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1[[center:[[WMG:''VideoGame/Persona4Arena'' and ''[[VideoGame/Persona4ArenaUltimax Ultimax]]'' [[Characters/Persona4Arena characters index]]\
2[- '''The Investigation Team''' | [[Characters/Persona4ArenaShadowOperatives Shadow Operatives]] | [[Characters/Persona4ArenaUnaffiliatedFighters Unaffiliated Fighters]] | [[Characters/Persona4ArenaAlliedNPCs Allied NPCs]] | [[Characters/Persona4ArenaAntagonists Antagonists]] -]]]]]
3
4Tropes regarding the Investigation Team outside of ''Arena'' and ''Ultimax'' can be found in the character sheets of ''Characters/{{Persona 4}}''. For the ''Persona'' series, see [[Characters/{{Persona}} this page]].
5
6'''WARNING''': The descriptions within this sheet assumes that the reader has played ''VideoGame/{{Persona 4}}''. As such, it contains '''''UNMARKED SPOILERS''''' regarding the story of the game. Viewer discretion is advised.
7
8%% And on that note, spoilers above example lines and for trope names are against the rules.
9%%
10%% Also Zero Context Examples are commented out, don't uncomment them unless you're adding to it.
11
12!The Investigation Team
13
14[[foldercontrol]]
15
16[[folder:Yu Narukami]]
17!Yu Narukami (The Sister Complex Kingpin of Steel)
18[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yu_arena.png]]
19[[caption-width-right:350:''Nobody'' touches his precious Nanako!]]
20
21-->''"It's only natural."''
22
23->'''Arcana:''' Fool / World (Wild Card)\
24'''Persona:''' Izanagi / Izanagi-no-Okami\
25'''Main Weapon:''' Katana\
26'''Style:''' [[{{Shotoclone}} Standard]]
27->'''Voiced by:''' Creator/DaisukeNamikawa (Japanese) / Creator/JohnnyYongBosch (English)
28
29The protagonist of ''VideoGame/{{Persona 4}}''. Yu was a transferee to Yasogami High School, having moved there from the city to live with his uncle, Ryotaro Dojima, and his cousin, Nanako, while his parents were on an overseas work, where he awakened to the power of Persona, formed the Investigation Team with his friends and solved the murder mysteries behind the Midnight Channel. He left back for the city at the end of the school year, but decided to return during Golden Week. Shortly after arriving, however, Yu witnesses the advertisement for the "P-1 Grand Prix" on the Midnight Channel and reforms the Investigation Team to find out why the phenomenon has returned suddenly.
30
31Yu's Persona, Izanagi, can utilize electric attacks. With enough willpower, it can also transform into his Ultimate Persona, Izanagi-no-Okami.
32
33'''Playstyle'''
34
35Yu is a JackOfAllTrades character reminiscent of the ''[[{{Shotoclone}} Shoto]]'' archetype found in Fighting Games. He has no outstanding strengths, but no weaknesses either, and has a wide variety of attacks for both close and long-range combat. Overall, he's a very balanced character and solid choice for players of all skill levels.
36
37His Instant Kill is '''Myriad Truths''', the attack he used to defeat the Final Boss in the original ''Persona 4''. He plunges his sword into the ground, creating a wave of electricity that launches the opponent into the air. Izanagi then evolves into its Ultimate form, Izanagi-no-Okami, twirls its naginata in a circular motion, and summons a HUGE thunderbolt that rains down on the opponent, crashing them into the ground.
38----
39* TheAce: Even in terms of gameplay he's one, being a JackOfAllTrades character with really no weaknesses.
40* AwesomeByAnalysis: Yu might not be quite Naoto's level, but his penchant for dispelling all lies and illusions holds firm. Case in point, when the Malevolent Entity appears in the form of his "shadow", it takes Yu all of two seconds to state that, as he still has Izanagi, this thing physically cannot ''be'' his shadow.
41* BrokenAce: It's hinted a few times in-game that deep down, Yu is not as calm and confident as he appears, and says that he believes his friends are his main source of strength. There's also his Doppleganger to consider; If that thing was a perfect copy of what his shadow would be like, then it raises some [[FridgeHorror disturbing implications]].[[invoked]]
42* TheBusCameBack: At the end of the original ''Persona 4'' (and by extension ''Golden''), he left on a train to go back home, though his friends assure him they'll remain that way after he's gone. The goodbyes don't last long, as he returns two months to visit and by extension investigate the mysterious re-appearance of the Midnight Channel.
43* CompanyCrossReferences: His animations recycle a large number of elements from [[VideoGame/GuiltyGear Ky Kiske]], the resident lightning swordsman of another Creator/ArcSystemWorks franchise, with a bit of [[VideoGame/BlazBlue Hakumen]] (from another Arc System series) added to the mix.
44* CanonName: His name came directly from the anime, and has been used as his name for most, if not all, spin-off material.
45* ChickMagnet: Hinted at by Teddie and Rise.
46* DanceBattler: Not really for the most part, but one of his supers in ''Ultimax'', Thunder God Dance, requires the type of precise rhythm needed for a dance.
47* DeadpanSnarker: Far heavier on the snark side than in the [[Anime/Persona4TheAnimation anime]].
48* DemotedToExtra: In the manga, Yosuke is actually the character the adaptation focuses on, with Yu having a smaller role.
49* {{Determinator}}: Big time.
50-->(after using a continue) "I'll get up as many times as I have to!"
51* DifficultButAwesome: ''Ultimax'' gave Yu a secret super, Thunder God Dance, that requires 150 SP to use. Said super is a long combo that requires quick and precise button pressing from the player in order to get to its climactic finish... which, if done right, [[http://youtu.be/BLUmF3t-TxY?t=7s deals a lot of damage]].
52* DivingKick: Yu has two variations: one is an actual kick, and the other is more of a leaping downward stab with his katana.
53* ExactWords: A rare heroic example. [[spoiler:At the end of the game, Mitsuru tells the P4 cast to leave the antagonists to them, which Yu appears to concede to. Later, however, he says:]]
54-->[[spoiler:"I said that we should trust Mitsuru-san, but I didn't tell her we wouldn't get involved".]]
55* FirstPersonSmartass: Not as bad as Yosuke, but he does pepper his narration with a fair helping of dry wit.
56* GameBreakingInjury: In the manga, [[spoiler:his fight with Akihiko left him pretty bruised and battered, slowing him down in his next fight against Youske. Eventually, it leads to him passing out, costing the match]].
57* GivingSomeoneThePointerFinger: During [[http://i.imgur.com/xNB5U.jpg Yosuke's story]]. [[spoiler:It's actually just an illusion.]]
58* HeroesPreferSwords: Of course, Yu still has his swordsmanship skills learned during last year's investigations. His skills have also improved since he no longer [[SwordDrag drags his sword]] and fights as if he has taken Kendo, though it can also possibly be attributed to his katana being lighter than the other weapons he used previously.
59* HeroicWillpower: Whenever he unleashes Izanagi-no-Okami. Also [[spoiler:after his fight with Elizabeth in her story]].
60* HeterosexualLifePartners: With Yosuke. They do refer to each other as "Partner" after all like they did in the first game.
61* IHaveYourWife: General Teddie taunts Yu by saying that he has Nanako captive and will not let her go unless he continues with the tournament. [[spoiler:It's all a ruse by Shadow Labrys.]]
62* JackOfAllStats: He is the game's most well-rounded character, possessing no real strengths or weaknesses. His strengths lie solely in the player's skill and mindset. Enforced in ''Persona 4 Arena Ultimax'' when every character navigator will either comment on how incredibly strong he seems, if he possesses any kind of weakness or, in Adachi's case, remark how irritating he is.
63* KatanasAreJustBetter: He wields a katana this time, just like how several of his weapons in ''VideoGame/{{Persona 4}}'' were katanas. Unlike the previous year, where he holds his sword as if it is too heavy for him, a katana is much lighter and he can hold it with one hand and fight with the skills of a seasoned swordsman.
64* KamehameHadoken: Ziodyne.
65* KnightTemplarBigBrother: While he obviously cares a lot about Nanako, it's played for exaggeration when Yosuke fights Yu [[spoiler:though that was just an illusion]].
66* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=RBa1rjbkDHw Reach Out To The Truth (Arena ver.)]]'' -- a remix of the normal battle theme from ''Persona 4''.
67* LightningBruiser: In the hands of a skilled player, Yu is practically unstoppable, as even though he isn't as specialized as other characters, he has surprisingly long range, extensive combo ability, infamous mixups, and good damage.
