up from his trail.
1207* DinosaursAreDragons: Not only that, Dinorex has stegosaurus-like plates made out of flame on his back. Justified, as he is a robot.
1208* LethalLavaLand: Like Magma Dragoon's, his stage is in a base inside a volcano. The first half has flame-spewing dragon turrets and rolling waves of lava that [[CorridorCubbyholeRun you have to take cover from periodically]], while the second half has a branch, where you either fall into the lava with your Ride Armor or play on the surface and face a pterosaur miniboss.
1209* LightningBruiser: He's one of the larger Mavericks in ''X5'', just behind Grizzly and Whale in size, yet he moves around much faster than either while hitting just as hard.
1210* LizardFolk: Comes with being a ''Tyrannosaurus rex'' robot and all.
1211* LogicalWeakness: Wind blows away fire.
1212* NotBrainwashed: Notably, even if he's fought after Eurasia itself crashed into the planet, he never shows signs of having been corrupted by the Sigma Virus. All of his fights are triggered by him being a BloodKnight or deciding it's better to go out fighting rather than eventually perish from either virus infection or on the barren world.
1213* PlayingWithFire: Dinorex utilizes fire-based attacks in battle.
1214* RammingAlwaysWorks: He has an attack where he rams his whole body towards you, back-first (he bends his body low enough to make his flame spikes point forward).
1215* TheRemnant: Was a member of Repliforce.
1216* SpreadShot: Ground Fire shoots a flame projectile that, when it hits the wall or floor, shoots out small damaging embers from the spot.
1217* SwordPlant: Quake Blazer, Zero's acquired technique.
1218* UtilityWeapon: The Ground Fire can be used to burn certain objects.
1219* WallCrawl: More like Wall Cling.
1220* WolverineClaws: Though they look more like decorations.
1221[[/folder]]
1222
1223[[folder:Crescent Grizzly]]
1224[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x5_-_crescent_grizzly_4635.jpg]]
1225[[caption-width-right:250:Rampaging Iron Claw]]
1226-> ''"I'm already being taken over by the virus...It's just a matter of time before I go Maverick. It's my fate to have a duel with you...please, fight me while I still have my wits! I don't want to kill you when I've lost all of my consciousness!"''
1227->'''Other Names''': Grizzly Slash ([=PS1=] English)
1228
1229A grizzly bear-based Reploid, Grizzly is a black market weapons broker who resides in the hills of northern Russia. He has had run-ins with the Maverick Hunters in the past, even retaining a scar from Zero's Z-Saber. Despite his occupation, Grizzly seems to not like conflict, saying that he is just a weapons broker and believes that both Mavericks and Hunters are too violent and overconfident. He is in possession of the Crystal Ball for the Enigma cannon.
1230
1231-> '''Weapon''': C-Shot/C-Sword (Mikazukizan)
1232-> '''Weakness''': Spike Ball/Twin Dream (Sogenmu)
1233----
1234* AdaptationalVillainy: In the game itself Grizzly is somewhere between morally ambiguous and just a little bit sympathetic. In the X5 manhua he's a sadistic thug who torments humans, even ''crucifying'' someone before X gives him what's coming to him.
1235* ArmsDealer: Grizzly sells weapons to the black market after seizing them.
1236* BearsAreBadNews: Kind of subverted, he is the easiest boss in the game and he gives a good weapon/technique.
1237* BloodKnight: In his former life, Grizzly used to be a Reploid who lived for battle and took the most advanced weaponry from his fallen opponents in battle. However, in later years he decided to stick only to being a weapons broker and would sell the arms to the highest bidder. His illegal behavior put him in the croshairs of Zero, who gave him a scar in their ensuing confrontation, but left him alive.
1238* DeflectorShields: Somewhat; charged C-shot covers X in 2 rings of energy that blocks enemy shots and damages enemies by touching them.
1239* DesperationAttack: Shoots out 2 large crescent waves of energy.
1240* DigAttack: When his health drops to 2/3, he'll go on a rampage and tunnels into the ground, periodically appearing either from above to drop down on the player, from below with a drill sticking out, or from the background where he swipes with his claw.
1241* GoodScarsEvilScars: Has a scar going down his right eye after a past encounter with Zero.
1242* LocomotiveLevel: In a variant, his stage is set on multiple cargo trucks that are moving towards his hideout in a cavern.
1243* LogicalWeakness: Plant roots grow through earth. Could also be a reference to the [[Literature/AesopsFables fable]] of the [[https://fablesofaesop.com/hermit-bear.html The Bear and the Hermit]], wherein a bear has a thorn stuck in his paw.
1244* MightyGlacier: He is still pretty slow even when he TurnsRed. Although his big claw is something not to be underestimated.
1245* MonstrosityEqualsWeakness: He is one of the biggest mavericks in the game and yet is one of the easier, if not easiest fights.
1246* NoodleIncident: When playing as Zero.
1247-->'''Crescent Grizzly:''' "Zero! My scars ache at the sight of you…"\
1248'''Zero:''' "You should hurry up and get that fixed."
1249* RedRightHand: More like a Red Left Hand, but worth qualify.
1250* RollingAttack: Zero's weapon, along with a DoubleJump like Kuuenzan before it.
1251* RussianBear: He's a bear-based Reploid who resides in Russia.
1252* SwordBeam: More like Claw Beam. It's the basis for the weapon/technique from him.
1253* ThisIsADrill: One of the functions of his red left hand.
1254* UtilityWeapon: His weapons are the only thing that can destroy the plasma ball generators in Shining Firefly's stage, one of which leads to Dr. Light's capsule.
1255* WarmupBoss: The best boss to start the game with, since he is much, much easier than his contemporaries.
1256* YouCantFightFate: Believes this to be the case.
1257[[/folder]]
1258
1259[[folder:Dark Necrobat]]
1260[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x5_-_dark_necrobat_9972.jpg]]
1261[[caption-width-right:250:Forgotten Soldier of Darkness]]
1262-> ''"Keke! That's none of my concern at all, right? At this rate, me, you, the Mavericks, everyone will die. Kekeke! I’ll start the death toll with you!"''
1263->'''Other Names''': Dark Dizzy ([=PS1=] English)
1264A vampire bat-based Reploid, created for Sigma's army three years prior to the events of ''X5''. He was able to escape before seeing use by the Mavericks, and remains in hiding even though Sigma has forgotten about him entirely. Necrobat resides in a planetarium northwest Sudan and possesses the Fuel Tanks required for the shuttle.
1265
1266-> '''Weapon''': Dark Hold (both characters)
1267-> '''Weakness''': F-Laser/C-Flasher (Messenkou)
1268----
1269* AirborneMook: He likes to cling to the ceiling in the first half of the fight, then adds hovering just above the floor into his pattern.
1270* AxCrazy: He's downright ''giddy'' about the prospect of the world ending.
1271* BatOutOfHell: Necrobat is notably the only Reploid boss in ''X5'' who was a Maverick from the start.
1272* DarkIsEvil: He has dark powers and unlike the rest of the Mavericks, he was evil from day one.
1273* DesperationAttack: He'll do several sound wave attacks, then he does the Dark Hold and try to attack you up close.
1274* {{Expy}}: He is essentially the reploid version of [[VideoGame/MegaMan7 Shade Man]], possessing a similar LifeDrain attack, and sound wave projectiles. A major difference is that his obtainable Dark Hold ability functions like [[VideoGame/MegaMan2 Flash Man's]] Time Stopper.
1275* FangsAreEvil: A given due to being based after a bat.
1276* FlunkyBoss: Can summon groups of Bat Bones.
1277* GravityScrew: The second half of his level has switches that flip the floor and ceiling.
1278* HighClassGlass: It adds to his vampiric motif.
1279* LogicalWeakness: A bat with shadow powers doesn't take well to light-based weapons.
1280* MakeSomeNoise: Can emit sound waves that damage the player. They can block X's shots too, save for Falcon Armor's charged shot, or charged F-Laser.
1281* OneToMillionToOne: His battle intro has a swarm of Bat Bones coalesces then fly away, revealing him.
1282* SpaceZone: More like a Planetarium Zone, at least in the first part; it has lots of stars in the background, and images of constellations that turn into Bat Bone and falling spikes periodically. The second half has multiple [[GravityScrew gravity generators that flip the stage upside down]].
1283* StockAnimalBehavior: [[GrappleMove Grabbing you]] and [[LifeDrain draining your health]] as well as releasing sound waves.
1284* TimeStandsStill: His Dark Hold.
1285* TokenEvilTeammate: While most of the other X5 Mavericks are {{Tragic Monster}}s driven into madness by the Sigma virus, Necrobat was always a Maverick and it's not even clear if he's infected by the virus.
1286* UtilityWeapon: The Dark Hold is useful for avoiding the laser traps in the first Zero Space stage, akin to the Flash Stopper in [[VideoGame/MegaMan2 Mega Man 2]] before it.
1287* VerbalTic: "Squeak" in the English version, and "Kekeke" in the Japanese version.
1288* WingedHumanoid: He has the wings of a classical vampire.
1289[[/folder]]
1290
1291[[folder:Shining Firefly]]
1292[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x5_-_shining_firefly_5393.jpg]]
1293[[caption-width-right:250:Radiance of Intelligence]]
1294-> ''"This body of mine... has already infected by the "poison"... I'm well aware that what I'm saying is wrong. At the very least... allow me to go out on my own terms. This is the end... put me at peace."''
1295->'''Other Names''': Shining Hotarunicus (JP); Izzy Glow ([=PS1=] English)
1296A firefly-based Reploid scientist and the world's leading researcher in laser technology. He resides in a fortified laboratory near the Kuril Islands, rarely allowing his work to see the light of day out of fear that it would be used for weapons. The Maverick Hunters require his Laser Device in order to complete the Enigma cannon.
1297
1298-> '''Weapon''': F-Laser/C-Flasher (Messenkou)
1299-> '''Weakness''': Tri-Thunder/E-Blade (Denjin)
1300----
1301* BigCreepyCrawlies: He is modeled after a firefly.
1302* DesperationAttack: Sends out multiple energy balls onto the floor, then goes to the other side of the screen to retract them.
1303* EvilGenius: Played with. His design heavily invokes the "old professor" stereotype, but he was a good guy before his infection by the Sigma Virus, and decides to fight X and Zero to see just they're made of with his own two eyes before he fully succumbs.
1304* GivingSomeoneThePointerFinger: Before the fight starts.
1305* HomingProjectile: He controls his F-Laser to home into the player character.
1306* LogicalWeakness: An enemy that spends most of his time airborne is certainly vulnerable to electric attacks. Plus, he's a bug, so using lighting on him is reminiscent of bug zappers.
1307* MadScientistLaboratory: His stage is a lab inside a castle, with spiked ceiling traps and plasma ball generators.
1308* MiniatureSeniorCitizens: He has the look of an old professor thanks to his glasses and white "mustache", and is pretty short.
1309* NoManShouldHaveThisPower: How he felt about many of his inventions, not trusting others with them out of fear of them being weaponized. This includes the Maverick Hunters themselves.
1310* PlayerGuidedMissile: F-Laser fires a firefly drone whose path can be controlled to move to any of the 4 directions. Not only that, the drone will leave small HardLight afterimages that can hurt enemies. X will be immobile whenever it's out, however.
1311* ReluctantMadScientist: He mentions that he's already been infected by the Sigma Virus, and asks for the heroes to put him down before he goes mad for real.
1312* ShorterMeansSmarter: A Reploid scientist that's both highly regarded in his field and the smallest Maverick boss in the game.
1313* SpreadShot: Zero's C-Flasher, much like Rakuhouha before it, is a MultidirectionalBarrage that [[SmartBomb hits all onscreen enemies]].
1314* StockAnimalBehavior: Somewhat, his glowing tail is based on fireflies' glowing abdomen, and he can fire lasers from it.
1315* StrokeTheBeard: In his character art.
1316* UnusualWeaponMounting: His tail can shoot lasers. It's based on real fireflies' glowing abdomen.
1317* UtilityWeapon: F-Laser can be used to hit things beyond your normal reach, like the Dr. Light's capsule in Dark Necrobat's stage.
1318* WaveMotionGun: One of his normal attacks. Charged F-Laser also shoots this.
1319[[/folder]]
1320
1321[[folder:Spike Rosered]]
1322[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x5_-_spike_rosered_2975.jpg]]
1323[[caption-width-right:250:Scarlet Witchcraft]]
1324-> ''"Hey, hey... you’re in for it now! I’ll do anything to win! Game time!"''
1325->'''Other Names''': Axle the Red ([=PS1=] English)
1326An eccentric rose-based Reploid, Rosered originated from a very rare mutation between a Reploid, the nature control unit of a Ukrainian jungle, and the Sigma Virus. As this strange mutation was determined a potential threat, Rosered hid himself in an abandoned Repliforce military base, now running a black market trade by stealing technology from the area. The Maverick Hunters require his Orbiter Engine for the shuttle.
1327
1328-> '''Weapon''': Spike Ball/Twin Dream (Sogenmu)
1329-> '''Weakness''': Ground Fire/Quake Blazer (Danchien)
1330----
1331* DesperationAttack: Causes it to rain damaging petals, and starts attacking from both sides with his body double.
1332* DoppelgangerAttack: Can create a body double of himself that will attack you alongside himself. Zero's acquired technique copies this.
1333* GivingSomeoneThePointerFinger: Before the fight starts.
1334* TheHedgeOfThorns: His stage is set in an artificial jungle full of flowers that can extend their vines to grab you, as well as spiky plant growths.
1335* {{Hypocrite}}: If X comes at him needing the Orbiter Engine, he calls X a thief. If X comes at him ''without'' needing the Orbiter Engine, he'll start to muse about how if Earth gets destroyed he'd be able to steal whatever he wants in the chaos, to which X calls ''him'' a thief.
1336* TheImmune: Possibly. The Sigma Virus was involved in his creation, but he's not obviously BrainwashedAndCrazy or even really AxCrazy, although he is quite eccentric judging by his pre-battle dialogue with X and Zero.
1337* LeanAndMean: As his appearance shows.
1338* LogicalWeakness: Fire burns plants. [[ManOnFire Rose on Fire]] is the result.
1339* NonstandardCharacterDesign: In the manhua, he's a humanoid reploid wearing rose-themed armor. His mask even breaks and you can see his teeth.
1340* OneSteveLimit: Averted with ''two'' characters later on in the saga: Axl and Red, later in X7.
1341* PetalPower: His DesperationAttack.
1342* PinballProjectile: Charged Spike Ball would ricochet off walls, floors, and ceilings.
1343* PlantPerson: A notable example in that he originally ''wasn't'' one, but became one due to the unexpected mutation and reaction with the Sigma Virus and the nature control unit of a Ukrainian jungle.
1344* RedheadInGreen: The red petals on his head visually invoke hair and his overall body is green.
1345* ScaryTeeth: In the Chinese-only manhua, Rosered has a set of pointed teeth.
1346* SlasherSmile: [[https://vignette.wikia.nocookie.net/megaman/images/c/c6/Page_53-54.jpg/revision/latest?cb=20161118024001 As seen]] in the ''Rockman X5'' manhua, he has a set of sharp teeth that is usually covered by a mouth plate.
1347* SpikeBallsOfDoom: X's weapon.
1348* VineTentacles: Can use vine whips that can entangle the player character and hurt them continuously.
1349* TheVirus: The major fear of his unexpected creation was that he could possibly be the source of a new strain of the Sigma Virus even ''worse'' than anything before it, hence the attempt to terminate him to be safe rather than sorry.
1350* WhatTheHellHero: He calls out the Maverick Hunters for blindly hunting "Mavericks".
1351-->'''Spike Rosered''': "Those "Mavericks"...you called that title all on your own, don’t you? I mean, even the whole Repliforce Army were branded as Mavericks, right? What is a "Maverick" then?"
1352* WeakToFire: As a plant-based boss, he doesn't take too well to the Ground Fire and Quake Blazer, taking extra damage and even catching fire when hit by them.
1353[[/folder]]
1354
1355[[folder:Spiral Pegasus]]
1356[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x5_-_spiral_pegasus_9220.jpg]]
1357[[caption-width-right:250:Air Force Prince]]
1358-> ''"Here, the remnants of the Repliforce are seeing their last days... to be honest, all I can do now is entrusting everything to you... but, you’ll need to convince me that you’re the man for the job... through battle!"''
1359->'''Other Names''': Spiral Pegasion (JP); The Skiver ([=PS1=] English)
1360A pegasus-based Reploid who was once the young and passionate director of the Repliforce air brigade. Unfortunately, his dreams were dashed by the Great Repliforce War, after which he formed his own Reploid Air Force. He still holds great resentment towards the Maverick Hunters for ruining Repliforce and killing Colonel and Iris, which poses a problem when they require his Orbital Wing for the space shuttle.
1361
1362-> '''Weapon''': Wing Spiral/W-Shredder (Shipuu)
1363-> '''Weakness''': Dark Hold
1364----
1365* AuthorityEqualsAsskicking: He was the director of Repliforce's air brigade.
1366* BlowYouAway: Pegasus utilizes wind-based attacks in combat.
1367* DesperationAttack: Uses his Wing Spiral attack, where he throws tornadoes that grow larger, as well as zig-zagging around the place, trying to hit you from multiple angles.
1368* DoppelgangerAttack: A borderline example; the W-Shredder has him sending his wind after-image to attack the player.
1369* FoeTossingCharge: Which can easily knock you off the platform!
1370* GetBackHereBoss: Spends a lot of time out of range of X/Zero's attacks.
1371* GivingSomeoneThePointerFinger: Before the fight starts.
1372* HighAltitudeBattle: The plane you fight him on is implied to be in complete motion.
1373* LevelsTakeFlight: His stage is set on his airship, where some Knot Berets (Repliforce grunt robots) can be found there. There are {{Time Bomb}}s littered around the stage that X must destroy before they go off and dealing huge damage.
1374* LightningBruiser: Especially when using his SignatureMove.
1375* LogicalWeakness: An enemy known for high speed isn't as threatening if he is immobilized.
1376* MarathonBoss: The weapon "strong" against him isn't even a damage-dealer (which is even worse when playing the mission with X), plus his tendency to fly at an incredible speed and disappear from the screen, makes for a long battle for casual players.
1377* {{Pegasus}}: Obviously, as that's what he's based on.
1378* PlatformBattle: It takes place on his plane, like Storm Eagle before him. However, the plane is much smaller, which adds extra danger to the battle.
1379* {{Pride}}: According to the ''Mega Man X Legacy Collection 2'' gallery, his pride led him to make costly mistakes.
1380* TheRemnant: Was a member of Repliforce, which was prominent during ''X4'', and commands one its surviving units, redubbed The Reploid Air Force.
1381* {{Shoryuken}}: Aside from it being one of Skiver's moves, X launches his Wing Spiral with a jumping uppercut.
1382* SpellMyNameWithAThe: When he was known as "The Skiver".
1383* TornadoMove: the Wing Spiral.
1384* UndyingLoyalty: He is still loyal to Repliforce, especially Colonel.
1385* WindFromBeneathMyWings: He launches his Wing Spiral by flapping his wing.
1386[[/folder]]
1387
1388[[folder:Tidal Whale]]
1389[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x5_-_tidal_whale_8223.jpg]]
1390[[caption-width-right:250:Guardian Deity of the Oceans]]
1391-> ''"X, my boy... I'm a man of the sea... and I won't give the ocean freely. I understand I'm acting like a fool. I just wanted to have a fight with you, like a man!"''
1392->'''Other Names''': Tidal Makkoeen (JP); Duff [=McWhalen=] ([=PS1=] English)
1393A sperm whale-based Reploid who serves as both the curator of an oceanic museum and the commander of a maritime garrison. His stubbornness and sense of responsibility for the ocean has brought him to frequent arguments with the Repliforce Navy. Whale guards the North Atlanic Ocean, which is needed to produce the Hydrogen necessary for the Enigma laser cannon. However, by the time the Hunters find him, he has already been infected with the Sigma Virus and requests to die in battle.
1394-> '''Weapon''': Goo (Gel) Shaver/F-Splasher (Hisuisho)
1395-> '''Weakness''': C-Shot/C-Sword (Mikazukizan)
1396----
1397* AdvancingWallOfDoom: He creates a pattern of ice blocks that pushes the player. Later, his ice blocks push you towards [[SpikesOfDoom a spiked wall]].
1398* AnimalsNotToScale: As noted from the interviews with the developers, he (a whale) looks smaller than Frost Walrus.
1399* AquaticMook: Is fought underwater, being a whale.
1400* AuthorityEqualsAsskicking: He is both the strongest and the leader of his navy.
1401* DashAttack: Zero's F-Splasher modifies his air dash into a damaging one.
1402* DesperationAttack: He goes to the other side of the screen, and now his ice blocks push you ''into a [[SpikesOfDoom spiked wall of instant death]]''.
1403* FishPeople: Whale person, specifically.
1404* JurisdictionFriction: As the captain of a maritime security force, he and Repliforce's Navy would often get into disputes due to his own headstrong nature having him charge into crises without a second thought.
1405* LargeAndInCharge: Of his maritime garrison as well as the Reploid museum.
1406* MarathonBoss: Even his weakness only does slightly more damage than X's full charge shot. Combined with how his ice blocks push you away, the fight with him is going to be longer than others. C-Shot's charged version, at least, speeds up the process.
1407* SequentialBoss: The last fight against the U-555 MiniBoss (a RiseToTheChallenge sequence) takes place just outside Whale's room.
1408* SmartBomb: Somewhat similarly to charged Sonic Slicer, charged Goo Shaver fires off many ice blocks upward which then [[DeathFromAbove fall to the ground, covering a large area.]]
1409* UnderTheSea: The whole stage is set in the seas, where you fight a submarine called U-555; you destroy its front, then its "tailfin" and then its top, all filled with cannons. The middle part of the stage also explores a ship wreckage.
1410* UnderwaterBossBattle: The entire level is underwater, and Whale's room is no exception.
1411* UtilityWeapon: His weapon is used to hit the bomb beyond a small gap that blows up the barrier blocking you from the Dr. Light capsule.
1412[[/folder]]
1413
1414[[folder:Volt Kraken]]
1415[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x5_-_volt_kraken_8163.jpg]]
1416[[caption-width-right:250:Super Electromagnetic Trap]]
1417-> ''"You're always so pushy... I’m glad I resigned my position as a Hunter. I don't want to be rude too."''
1418->'''Other Names''': Squid Adler
1419A giant squid/Kraken-based Reploid. He was once a Maverick Hunter in the 6th Naval Unit, and a friend/relative of Launch Octopus. However, after doubting the purpose of the Hunters, he resigned to instead work at an energy facility in the Korea Strait. The Maverick Hunters require his Energy Cartridge for the Enigma cannon, but he is unwilling to cooperate knowing that X killed Launch Octopus. He is also infected by the Sigma Virus, going Maverick mid-conversation with the Hunters.
1420
1421-> '''Weapon''': Tri-Thunder/E-Blade (Denjin)
1422-> '''Weakness''': Goo (Gel) Shaver/F-Splasher (Hisuisho)
1423----
1424* AgentPeacock: In the Japanese version, he speaks in a fairly feminine manner. He occasionally ends his sentences with "wa yo" and "wa ne", both endings commonly used by women. This changes when the Sigma Virus takes over, as he then uses the very masculine pronoun "ore" to refer to himself and uses "omae" to refer to the Hunters, with "omae" being a rough, masculine way of saying "you".
1425* AirborneMook: He is always seen flying in battle, and only touches the ground when he uses his ground pound attack.
1426* DefectorFromDecadence: He resigned from the Maverick Hunters because he was starting to disagree with what they were doing, devoting himself to energy research as a more "peaceful" lifestyle.
1427* DesperationAttack: Extends his tentacles to fire out a barrage of wall-crawling electricity.
1428* DiabolusExMachina: He got infected by the Sigma Virus on the spot when talking to X/Zero.
1429* FishPeople: More of a squid person, but being a squid robot makes him one.
1430* FlyingSeafoodSpecial: And he likes to fly near you too!
1431* GroundPunch: He can electrify the floor doing so.
1432* LogicalWeakness: Water can short-circuit electrical currents.
1433* PersonalSpaceInvader: Once Kraken loses some of his health, he begins to chase his opponent for contact damage.
1434* ShockAndAwe: Kraken utilizes electric-based attacks in combat.
1435* {{Shoryuken}}: Zero's acquired technique, the E-Blade.
1436* SpreadShot: Tri-Thunder goes forward, upward, and downward each shot.
1437* TemporaryPlatform: He can create a floating cube in his fight, that interacts with his electric shots. He can also make an electrified floating cube.
1438* TragicMonster: The only Maverick where you actually ''see'' the Virus take him over. He was actually willing to deal with you peacefully before that.
1439* XRaySparks: If he's hit by his weakness.
1440* YouKilledMyFather: Actually subverted, his brother Launch Octopus was destroyed by the Maverick Hunters, but he doesn't hold it against them. In fact, he says that doing so was part of the Maverick Hunters' duty. Once the Sigma Virus takes him completely, though, it becomes a double subversion, with Kraken screaming at X about how he intends to [[AvengingTheVillain avenge Launch Octopus]].
1441[[/folder]]
1442
1443!! ''VideoGame/MegaManX6''
1444[[folder:General]]
1445* AdaptationalVillainy: In the ComicBook/ArchieComics crossover event "Worlds Unite" all their sympathetic qualities vanish and they are reduced to nothing more than obstacles for the heroes to destroy (compare them to X4's Colonel and Iris, who were also {{Tragic Villain}}s but were not revived by Sigma, with Zero noticing this), though Wolfang took his loss to Okami in stride.
1446* BackFromTheDead: They've been mentioned as being dead long before the events in the game, and they're revived by Gate.
1447* CallingYourAttacks: Some of them yell out attack names, like Commander Yammark's '''FORMATION!''', Metal Shark Player's various summons, and more famously Blaze Heatnix's '''MAGMA STREAM!''' and '''GOD BIRD!'''
1448* DragonTheirFeet: They naturally serve as the obligatory BossRush, even though it happens after Gate is defeated.
1449* DistinguishingMark: All eight of the Mavericks have a rhombus-shaped gem located on their forehead, identifying them as Nightmare Investigators and their relationship to Gate.
1450* MakeItLookLikeAnAccident: Several of them were retired by sabotaged incidents or labeled as Mavericks and are killed on the spot.
1451* TallPoppySyndrome: Specs-wise they surpass all previous Mavericks and are comparable to X and Zero in that their programs are so advanced that they can't be analyzed. But instead of being appreciated like X and Zero are, the researchers who put them to work feared them and were jealous of their creator. So through whatever means possible, the researchers found ways to destroy (or bully into destroying themselves) all eight of them, though more than half of them were doing things or did something that probably would have gotten them executed, tech specs or no.
1452* TragicVillain: Out of the eight of them, half of them (Blizzard Wolfang, Commander Yammark, Rainy Turtloid, and Shield Sheldon) are completely sympathetic characters who did nothing wrong (though Shield Sheldon's extrajudicial termination of Dr. Jim before his Maverick condition got out of hand might be borderline). Two others are more morally ambiguous without reaching outright evil status (Ground Scaravich who was a thief who poked around in extremely restricted areas and Metal Shark Player who resurrected destroyed Reploids unlawfully). Only Blaze Heatnix and Infinity Mijinion avert this outright.
1453* UndyingLoyalty: The majority of them are loyal to Gate.