68* LimitedWardrobe: Yu is still wearing his Yasogami High uniform, even though he's no longer attending that school. When Labrys asks him about it, Yu sheepishly explains that it's "what I wear for going into the TV". He probably brought it along for old time's sake.
69* MasterOfAll: His neutral is great due to his many powerful options, his starters are all fantastic and generally lead to high damage and a knockdown, his supers are great as finishers, reversals, or (with a Once More Cancel) an amazing mixup and pressure tool. His Furious Action, while not amazing, is still one of the better ones, and one of the best at lower levels of skill, where the more difficult ones generally aren't used.
70* {{Narcissist}}: Has slight tendencies of this a navigator in ''Ultimax''.
71--> '''Yu:''' "You got ''me'' on your side. You'll be okay."
72* MysteryMagnet: Yosuke seems to think so, especially when one realizes this is the second time the TV world has gone active when he arrived.
73* NoSell: [[spoiler:The illusions of Shadow Labrys and the Malevolent Entity simply ''[[TrueSight do not work on him]]''. Heck, in later battles, the illusions begin breaking down because he's able to see through them (except for the one with Nanako). This is also the reason why he never runs into his "Shadow" (The Malevolent Entity) in his story. When it appears in his arcade mode, Yu immediately picks up that his Persona and Shadow cannot co-exist.]]
74* ProperlyParanoid: Upon his return to Inaba, he decided to check for the Midnight Channel "just in case." He had good reason to be suspicious though, seeing as Igor called him back to the Velvet Room during the train ride.
75* RankScalesWithAsskicking: There's a ''reason'' he's the leader of [[BadassCrew the Investigation Team]].
76* RefugeInAudacity: Yu's reaction to Chie before fighting her. See SanitySlippage under [[spoiler:Shadow Labrys]].
77* RelativeButton:
78** {{Exploited|Trope}} by General Teddie[[spoiler:[=/=]Shadow Labrys]], who eggs Yu on by saying she has Nanako captive, [[BigBrotherInstinct one of his only real fears]] after the latter's near-death experience [[VideoGame/{{Persona 4}} last year]]. Also lampshaded in the P-1 Grand Prix commercial:
79-->'''Announcer''': ''Nobody'' touches his precious Nanako!
80** He has another one: harm his TrueCompanions and he '''''will''''' make you pay.
81* ShockAndAwe: Thanks to Izanagi.
82* {{Shotoclone}}: With Big Gamble as his {{Shoryuken}}, Zio as his {{Kamehamehadoken}}, and Raging Lion and Swift Strike as the closest he has to {{Hurricane Kick}}s.
83%%* SlideAttack: Swift Strike.
84* SpellBlade: Yu charges his katana with electricity in many of his moves, sometimes independently of Izanagi.
85* StatusEffects: Can inflict [[ShockAndAwe Shock]] with SB Zio (and in Ultimax with SB Ziodyne and SB Cross Slash).
86* TheStoic: Very. He's one of the (if not ''the'') most collected individuals in the setting, and it's a rare occurrence when something manages to phase him.
87* SuddenlyVoiced: [[SuddenlySpeaking Yu actually talks in this game]], as opposed to the limited [[VoiceGrunting grunts]] and [[CallingYourAttacks Persona name shouts]] of the original game, with all of his dialogue being mentioned by narration or chosen by the player and not voiced.
88* SwordPlant: One of his victory poses.
89* ThemeNaming: In Japanese, any moves Yu has that aren't named after a skill Izanagi could use in ''Persona 4'' are named after old Japanese proverbs.
90* ThrowTheSheathAway: One of his battle intros.
91* TookALevelInBadass: As Adachi points out in an internal monologue during his story, Sho is an actual highly-trained fighter, whereas the Investigation Team were unrefined with no proper technique when he fought them. [[spoiler:However, in the TrueEnding, Yu faces Sho with all of Minazuki's capability merged in, and ''fights him to a standstill.'']]
92* TranquilFury: Carried over from the anime. Yu never shows his anger, but there are a few points in the game when his demeanor turns chilly, indicating this trope. For example, at one point, he tells "General Teddie" to [[ShutUpHannibal stuff it]]; in a more humorous example, [[spoiler:in Chie's joke ending, he chews her out for trying to eat something she found in the TV World]].
93* TrueSight: As a result of the Orb of Sight. In the story, it allows him to [[NoSell completely bypass]] the [[spoiler:illusions of the bad guys]].
94* YellowLightningBlueLightning: His and Izanagi's is the standard blue.
95* YouRemindMeOfX: The Shadow Operatives (especially Aigis) note his similarities to [[VideoGame/Persona3 the young man who led them years ago in solving the mystery of the Dark Hour]]. Elizabeth also states that he heavily reminds her of Aigis herself, who is actually Yu's true predecessor and fellow wielder of the Wild Card.
96[[/folder]]
97
98[[folder:Yosuke Hanamura]]
99!Yosuke Hanamura (Captain Ressentiment)
100[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/5ad82b650d4daa8ad65eff82c83eb61c.png]]
101[[caption-width-right:350:Wage slave in the boonies by day, hero by night!]]
102
103-->''"Everything that bores me has gotta go!"''
104
105->'''Arcana:''' Magician\
106'''Persona:''' Jiraiya\
107'''Main Weapons:''' Twin Kunai\
108'''Style:''' [[FragileSpeedster Speed]]
109->'''Voiced by:''' Creator/ShowtaroMorikubo (Japanese) / Creator/YuriLowenthal (English)
110
111The happy-go-lucky [[TheLancer second-in-command]] of the Investigation Team. Like Yu, Yosuke also came from the big city after his father took a job as manager of Inaba's local Junes supermarket. Despite his initial dislike of the town and its inhabitants, Yosuke learned to love it and made several friends in the town, foremost of which is fellow city-boy Yu.
112
113He joined the Investigation Team after the murder of his crush, Saki Konishi, in the TV world. While there, he encountered his Shadow — a twisted mirror image created from the depths of his soul who claimed he only joined the team to "play hero" to get his mind off Inaba, which he resented for being "boring", and taunted him with the truth that Saki never repaid his affections. Upon finally coming to terms with his inner demons, the Shadow transformed into Jiraiya, which specializes in wind-based skills, which grew in power as he came to accept his situation and became more honest about his jealousy towards Yu.
114
115After the events of ''VideoGame/{{Persona 4}}'', he and Teddie plan a surprise party for Yu upon learning of his return, but Teddie, Rise, and Kanji suddenly disappear mysteriously. Shortly after learning of this, Yosuke witnesses the "P-1 Grand Prix" advertisement and rejoins the team.
116
117%%'''Playstyle'''
118
119Yosuke's Instant Kill is '''Brave Blade'''. He summons Jiraiya, who delivers a spinning uppercut to the opponent. While they are spinning in the air, Yosuke and Jiraiya perform a series of cross-slashes, ending with Jiraiya launching its shurikens at the opponent.
120----
121* BalloonBelly: Jiraiya gets one of these before unleashing Tentarafoo from its mouth.
122* BlowYouAway: Specializes in Garu attacks.
123* ButtMonkey: Because some things never change. In the manga, he tends to get hurt a lot as well. [[https://www.youtube.com/watch?v=fkxHkNlDSZg The stage show based on the games takes this up to 11]], using him as the lightning rod for the Megidolaon that Elizabeth uses to get everyone to stop fighting.
124* CallBack: Among his intros are him crashing his bicycle (which can end with either a wheel rolling away or him stuck in a trash can) and him falling after his infamous lifeline is severed.
125* ADayInTheLimelight: While the game tends to follow whomever the player is playing as the main character (modifying the events to fit the story), Yosuke is the one who gets the spotlight in the manga adaptation.
126* DivingKick: Gets one as a special attack in ''Ultimax'', with the twist that he'll jump and attack again once he hits the ground (and repeat the process over again for the SB version).
127* TheDulcineaEffect: [[spoiler:He gets hit with this hard for Labrys, especially after realizing the truth behind the P1 Grand Prix. At the end of his and Aigis' story modes, Yosuke even goes so far as picking a fight with Aigis, knowing he has almost no chance of winning against a combat android, just so he can protect Labrys, despite just meeting her.]]
128* DualWielding: His kunai, as with the original game.
129* FirstPersonSmartass: Biggest smart-ass of the bunch.
130** Also darkly alluded to with his Shadow counterpart in the manga. He apparently has some brutal words, given he made Chie cry after the battle between her and Yosuke and when he fought Yukiko, the latter is shaken up.
131* FlashStep: When under Sukukaja, Yosuke's dash becomes one. So is his throw (which is also the basis for part of his Sukukaja-only autocombo in ''Ultimax'').