1454* UtilityWeapon: Most of their weapons are useful against the Nightmare Phenomenons that occur after you exit/finish their stages. For example, Magma Blade vs. the falling fireballs or Metal Anchor vs. the moving iron blocks.
1455* WoobieDestroyerOfWorlds: Several of them were retired without them doing anything wrong to justify it, beyond [[TallPoppySyndrome their really high specs]]. Especially for Turtloi. Granted, Heatnix and Mijinion are quite assholes and Player's actions are questionably ethical, but still.
1456[[/folder]]
1457
1458[[folder:Blaze Heatnix]]
1459[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x6_-_blaze_heatnix_7232.jpg]]
1460-> ''They told me to brainwash Reploids, but as if, right? I don't want to do something lame. Hey, will you fight me? I'm the best!"''
1461An arrogant Phoenix-based Reploid made by Gate to withstand extreme temperatures to search for subterranean hotspots. Heatnix joined a volcanic disaster relief team, but because he was so much more powerful than his teammates, he would often ignore them. This led to a series of workplace accidents that could have been avoided with his cooperation, and he was euthanized for his neglect. Gate later revived him as a Nightmare Investigator and sent him to the magma area.
1462
1463-> '''Weapon''': Magma Blade/Shoenzan
1464-> '''Weakness''': Ground Dash/Sentsuizan
1465->'''Voiced by''': Creator/ShinichiroMiki (JP)
1466----
1467* AirborneMook: He is always seen flying.
1468* BloodKnight: He likes being a Maverick and cuts loose on the player.
1469* BossBonanza: There are '''six''' minibosses in his level. Arguably a RecurringBoss, since it's the same Nightmare Snake fought in six different conditions.
1470* DeathFromAbove: His Nightmare Phenomenon triggers a rain of fireballs, even in [[HailFirePeaks Blizzard Wolfang's level]].
1471* DesperationAttack: He disappears, then flies from one side to the other while covered in a massive amount of flames. This is then repeated in a reversed way.
1472* EvenEvilHasStandards: Subverted, as he doesn't want to brainwash Reploids because he considers it "lame" rather than because of any moral objections.
1473* FeatheredFiend: A Phoenix-based Reploid, and is an arrogant individual, to begin with.
1474* FlamingSword: What X will get from him. As for Zero, it is modified into [[{{Shoryuken}} an upward slash]].
1475* GigglingVillain: He chortles to himself as he admits how much he enjoys killing other Reploids.
1476* GravityScrew: Can somehow summon purple non-lethal magma (that deals a large amount of damage) from above that ''stays'' there.
1477* {{Jerkass}}: Most of the Investigators have this nature of loyalty or wanting to be left alone, only killed because of spite. The player can have some form of sympathy with them. Heatnix however relishes his uncaring actions.
1478* LargeHam: Just listen to him scream "MAGMA STREAM!"
1479* LethalLavaLand: Somewhat. It does have spewing flames in the earlier part of the stage, as well as [[RiseToTheChallenge rising lava]] and later a lava pool, but the theme is downplayed compared to the previous volcano levels.
1480* LogicalWeakness: Earth can be used to douse the fire. In spite of ''water''-based and ''ice''-based weapons.
1481* MightMakesRight: His mentality.
1482* MundaneUtility: Zigzagged, as he was built with a very high heat tolerance so that he could safely enter dangerous areas (specifically underground hotspots) without being destroyed, much like Rainy Turtloid. But unlike the gentle Turtloid, Heatnix let his strength go to his head, eventually becoming convinced that any Reploids that couldn't keep up with him deserved to die.
1483* NotHelpingYourCase: Before Heatnix was revived by his creator, Gate's jealous colleagues were already looking for anything they could use against him. Heatnix's cocky attitude did not help matters then.
1484* ThePhoenix: He's got the bird features and the PlayingWithFire powers. About the only thing, he doesn't have is ResurrectiveImmortality.
1485* PlayingWithFire: Heatnix utilizes flame-based attack in combat. He can also manipulate [[MagmaMan magma]].
1486* ShouldersOfDoom: That are on fire.
1487* PsychoSupporter: He supports Gate's plans and has the personality of a casual killer.
1488* SmartBomb: Charged Magma Blade summons fireballs that covers much of the screen.
1489* SmugSuper: He was ''very'' aware he was the most powerful member of his squad and viewed the rest of them as weak burdens at best for it. Unfortunately, his sheer arrogance didn't do him any favors in endearing him to others, especially when it caused problems that costed lives.
1490* TheSocialDarwinist: Was proud enough of his power to view others as weak and worthless in comparison to himself, and when confronted by X and Zero he compliments their strength and expresses a desire to test how they stack up to himself.
1491* TokenEvilTeammate: In the days before the Nightmare Investigators turned Maverick. Even back then, Heatnix was still an asshole who deserved to be retired.
1492* WingedHumanoid: His bright red wings make him somewhat visually reminiscent of the Gundam Heaven's Sword from ''Anime/MobileFighterGGundam''.
1493* WreathedInFlames: In his DesperationAttack, though he's already quite burning normally.
1494[[/folder]]
1495
1496[[folder:Blizzard Wolfang]]
1497[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x6_-_blizzard_wolfang_8807.jpg]]
1498-> ''"Forgive me, but you will die here, Maverick Hunter!"''
1499A wolf-based Reploid created by Gate as the leader of a research team stationed at the North Pole. One day, he and his team were attacked by Mavericks and all were killed save for Wolfang, who was able to dispose of all the Mavericks himself. Researchers who opposed Gate took advantage of the incident and schemed to dispose of Wolfang, deceiving Alia into casting him into the cold sea, making it look like an accident. Gate later revives Wolfang as one of the Nightmare Investigators.
1500
1501-> '''Weapon''': Ice Burst/Hyoroga
1502-> '''Weakness''': Magma Blade/Shoenzan
1503->'''Voiced by''': Creator/HideoIshikawa (JP)
1504----
1505* TheAtoner: He sees his past as a sin that he must atone for, which he reveals if confronted by Zero.
1506* BreathWeapon: He fires his Ice Bursts from his mouth.
1507* ByTheLightsOfTheirEyes: Before the fight with him starts, the room inexplicably goes dark, then his glowing eye appears on the screen, then the light comes back, revealing him.
1508* CeilingCling: Can stick to the ceiling and then fires lots of Ice Bursts. It is also the basis for Hyoroga.
1509* DesperationAttack: He can dash along the wall, floor, and ceiling, leaving [[SpikesOfDoom ice spikes]] in their wake. X's charged Ice Burst is based on this.
1510* FriendlyEnemy: He and Zero know each other and the two exchange cordial words before Wolfang's "new mission" forces them to come to blows. He even asks Zero not to think badly of him, as it's not personal, just him doing his duty.
1511* LetNoCrisisGoToWaste: The attitude of the researchers who masterminded his death. They waited until his team was attacked by Mavericks and then tricked Alia into disposing of the damaged Wolfang.
1512* LogicalWeakness: Extreme heat can melt ice.
1513* MistakenForMurderer: His tragic fate.
1514* MustMakeAmends: His mentality.
1515* NobleWolf: A firm, loyal bodyguard of Gate, to the very end.
1516* ShoutOutThemeNaming: All the captive Reploids in his level are named after other ''Creator/{{Capcom}}'' characters.
1517* SlippySlideyIceWorld: His stage is set in an icy cavern. The early and middle part has periodic avalanches while the later part will have falling ice blocks that you have to carefully move around to proceed.
1518* StockAnimalBehavior: Howling before the battle, as well as {{running on all fours}}.
1519* UndyingLoyalty: To Gate as his bodyguard.
1520* UtilityWeapon: X's weapon allows him to create a temporary platform, while Zero's Special Weapons grant him CeilingCling like Wolfang.
1521* WolfMan: A wolf-based Reploid.
1522* WeakToFire: As an ice-based boss, he doesn't take too well to Magma Blade or Shoenzan, taking extra damage and even catching fire when hit by them.
1523[[/folder]]
1524
1525[[folder:Commander Yammark]]
1526[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x6_-_commander_yammark_3048.jpg]]
1527-> ''"I don't trust you! Who knows what the Maverick Hunters and Reploid researchers are thinking... I'll end up being betrayed and killed again anyway! I'll get rid of you first!"''
1528A dragonfly-themed Reploid created by Gate to lead an observation team for a nature preservation project. While on duty, Yammark accidentally started a fire that burnt a large portion of the forest. He was never directly accused of the incident, but eventually someone sabotaged his flight system, leading him to a lethal crash. Gate has revived him as a Nightmare Investigator, but due to this betrayal Yammark has developed an understandable paranoia.
1529
1530-> '''Weapon''': Yammar Option
1531-> '''Weakness''': Ray Arrow/Rekkoha
1532->'''Voiced by''': Creator/WataruTakagi (JP)
1533----
1534* AirborneMook: With those wings, he can fly anywhere in the arena he wants.
1535* AttackDrone: His Yammar Options, which he can command in various unique ways. Most of the time they're used to [[OrbitingParticleShield cover him]]. X and Zero's Yammar Options also play like this.
1536* AttackPatternAlpha: Yammark has three attack styles with his dragonflies.
1537->'''Commander Yammark''': Formation: Guard!
1538->'''Commander Yammark''': Formation: Final!
1539->'''Commander Yammark''': Formation: Wing!
1540* BigCreepyCrawlies: Based off a dragonfly and is larger than X and Zero.
1541* CommandingCoolness: Though it's more of an InformedAttribute, since not only is he subordinate to Gate and High Max, but he also has a very fearful and cowardly personality completely unsuited to a commander.
1542* CoolShades: Which he is never seen without.
1543* CriticalStatusBuff: Upon getting low health, he'll summon more and more drones to command.
1544* ForestRanger: Yammark was created to lead an observation team for a nature preservation project.
1545* GivingSomeoneThePointerFinger: At the start of battle.
1546* InvincibleMinorMinion: His Nightmare Phenomenon causes a swarm of small indestructible insects to surround the heroes. Especially bad for X, whose buster fire will be obstructed. Luckily, enough hits will cause them to fly off.
1547* JungleJapes: In a variant, the stage also has a cave in the middle.
1548* LogicalWeakness: Lasers are notorious for disrupting pilots and their flight equipment. In addition, dragonfly eyes can be very sensitive to light, which is what the Ray Arrow is made of.
1549* LostInTranslation: It's difficult to tell if he was supposed to set controlled burns in the forest or if fire had nothing to do with his job. Either way, the fire got out of control.
1550* MultiDirectionalBarrage: Charged Yammar Option makes the drones shoot all over the screen from multiple different angles while also turning them invincible for a short time.
1551* MundaneUtility: He was created to command an ecological observation team, and his dragonfly drones were built so that he could patrol gigantic sections of forests all by himself.
1552* NonstandardCharacterDesign: It is easy to miss, but the human eyes under his visor imply that he is a human Reploid in dragonfly-themed armor, rather than a dragonfly-man Reploid.
1553* TheParanoiac: As noted, he was convinced just about everyone was out to get him. [[ProperlyParanoid As it turns out, he was right about the researchers at least.]]
1554* PunnyName: "Yammark" sounds like "on your mark" in English. Either this was intentional or not isn't clear.
1555* WarmupBoss: Yammark is easy to beat, even without Ray Arrow. The Yammar Options are easy to destroy and he himself lacks much in terms of health or attack options without them outside of just plain [[CollisionDamage slamming into X/Zero]], meaning it's easy to shave off a good chunk of HP before he can summon more.
1556* WingedHumanoid: Has four wings like an actual dragonfly.
1557[[/folder]]
1558
1559[[folder:Ground Scaravich]]
1560[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x6_-_ground_scaravich_3100.jpg]]
1561->''Well, well, I would be. It's just X, isn't it? That won't do. I've been found by quite the relic, haven't I?"''
1562A dung beetle Reploid treasure hunter, wanted by the Maverick Hunters for damaging historic ruins in his search for valuable data. When Gate sent Scaravich to a forbidden area (the laboratory where Dr. Cain discovered X), Alia was forced to intercept and, despite her conscience, kill him. Scaravich was later resurrected by Gate as a Nightmare Investigator and sent to Central Museum to examine the Nightmare.
1563
1564-> '''Weapon''': Ground Dash/Sentsuizan
1565-> '''Weakness''': Yammar Option
1566->'''Voiced by''': Creator/TakeshiAono (JP)
1567----
1568* AffablyEvil: Scaravich uses polite language toward the Hunters in the Japanese version, conjugating his verbs formally with desu and masu. Notably, he is the only Nightmare Investigator out of eight to do so.
1569* BenevolentArchitecture: Avoiding his main form of attack would have been a whole lot harder if it weren't for the convenient ledges high at the top of his room.
1570* BigCreepyCrawlies: He is not that big compared to others, but still.
1571* BossBonanza: Once X/Zero escapes each of the RandomlyGeneratedLevels, the Totems will act as minibosses that will block the way forward.
1572* DishingOutDirt: His whole attack pattern is just rolling out balls of mecha dung to attack X or Zero with. At first they're barely larger than he is, but keep destroying them and they'll just keep getting bigger and bigger.
1573* HeKnowsTooMuch: Partially the reason why Alia killed him, and also because of his previous crimes of burglarizing ancient ruins in search of treasure.
1574* IncreasinglyLethalEnemy: If you destroy his rocks too much, he'll replace them with bigger and bigger ones, making it harder to jump over him.
1575* LogicalWeakness: Certain species of scarab beetles, such as the Japanese beetle, are preyed upon by dragonflies.
1576* MiniatureSeniorCitizens: Based on his appearance, he is senile.
1577* TheNapoleon: Not as much as other "little bastard" Mavericks like Split Mushroom or Infinity Mijinion, but he does have an ego on him and does challenge X or Zero rather than run away from them.
1578* PintsizedPowerhouse: He can push a ball of rock that is many times larger than he is.