132* FragileSpeedster: He can rush down enemies from all directions, and has access to [[SuperMode Sukukaja]], but like Yukiko and Naoto, he has below average health (8,500HP).[[spoiler:This almost causes him to lose against Yukiko in the manga, as her attacks are too fast and widespread to avoid while being too strong to power through. He improvises by covering himself and Jiraiya with debris to take the brunt of the explosions and allow him a chance to strike. ]]
133* FreudianExcuse: He's initially driven to protect Labrys because he doesn't want the TV World to kill her like it did Saki.
134* HeadphonesEqualIsolation: [[spoiler:Completely subverted during his fight against Shadow Labrys in the manga, as the real Rise uses them in conjunction with Himiko to broadcast words of encouragement from the other Investigation Team members to Yosuke, giving him the strength to confront the deadly android alone.]]
135* HeterosexualLifePartners: With Yu. They both refer to each other as "Partner", after all.
136* HiddenWeapons: Hides his kunai in the sleeves of his uniform. Taken to HyperspaceArsenal levels in ''Ultimax'', where one of his new moves lets him launch a massive amount of kunai at his opponent.
137* HighlyVisibleNinja: Jiraiya, with its light blue body and bright red scarf, is not going unnoticed by anyone.
138* HitAndRunTactics: The best way to play as Yosuke is to strike quickly and retreat before the enemy can counter.
139* IJustWantToBeSpecial: Exploited. [[spoiler:General Teddie and the Malevolent Entity try to convince him that The Midnight Channel is the only place that makes Yosuke special, and that Labrys was brought to the tournament exclusively so he could have the chance to "rescue a cute girl." It fails thanks to Rise's last-minute interference and using her Persona to get the others to remind him about the PowerOfFriendship.]]
140* TheLancer: To Yu.
141* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=gQRa-YcefY4 The Hero from Junes]]''. There's also a remixed version:''[[https://www.youtube.com/watch?v=hIk1bn-T4M4 The Hero Of Junes (Electro Mix)."]]''
142* PoseOfSupplication: Yosuke defeat pose. No matter what the finishing blow is, Yosuke always assumes a humiliating pose where he's bent over on his knees, with his butt protruding upward. [[http://vignette2.wikia.nocookie.net/persona4/images/5/50/Hfhgf.png/revision/latest?cb=20131227015225]]
143* PunctuatedForEmphasis:
144** When Yosuke learns that the Teddie on the monitor [[spoiler:is a fake]]:
145--> '''Yosuke''' (inner monologue): What. The. Hell.
146** And again when he learns [[spoiler:Labrys' backstory]]:
147--> '''Yosuke''' (inner monologue): Ho. Ly. Crap.
148* ShoutOut:
149** Yosuke's crouching B attack is pretty obviously based off of one of [[VideoGame/BlazBlue Hazama's]] normals (the one where he crosses in front of himself). He even lampshades it occasionally by calling out "I can do it too!" when doing so.
150** One of this new attacks in ''Ultimax'' is something that looks close to [[VideoGame/TheKingOfFighters Leona Heidern's V-slasher]], which is itself based on Anime/VoltesV's [[FinishingMove V Slash]]. It's even called V-Slash in the localization!
151* SmallTownBoredom: Exploited. [[spoiler:Shadow Labrys and the Malevolent Entity try to convince him he wanted the P-1 Grand Prix to happen, so his life wouldn't be so boring. It's only thanks to ThePowerOfFriendship that they fail in the end.]]
152* StatusEffects: Can inflict Panic with Tentarafoo and Poison with his grabs.
153* SuperMode: Sukukaja temporarily makes Yosuke much faster than normal, alters the properties of his normals so he can dash to cancel most of them, changes his autocombo, and in ''Ultimax'', it enables a completely new super that costs 0 SP, but immediately ends Sukukaja when used.
154%%* VitriolicBestBuds: With Chie, as usual. Speaking of which....
155[[/folder]]
156
157[[folder:Chie Satonaka]]
158!Chie Satonaka (The Carnivore Who's Discarded Womanhood)
159[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/207bec2cbc74ac311164c71545c56ef0.png]]
160[[caption-width-right:300:A Spunky Dragon With Deadly Legs!]]
161
162-->''"You need to eat more meat!"''
163
164->'''Arcana:''' Chariot\
165'''Persona:''' Tomoe Gozen\
166'''Main Weapon:''' [[ExtremityExtremist Feet]]\
167'''Style:''' [[KickChick Kung-Fu Flash]]
168->'''Voiced by:''' Creator/YuiHorie (Japanese) / Creator/ErinFitzgerald (English)
169
170A tomboyish native of Inaba and best friend to Inn heiress Yukiko Amagi. Chie is a fierce fighter who enjoys the occasional meat bowl and martial arts movie. She joined the Investigation Team after Yukiko was thrown into the Midnight Channel. There, she encountered her Shadow, which claimed that she enjoyed being the "dominant one" in her relationship with Yukiko. Upon accepting her Shadow, it transformed into her Persona, Tomoe Gozen, which specializes in physical attacks much like Chie herself, and grew in strength as she resolved to become a paragon of justice.
171
172After the Midnight Channel incident, Chie began studying to become a police officer under Dojima's tutelage in order to fulfill her vow. While jogging one day, she overhears a rumor that the Channel has returned, and later confirms it to be real along with Yu, Yosuke, and Yukiko. Furious at the insulting nickname given to her by the "P-1 Grand Prix" advertisement, she rejoins the Team to find out the truth behind the Midnight Channel's return.
173
174%%'''Playstyle'''
175
176Chie's Instant Kill is '''Galactic Punt'''. Tomoe launches the opponent into the air as Chie readies herself. As they fall, Chie flies forward in slow motion, delivering a flying kick that sends them flying [[ATwinkleInTheSky high into the sky]], out of the arena.
177----
178* AssKicksYou: Her throw involves her slamming her butt on her opponent. This also appears in Blazblue Cross Tag Battle.
179* BirdsOfAFeather: She and Akihiko bond over their love for meat and martial arts.
180* DisappointedInYou: [[spoiler:In her Joke Ending, Chie leaves the tournament and ends up fighting with Akihiko over a bowl of steak rice. Just as she is about to take a bite, she wakes up in the real world and is confronted by the rest of the team for abandoning the case. Even the normally friendly Yu simply glares at her and speaking with a disappointed tone at her. All Chie can do is laugh nervously while looking at the sky]].
181* DoubleWeapon: Tomoe Gozen's weapon is a lajatang, a double-sided spear.
182* FriendlyRivalry: With fellow ExtremityExtremist and meat lover Akihiko.
183* GlassCannon: Can rush enemies with powerful offense and combos, but can't really take punishment herself, mainly due to a lack of decent defensive options as well as lack of safe-ranged tools in comparison to the rest of the cast; otherwise her HP amount is just fine.
184** In the manga adaptation, she and Tomoe utterly demolish the area that she and Yosuke are fighting in, but a precise Mirage Slash on his part manages to take her down almost instantly.
185* AnIcePerson: In ''Ultimax'', one of Tomoe's attacks now freezes the opponent on hit.
186* IJustWantToBeBadass: Exploited. [[spoiler:Shadow Labrys and the Malevolent Entity try to convince her she wanted the P-1 Grand Prix to happen, so she could be a hero and get all the attention. It's only thanks to a quick "GetAHoldOfYourselfMan" speech from Rise that it fails.]]
187* ImAHumanitarian: In Yosuke's Story Mode. [[spoiler:Good thing it was just an illusion.]] Also happens in her story mode where Teddie mentions his sweet bear claws and she says she doesn't want his meat[[spoiler:, then says [[ThatCameOutWrong "They're sweet, huh?"]]]].
188* KickChick: Almost all of her attacks are kicks and variations, with only a few punches.
189* TheKnightsWhoSaySquee: [[spoiler:By the end of her story mode, she's become a big Akihiko fangirl and even calls him master.]]
190* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=gG0LHdrpuZE Like a Dragon]]''. There's also a remixed version: ''[[https://www.youtube.com/watch?v=E1vqHUMIlNw Like A Dragon (Girl Pop Mix)."]]''
191* NoGuyWantsAnAmazon: [[spoiler:Teddie's voice is twisted into mocking Chie by saying this. She becomes very hurt by this.]] Shadow Rise mockingly calls her a brute unable to attract boys should she defeat her in ''Ultimax.''
192* ObsessedWithFood: Her predilection for meat is taken far beyond her original characterization, to the point it becomes her primary title in the tournament. In story mode, she can outright [[spoiler:''abandon'' the P-1 GP to fight Akihiko over an Aiya Beef Bowl, leading to her joke ending. And even after she wins, she can choose not to share even one bite of it]]. Granted, she hadn't eaten much that day, and given the situation, anyone would be pretty tired and hungry by that point. But still…
193* PowerOfTheGodHand: God Hand returns as one of her supers.
194* RedBaron: Notable in that her in-battle title, "Spunky Dragon with Deadly Legs" is different from the one in the P1 Grand Prix' opening, "The Carnivore Who's Discarded Womanhood".
195%% ShortTank
196* StatusEffects: In ''Ultimax'', one of her new attacks can [[HarmlessFreezing Freeze]] her opponent if it hits.
197* SuperMode: Power Charge makes all of Chie's physical attacks more powerful for a short amount of time. This power boost can be stacked up to three times; the more stacks (indicated by the color of the Power Charge timer changing from red to yellow to blue), the less time Power Charge lasts, but in return, Chie's damage output further increases. With three stacks of Power Charge active, Chie's damage output is ridiculously high.
198** With Level 3 Power Charge and SP God Hand, Chie can basically two-shot ''everyone'' except for Kanji and Shadow-type characters.
199* ATwinkleInTheSky: Galactic Punt, as usual, [[OutOfSightOutOfMind sending her opponents flying into the sky and out of sight]] for her Instant Kill.
200* VitriolicBestBuds: With Yosuke, as usual.
201[[/folder]]
202
203[[folder:Yukiko Amagi]]
204!Yukiko Amagi (The Unconquerable Snow Black)
205[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/c1348929048ebf61bea4ce2c17741a7c.png]]
206[[caption-width-right:250:Please escort me to the ring, my prince!]]
207
208-->''"I'll finish you in one strike!"''
209
210->'''Arcana:''' Priestess\
211'''Persona:''' Konohana-Sakuya\
212'''Main Weapon:''' [[CombatHandFan Paper Fans]]\
213'''Style:''' [[SquishyWizard Long Range]]
214->'''Voiced by:''' Creator/AmiKoshimizu (Japanese) / Creator/AmandaWinnLee (English)
215
216The graceful and beautiful heiress to the Amagi Inn, considered to be a landmark of Inaba. Yukiko always wanted to free herself both from Inaba and her predetermined fate. As if in response, she was kidnapped and thrown into the Midnight Channel, where she encountered her Shadow, who poked and prodded her on that matter as well as her extreme reliance on her childhood friend Chie. After she accepted her Shadow, it became her Persona, Konohana-Sakuya, which specializes in fire magic. Throughout the year, Yukiko learned to accept her home and take on her legacy with pride, culminating in her standing up to a group of paparazzi who were threatening her family.
217
218After last year's incidents, Yukiko is informed of a surprise party for Yu's return and begins training with her fellow employees to improve her legendarily bad cooking skills. After finishing a special box lunch of her own design, Rise's manager Inoue suddenly calls Yukiko and informs her that Rise has gone missing. Worried, Yukiko contacts Chie and tells her of this, and she in turn tells Yukiko that the Midnight Channel might be back and that there may be a connection. Upon witnessing the advertisement for the "P-1 Grand Prix", Yukiko rejoins the team to rescue her friends.
219
220%%'''Playstyle'''
221
222Yukiko's Instant Kill is '''Full Bloom'''. Konohana-Sakuya charges into the opponent, sending them careening into the wall as it explodes into hundreds of cherry blossoms which bombard and cut into the enemy.
223----
224* ActionGirl: Known for her deadly competitive streak and deadly fervor when angered, yet choosing to destroy her opponent in the most poised and classiest fashion.
225* BadassAdorable: A lovable goofball that comically misreads situations and yet, can effortlessly roast you alive with style and grace.
226* BadassBoast:
227-->'''Yukiko''': "Take me lightly and you'll get burned."
228* BrutallyHonest: For the most part as a navigator. It's especially apparent if you lose a round on a perfect.
229-->'''Yukiko''': "Seeing you dominated so much was disappointing..."
230* BadassInDistress: Exploited. [[spoiler:Shadow Labrys and the Malevolent Entity try to convince her she wanted the P-1 Grand Prix to happen, so people would pay attention to and take care of her. It's only thanks to ThePowerOfFriendship that they fail in the end.]]
231* CarryingACake: She spent all night cooking a nice (and delicious-smelling) boxed lunch for everyone, and just happens to bring it over to the TV World to investigate. Tragedy ensues.
232* ChangingClothesIsAFreeAction: One of her intros has her in full kimono. Konohana-Sakuya then materializes and twirls once in front of her, using her wings as a make-shift curtain. Yukiko is in her Yasogami uniform before Sakuya barely finishes her twirl.
233* CherryBlossoms: Uses them in her [[FinishingMove Mortal Blow]], where a large storm of blossoms causes the opponent to disintegrate. The move also does 398 hits, which is a GoroawaseNumber for "Sakuya", the name of her Persona.
234* {{Cloudcuckoolander}}: Just like before in the ''P4'' RPG, and stronger than ever now. For example, in Kanji's Arcade mode, he's forced to fight her after she mistakes him for a fake due to a ''"perverse look in his eyes."''
235* ClusterFBomb: By Yukiko's standards, when describing the P-1 Grand Prix to Yosuke as being for him [[spoiler:(thankfully it's an illusion)]]:
236-->'''Yukiko''': And given what a god-damn pain in the ass it's been so far, I can't wait until it's over.
237* CombatHandFan: Uses paper fans as weapons.
238* DanceBattler: "I'll show you my dance!"
239* {{Determinator}}: She may have brief moments of self-doubt and insecurity, but once she's focused, she ''does not'' give up.
240-->'''Yukiko''' (upon reaching Awakening): "I ''WON'T'' lose!"
241* DifficultButAwesome: At first glance, her low damage output, slow attacks and Furious Action, and complex playstyle may cause you to overlook her. However, once you learn her fierce pressure, zoning tools, and get down her fire boosting, fire breaking, and unblockable setups, she is capable of dealing ''massive'' damage. In ''Ultimax'', she has access to a powerful firebird projectile at lv.6 and can launch a reset on the opponent that can take off ''half of their health.'' Her [[OneHitKill Instant Kill]] is even fast enough to counter normals, Furious Actions, and even bursts!
242* GlassCannon: She syncs her attacks to her Persona's and can fill the screen with powerful fire attacks, but sports low health (8,500HP) and must fight precisely and carefully.
243* HealThyself: Yukiko is one of the only characters in the game who can heal herself. In this case, holding down the input for her Furious Action, Dia, will keep her in the pose, slowly healing her lost health. However, there is a maximum limit to how long Dia can be held, and Yukiko can be knocked out of the move by an attack from the opponent.
244* HairFlip: One of her victory animations
245* HotWind: Her portrait, also described in detail in Story mode when she summons her Persona.
246* TheHyena: As usual. In her story mode, she laughs at General Teddie's outfit. Akihiko's "hakamantle" also sends her into a laughing fit in ''Ultimax''. And if you play as her while selecting her as her ''own'' navigator?
247--> '''Yukiko''': *snrk* "Hahaha--there I am, ahahaha...! T-Two of me! Haah..."
248* ImprobableWeaponUser: One may never know how Yukiko can bruise and wound others using a lightweight [[PaperFanOfDoom paper fan]]. Somewhat [[LampshadeHanging lampshaded]] in one of her pre-battle lines.
249--> '''Yukiko''': "I have to be careful not to ''break'' my fan..."
250* LadyOfBlackMagic: Graceful and able to use powerful fire attacks.
251* LadyOfWar: Always elegant and graceful when fighting with her [[CombatHandFan paper fans]].
252* LaughingMad: Does this if her health is knocked down to Awakening. If she's fighting Yu though, it's a [[DissonantLaughter different story]].
253* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=XBtEDn--LRc Princess Amagi]]''. There's also a ''exceptionally'' remixed version: ''[[https://www.youtube.com/watch?v=b0_iE73DL1M "Princess Amagi (Traditional Taste Mix)."]]''
254* LethalChef: She's been practicing but is apparently still not the greatest cook. To make matter worse, none of her staff seems to point out her mistake.
255* LongRangeFighter: Typically regarded as this due to her fans and Persona abilities, but she also has uses up-close as well.
256* NeverMyFault: She's incapable of entertaining the idea that her [[spoiler:boxed lunch gave all her friends food poisoning]] in her joke ending.