1579* RandomlyGeneratedLevels: There are 4 "totem holograms" that will teleport the player character towards another part of the stage; there are 8 of those parts, 4 of which will be chosen from them every time you enter the level. Among them are the rooms containing the HeartContainer, a Light Capsule, and a teleport portal towards the stage's secret area, all of which are randomly chosen.
1580* ScarabPower: Like many scarabs, he is often found near sites of ancient ruins. However, what he does is raiding those ruins.
1581* StockAnimalBehavior: Rolling a ball of rock.
1582* StrokeTheBeard: Like Shining Firefly before him, the character art has him holding the ends of his mustache-like structures on his mouth.
1583* SuperStrength: His boulders can get ''really'' huge, yet he's able to maneuver them just as easily as with his original small one.
1584* TemporaryPlatform: His Nightmare Phenomenon creates these in four colors: Brown, Red, Purple, Black (the first two can be destroyed, although the red platforms can cause an explosion, and the latter two can be pushed).
1585* ToughBeetles: He's based on a dung beetle, and, despite his diminutive size, he's a PintSizedPowerhouse who can effortlessly push the ball of rock many times larger than himself.
1586* TreasureHunter: His effective occupation.
1587* WarmUpBoss: Similar to Yammark, Scaravich is a rather easy boss to defeat [[HardLevelsEasyBosses despite the randomized hell his level can unleash]]. As long as X/Zero gets behind him they're effectively in the clear to wail on him, and as long as they avoid [[IncreasinglyLethalEnemy destroying his boulder to make him grab bigger ones]] it will remain small enough that it's easy to jump over and not even use the hanging ledges of his boss room.
1588[[/folder]]
1589
1590[[folder:Infinity Mijinion]]
1591[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x6_-_infinity_mijinion_1858.jpg]]
1592-> ''"Hold up. Seriously? Give me a break! It was still being tested! I was planning on using Illumina to crush them! Now I'm pissed off! I'll kill you instead and get praise from Gate to boot!"''
1593A daphnia/water flea-based Reploid created by Gate to test-pilot large manned weaponry. Mijinion was often arrogant and hasty, and would completely ignore the testing program, putting many of his associates in peril. Eventually, Mijinion was killed in a sabotaged test made to look like an accident. Gate later revived Mijinion as a Nightmare Investigator and sent him to a weapons manufacturing plant, where Mijinion immediately began constructing a massive Mechaniloid called Illumina.
1594
1595-> '''Weapon''': Ray Arrow/Rekkoha
1596-> '''Weakness''': Guard Shell
1597->'''Voiced by''': Creator/WataruTakagi (JP)
1598----
1599* AirborneMook: He is always seen flying.
1600* AxCrazy: A borderline example.
1601* BlownAcrossTheRoom: If the Guard Shell's reflected projectile (or its charged shots) hits him, he'll be slammed towards the wall and then automatically clone himself. Sometimes X's full charge shot or Zero's Z-Saber combo will send him backward too.
1602* BlackoutBasement: Triggering Mijinion's Nightmare Phenomenon would result in X/Zero having to traverse certain levels in the dark.
1603* BigCreepyCrawlies: He is modeled after a water flea.
1604* DoppelgangerAttack: His clones can create a swarm of slowly [[HomingProjectile homing]] fluorescent surprisingly-durable bubbles.
1605* EnergyBall: He can shoot these [[MultiDirectionalBarrage to 8 directions]], or fire them along the ground while [[DeathFromAbove many small lasers fall from above]]. They're the only 2 things he shoots the Guard Shell can reflect.
1606* EnergyWeapon: His Ray Arrow attack.
1607* TheFriendNobodyLikes: Inverted. We never find out what the other Investigators think of Mijinion, but we sure know what he thinks of them, as he grouses about how he has to "cover up for the lack in ability of the other investigators" when playing as X and even refers to them as "useless fleas" when playing as Zero.
1608* HumongousMecha: He is in charge of maintaining one, Illumina. [[ICallItVera He apparently referred to it as "her" (or "Illumina-chan" in the Japanese version)]]. The whole stage is spent trying to stop it as [[BackgroundBoss it attacks from the background]].
1609* HypocriticalHumor: In the English version, he calls the other investigators "useless fleas", even though he's themed after a ''water flea'' himself.
1610* IncreasinglyLethalEnemy: He'll clone himself every so often, so if you take too long, it'd be harder to hit him since he'll be hidden within his clones and those bubbles.
1611* InformedSpecies: While the resemblance ''is'' there, at first glance he looks less like a humanoid water flea and more like a little fat man in a spacesuit. He also resembles a tardigrade, an animal that is in an entirely different phylum.
1612* InsufferableGenius: Very convinced he was the best there was at what he did. He certainly was smart, but his sheer arrogance caused plenty of problems, especially when he was willing to forgo testing to rush out his works which put people in peril.
1613* LogicalWeakness: Barriers can block laser attacks.
1614* MadScientist: More like Mad Engineer, but close enough.
1615* MakeItLookLikeAnAccident: How he was killed off.
1616* MarathonBoss: Due to how he flies around the stage, getting easily hidden between his clones[[note]]Hint: his clones never move at all[[/note]], and his Weakness weapon is difficult to use against him, it'll take a good while to defeat him (at least without Ultimate Armor).
1617* NonstandardCharacterDesign: Mijinion's design is fairly typical by the series' standards, but [[DownplayedTrope how it's rendered in-game is not]]. All of his sprites are drawn in a profile view, rather than the more traditional 3/4ths view that most other Maverick boss sprites use.
1618* PillarOfLight: Charged Ray Arrow summons a bunch of these to cover X. Also used with Zero's Rekkoha.
1619* RageAgainstTheLegalSystem: Unlike all the other Nightmare Investigators, he wants revenge against the "thick-headed so-called authorities" who had him destroyed and creates a giant robot named Illumina to carry it out for him.
1620* RecklessSidekick: He obeyed Gate's orders but also pursued his own self-serving ambitions, and even Gate himself couldn't fully rein him in.
1621* SelfDuplication: He can create duplicates of himself in order to confuse the player and provide extra firepower. These duplicates can also take a decent beating before dying, and if you're not careful it's possible to result in a ''swarm'' of them on-screen all at once.
1622* SequentialBoss: Unless you go to his level's Nightmare Area, all there's left after destroying Illumina is to fight Mijinion himself.
1623* SmartBomb: Zero's Rekkoha.
1624* StockAnimalBehavior: Water fleas are known for their ExplosiveBreeder quality, and Mijinion does something similar here.
1625* TokenEvilTeammate: Like Blaze Heatnix, he exhibited Maverick behavior even in the days before the Nightmare Investigators turned Maverick. His one redeeming trait is that, unlike Heatnix, his actions never got anyone killed, though that was more just dumb luck than any prudence on Mijinion's part.
1626[[/folder]]
1627
1628[[folder:Metal Shark Player]]
1629[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x6_-_metal_shark_player_9823.jpg]]
1630-> ''"Heh heh heh. Aren't you packed with some great DNA? Would you like to have your DNA data analyzed?"''
1631A hammerhead shark-based Reploid created by Gate as a member of a recycling research team. His job was to oversee the analysis and control of DNA at the facility. Player's impressive abilities in DNA analysis soon led him to experiment in DNA resurrection; being a practicioner of DNA resurrection himself, Gate encouraged this despite its illegality. Player's activities were eventually discovered and he was executed as punishment. Gate later revives him as one of his Nightmare Investigators, putting him back in charge of a recycling plant.
1632
1633-> '''Japanese Name''': Metalshark Player
1634-> '''Weapon''': Metal Anchor/Rakukojin
1635-> '''Weakness''': Meteor Rain/Ensuizan
1636->'''Voiced by''': Creator/{{Mugihito}} (JP)
1637----
1638* AnchorsAway: Player utilizes an anchor as his weapon.
1639* BadPowersBadPeople: Necromancy is usually an ability reserved for the villainous, and Player is no exception with his Reploid necromancy. There's some implication he was more neutral in a ForScience way before he was retired, but that's gone after coming back as a Nightmare Investigator.
1640* DeathFromAbove: He can sometimes fall to the ground head-first to smash X/Zero. Zero's [[SwordPlant acquired technique]] takes cues from this.
1641* EternalEngine: His stage is set in a recycling plant with lots of {{Descending Ceiling}}s that acts as press disposer.
1642* EvilSorcerer: His practice of using DNA to resurrect Reploids made him be viewed as the equivalent of these by the authorities, who wasted no time in having him destroyed.
1643* ExtraOreDinary: When he resurfaces after going under the junk, balls of it will resurface with him and cause collision damage to X or Zero if they hit.
1644* FossilRevival: The Reploid equivalent. The Mavericks he revives during his boss battle have all been destroyed for at least 3 games back.
1645* ItMustBeMine: His entire character is just obsession with Reploid DNA. Interestingly, he'll mention that he doesn't need Zero's DNA when facing him, which foreshadows TheReveal that it was Zero's DNA that was responsible for the Nightmare to begin with.
1646* LogicalWeakness: He uses metal as a weapon, and water rusts metal. It is implied that Meteor Rain is actually acid rain, just like the rain in Rainy Turtloid's stage, which can - and does - kill aquatic animals, as well as corroding metal.
1647* {{Necromancer}}: He excels in "Reploid DNA Resurrection" and he can create clones from various old Mavericks out of junk. In fact, X can pick up his power by charging his Metal Anchor to summon a barrage of iron Storm Eagle clones.
1648* SequentialBoss: After the Nightmare Pressure is destroyed, Player's arena is just nearby.
1649* SharkFinOfDoom: When he swims beneath the junk metals, his fin sticks out and could hurt you.
1650* SharkMan: A shark-based Reploid.
1651* SmartBomb: Charged Metal Anchor summons falling Storm Eagles that cover the whole screen. Be careful, however, as it leaves X immobile and vulnerable, and the Storm Eagles disappear instantly if he's hit.
1652* TemporaryPlatform: Player's Nightmare Phenomenon.
1653* ThreateningShark: He is a Maverick modeled after a hammerhead shark.
1654* TokenEvilTeammate: Played with. Compared to Heatnix or Mijinion being total assholes who didn't care if lives were endangered by their actions, Player's obsession with harvesting Reploid DNA and reviving fallen Reploids is certainly played for all the moral and ethical questionablity it's worth, but no mention is ever made that he tried to ''kill'' someone to take their DNA (at least before his own revival) and was fully content with working on the already-deceased. In fact, it was Gate who encouraged him to keep researching into it despite the legal ramifications. Indeed, Player was originally a research recycling team employee who specialized in taking the junk parts of destroyed Mavericks and preparing them for re-use as materials for new Reploids, which is perfectly benevolent in and of itself. Player's ability at performing DNA research was so outstanding that he won a promotion to the position of chief of the recycling facility.
1655[[/folder]]
1656
1657[[folder:Rainy Turtloid]]
1658[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x6_-_rainy_turtloid_5236.jpg]]
1659-> ''"I came back to this world with a purpose, which he bestowed upon me. Even though I've disgraced him, I was given life again by him. That's why... I must fulfill this task, even if it costs my life..."''
1660An amphibious turtle-based Reploid created by Gate as a member of a water purification team. Turtloid's shell was designed to withstand the harshest of acid rains, and thus he was one of the few Reploids with permission to explore restricted "Level A" polluted areas. However, concerns grew that his defensive capabilities were overkill, and many researchers demanded that Gate weaken him. Gate refused to comply and was punished for it; Turtloid felt responsible and took his own life out of deep guilt. Gate later resurrected the gentle Turtloid as a member of the Nightmare Investigators and sent him to Inami Temple.
1661
1662-> '''Weapon''': Meteor Rain/Ensuizan
1663-> '''Weakness''': Ice Burst/Hyoroga
1664->'''Voiced by''': Creator/HideoIshikawa (JP)
1665----
1666* AnimalsNotToScale: What's the biggest Maverick in the series? The bear? The rhino? The mammoth? The ''whale''? Nope, it's a turtle.
1667* AttackItsWeakPoint: Attack and destroy the two crystals on his back to make him vulnerable. They will regenerate after a while, though, so repeat the process.
1668* BadassBack: His in-game sprite always has him facing out of the screen, showing off his large shell. Which also conveniently exposes his main weak points.
1669* DeathFromAbove: Charged Meteor Rain summons many globs of water from above that can [[SmartBomb cover most of the screen]].
1670-->'''Rainy Turtloid''': Heaven's wrath! (Ten no Ikari!)
1671* DrivenToSuicide: Out of concern to his creator getting in trouble due to him otherwise.
1672* GentleGiant: A mild-mannered, giant turtle Reploid.
1673* HostileWeather: Turtloid's Nightmare Phenomenon is acid rain that gradually whittles down X/Zero's health.
1674* IDidWhatIHadToDo: Even if it costs his life.
1675* LargeAndInCharge: The biggest standard Maverick boss in the series.
1676* LogicalWeakness: Aside from being water-elemental, his stage is also riddled with rain, making him susceptible to ice attacks.
1677* LuckilyMyShieldWillProtectMe: He has the most HP out of the Nightmare Investigators and like High Max must be attacked in a way that exploits his vulnerability, as he is invulnerable to attacks otherwise.
1678* MacrossMissileMassacre: Turtloid can fire several missiles from the jewels on his back.
1679* MakingASplash: Turtloid utilizes water-based attacks in combat, although it is only used after he has 1/2 of his health left.
1680* MightyGlacier: Aside for being known for his excellent defense, he has the strength to complement it, but he's pretty slow, being a turtle. This was actually the reason his creator was asked to weaken down his defense in the past (which he never did).
1681* MundaneUtility: The researchers who worked with Turtloid feared his defensive capabilities could be dangerous (or at least [[TallPoppySyndrome that was their excuse]]) but in truth he was so fortified only so that he could enter the most polluted areas without being destroyed and help purify them. And with his gentle personality, that's all he ever would have used them for if the researchers hadn't bullied him into taking his own life and driven his creator into exile and ultimately madness.
1682* MyMasterRightOrWrong: Turtloid's UndyingLoyalty to [[BigBad Gate]] takes precedence over his morals and self-preservation.
1683* ReligiousBruiser: Possibly, given that he shouts "Ten no ikari!" (which translates as 'Heaven's Wrath!') when using his Meteor Rain attack.
1684* RespectedByTheRespected: He respects X and Zero who in turn respect and don't want to fight him, with X even saying so outright.
1685* RollingAttack: He can retract into his shell, then jut out spikes from the sides, and then roll around the stage, sometimes rolling up the wall and ceiling in higher difficulties. Zero's acquired technique does something similar.
1686* SpikeBallsOfDoom: He rolls into one to attack the player.
1687* SturdyAndSteadyTurtles: He is built with high defensive capabilities for the purpose of exploring areas with high levels of pollution. However, his defensive capabilities were deemed too great, and many demanded that he should be weakened.
1688* StockAnimalBehavior: Retracting into his shell.
1689* SturdyAndSteadyTurtles: A massive turtle Reploid who boasts some of the most impressive durability of any Reploid out there.
1690* SuperToughness: X and Zero can't even scratch him until they destroy the two crystals in his back, and that can take awhile unless you use his weakness weapon.
1691* TempleOfDoom: His stage is a preserved old temple riddled with [[HostileWeather acid rain]].
1692* UndyingLoyalty: To the point he was willing to kill himself just to make sure his boss wouldn't suffer.
1693* VillainRespect: Despite being against the Maverick Hunters, Turtloid, even with his massive defensive/offensive capabilities, knows that X/Zero will triumph against him regardless as he no doubt realizes how far X/Zero has traversed in both experience and skill.
1694--> '''X:''' Turtloid! I know you can understand. You know what you should do right now.
1695--> '''Rainy Turtloid:''' X, I understand what you mean, but it's my duty. It's also my duty to eliminate anything that disturbs my master...X, [[DeathSeeker my life is yours!]]
1696--> '''X:''' No! I don't want to fight you!
1697[[/folder]]
1698
1699[[folder:Shield Sheldon]]
1700[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x6_-_shield_sheldon_4235.jpg]]
1701-> ''"I couldn't do a thing to prevent the professor from going Maverick. I was forced to kill him because of my incompetence as a bodyguard. But I've been granted a second chance... and this time, I'll fulfill my duty without fail. I'll protect him, even if it costs my life!"''
1702A giant clam-based Reploid created by Gate as a bodyguard for chiefs of research institutes. He was assigned to a laser researcher named Dr. Jim - however, he was forced to kill Dr. Jim when he suddenly went Maverick. To make matters worse, the Maverick Hunters who arrived on the scene interpreted Sheldon as the Maverick and he was charged accordingly. Unable to deal with the stress and shame of the incident, he took his own life. Gate later revived Sheldon as a Nightmare Investigator.
1703
1704-> '''Japanese Name''': Shieldner Sheldon
1705-> '''Weapon''': Guard Shell
1706-> '''Weakness''': Metal Anchor/Rakukojin
1707->'''Voiced by''': Creator/HirotakaSuzuoki (JP)
1708----
1709* TheAce: Gate created Shield Sheldon to serve as a bodyguard for important people, and Sheldon was excellent at his job. Sheldon often protected individuals with VIP status, and Sheldon had such an impeccable service record in protecting his charges that he was highly sought-after for bodyguard service, leading to him often protecting top-flight researchers belonging to well-funded science organizations. This is from supplementary material from the Mega Man X Legacy Collection 2 Gallery.
1710* AttackReflector: Aside from his Guard Shell, his DesperationAttack's 4 shells will return fire if they're struck by any attack.
1711--> '''Shield Sheldon''': Go ahead and try me! (Watashi wo mikitte miro)
1712* BlownAcrossTheRoom: Getting hit by his Weakness will send him flying towards the wall and deal big damage.
1713* DeflectorShields: His Guard Shell.
1714* DesperationAttack: Two of them, the first is to surround himself with Guard Shells while floating around, the second one has him summon four shells and will fly from one shell to another.
1715* DoppelgangerAttack: He has 2 attacks where he splits himself into 2.
1716* DrivenToSuicide: Sheldon took his own life after considering himself as useless.
1717* FailureKnight: Shield Sheldon was created by Gate to serve as a bodyguard for important people (mainly chiefs of other research institutes). Sheldon apparently failed in his job as a bodyguard when Dr. Jim, a laser researcher he was protecting, went Maverick. However, Dr. Jim was still able to control himself. Nevertheless, Sheldon still felt it necessary to dispose of Jim because of his Maverick corruption, but his actions were misinterpreted by the Maverick Hunters that arrived on the scene and he was hunted as a Maverick himself. No longer being able to deal with the shame of the incident and being a fugitive, he committed suicide. Eventually, Gate resurrected him.
1718* FlyingSeafoodSpecial: A flying humanoid clam robot.
1719* LightAndMirrorsPuzzle: His stage is filled with laser-shooting drones, mirrors that reflect the lasers, and doors that open by shooting a laser to it.
1720* LogicalWeakness: Metal implements such as anchors can be used to easily crush and pry open clam shells.
1721* LuckilyMyShieldWillProtectMe: And in his case, his shield can even reflect enemy blasts if he chooses to use them for that purpose.
1722* MercyKill: Presumably why he terminated Dr. Jim before his Maverick condition got out of hand.
1723* MyGreatestSecondChance: He believes that being revived by Gate to serve him as this.
1724* PowerFloats: He is always floating in the air.
1725* RemovableShell: He can remove both of his shells and use them to attack his opponent.
1726* ShellGame: Literally in his case; when he TurnsRed he sends his shells to four corners of the BossRoom and hides in one of them before flying off to another shell.
1727* StockAnimalBehavior: Retracting into his shell.
1728* TeleportSpam: Teleports around the stage often.
1729* ThrowingYourShieldAlwaysWorks: He can throw out his two clam shells to attack the player from afar.
1730* UndyingLoyalty: To Gate, as he views serving him as MyGreatestSecondChance.
1731[[/folder]]
1732
1733!! ''VideoGame/MegaManX7''
1734[[folder:General]]
1735* BountyHunter: All of them are members of Red Alert, an unsanctioned Maverick-hunting syndicate.
1736* BrainwashedAndCrazy: To some extent. Sigma has infected them all with the Sigma Virus and can easily exert control over them, but it seems that they still retain their wills (with the exception of Hyenard, who is driven totally insane instead). It's more of a ManchurianAgent situation.
1737* DragonTheirFeet: Like the Nightmare Investigators, they're part of the traditional BossRush, even though their boss Red is already dead by then. Justified in that Sigma, who you fight next, had secretly taken control of them with the Sigma Virus.
1738* ForcedIntoEvil: While morally grey, no one in Red Alert ever had dreams of world domination or killing the Maverick Hunters - not even the coldest of the group, Splash Warfly.
1739* SpiritWorld: The boss rematch room resembles a graveyard with teleporters in front of each tombstone. Upon entering a teleporter, a Maverick is fought in a discolored, digital/spirit version of their old arena.
1740* WithGreatPowerComesGreatInsanity: Sigma creates power-ups for Red Alert using the DNA data they collect, but also infects them with the Sigma Virus at the same time to force them into subservience.
1741[[/folder]]
1742
1743[[folder:Flame Hyenard]]
1744[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x7_-_flame_hyenard_4806.jpg]]
1745[[caption-width-right:250:Crazy Warrior Cloaked in Flames]]
1746-> ''"BURN! BURN TO THE GROUND!"''
1747A hyena-based Reploid, gone completely mad thanks to the Sigma Virus, and doesn't seem to be aware of his own actions, merely lashing out at the Maverick Hunters and howling in pain. He dwells within a geothermal power plant in Africa.
1748
1749->'''Weapon''': Circle Blaze (+ Double Bullet)/Bakuenjin
1750->'''Weakness''': Splash Laser/Suiretsusen
1751->'''Voiced by''': Wataru Takagi (JP), Peter von Gomm (EN)
1752----
1753* AxCrazy: Due to the Sigma Virus.
1754* ColossusClimb: Hyenard rides on top of a large gazelle-like Mechaniloid that the heroes must climb.
1755* TheHyena: Not exactly a laugher, but he does spam his infamous MadnessMantra of "[[PyroManiac BURN! BURN!]] [[NoIndoorVoice BURN TO THE GROUND!]]"
1756* LogicalWeakness: Water can put out fire.
1757* {{Pyromaniac}}: If his catchphrase didn't tell you already.
1758* TorturedMonster: A lot of his insanity comes from the fact that the virus leaves him in constant agony, and he only attacks the player under the assumption that they're responsible for his condition.
1759* SelfDuplication: He can create two clones of himself and run around the Maverick Hunters along with them. Attacking the real one is the only way to avoid taking damage.
1760[[/folder]]
1761
1762[[folder:Ride Boarski]]
1763[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x7_-_ride_boarski_3466.jpg]]
1764[[caption-width-right:250:Charging Man]]
1765-> ''"Oink-wa--! You brat! I oughtta take the likes of you and...! A duel! Just you and me! Yeah!"''
1766->'''Japanese Name''': Hellride Inobusky
1767A feisty boar-based Reploid who laces a highway in northern Canada with time bombs as part of Red Alert's challenge. He is very quick to anger, especially if you insult his pride - which is exactly what the Maverick Hunters do.
1768
1769->'''Weapon''': Moving Wheel/Zankourin
1770->'''Weakness''': Circle Blaze/Bakuenjin
1771->'''Voiced by''': Tessho Genda (JP), Ryan Drees (EN)
1772----
1773* BadassBiker: Boarski was a wild maniac of a biker who prowled the highways at night, as stated by supplementary material in the Mega Man X Legacy Collection Gallery.
1774* {{Bowdlerise}}: Just look at the first part of his Japanese name. Too much for some, perhaps.
1775* DeadlyLunge: One of his attacks is to grab X/Zero/Axl and ram them into the electric fence surrounding his arena.
1776* FlunkyBoss: Runnerbombs from outside the arena can attack those within.
1777* FullBoarAction: A fearsome boar, though he has vents in place of tusks.
1778* HairTriggerTemper: He has an extremely touchy personality, well-befitting the actual nature of a wild boar. So much that his speech can degenerate to {{Angrish}} easily at times. His temper is so out of control, he goes berserk at the drop of a hat, and if given the slightest insult, proceeds to run down the target of his aggression, complete with the added injury of tearing it to ribbons. With his fierce, rebellious attitude, there's absolutely no way of reasoning with him, giving the Maverick Hunters little other option than to do him in.
1779* KingMook: Speculated to be related to the Crash Roader enemies. Lampshaded by Zero:
1780--> '''Zero''': Are you guys remnants of the Road Attackers?[[note]]They're mooks from X1, specifically from the intro stage[[/note]]
1781--> '''Ride Boarski''': Argghaa! How dare you group us with those punks! You'll get it for this!
1782--> '''Zero''': Oh, so you must be the Road Riders, then?[[note]]They're the Ride Chaser-riding mooks from Overdrive Ostrich's stage in X2[[/note]]
1783** ''TEPPEN'', as seen in [[https://static.wikia.nocookie.net/megaman/images/3/3f/TEPPEN_OCS_018_art.png/revision/latest?cb=20221113231703 this image]], later confirms Zero's questions.
1784* LogicalWeakness: Extreme heat can melt typical rubber tires, or detonate gasoline.
1785* MadBomber: The Highway mission has the Hunters try to disarm the bombs planted by Boarski. In the battle itself, Boarski can throw bombs as he rides around the arena.
1786* NamesToRunAwayFromReallyFast: His Japanese name.
1787* ShockAndAwe: He can summon electric beams that rotate in the arena.
1788* StealthPun: He is a boar robot who can transform into a motorcycle. He's a hog bike!
1789* StockAnimalBehavior: Charging around.
1790* TransformingMecha: Boarski can transform into a motorcycle mode.
1791[[/folder]]
1792
1793[[folder:Snipe Anteator]]
1794[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x7_-_snipe_anteator_2304.jpg]]
1795[[caption-width-right:250:Keeper of the Electronic Labyrinth]]
1796-> ''"Hohoh!! Now, I want you to fight like normal. I need to get good data on you, boy!"''
1797->'''Japanese Name''': Snipe Ariquick
1798An elderly anteater Reploid and Red Alert's resident tech specialist. He is dangerously wise, taunting Zero about his past and waxing philosophical with X over the cycle of war. He awaits the Maverick Hunters in a digital maze located in India.
1799
1800->'''Weapon''': Sniper Missile/Hieijin
1801->'''Weakness''': Moving Wheel/Zankourin
1802->'''Voiced by''': Mugihito (JP), Barry Gjerde (EN)
1803----
1804* ArmorPiercingQuestion: When playing as X.
1805-->'''X''': How long must this madness go on?
1806-->'''Snipe Anteator''': Hahaha! Let me ask you - how long has this madness been going on?
1807-->'''X''': ?!
1808-->'''Snipe Anteator''': The annals of history contain endless records of war... the "madness" will never end.
1809* AttackDrone: Modeled after ants, no less.
1810* BackpackCannon: Has a cannon on his back, which itself is attached to a large pack of sorts that drags behind him, reminiscient of an anteater's bushy tail.
1811* TheCracker: Red Alert's resident tech specialist. In the prequel story included with the game's soundtrack, Axl calls his skills at tampering with cyberspace "unmatched".
1812* GetBackHereBoss: One of his patented strategies is to retreat to a part of the pillar where you can't reach him with most of your attacks.
1813* HomingProjectile: Uses homing attacks, and his Special Weapon for the heroes gives them each a form of homing missile.
1814* LogicalWeakness: A sniper will struggle against moving targets.
1815* OldSoldier: Implied from his lines. Being old, weak but strategic and knowledgeable helped.