257* NoSell: When [[WhiteMagic Dia]] is active, Yukiko is immune to most projectiles and grabs.
258* NonchalantDodge: Giggles in amusement when dodging or guarding attacks.
259* OnceDoneNeverForgotten: Teddie still brings about the "scoring" incident, which Yukiko is not amused about.
260* ParasolOfPrettiness: Though its only used in her intro and victory poses.
261* PetalPower: Her FinishingMove.
262* PrecisionFStrike: If Yukiko's health is knocked down below a certain point, there is an instance where she throws caution to the wind and gets ''pissed off'', as clearly evident in her words.
263-->'''Yukiko''': ''"The HELL with you!"''
264* PlayingWithFire: Thanks to Konohana-Sakuya.
265%% ProperTightsWithASkirt
266* StatusBuff: Using Fire Boost increases the power of Yukiko's fire attacks for the rest of the round. This boost can stack up to eight times (nine times in ''Ultimax'') for massive amounts of fire damage. In ''Ultimax'', Yukiko has a special projectile move that can only be used when Fire Boost is at least level 6.
267* UnblockableAttack: Yukiko can force these upon her opponent with Fire Break. However, the "unblockable" property only applies to a move with [[PlayingWithFire fire effects]], and once an unblockable fire attack is used, she can't use Fire Break again for 15 seconds.
268* UncannyValley: InUniverse. While she likes the scenery and how it looks very close to her own school, she can't but feel very awkward about how ''too'' perfect it is, but she is never able to catch on why it is. She even remarks how Labrys, while still under the ''Miss President'' label, has her uniform ''too'' much like a model high schooler.
269* YamatoNadeshiko: Just like last time, Yukiko plays it straight while her Shadow shows its exact opposite.
270* YouWontFeelAThing: Generally her attitude when going into battle. Because of her gentle looks and soft-spoken manner, this downright shocks and even terrifies navigators and opponents alike. Even [[EmpoweredBadassNormal Kanji Tatsumi]] of all people gets a little apprehensive fighting her.
271-->'''Yukiko''': "Don't worry...''this won't hurt.''"
272[[/folder]]
273
274[[folder:Kanji Tatsumi]]
275!Kanji Tatsumi (The Bloodcurdling Beefcake Emperor)
276[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/1fc5204c6cb3b887562f569393e28d47.png]]
277[[caption-width-right:350:Blooming roses and bulging muscles!]]
278
279-->''"Deep in the realms of romance!"''
280
281->'''Arcana:''' Emperor\
282'''Persona:''' Take-Mikazuchi\
283'''Main Weapon:''' Steel Chair\
284'''Style:''' [[MightyGlacier Grappler]]
285->'''Voiced by:''' Creator/TomokazuSeki (Japanese) / Creator/TroyBaker (English, ''Arena''), Creator/MatthewMercer (English, ''Ultimax'')
286
287Despite his [[FaceOfAThug brutish appearance and personality]], Kanji only seeks acceptance for who he is: a tough guy with a soft heart and a talent for sewing, a skill inherited from his beloved mother. After being kidnapped and thrown into the Midnight Channel, he had a rather infamous encounter with his Shadow, who mocked his hobby as well as his feelings for Naoto Shirogane (who he then believed was a boy) because it gave the impression that he was secretly gay. After accepting his Shadow, it became his Persona, Take-Mikazuchi, which specializes in electric attacks. As the year progressed, Kanji gradually learned to stop forcibly emphasizing his masculinity and instead embrace who he really is.
288
289Overjoyed when he learned of Yu's return to Inaba, Kanji quickly got to work on sewing a present for him. When he overworked himself and started falling asleep, he accidentally tripped and falls into his new flat-screen TV, which then became a portal to the recently-returned Midnight Channel. Convinced that he is dreaming, Kanji proceeds to get fired up about the "P-1 Grand Prix" and goes around beating every opponent in his way of becoming "the manliest of all men".
290
291%%'''Playstyle'''
292
293Kanji's Instant Kill is '''The Man Series: Brofist'''. He walks toward the opponent, grabs them, and launches them into the sky with his chair as Take-Mikazuchi sends a lightning bolt at them from above, sending them flying back downward. Both Kanji and Take-Mikazuchi then punch the falling enemy from both sides.
294----
295* AchievementsInIgnorance: [[spoiler:In his joke ending, Kanji practically wins the "P-1 Grand Prix", solves the case and rescues Labrys from her Shadow Self all by himself, while [[AllJustADream thinking everything is just a dream]]. He even manages the courage to tell Naoto to drop the honorifics while talking to him]].
296* AllJustADream: Parodied. Spends half the story thinking the whole tournament is a dream, since he fell into his new flat-screen TV while sleeping. You can either make him snap out of it, or get a joke ending by making him continue to believe the whole thing's a dream. Also, [[spoiler:in Teddie's story, he didn't 'get up' until the very end after everyone else took care of the BigBadDuumvirate]].
297* AwesomeButImpractical: As [[http://youtu.be/MZebQUBz57s?t=4m34s this dude]] shows, he can use a One More Cancel to chain both his supers together (notable because of one of them being a command grab super, the type that typically hits hard and is hard to hit with to compensate). That said, it requires him to be in [[ComebackMechanic Awakened Mode]] (or in [[ShadowArchetype Shadow Kanji]]'s case, activate Shadow Frenzy), and for him to have 150 SP (100 for the supers, 50 for the cancel).
298* BloodKnight: Overjoyed at the prospect of a fighting tournament.
299* CameraAbuse: He throws his chair to the screen as one of his final victory poses, in a CallBack on his very first scene in the [[VideoGame/{{Persona 4}} original game]] ("Get bent!").
300* ChairmanOfTheBrawl: Comes packaged with a few [[ProfessionalWrestling wrestling]] moves, particularly chair moves.
301* ChangingClothesIsAFreeAction: Shadow Kanji's victory pose has him change into his loincloth.
302* ClicheStorm: [[{{Invoked}} That's what]] [[LeaningOnTheFourthWall he thinks it is]] if on the Joke ending. And then there's his remark on [[RidiculouslyHumanRobot Aigis]].
303-->"I can't quite put my finger on it, but isn't it kinda weird for a robot to act this human? Is my imagination just that shitty?"
304* CoatCape: Lampshaded with Elizabeth pondering how it stays on and Akihiko noting how [[AwesomeButImpractical impractical]] it is in fighting and tells him to [[TakeOffYourClothes take it off]]. In the latter, Kanji responds he does it for RuleOfCool.
305* CutenessProximity: When he gets to pet Koromaru in ''Ultimax'':
306-->"Oh wow... This is amazing! Oh my gooooood, he's an albino Shiba! This is totes adorbz! Ahhhhh! Shibe!"
307* DevelopersForesight: In ''Ultimax'', if you try to use "This'll Hurt!" while unable to use your Persona, Kanji will simply throw the opponent away, without having Take-Mikazuchi appear. This also applies to "Burn to a Crisp!!", as grabbing the opponent with it while without a Persona will cause Kanji to use "Ass Whoopin', Tatsumi-Style!" instead of the normal Persona attack, as seen [[https://www.youtube.com/watch?v=KaxPQG66uZ8&t=1h15m17s here]].
308* DynamicEntry: Awakened Kanji in Score Attack doesn't go for the legs with his dropkick sweep. Instead, he leaps towards the opponent's head and tries to kick them so hard that they bounce off of the opposite wall. His dropkick also sends him across the screen.
309* FinalBoss: [[spoiler:Only in Teddie's Story Mode, but not a malevolent one; he just hadn't gotten up even after the Eerie Voice was beaten, and Teddie needed to wake him up, ''hard''.]]
310* GetAHoldOfYourselfMan: [[spoiler:Kanji is notable for being the only one (barring Yu, Teddie, Rise, and Naoto) who ''didn't'' need one to face his other self, once he wakes up.]]
311* HyperspaceArsenal: His "Cruel Attack" moves wreck his chair, which he discards, before pulling another one out of nowhere. Other attacks involve him simply ''leaving his chair'' to pound on someone with both hands, then pulling another chair, while yet ''another'' simply has him throw it at someone, jump at them and beat on them, and not bother to pick the old one up.
312* ImprobableWeaponUser: In this case, a folding chair.
313* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=WNE8kmHhNuY A Pure-Hearted Beast]]''. ''Muscle Blues'' for the original vs Shadow theme.
314* MightyGlacier: Can take and dish out damage very well, but is sluggish in movement.