1816* OverlyLongTongue: Being an anteater, this is fairly obvious. He can use it to grab the player.
1817* SpellMyNameWithAnS: Yes, his name is Anteat'''o'''r.
1818* StockAnimalBehavior: Using the tongue to capture prey.
1819* WolverineClaws: Rather than directly attack, Anteator uses them to electrify the column.
1820[[/folder]]
1821
1822[[folder:Soldier Stonekong]]
1823[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x7_-_soldier_stonekong_8014.jpg]]
1824[[caption-width-right:250:Strongarm of the Deepest Green]]
1825-> ''"Now, no more talk! Let our swords speak for us! Only the victors will be viewed as righteous in the eyes of history."''
1826A gorilla-based Reploid who occupies the jungles of North Africa. He is one of the few Red Alert members who is fully aware that he is being manipulated by Sigma (the other two being Red and Tornado Tonion). However, he doesn't seem to regret being used for evil, as he only fights for loyalty, not justice.
1827
1828->'''Weapon''': Gaea Shield/Gokumonken
1829->'''Weakness''': Explosion/Hadangeki
1830->'''Voiced by''': Tessho Genda (JP), Walter Roberts (EN)
1831----
1832* AffablyEvil: He's polite and respectful to all three player characters, especially Zero, as he genuinely praises him and calls him peerless.
1833* {{BFS}}: Stonekong wields a large sword in combat, which he will swing at you if you get too close. It can be easily destroyed by shooting at it or stabbing it if you are playing as Zero.
1834* BloodKnight: Stonekong himself says that he only lives to fight.
1835* CulturedBadass: He has a philosophical and inquisitive nature, interrogating X on his definition of what strength and war are, and speaks in a refined and articulate way.
1836* DishingOutDirt: He'll conjure up a boulder that splits in two if he clings to the pillar in the center of the boss arena.
1837* GracefulLoser: When he loses to [[WorthyOpponent you]], his [[DeathCryEcho last words]] have him yell "Good job!" (English) or "Migotoda!" (Japanese for "Amazing!")
1838* KillerGorilla: A combat Reploid based on a gorilla, King Kong to be exact, and a fierce and competent fighter as well.
1839* LogicalWeakness: Even the sturdiest of boulders can easily fall to explosives.
1840* LuckilyMyShieldWillProtectMe: Somewhat subverted, he uses his shield to attack the player by throwing it, but never uses it to block attacks.
1841* OnlySaneMan: Stonekong was aware that Red Alert is actually being manipulated. He only chooses to fight because of his loyalty to the group.
1842* SequentialBoss: The stage's MiniBoss, a number of statues that circle and attack the heroes, will be immediately followed by the confrontation with Stonekong.
1843* UndyingLoyalty: Stonekong knows that Red Alert is being manipulated by the Professor, but since it has already happened, he will stay with them as he fights for loyalty.
1844* TheWallsAreClosingIn: One of his attacks does essentially the same thing.
1845* WorthyOpponent: He views Zero as one due to his respect for the hunters strength and skill.
1846[[/folder]]
1847
1848[[folder:Splash Warfly]]
1849[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x7_-_splash_warfly_4100.jpg]]
1850[[caption-width-right:250:Pursuer from the Blue Sea]]
1851-> ''"Rusted old machines should stay home and play with their toasters! Kee-hee-hee, take this!"''
1852A snide and cold-hearted flying fish Reploid, who holds dominion over the northern Pacific Ocean with a fleet of battleships. He claims to have hated Axl from the start and has no qualms with killing him.
1853
1854->'''Weapon''': Splash Laser/Suiretsusen (+ D-Glaive)
1855->'''Weakness''': Volt Tornado/Raijinshou
1856->'''Voiced by''': Hirotaka Suzuoki (JP), Ryan Drees (EN)
1857----
1858* AllAccordingToPlan: Said word-for-word against Zero. ItMakesSenseInContext.
1859* BossBonanza: There are a total of three minibosses in his level: a grounded fighter aircraft, [[DualBoss three]] Dragon Blasters, and finally the battleship itself.
1860* FishPeople: He is based on a flying fish.
1861* HitAndRunTactics: After making an attack or getting hit with the weapon he's weak to, Warfly will jump back into the water surrounding the platform he's fought on.
1862* InYourNatureToDestroyYourselves: Warfly voices this opinion of Reploids if X battles him.
1863--> '''Splash Warfly''': Kee-hee-hee! So you're the famous X?! I thought you were out of commission!
1864--> '''X''': I was put back on the job, thanks to you creeps!
1865--> '''Splash Warfly''': So you're saying we're playing too rough? Fool! This is our natural state - just like you!
1866--> '''X''': No!
1867* {{Jerkass}}: He is pretty rude to all three hunters. Axl apparently never even liked him in the first place.
1868* LogicalWeakness: Water is a strong conductor for electricity. Additionally, he doesn't have much room to dodge Zero's {{Shoryuken}}-style attack once he emerges.
1869* MakingASplash: Warfly utilizes water-based attacks in combat.
1870* PlatformBattle: Take extreme caution since it's a fatality in all directions, being a 3D arena and all.
1871[[/folder]]
1872
1873[[folder:Tornado Tonion]]
1874[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x7_-_tornado_tonion_5952.jpg]]
1875[[caption-width-right:250:Dancing Assassin]]
1876-> ''"Around and around!"''
1877->'''Japanese Name''': Tornado Debonian
1878An eccentric onion-based Reploid who takes over a radio tower in Japan, from which he broadcasts silly and annoying messages. He is one of the few aware of Sigma's devious influence on Red Alert, and despite not wanting to be involved, finds himself trapped.
1879
1880->'''Weapon''': Volt Tornado (+ Ray Gun)/Raijinshou
1881->'''Weakness''': Gaea Shield/Gokumonken
1882->'''Voiced by''': Wataru Takagi (JP), Jack Merluzzi (EN)
1883----
1884* {{Acrofatic}}: He constantly does ballet like twirls in his battle, at high speeds even.
1885* AffablyEvil: Isn't really sadistic or deranged, just careless and fun-loving.
1886* BigFun: An evil example.
1887* BlowYouAway: Uses wind and [[ShockAndAwe electricity]] to fight.
1888* FatBastard: Downplayed. Tonion is rather portly, but is more childish than genuinely malicious. Averted when it’s shown that bulk is actually armor plating he can detach and manipulate. Without it, he’s actually on the skinnier side.
1889* FloatingLimbs: His arms float next to his body, connected by coils where his shoulders should be.
1890* FunnyForeigner: His german-sounding accent, goofy high pitched voice, broken english, plus his hyperactive and eccentric personality in the english dub invoke this.
1891* GermanicDepressives: Inverted. He has a german-sounding accent in the english dub and has a goofy and energetic personality.
1892* LaughablyEvil: He is easily the least threatening Maverick in the entire series, and has only taken over the Radio Tower to broadcast his dancing.
1893* LogicalWeakness: Typical rocks and boulders won't conduct electricity.
1894* ManChild: Implied by his mannerisms, lines, and his mangled grammar.
1895* OnlySaneMan: Among the few members of the Red Alert who is aware that they're being manipulated by "The Professor".
1896* PlantPerson: He is modeled after an onion.
1897* SuicideByCop: He actually asks X to kill him and stop Red Alert because he regrets what he's doing.
1898* TornadoMove: His Volt Tornado.
1899[[/folder]]
1900
1901[[folder:Vanishing Gungaroo]]
1902[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x7_-_vanishing_gungaroo_6800.jpg]]
1903[[caption-width-right:250:Pure Wildchild]]
1904-> ''"[[BrattyHalfPint Stop treating me like a kid!]] Why I oughtta..."''
1905->'''Japanese Name''': Vanishing Gungaroon
1906A kangaroo-based Reploid who controls an underground military base in eastern Canada. He loves to cause destruction and hates being called a kid.
1907
1908->'''Weapon''': Explosion (+ G-Launcher)/Hadangeki
1909->'''Weakness''': Wind Cutter/Souenbu
1910->'''Voiced by''': Rumi Kasahara (JP), Lenne Hardt (EN)
1911----
1912* BoxingKangaroo: When his Ride Armor is destroyed, he attacks with martial arts.
1913* BrattyHalfPint: He is roughly half the height of the Maverick Hunters, and upon being told by X stop his destructive antics, his response is essentially: "Shut up, you can't tell me what to do!"
1914* DeflectorShields: He has two shield abilities.
1915* DynamicEntry: To confront the Hunters, Gungaroo drops from a great height on his Ride Armor.
1916* KangarooPouchRide: His Ride Armor is styled after a mother kangaroo, with its cockpit being in its "pouch".
1917* LogicalWeakness: Traditionally, boomerangs were used to hunt animals in Australia such as kangaroos.
1918* MadBomber: Loves blowing things up, almost like a kid with action figures.
1919* ManChild: Gungaroo talks and acts like a spoiled child, and is belittled by Zero and Axl for such. It's a wonder how he became a part of Red Alert in the first place.
1920* MiniMecha: The only boss in the ''X'' series to ever use a Ride Armor, apart from Vile.
1921* StockAnimalBehavior: Punching/kicking the player character.
1922* ZergRush: Before facing Gungaroo, the Hunters must face an onslaught of Ride Armor enemies.
1923[[/folder]]
1924
1925[[folder:Wind Crowrang]]
1926[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x7_-_wind_crowrang_561.jpg]]
1927[[caption-width-right:250:Dark Winged Rival]]
1928-> ''"Hmph... I can see it in your eyes... you would prefer to avoid a fight..."''
1929->'''Japanese Name''': Wind Karasting
1930A fearsome crow Reploid who flies a fleet of airships over the equatorial Atlantic Ocean. He once had a friendly rivalry with Axl and is reluctant to fight him, and also seems aware of Sigma's interest in Zero.
1931
1932->'''Weapon''': Wind Cutter/Souenbu (+ V-Hanger)
1933->'''Weakness''': Sniper Missile/Hieijin
1934->'''Voiced by''': Katsuji Mori (JP), Jeff Manning (EN)
1935----
1936* FeatherFlechettes: Homing exploding feathers!
1937* FeatheredFiend: Crowrang mocks X's ideal of a utopia, and is quite cruel.
1938* HiddenDepths: It's implied in his dialogue with Axl that he is reluctant to fight him, moreso than any other member of Red Alert. His dialogue with Zero also implies he knows about Sigma's interest in him.
1939* HomingProjectile: His spinning blades pursue the Hunters, and he can fire two homing missiles too. Ironically, his weakness is a homing missile too.
1940* LogicalWeakness: Staying in the air and hovering in the background doesn't do you much good against a weapon that homes in on you. Funnily enough, he has a homing attack of his own.
1941* WingedHumanoid: Like Storm Eagle, he has six limbs. Two arms, two legs and two wings.
1942[[/folder]]
1943
1944!! ''VideoGame/MegaManX8''
1945[[folder:General]]
1946* ApocalypseCult: In a way. They act as if the uprising was inevitable, and simply seek to usher it on. This is more clear in their leaders Vile, Sigma, and Lumine, but still stands.
1947* BackFromTheDead: Averted for once; the BossRush is with New Generation Reploids that shapeshift into them ([[ThisWasHisTrueForm and back into their original forms as they explode]]). That's right, a Mega Man BossRush is actually explained for once!
1948* ColourCodedForYourConvenience: Their boss rematch pods each have a distinct color, and Lumine is surrounded by color-coded crystals that he absorbs whenever he wants to use a specific boss' attack:
1949** Optic Sunflower: Yellow.
1950** Dark Mantis: Purple.
1951** Gravity Antonion: Magenta.
1952** Earthrock Trilobyte: Orange.
1953** Gigabolt Manowar: Light Blue.
1954** Avalanche Yeti: White.
1955** Burn Rooster: Red.
1956** Bamboo Pandamonium: Green.
1957* FantasticRacism: Many of their pre-fight banters have some contempt for older model Reploids, even their prototype Axl, and their leader Lumine's ultimate plan is to destroy them all along with humanity.
1958* NotBrainwashed: As new generation Reploids, they're actually immune to the Sigma Virus because their Copy Chips give them extended control over their own bodies. However, that doesn't stop them from going Maverick of their own will.
1959* WeCanRuleTogether: Downplayed. As Axl is the prototype of their kind, some of them treat him with respect, perhaps with the intention of swaying him to their side. Others treat him as a fossil little better than a pre-new generation Reploid. To some extent, they'll also comment about how their master is interested in Zero in various ways, but none of them care for X.
1960[[/folder]]
1961
1962[[folder:Avalanche Yeti]]
1963[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x8_-_avalanche_yeti_8001.jpg]]
1964[[caption-width-right:250:Guardian of the Eternally Frozen Fields]]
1965-> ''"Your world... your ideals... are incomprehensible to my master."''
1966->'''Japanese Name''': Ice-Snow Yettinger
1967A yeti-based new generation Reploid that worked at an environmental research center in Antarctica. While Yeti is concerned about the world's environment, when he became a Maverick, he tampered with the control system of the facility.
1968
1969-> '''Weapon''': Drift Diamond/Hyouryuushou/Ice Gatling
1970-> '''Weakness''': Thunder Dancer/Raikousen/Plasma Gun
1971->'''Voiced by''': Youichi Sasayama (JP), Dave Pettitt (EN)
1972----
1973* BigfootSasquatchAndYeti: He is designed and named after a Yeti and he has the size to match it.
1974* DeathFromAbove: His DesperationAttack has him make snowflakes fall from the top of his arena. It lasts until he goes down.
1975* DesperationAttack: Makes it [[DeathFromAbove rain snowflakes]] that freeze the player on contact when he TurnsRed. The attack stops when Avalanche Yeti goes down.
1976* ElementalBarrier: He can cover himself in bits of snowflakes and then [[RammingAlwaysWorks charge at you]]. Charged Drift Diamond also does this for X.
1977* GatlingGood: What Axl will get from him, of AnIceGun variety.
1978* HailfirePeaks: His level combines AutoScrollingLevel (with Ride Chasers) and SlippySlideyIceWorld.
1979* AnIcePerson: He uses ice in various ways to attack.
1980* LightningBruiser: Yeti is quite an agile fighter for a bulky Reploid.
1981* LogicalWeakness: Being cold while also being made of metal will turn you into a superconductor for electrical attacks.
1982* MoreDakka: Ice Gatling.
1983* NonIndicativeName: While his name suggests he is a yeti, he is based more on a snowman.
1984* [[HumanPopsicle Reploid Popsicle]]: What will happen to the heroes if Yeti connects with his ice shield and DesperationAttack.
1985* {{Shoryuken}}: He can burrow beneath the snow and then spike you with a flying uppercut if he's right under you. It's even called that for Zero if he equips the [[GoodOldFisticuffs K Knuckle]].
1986* SpreadShot: Drift Diamond fires ice chunks in 2 diagonal directions, like Twin Slasher before it.
1987* WormSign: When he goes underneath the snow, you can track him by the trail of disturbed snow he creates.
1988[[/folder]]
1989
1990[[folder:Bamboo Pandamonium]]
1991[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x8_-_bamboo_pandamonium_2324.jpg]]
1992[[caption-width-right:250:Fallen Giant of the Forest]]
1993-> ''"Did you know that the earliest form of rocketry was missiles used for war? All of history has been spent making things whose sole purpose is to destroy. Missiles... Reploids..."''
1994->'''Japanese Name''': Bamboo Pandemonium
1995A giant panda-based Reploid, Pandamonium was in charge of the rocket center in Booster Forest, a space research facility in China used before the Jakob Orbital Elevator was built. After it was abandoned, he stayed at the facility. When he became a Maverick, he collected data on the rockets in the facility for Sigma. His goal is to help the world be destroyed, as his life here has convinced him that it's what the world wants.
1996
1997->'''Weapon''': Green Spinner/Youdantotsu/Blast Launcher
1998->'''Weakness''': Melt Creeper/Enkoujin/Flame Burner
1999->'''Voiced by''': Sazame Manda (JP), Jonathan Love (EN)
2000----
2001* {{Angrish}}: Zig-zagged. When his health has been reduced low enough to [[TurnsRed trigger his]] [[DesperationAttack Overdrive Attack]], sometimes Bamboo will shout "It's all over!" while charging it, but other times he literally says this:
2002-->'''Bamboo Pandamonium''': "Arrrrgh, abububububuuh!"
2003* ArmCannon: A combo of them on each arm.
2004* ArmorPiercingAttack: Zero's Youdantotsu and X's and Axl's ''weapons''.
2005* BackpackCannon: He fires his Blast Launcher from his back.
2006* BambooTechnology: He shoots exploding bamboo shoots at you!
2007* BearHug: His "[[GrappleMove immobilization]]" attack. This does a lot of damage and you have to call in your partner to get you out.
2008* BearsAreBadNews: Largest Maverick, deceptive reach and speed, a move that's pretty much a OHKO.
2009* BladeSpam: Youdantotsu + D-Glaive = Renyoudan, a series of 4 wood-elemental strikes. Pandamonium himself also does this sometimes if you're close enough.
2010* DeathFromAbove: Pandamonium fires out a rocket (or two) that arcs into the air. 5+ seconds later during his next attack, it lands on top of you and blows up, and if you're trapped by bamboo shoots it may be impossible to evade. A charged Green Spinner also works like this.
2011* DesperationAttack: A powerful forward thrust that deals a heavy amount of damage and can destroy Ride Armors in one hit. On hard mode, it is a hard-to-avoid OneHitKill if you haven't purchased any Life Ups, encouraging you to save his stage for later.
2012* GrappleMove: Bamboo Pandamonium can try to grapple your character in his arms and crush them. It can be escaped by calling the partner.
2013* GreenThumb: Manipulates bamboo-based weapons.
2014* GrenadeLauncher: The Blast Launcher.
2015* GunsAkimbo: His dual [[ArmCannon Arm Cannons]], which also contain claws.
2016* HailfirePeaks: His stage is a mix of EternalEngine and JungleJapes, being a space research facility inside a mountainous forest area.
2017* InYourNatureToDestroyYourselves: He often talks about how history has been spent on making destructive inventions and that it is what makes the world be in the current state now - desolate and war-torn.
2018* LogicalWeakness: Fire burns plants. [[ManOnFire Panda On Fire]] is the result. Also, this guy carries an explosive payload.
2019* ManOnFire: More like "Robot on Fire", but Bamboo reacts this way to the Melt Creeper that Burn Rooster uses as a weapon.
2020* MegatonPunch: Bamboo Pandamonium uses this move for his DesperationAttack, which does the most damage in the game aside from Lumine's [[OneHitKill Paradise Lost]].
2021* MightyGlacier: Moves only sparingly and slowly, but has great firepower.
2022* RapidFireFisticuffs: One of his other attacks involves him rapidly punching his opponents with his claws.
2023* StuffBlowingUp: Many of his attacks are explosive-based.
2024* WeakToFire: As a plant-based boss, he doesn't take too well to the fire based weapons, taking extra damage and even catching fire when hit by them. The bamboo pillars he creates can also be burned down quickly.
2025* WolverineClaws: Pandamonium claws that prove rather deadly in his DesperationAttack.
2026[[/folder]]
2027
2028[[folder:Burn Rooster]]
2029[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x8_-_burn_rooster_9514.jpg]]
2030[[caption-width-right:250:White-Hot Fowl]]
2031-> ''"This is what you mean when you speak of justice? It's you who should be scrapped! There's no place for Reploids like you in the new world we will create!"''
2032->'''Japanese Name''': Burn Kokekokker
2033A red junglefowl-based Reploid who worked at a waste disposal center in South America that harnesses the heat of a volcano to incinerate garbage, including retired Mavericks (something he became utterly sorry towards them for). Referring to the disposal center as a Reploid graveyard, and being resentful with his work, Burn Rooster became a Maverick and caused an uprising in the disposal center.
2034
2035-> '''Weapon''': Melt Creeper/Enkoujin/Flame Burner
2036-> '''Weakness''': Drift Diamond/Hyouryuushou/Ice Gatling
2037->'''Voiced by''': Kyouzou Kudou (JP), Jonathan Love (EN)
2038----
2039* DesperationAttack: Produces fire columns on the sides of the arena, limiting your movement.
2040* DivingKick: His Enkoukyaku (though he calls it "Enkoujin"), which also has him rebounding against walls and the raising pillars as he dives. Zero can also do this by using Enkoujin with K-Knuckle.
2041* DubNameChange: His original name was Burn Kokekokker.
2042* EnergyAbsorption: If Rooster is hit with weak or uncharged attacks, he will power himself up by spawning red flames around himself on the first hit, orange flames on the second, purple flames on the third and then finally a fiery blue aura on the fourth. Rooster will shout "I'll show you my true power!" (さあ、見せてやるぜ!, Saa, misete yaru ze!) when he reaches this Blue Flame Power state. Rooster's attacks become more powerful and dangerous afterward. Rooster will degenerate down to purple flames and further below if he is repeatedly hit with powerful attacks, shouting "No!" (くそ!, Kuso!) as it happens. Rooster can continuously power up to this state even if knocked out of it, if he is further hit with weak attacks.
2043* ExtremityExtremist: He mainly attacks with his kicks.
2044* FeatheredFiend: A rooster-based Reploid and is a cocky person to match.
2045* FireBreathingWeapon: Axl's weapon.
2046* GroundWave: His Melt Creeper is a wave of flames creeping on the ground. X can also do this; when charged up, it sends 2 larger waves to the opposite sides of X.
2047* HailfirePeaks: His stage is a [[DownInTheDumps waste disposal center]] inside a [[LethalLavaLand volcano]].
2048* HumanPopsicle: Well, more like Robot Popsicle, but if you put out his flames with the Drift Diamond, this guy will freeze.
2049* LogicalWeakness: Extreme cold can snuff out flames and suck away heat. [[HumanPopsicle Rooster Popsicle]]: the result. Alternately, much like with [[VideoGame/MegaMan1 Fire Man]], extreme cold and extreme heat can be damaging due to temperature shock.
2050* MeaningfulBackgroundEvent: Burn Rooster can be seen attacking the plant's reactor before confronting the Hunters, which might [[{{Foreshadowing}} explain]] the RiseToTheChallenge after defeating him.
2051* PlayingWithFire: Fire figures into a lot of his attacks, which befits his name.
2052* SwordPlant: The attack that Zero will get from him.
2053* TurnsRed: He will periodically ramp up his attack power unless you can break his barrier or freeze him with his weakness.
2054* VerbalTic: He sometimes shouts "Koke!" in Japanese version before the boss fight.
2055* WhatTheHellHero: Calls out the Maverick Hunters about destroying Mavericks. Zero nonchalantly lampshades it:
2056-->'''Burn Rooster''': "All I'm doing is listening to the cries of pain...The cries of all the Reploids you've sent here because you decided they were Mavericks."
2057-->'''Zero''': "If you can hear all that, I guess that means you're a Maverick too, huh?"
2058-->'''Burn Rooster''': "Ha! You'll realize soon enough who's right and who's wrong in this struggle."
2059* YourPrincessIsInAnotherCastle: Defeating him isn't the end of the mission. You have to RiseToTheChallenge against the lava before reaching the finish at the top. Did Burn cause this to happen by kicking the plant's reactor prior to his fight?
2060[[/folder]]
2061
2062[[folder:Dark Mantis]]
2063[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x8_-_dark_mantis_3208.jpg]]
2064[[caption-width-right:250:Deadly Blade Lurking in Darkness]]
2065-> ''"You don't understand a thing, do you? There is no such thing as good and evil. You haven't realized that yet, have you?"''
2066->'''Japanese Name''': Darkneid Kamakil
2067A praying mantis-based Reploid. Mantis was in charge of security for an underground military facility in Africa with an advanced security system, but when he became a Maverick, he used the facility to produce weapons for Sigma.
2068
2069->'''Weapon''': Shadow Runner/Rasetsusen/Black Arrow
2070->'''Weakness''': Shining Ray/Tenshouha/Ray Gun
2071->'''Voiced by''': Tsuneyoshi Iwatsuru (JP), Tommy James (EN)
2072----
2073* AboveGoodAndEvil: He claimed that there is no such thing as good or evil.
2074* {{BFS}}: His DesperationAttack briefly enlarges his {{Sinister Scythe}}s, which allows him to cover a larger area with his slashes.
2075* BlackoutBasement: During the fight, the brightness in the room randomly changes, but it's usually dark. By activating the light generator on his stage, however, the battle is much easier. Optic Sunflower's weapon also lights up the room for a short time. Also applies to his stage, complete with {{Patrolling Mook}}s.
2076* BladeBelowTheShoulder: His "mantis scythes" are folded into his arms when not in use.
2077* CastingAShadow: Is capable of throwing boomerangs and arrows made of darkness.
2078* CyberNinja: A ninja mantis robot who uses technology to fire boomerangs and blades of darkness.
2079* DarkIsEvil: Mantis has dark color scheme and is also a Maverick.
2080* DesperationAttack: Jumps into the middle of the screen, and does two HUGE circular slashes, each covering about 3/4 of the screen.
2081* GrappleMove: He can do a mantis' grab move; if you get trapped, you can summon an ally to get you out.
2082* HomingProjectile: His Shadow Runner. Also Axl's Black Arrow; strangely, Mantis' own Black Arrow doesn't home in.
2083* LifeDrain: If he manages to grab you.
2084* LogicalWeakness: Light flushes out darkness.
2085* NamesToRunAwayFromReallyFast: His Japanese name.
2086* NinjaPirateZombieRobot: A ninja mantis robot with a cowboy accent.
2087* NoYou: His dialogue with X after defeating at least four other Mavericks:
2088-->'''Dark Mantis:''' "Hey there, X...Looks like you can't accept the fact that we're not Mavericks."\
2089'''X:''' "Are you making weapons for Sigma here? Is Sigma controlling you?"\
2090'''Dark Mantis:''' "What exactly is controlling YOU, X? Hm? Your precious 'justice'? Is that it?"
2091* PrecisionGuidedBoomerang: His Shadow Runners are semi-homing boomerangs.
2092* RollingAttack: What Zero will obtain from him. With K-Knuckle it is changed to a HurricaneKick.
2093* SinisterScythe: More obvious once Mantis gets his DesperationAttack ready.
2094* StockAnimalBehavior: His grab move greatly resembles that of a real life mantis' grab.
2095* ThisCannotBe: When he goes down, Dark Mantis says, "I can't believe it!"
2096* VocalDissonance: In the English version, he speaks in a deep-voiced Texan cowboy accent.
2097[[/folder]]
2098
2099[[folder:Earthrock Trilobyte]]
2100[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x8_-_earthrock_trilobyte_2606.jpg]]
2101[[caption-width-right:250:Insect Inhabiting Rich Mineral Deposits]]
2102-> ''"The minerals we mine here are essential to the development of space!"''
2103->'''Japanese Name''': Earthrock Torirovich
2104A trilobyte-based Reploid who was in charge of the rare metal mine situated in North America, which has minerals essential to space development used by the Jakob Project. When he became a Maverick, Trilobyte instigated a rebellion in Metal Valley and gave the extracted minerals to Sigma.
2105
2106->'''Weapon''': Crystal Wall/Rekkyoudan/Bound Blaster
2107->'''Weakness''': Squeeze Bomb/Juuhazan/Spiral Magnum
2108->'''Voiced by''': Kyouzou Kudou (JP), Randall Wiebe (EN)
2109----
2110* AdvancingBossOfDoom: His stage has a gigantic Mechaniloid chasing after you; you then have to beat it with a moving crane. After you damage it enough, it'll [[ScrewThisImOutOfHere start]] [[GetBackHereBoss running away from you]].