315* MistakenForGay: Again. In ''Ultimax'', during one of Ken's chapters in the P3 storyline, Kanji starts blushing and asks if he can pat "you" on the back. Ken is surprised and confused by this and remembers that Kanji was given the nickname "The Beefcake Emperor". Before he can attempt to put 2 and 2 together, he realizes Kanji was talking about petting Koromaru and when asked, Kanji says "Who did you think I meant?"
316* NoHoldsBarredBeatdown: His aerial Command Grab in a nutshell.
317* ShockAndAwe: Can deal electrical damage with Take-Mikazuchi.
318* SirSwearsALot: Biggest potty mouth in ''Arena''.
319* StatusEffects: Can inflict Shock with his strong Persona attacks, Furious Action, SP "This'll Hurt!", and in ''Ultimax'' with his standing weak Persona attack and SP "Burn to a Crisp!!"
320* UnskilledButStrong: According to Akihiko, Kanji's already very strong, but he'd be an unparalleled fighter if he received formal training.
321* ThatCameOutWrong: Typical with Kanji as his choice of words tends to brush off the wrong way on others. He even says this trope in his win quote against Akihiko in ''Arena''.
322* WhatTheHellHero: [[spoiler:Because he thinks everything is just a dream, Kanji is called out for not holding back his punches after he snaps back to reality]].
323* WrestlerInAllOfUs: Aside of [[ChairmanOfTheBrawl his chair]], he can make Take-Mikazuchi do a body-press, and his sweep is a Drop Kick to the legs.
324* YellowLightningBlueLightning: Take-Mikazuchi's is yellow.
325[[/folder]]
326
327[[folder:Teddie]]
328![[DubNameChange Teddie]][=/=]Kuma (The Beast in Heat)
329[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/621d3a07d6ed0d7101d80d2e70322a22.png]]
330[[caption-width-right:350:The void that swallows all!]]
331
332-->''"Bear-sona!"''
333
334->'''Arcana:''' Star\
335'''Persona:''' Kintoki-Douji\
336'''Main Weapons:''' Claws and Random Items\
337'''Style:''' [[ConfusionFu Trickster]]
338->'''Voiced by:''' Creator/KappeiYamaguchi (Japanese) / Creator/SamRiegel (English)
339
340A mysterious being hailing from the world behind the TV, who assisted the Investigation Team in their business within the Midnight Channel. Teddie is actually a Shadow formed from the subconscious human desire to be liked, making him civil and friendly with humans. After helping his newfound friends defeat Rise's Shadow, he began having doubts about his own existence and accidentally created his own Shadow-Self, who insisted that his existence was meaningless and that the only truth in life is death. Upon accepting his Shadow, it became his Persona, Kintoki-Douji, which has a variety of random skills and can produce random weapons and items in combat, which grew in power as he learned to become more like a human.
341
342When General Teddie announces the P-1 Grand Prix on the Midnight Channel, no one is more surprised than Teddie himself. Teddie journeys into the Midnight Channel to find his impostor and prove he's the real Teddie, then runs into Labrys and takes it upon himself to be her personal KnightInShiningArmor.
343
344%%'''Playstyle'''
345
346Teddie's Instant Kill is '''Kamui Kablooey'''. Kintoki-Douji drops down from the sky, launching the opponent into the sky. Teddie then throws a bomb into Kintoki-Douji's compartment, and it turns into a rocket that begins ascending toward the opponent at breakneck speed. Teddie gives a salute as the rocket explodes into fireworks in the shape of Teddie's head.
347----
348* AnvilOnHead: Transforms into one in his All-Out Attack.
349* BatterUp: Like Junpei in ''Ultimax'', Teddie gains different properties if he hits the opponent with the bat's "sweet spot."
350* BearyFriendly: The most friendly and funny Shadow you will ever meet.
351* BearyFunny: He takes the form of a cartoon bear, and provides a lot of comic relief.
352* BishieSparkle: In his win animations where he sheds the bear suit.
353* CallBack:
354** One of his new attacks in ''Ultimax'' is his Shadow's Nihil Hand.
355** All of the items that Kintoki-Douji can throw are references to stuff from ''Persona 4'', where they are items you can use in battle or other things from the game.
356** One of his victory poses has him take off the bear suit to show his human form, either fully clothed in his summer clothes, in the Alice outfit he wore at the culture festival crossdressing pageant, or, very rarely, naked, as he was when he first removed the suit in the real world. He also removes the suit for a split second during his burst.
357* ChivalrousPervert: Some things never change.
358-->'''Mitsuru''': This TV is our escape route… Can we… really fit inside…?\
359'''Teddie''': Ooh! Are you a little too front-loaded to fit? In that case, I wouldn't mind helping you squeeze through…!\
360'''Rise''': You're even worse than before, you know that…?
361* ClearMyName: Part of his story mode.
362* ConfusionFu: His entire movelist, which would make [[VideoGame/{{Tekken}} Yoshi]][[VideoGame/SoulSeries mitsu]] proud.
363* CoolMask: Teddie's glasses mode gives him a bandit mask.
364* TheDulcineaEffect: [[spoiler:Is hit with this even harder than Yosuke! He wanted to protect Labrys literally right after meeting her and before finding out the truth about the P-1 Grand Prix. In his and many other story modes, he even fought against the Shadow Ops just to protect her.]]
365* FurryReminder: Teddie is quite taken with Mitsuru's fur coat, even though it isn't real. (Then again, neither is his.)
366%% GroundPound
367* GrandTheftMe: [[spoiler:Averted. Kagutsuchi originally wanted to use Teddie as the base for his "perfect vessel", but found it impossible to break his will enough to make him receptive, forcing him to use Sho instead. This is the reason Kagutsuchi generally appears in the guise of a fake Shadow Teddie/General Teddie.]]
368* ImprobableWeaponUser: Produces various strange objects for his attacks.
369* KnightInShiningArmor: Appoints himself as this for Labrys.
370* TheKnightsWhoSaySquee: To Yu, as usual. [[spoiler:Eventually towards Aigis as well, after she does a very spectacular job of saving Teddie's bear-hind from the fake Shadow Labrys.]]
371* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=oHU55w8SBxM Teddie Bear Circus!]]''.
372* LethalChef: Not one himself, but one of the items he tosses out is the result of two working together. Taken to another level in ''Ultimax'', as it is the only thing in the game that causes multiple status effects at the same time (specifically, Poison, Fear, and Silence).
373* MirrorMatch: [[spoiler:While he's the only character who never has to fight his "shadow" in either story or arcade mode, he ''does'' fight General Teddie, which acts as a Mirror Match.]]
374* TheNicknamer: He calls Labrys, Aigis, Mitsuru, and Akihiko by Labby-chan, Ai-chan, Mitchan, and Akky, respectively.
375%% NotHimself
376* PaperFanOfDoom: His ground throw ends with Teddie slapping the opponent with one.
377* PaperPeople: He can use this to his advantage in battle to dodge high attacks. He also becomes this when he gets hungry, and it turns out to be useful in his escape from the closet he was stuffed in during his story mode. In Akihiko's story, he becomes this after their fight.
378* PlotAllergy: Poor ol' Ted. When the Red Fog covers the town in ''Ultimax'', it doesn't agree with his sinuses, and he spends most of the story with a clogged up nose and a bad case of the sneezes.
379* PungeonMaster: And the puns are, as always, un-bear-ably lame.
380* RedBoxingGloves: One of his normals has him firing one out of his mouth.
381* ShamuFu: Hurls a fish at his opponent during his sweep.
382* SphereFactor: Rolls on his (very rotund) Persona during one of his supers, like an actual circus bear would on a ball.
383* ShoutOut: One of his new supers in ''Ultimax'' has Kintoki-Douji toss out a torrent of random items, much like one of [[VideoGame/GuiltyGear Faust's]] supers.
384* StatusEffects: With his items, Teddie can inflict almost every status effect in the game (the only exceptions are Silence and Charm, and even Silence can be used by Teddie in ''Ultimax'').
385* StealthPun: Unsurprisingly not from Teddie himself, but in his Japanese title, ''Beast of Libido''. While [[AllPsychologyIsFreudian "Libido" refers to the sex-drive in Freudian Psychology]], which would fit with Teddie's womanizing habits, in [[UsefulNotes/CarlJung Jungian Psychology]] (on which the ''Persona'' games are mostly based), it actually refers to the entirety of the energy the psyche's complexes — [[ShadowArchetype including one's Shadow]] — are created from, subtly hinting at Teddie's [[TomatoInTheMirror original nature]].
386* ThisIsADrill: His drill claw attack, based on his follow up attack when an enemy is knocked down in ''Persona 4''. He also briefly transforms into a drill during his air throw.
387* TookALevelInBadass: Appropriately enough for a ''Shadow'' with the power of Persona, Teddie's toughened up since the first incident. He's still an ineffectual goofball in personality, but in combat, he's improved enough to ''defeat '''Aigis''''' with no punches pulled.
388* ToonPhysics: Seemingly a large part for the reason of Teddie's aforementioned improvement. Since he has a Shadow's physiology, he can morph his shape to a degree and pull off the ridiculous tricks in his ConfusionFu fighting style.
389* WholesomeCrossdresser: One of Teddie's win poses has him strip his bear costume, revealing that he has dressed up like [[AliceAllusion Alice]] underneath. Also, on Yosuke's closet, you can see the [[spoiler:dress Teddie cosplayed as for a crossdressing pageant]] still hanging on the door.
390%% WingdingEyes
391* WolverineClaws: Can turn his hands to have three claws on them.
392[[/folder]]
393
394[[folder:Naoto Shirogane]]
395!Naoto Shirogane (The 2000 IQ Killjoy Detective)
396[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/p4a_naoto.png]]
397[[caption-width-right:250:The body of a child, the brain of a genius!]]
398
399-->''"Is this an army of idiots?"''
400
401->'''Arcana:''' Wheel of Fortune\
402'''Persona:''' Sukuna-Hikona\
403'''Main Weapon:''' Revolver\
404'''Style:''' [[TheGunslinger Shooter]]
405->'''Voiced by:''' Creator/RomiPark (Japanese) / Creator/AnnaGraves (English, ''Arena''), Valerie Arem (English, ''Ultimax'')
406
407A calm and level-headed detective who allied "himself" with the Investigation Team to solve the murder mysteries of Inaba. Naoto's masculine and mature demeanor belie the fact that "he" is actually a girl. ''She'' chose to hide her gender in fear of the discrimination she might face in the male-dominated police world.
408
409This was pressed upon by her Shadow when she encountered it after a plan she devised to uncover the kidnapper's identity went horribly awry. After accepting her Shadow, it became her Persona, Sukuna-Hikona, which specializes in traps as well as controlling the elements of light and darkness. Despite her struggles, Naoto managed to become a well-respected detective, thanks to her smarts and investigative skills, honed by her year with the Investigation Team.
410
411Some time after the events of the previous game, Naoto is hired to investigate the Kirijo Group and their recently established paramilitary organization / joint-operation with the police department, the Shadow Operatives. On the surface, Naoto is a special overseer for the loading of a certain piece of cargo from the Kirijo Group's R&D department onto a plane headed for Yakushima, but when hijackers suddenly interrupt the transfer, she takes action and plants a tracking device on the getaway van of the hijackers. She then meets with Detective Kurosawa, now promoted from his officer duties thanks to his assistance in ''VideoGame/Persona3'', who helps her to spy on Mitsuru Kirijo. Naoto suddenly witnesses Mitsuru, Akihiko, and Aigis enter the Midnight Channel, and immediately follows them, concerned for not only their safety, but her friends as well.
412
413%%'''Playstyle'''
414
415Naoto's Instant Kill is '''Judge of Hell'''. She tosses her pistol into the air as Sukuna-Hikona makes a random pattern of crosshairs appear on the screen. If the opponent comes into close proximity with one, the trap is triggered, allowing Naoto to get a perfect headshot with her pistol on the opponent, no matter where they run.
416----
417%% TheAce
418* BrokenAce: According to the Malevolent Entity, she's "the most unstable of the lot."
419* BadassBookworm: The title of "Detective Prince" isn't just for show.
420* {{Bifauxnen}}: She still prefers to dress in guy's clothes and, likewise, never bothers to correct people when they mistake her for a man. In fact, by the end of the first game, most of the Shadow Operatives (save for Aigis) seem unaware that she's a girl.
421* BoomHeadshot: Her Instant Kill in a nutshell.
422* BottomlessMagazines:
423** Can use the B version or EX version of her Sniping Stance to reload her bullets instantly if she's already in the said stance before the revolver runs out of bullets. Either way, as soon as she exits her stance after firing any bullets, she'll always automatically reload for the next time she enters Sniping Stance.
424** However, it's a bit less effective due to the fact that her revolver now has a cooldown in ''Ultimax'' before it can actually be fired again.
425* CastingAShadow: [[OneHitKill Mudoon]].
426* ControllableHelplessness: Her Instant Kill inflicts this on the opponent. If they touch one of the crosshairs, they can try running desperately in vain to avoid the bullet, but it's all useless, for [[YouAreAlreadyDead they are already dead]].
427* DeadpanSnarker: If this little gem about Akihiko's outfit is anything to go by, it seems she's ''finally'' showing some skill at this. Yu must be rubbing off on her.
428-->'''Naoto:''' He's the perfect example of someone who should be detained for questioning.
429* {{Deuteragonist}}: While the overall ''Arena'' series games largely make Yu Narukami the primary hero, she gets nearly as much focus as him in the first game, acting as the connective tissuing tying the Shadow Operatives and the Investigation Team together, with her own involvement with the plane hijacking being what kicks off the entire story. Her routes are also the lengthiest, even more than Yu's. Come ''Ultimax'', however, she has been DemotedToExtra.
430* FlatWhat: An expression that can be best described as a "WTF" kind of look. Exemplified in Teddie's route.
431-->''(Naoto was asking about "Labrys", but she trails off while talking and thinking aloud.)''\
432'''[[CovertPervert Teddie]]''': ''Oh my...''\
433'''Naoto''': ''What's that look about...?''\
434'''Teddie''': ''I mean, your smouldering gaze was so intense...''\
435'''[[DeadpanSnarker Naoto]]''': ''Ah, the usual misunderstanding then.''
436* GunFu: In addition to her revolver and [[KickChick a nasty kick]], she comes loaded with [[MoreDakka a machine gun]] whose bullets inflict Silence and [[ShotgunsAreJustBetter a shotgun]] whose shells inflict Fear.
437* GunTwirling: Her Instant Kill begins with her throwing her revolver in the air spinning before catching it.
438* TheGunslinger: Primarily Type A.
439* HardboiledDetective: What she becomes only a year after the first Midnight Channel incident.
440* HiddenBuxom: This game (which is considered canon) finally gives a clear answer to the prolonged and hilarious fan debate on that subject. [[spoiler:Naoto is stacked.]]
441* InsufferableGenius: "[[SurroundedByIdiots Is this an army of idiots?]]"
442* {{Jobber}}: She throws her fight against Mitsuru in the manga so that she'll be in optimum condition to confront the true mastermind at the end of the tournament.
443%%* LaserBlade: Sukuna-Hikona's .
444* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=-Bqv6ZMWLdA Seeker of Truth]]''.
445* LightEmUp: [[OneHitKill Hamaon]].
446* MoreDakka: While she primarily uses her revolver, she also uses an SMG and shotgun.
447* MythologyGag: One of her Supers resembles her CriticalHit animation from ''4''.
448* NotSoStoic: She does not take too kindly to being called a "killjoy".
449-->'''Naoto:''' K-Killjoy?! What is this?! Who came up with this demeaning epithet?!
450* OneHitKill: Her Hamaon and Mudoon supers become this if her opponent's fate counter reaches zero. Otherwise, they're attacks that do no damage which allow for combo setups.
451* PinballProjectile: She can shoot the floor to cause her bullets to ricochet upwards at an angle.
452* PreAsskickingOneLiner: When using her instant kill.
453-->'''Naoto:''' That's what you get for not knowing your place.
454* RevolversAreJustBetter: Her primary weapon.
455* ShipTease: At the start of her story, well before entering the TV for any manipulations of her words to occur, she specifically refers to Yu as her "''dear'' senpai". This is oddly intimate for Naoto, though it may simply be a Sherlock Holmes reference.
456** If you notice, she's blushing at the end of Kanji's joke ending (he previously asked her to be less formal with him).
457** She also blushes when Yu is looking into her eyes.
458* ShotgunsAreJustBetter: One of her supers involves her using a shotgun.
459* StatusEffects: In addition to the status effects mentioned above, ''Ultimax'' gives Naoto a move that can inflict Posion.
460* SquishyWizard: She excels in keep-away tactics and baiting her opponents into counters and traps, including her OneHitKill traps Hamaon and Mudoon, but she has the joint 2nd lowest health of the playable cast.
461* TheStoic: It wouldn't be Naoto if she weren't this.
462* TapOnTheHead: Her ground throw is the "karate chop to the neck" variant of this trope. While it's obviously not a literal OneHitKO since that would be very unfair, it does cause the opponent to briefly lose consciousness and fall to their knees, allowing for a followup attack.