2111* AdvancingWallOfDoom: For his DesperationAttack and at a [[ProactiveBoss certain point prior to his fight]], Earthrock summons several crystal walls that attempt to crush players against the walls.
2112* AntePiece: After chasing the Metal Brontes into a warehouse, Trilobyte will briefly trap the Hunters in a small room and send a barrage of Crystal Walls.
2113* AttackReflector: What Zero will get from him; his normal slashes can reflect projectiles. Crystal Wall can also be used this way.
2114* BigCreepyCrawlies: He is a trilobyte robot.
2115* DesperationAttack: Creates multiple [[AdvancingWallOfDoom advancing walls of doom]] when he TurnsRed, just like one point during the level.
2116* GemstoneAssault: Trilobyte utilizes gemstone-based attack in combat. His weapon, the Crystal Wall, also counts.
2117* HeavilyArmoredMook: You need to get rid of his armor or flip him over before you can properly damage him.
2118* LogicalWeakness: No amount of armor is going to be effective against a black hole that crushes even the toughest of defenses. His Crystal Wall however can block X's Squeeze Bomb.
2119* PinballProjectile: The Bound Blaster for Axl.
2120* ProactiveBoss: When you enter the place he worked at, this guy will create some Crystal Walls to crush the heroes against the doors.
2121* RemovableShell: His armor can be destroyed with his weakness.
2122* SmugSnake: Trilobyte is one of the eight New Generation Reploids that Sigma chose to usher in their new world, and rubs it into Axl's face for being a "half-baked prototype".
2123* SirSwearsALot: Not quite profanity, but Trilobyte is not above calling the hunters with [[PardonMyKlingon something synonymous to swearing, at least by robot standards]].
2124-->'''Trilobyte''': ''(To X)'' "Even a decaying pile of scrap like you can guess with that many hints, no?" [[labelnote:note]]"Even a '''rotten piece of shit''' like you can guess with that many hints, no?"[[/labelnote]]
2125-->'''Trilobyte''': ''(To Zero)'' "You'll have to answer to my master sooner or later, you worthless pile of scrap!"[[labelnote:note]]"You'll have to answer to my master sooner or later, you worthless '''piece of shit!'''"[[/labelnote]]
2126-->'''Trilobyte''': ''(To Axl)'' "I don't suppose a half-baked prototype like you could guess what I'm getting at." [[labelnote:note]]"I don't suppose a '''half-assed prototype''' like you could guess what I'm getting at."[[/labelnote]]
2127* TheSocialDarwinist: He has nothing but disdain for the old generation Reploids, calling them "old piles of scrap" or a variation every chance he gets.
2128* UtilityWeapon: A charged Crystal Wall can uncover hidden Rare Metal upgrades if used in the correct spot.
2129[[/folder]]
2130
2131[[folder:Gigabolt Man-O-War]]
2132[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x8_-_gigabolt_manowar_8542.jpg]]
2133[[caption-width-right:250:High Voltage Drifter]]
2134-> ''"What? What's a Maverick? Do you know what it is?"''
2135->'''Japanese Name''': Gigabolt Dokragen
2136A childish jellyfish-based new generation Reploid that supplied energy to Megalopolis. Following his transformation into a Maverick, he started causing chaos and siphoned off the energy supply of Megalopolis to Sigma. The Maverick Hunters are aware that his rampage would cause destruction, so they chase him through the city with a Sirius Ride Chaser to stop him.
2137
2138-> '''Weapon''': Thunder Dancer/Raikousen/Plasma Gun
2139-> '''Weakness''': Crystal Wall/Rekkyoudan/Bound Blaster
2140->'''Voiced by''': Haruna Mima (JP), Mariette Sluyter (EN)
2141----
2142* BossOnlyLevel: Aside from traffic obstacles, Man-o-War himself is the only enemy found in the entire level. The Hunters must chase and shoot down his ship form until he finally gives up and face them in a proper battle.
2143* ChainLightning: Thunder Dancer can jump to closest enemies after it hits one.
2144* CloudCuckooLander: His attack cries and death cry are the names of random objects, primarily food. Examples include "Tomato juice!" for his Thunder Dancer DesperationAttack, "Marzipan!" for his Plasma Gun attack, "Liver breath!" upon being hit (though that could be a [[PardonMyKlingon swear]] [[PrecisionFStrike word]]), and "Oh yeaaah!" (or "Cheese and rice!") for his DeathCryEcho.
2145* DeathFromAbove: His desperation move as he crashes lightning down on his enemies.
2146* DeadlyLunge: What Zero will get from him. It's also electrically charged.
2147* DesperationAttack: Causes a massive electric storm that hits certain points on the floor. [[OutsideTheBoxTactic X can completely neutralize this by]] [[ImprovisedLightningRod putting up a Crystal Wall.]]
2148* ElectricJellyfish: Not quite one (a [[TheWormThatWalks Portuguese Man-of-war]] isn't a jellyfish, but looks similar), but the idea is there. In Japan, though, he ''is'' a jellyfish (Dokragen, in his Japanese name, is derived from "kurage", meaning jellyfish).
2149* ElectronicSpeechImpediment: What the heroes will think of him the first time they meet him, seeing as he doesn't respond to their words the first time. They suspected that his mind has become broken. They may or may not be wrong.
2150* FlunkyBoss: During his chase and the main fight with him, Gigabolt can summon small jellyfish drones.
2151* FlyingSeafoodSpecial: A flying jellyfish robot.
2152* GetBackHereBoss: In the level itself, you have to chase him down via a flying Ride Chaser and attack him.
2153* GratuitousEnglish: All of his battle lines in the original Japanese dub are in english.
2154* LazyBum: His bio in ''X Legacy Collection 2'' mentions that he became bored and lazy at his position as an urban power supply.
2155* LightningGun: Plasma Gun.
2156* LogicalWeakness: Some kinds of crystals act as conductors. In his battle, his Overdrive attack Thunder Dancer can actually be nullified by putting out a Crystal Wall to suck all the lightning up akin to a lightning rod.
2157* ObliviouslyEvil: Even more than his peers; he really doesn't understand that what he's doing is wrong.
2158* PlatformBattle: A ''very'' small platform (by boss battle standards), at that.
2159* PunnyName: His name is a mashup of "Giga-Volt" (a billion Volts of electricity) and "Thunderbolt" (a flash of lightning).
2160* RubberHoseLimbs: His arms can stretch from the top of the screen to the edges of the platform, many times their default length. If he gets hit with the group's Double Attacks at this point, he will appear to have lost them.
2161* ShockAndAwe: He utilizes electric-based attacks.
2162* SpellMyNameWithAnS: He is called Gigavolt in cutscenes.
2163* TransformingMecha: He can fold his limbs into his body, giving him the appearance of a UFO.
2164* UtilityWeapon: His weapons can be used to power up the generator in Dark Mantis' level, lighting up the whole place.
2165* VocalDissonance: He has a high-pitched voice and his (programmed) gender is male. Although, it could have been done to reflect his childish nature.
2166[[/folder]]
2167
2168[[folder:Gravity Antonion]]
2169[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x8_-_gravity_antonion_5134.jpg]]
2170[[caption-width-right:250:Twister of Time and Space]]
2171-> ''"Maverick? Once again, you attach labels to me. What arrogance! Hmph. At any rate, if you choose to stand in my way, I'll crush you!"''
2172->'''Japanese Name''': Gravitate Ant-Onion
2173An ant-based new generation Reploid who worked in an anti-gravity laboratory situated in northeast Australia. He was a very intelligent scientist, with a calm and polite demeanor. When he became a Maverick, he created a tower above the anti-gravity lab.
2174
2175->'''Weapon''': Squeeze Bomb/Juuhazan/Spiral Magnum
2176->'''Weakness''': Shadow Runner/Rasetsusen/Black Arrow
2177->'''Voiced by''': Hayata Ishida (JP), Roger Rhodes (EN)
2178----
2179* AntAssault: He's a Maverick robot based on ant, and a MadScientist to boot.
2180* ArmorPiercingAttack: All the Special Weapons gained from his defeat.
2181* {{BFS}}: Antonion can make one out of blocks, though his version has him swing his BFS with the mandibles around his mouth. It is also the basis of Zero's Juuhazan, although Zero uses his hands to swing it, not his mouth.
2182* CeilingCling: Justified as he's based off an ant.
2183* DeathFromABove: When he TurnsRed, he creates a shower of metal blocks that fall down.
2184* DesperationAttack: Teleports away and creates multiple metal blocks that [[DeathFromAbove fall all over the arena.]]
2185* EnergyAbsorption: His Squeeze Bomb can absorb most projectiles, making hitting him tricky. X can also use this.
2186* GravityMaster: A gifted scientist specializing in gravitational forces.
2187* GravityScrew: His stage has this as its main gimmick (although it rotates to accomodate the new gravity to prevent an InterfaceScrew). He can also utilize this in his arena.
2188* GroundPound: Zero's Juuhazan is changed into this if he uses T-Breaker or K-Knuckle to perform it. He also performs it faster with those weapons.
2189* ImprovisedWeapon: A {{BFS}} made out of those blocks in his stage.
2190* LogicalWeakness: Somewhat; as darkness has no weight (as it is the absence of light) and thus isn't affected by gravity (and the Squeeze Bomb). Alternately, the homing nature of Mantis' weapons are perfect for zeroing in on Antonion, who usually moves fast or burrows under the walls and ground/ceiling to appear in another place.
2191* MadScientist: He apparently is one for anti-gravity technology.
2192* TheParalyzer: Can shoot out green goo that immobilizes the player. Use Tag Assist to free yourself!
2193* PintsizedPowerhouse: Despite his small size, Antonion can lift an object that is several times his size.
2194* RedIsViolent: Antonion is a Maverick and his armour has a crimson hue.
2195* RevolversAreJustBetter: Spiral Magnum. It can blast through walls, an ability that Axl's other weapons lack.
2196* SpentShellsShower: Spiral Magnum is the only one of Axl's weapons that do this. The closer you are to the enemy, the faster the shower become (because your firing rate becomes faster).
2197* StockAnimalBehavior: Lifting a block that's bigger than him. Also walking on the ceiling and walls and swinging a BFS with mandibles instead of hands.
2198* StrongAnts: Antonion can create large heavy blocks that are about four times his size, [[StockAnimalBehavior pick them up from underneath]], [[PintSizedPowerhouse and throw them at the player character]]!
2199[[/folder]]
2200
2201[[folder:Optic Sunflower]]
2202[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/x8_-_optic_sunflower_7979.jpg]]
2203[[caption-width-right:250:Assassin From the Depths of Outer Space]]
2204-> ''"That's where you're wrong. We may not be the good guys, but we're no monsters. Such concepts are beyond the grasp of halfwits like you."''
2205->'''Japanese Name''': Optic Sunfloward
2206A sunflower-based Reploid who was originally responsible for running Troia Base, a virtual Hunter training facility stationed in Europe. When he became a Maverick, he caused the management program of the training area, "Helios", to go haywire.
2207
2208->'''Weapon''': Shining Ray/Tenshouha/Ray Gun
2209->'''Weakness''': Green Spinner/Youdantotsu/Blast Launcher
2210->'''Voiced by''': "Turkey" (JP), Elinor Holt (EN)
2211----
2212* AxCrazy: Though he claims not to be so. After you defeat at least four other Mavericks, his lines are rather normal in tone.
2213* ChasingYourTail: One of his attacks has him go into one point of the room and spin a laser around the battlefield, forcing the player to move in a circle.
2214* CallBack: If you face him as Zero after beating four other Mavericks.
2215-->'''Sunflower:''' "Zero, surely you've figured it out. You must have an inkling as to what we're after here."
2216-->'''Zero:''' "Hmph. How would I know anything about how you Mavericks think?"
2217-->'''Sunflower:''' "My master remembers you well. You had the chance to become the ultimate destroyer. That's ancient history now..."
2218* CrosshairAware: When Optic Sunflower prepares his [[KillSat Earth Crush]], a harmless laser will follow your position...and then be followed up by a deadly one.
2219* DeathFromAbove: For his DesperationAttack when he [[TurnsRed drops to half HP]], Optic Sunflower will call upon a KillSat to blast harmful lasers down from above.
2220* DesperationAttack: His Earth Crush, where he creates a projection of satellite cannon and fires a massive laser from it.
2221* DudeLooksLikeALady: Optic Sunflower is sometimes mistaken as female due to his high-pitched voice and slender, flower design.
2222* KillSat: His [[DesperationAttack Overdrive]]. When performing it, an image of a satellite cannon can be seen.
2223* LightEmUp: Employs a lot of light-based weaponry.
2224* LightIsNotGood: He is a light-themed sunflower Reploid, but is still a Maverick. When X uses the Shining Ray, he turns the trope on its head.
2225* LogicalWeakness: Plants use sunlight to grow and become stronger. This means Sunflower is weak to Green Spinner, even though he ''himself'' is a plant.[[note]]Well, he's a plant-based robot, but still.[[/note]]
2226* PillarOfLight: His DesperationAttack.
2227* PinballProjectile: He can fire a ball of light mesh that bounces off walls, ceilings, floor and platforms. It can trap you in if it hits you.
2228* PlantPerson: A sunflower-based humanoid robot.
2229* RayGun: What Axl will get from him.
2230* SelfDuplication: Can create fake clones of himself.
2231* SpreadShot: Shining Ray shoots out a light projectile upwards that explodes outwardly like fireworks, especially with the charged version.
2232* TakeCover: During his ChasingYourTail move, there'll be a floating platform (placed at random points) that can block the laser, allowing you to cover yourself.
2233* TeleportSpam: He frequently teleports in battle.
2234* WaveMotionGun: His Earth Crush attack.
2235* VocalDissonance: His voice sounds somewhat like a woman's.
2236[[/folder]]

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