463* ThirteenIsUnlucky: The opponent's fate counter at the start of each match is thirteen. If it hits zero, she gains the potential to OneHitKill you.
464* TranquilFury:
465** Again, it seems she's taking lessons from Yu, as she's starting to display this at times. When confronted by the illusionary Mitsuru who calls her a {{Hypocrite}} who lacks confidence in herself that hides her true nature while spying on others, her only response is to summon her Persona, give a short ShutUpHannibal, and kick Mitsuru's ass.
466** And later, when [[spoiler:confonting the Malevolent Entity, who proceeds to mock her by calling her unstable for her indecisiveness about revealing her true nature. Naoto's response is to nonchalantly tip her hat back, give a short NoMoreHoldingBackSpeech expressing her disappointment about never getting the chance to face her shadow, and proceed to renovate the entity's ass.]]
467* YinYangBomb: Her [[LightEmUp Hamaon]] and [[CastingAShadow Mudoon]] traps.
468[[/folder]]
469
470[[folder:Rise Kujikawa]]
471!Rise Kujikawa (The Scandalous Superstar Idol)
472[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/rise_arena.png]]
473[[caption-width-right:200:Her naked passion, exposed for all to see!]]
474
475-->''"I, Rise Kujikawa, will be your announcer!"''
476
477->'''Arcana:''' Lovers\
478'''Persona:''' Himiko\
479'''Main Weapon:''' Microphone Stand\
480'''Style:''' [[MusicalAssassin Singer]]
481->'''Voiced by:''' Creator/RieKugimiya (Japanese) / Creator/LauraBailey (English)
482
483A teen idol who goes by her stage name "Risette". She took a temporary retirement to return to her hometown of Inaba and discover who the "real Rise" is. After encountering her Shadow, who pressed her regarding her various images, Rise accepted who she is and gained her Persona, Himiko. Throughout the year, she realized that "Risette" will always be an authentic part of her identity, however artificial it may seem, and decided to return to showbiz after spring break.
484
485In ''Arena'', she does not battle enemies directly; instead, she scans them for data, which she shares with the Investigation Team. She also acts as the commentator of the "P-1 Grand Prix", calling out the battles of the tournament. In ''Ultimax'', however, she becomes a fighter in her own right.
486
487%%'''Playstyle'''
488
489Her Instant Kill, '''True ♥ Story''', traps the enemy in a bind and bombards them with soundwaves.
490----
491* AscendedExtra: Rise becomes a playable fighter in ''Ultimax'', with a new variation of Himiko to boot.
492* AttackDrone: Himiko's essential weapons are a bunch of round satellites which can fire lasers, much like those used by [[VideoGame/MarvelVsCapcom Strider Hiryu]].
493* BadassAdorable: Who could say no to a girl who fights by slapping her opponents silly and still look cute through it all?
494* BadassInDistress: [[spoiler:For most of ''Arena''[='=]s story mode, the CombatCommentator Rise is a fake. The real Rise was kidnapped by General Teddie, and only gets in contact with the other characters once General Teddie gets distracted late in the story.]]
495* BeehiveBarrier: To match its hexagon-shaped solar panels, Himiko can eject energy shields made up of interlocking hexagonal tiles.
496* CallBack: In the Vs. screen before battle, she is the only female character whose height and weight are both listed. In ''Persona 4'', she explained at one point that her measurements are public knowledge.
497* CombatCommentator: The default option, available from the beginning.
498* DeathOrGloryAttack: SB Hysterical Slap is invincible during startup, making it great as a quick counter to an incoming attack. It also gets a massive damage boost because Rise becomes Berserk during the startup. However, if it misses or is blocked, Rise will stay Berserk, so she will be unable to block any potential counterattacks for a while.
499* DifficultButAwesome: One of Rise's SP skills requires her player to complete a short rhythm minigame in order to maximize the resulting attack's damage. If the minigame is failed, the attack won't do much damage at all. However, if done perfectly (or if the bar is filled up at least 75% of the way), it does a massive amount of damage, on par with Yu's 150 SP super and Kanji's SB command throw super.
500* GetAHoldOfYourselfMan: Rise gives a number of characters speeches about the importance of believing in yourself and [[YouAreNotAlone being supported by your friends]]. [[spoiler:The Malevolent Entity fails to make Yosuke, Chie, and Yukiko reject themselves because of this.]] In the manga adaptation, Rise uses Himiko to let the stranded Investigation Team members transmit their encouragement to [[spoiler:Yosuke]], giving him the courage to face Shadow Labrys alone.
501* GlassCannon: While not to the extent of Yosuke, Yukiko, and Naoto, her health is slightly below average at 9000 (the standard being 9500).
502* GratuitousEnglish: In the Japanese voice track, Rise will still use random English words or phrases for no clear reason.
503* HeKnowsTooMuch: [[spoiler:Rise was kidnapped and tossed into the TV because her Persona's abilities would have ruined Shadow Labrys' illusions.]]
504* IJustWantToBeBadass: The main source of her own conflict in ''Ultimax''. Being kidnapped and unable to help her friends really hurt Rise's confidence in her own abilities, which was only further compounded by the fact that Fuuka was able to lend her own support to Mitsuru even from outside the TV. Early on in the Investigation Team's side of the story, she struggles with doubts of how useful she's able to be to her friends when they need her most.
505* IdolSinger: Has begun planning her return to the stage after the events of ''Persona 4''. The Shadow Operatives Auxiliary Team have a few fanboy/girl moments.
506* ImprobableWeaponUser: She uses ''a [[InstrumentOfMurder microphone and stand]]'' as her main weapon, and for her [[FinishingMove Mortal Blow]], she uses a [[LoudOfWar megaphone]].
507* {{Irony}}: Her angst over her apparent uselessness compared to Fuuka and desire to do something to help becomes ironic when you consider that in ''VideoGame/PersonaQShadowOfTheLabyrinth'', Fuuka was the one who had self-esteem problems, and admitted to Rise in the P3 route that she felt somewhat useless due to not being able to fight. Essentially, the two's roles were reversed.
508* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=BBMulc7Kokw Twinkle*Star]]''.
509* LettingHerHairDown: The hair of Rise's Persona, Himiko, goes from a tied up bun into long flowing locks when she transforms into "battle mode".
510* MsExposition: Will be the one to fill in the remaining details of the TV world for Labrys whenever the main character of a particular storyline can't.
511* MsFanservice: Himiko's new form is essentially a full figured woman wearing a shirt that's only buttoned at the chest, and nothing else.
512* {{Musical Assassin}}:
513** How she fights in ''Ultimax''. Her idle stance, for instance, has her dancing in place.
514** Her Awakening super is a special grab that [[UnexpectedGameplayChange changes the game into a rhythm game temporarily.]]
515* NonPlayerCharacter: In ''Arena'', like her ''Persona 4'' appearance.
516%% [[NotHimself Not Herself]]
517* OverlyLongFightingAnimation: Her attack "Risette Live on Stage" causes a rhythm game to start, which can take over 20 seconds, making it the longest-lasting attack in the game.
518* PromotedToPlayable: In ''Ultimax'', unlike her ''Persona 4'' appearance.
519* SequelHook: Prepares to make her big comeback to the idol scene, while teasing the events of ''VideoGame/Persona4DancingAllNight''.
520* StatusEffects: She can inflict Charm with her ground throws.
521* TookALevelInBadass: In her previous appearances, she was the party's MissionControl. In ''Ultimax'', she's able to go toe-to-toe with the rest of the cast in battle. [[spoiler:In the P4 episode, she even takes down Elizabeth and Shadow Yukari on her own. In P3's episode, she and Yukiko are able to hold off numerous Shadows long enough to reach Junes where more backup arrives.]]
522** In addition to the above, Mitsuru acknowledges that her abilities have become pretty much equal to Fuuka's, despite having much less experience with her Persona.
523* {{Tsundere}}: Hysterical Slap has her smacking her opponent silly while yelling "Stupid! Stupid! Stupid!" [[ActorAllusion This is a reference to her Japanese voice actress]] Creator/RieKugimiya, who is well-known for being typecast as Type-A Tsunderes — in particular [[Literature/ShakuganNoShana Shana]], Kugimiya's breakout role.
524* UnexpectedGameplayChange: One of her supers is a rhythm mini-game, which requires you to press right buttons to maximize your damage.
525* UnsportsmanlikeGloating: One of her match win poses has her jumping up and down in glee with her microphone stand on the ground and then raising her hands in the air in triumph.
526[[/folder]]

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