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1[[foldercontrol]]
2
3!The Holistic Detective Agency
4
5[[folder:Dirk Gently]]
6!!Dirk Gently
7[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dirk_7.png]]
8->'''Played By:''' Creator/SamuelBarnett
9
10->''"I always end up exactly where I need to be, despite the fact it's rarely where I intended to go."''
11
12A "holistic detective," a term that reflects his belief in the fundamental interconnectedness of all things. However, his abilities have condemned him to a lonely life devoid of human connection.
13
14----
15* AdaptationalHeroism: In the books, Dirk was about 80% con-man, with "holistic detection" being largely "an excuse to exploit gullible old ladies" (it's also ''true'', but that's not the point). A lot of this side of his character seems to have gone into Todd. Instead he's hyper and very little of what he says makes any sense, but he's so gosh-darn friendly and genuinely altruistic in this version.
16* AmateurSleuth: His response to his life of perpetual weirdness.
17* BatDeduction: Since Dirk is a CluelessDetective who's entire m.o. is "lets do a thing and see where it takes us", Dirk's train of thought takes him into weird directions while trying to solve a case. Being a literal CoincidenceMagnet however, half the time his weird theories are proven correct, or at least proves OccamsRazor dead wrong. The best example is when he manages to deduce the entire The Men of The Machine/Patrick Spring Conspiracy using surface level information, only to be amazed when Patrick Spring himself confirms his story as completely accurate.
18* BecameTheirOwnAntithesis: Spends the first season as a heedlessly optimistic CloudCuckoolander who keeps insisting to more skeptical characters like Todd that everything is connected and will all make sense in the end. The start of the second season sees him have a personal crisis that makes him lose all faith in himself and his methods, forcing Todd to constantly spout his own previous rhetoric at him to keep him from quitting entirely.
19* BlessedWithSuck: He's a psychic, but it never helps him.
20* BornLucky: If anything he just bumbles into things.
21* BuffySpeak: Tends to refer to important items as 'things'. Also sometimes describes people as '(Something) Man', for example saving Gordon Rimmer on his phone as 'Bad Guy Man'.
22* CassandraTruth: Apparently he has psychic abilities, but not even he believes it.
23* CloudCuckooLander: He has an interesting logic on how the world works. [[TheCuckoolanderWasRight He's also right.]]
24* CluelessDetective: His schtick.
25* CoincidenceMagnet: His primary method of investigation is do whatever occurs to him until something significant happens. Anyone else he drags into his life becomes this as well.
26--> ''"Going where I'm going without knowing how I'm knowing is sort of my whole thing."''
27* ColorCodedForYourConvenience: In a sense. A Q&A with the costume designer revealed that Dirk's yellow jacket was intended to make him stand out, before transitioning to green and later blue to blend in as we become more accustomed to him and his bizarre world.
28* DarkAndTroubledPast: Was one of the child subjects of CIA Blackwing project. He has also spent his life surrounded by bizarre traumatic circumstances, like Bart to a lesser extent, and it's done a number on him.
29* {{Determinator}}: He won't back down until the case is solved because he knows that once the universe has gotten him involved, if he doesn't solve it, then it will never be solved.
30* DoNotCallMePaul: Dislikes his birth name of Svlad Cjelli to the point of visibly upset when characters use it.
31* DrivesLikeCrazy: Pays no attention to speed limits, gets distracted easily, and multitasks by eating pizza behind the wheel.
32* FatSlob: Described as being overweight in the novels, and his living quarters are an unholy mess even without taking [[ItCameFromTheFridge his refrigerator]] into account.
33* FriendlessBackground: Due to being raised in Blackwing, and to his psychic abilities (maybe), he has no friends; and if he meets someone they rarely stay.
34* GenkiGuy: He's very excitable and energetic.
35* HeartIsAnAwesomePower: Compared to the powers of the other Subjects presented in the series, like having PlotArmor, feeding on emotions, and making your dreams real, being a CoincidenceMagnet isn't nearly as impressive. Looking at it through a much bigger picture, his abilities tend to ''also'' make him a WeirdnessMagnet, with a lot of unusual variables he encounters canceling each other out (Bart helping stop The Men of The Machine, introducing Amanda to the Rowdy Three and returning Moloch to Wendimoor). Moloch even claims that his purpose is to bring the right people together to create greater change in the world, making Dirk the holistic equivalent of TheChessmaster.
36* HellBentForLeather: Wears distinctive yellow, green, and blue leather jackets in Season 1. By the end of Season 2, he's added both red and black to his repertoire.
37* HeroicBSOD: After [[spoiler:Suzie Boreton kills Arnold Cardenas]], Dirk concludes that he has failed to complete the task given to him, and becomes near-catatonic compared to his usual demeanor.
38* IJustKnew: His standard explanation for whenever he is guessing something right is "I had a hunch". While he indeed has psychic powers, we later find out in season 1 that he also had some foreknowledge of events by [[MyFutureSelfAndMe meeting his future self]]. Todd calls him out for lying about his "intuitions".
39* IJustWantToBeNormal: In season 2, he begins to blame himself for the deaths and other bad things that have happened during his cases, and attempts to turn off the "holistic" and just be a detective. It doesn't work.
40* IJustWantToHaveFriends: Having been alone most of his life, he's desperate to have a genuine friendship. [[spoiler: He's over the moon when Todd forgives him for lying--or as he puts it, strategic no-truthing--and agrees to form a detective agency with him, as it is the first time someone has ever chosen to stick around.]]
41* ItsAllAboutMe: Downplayed. He wants the detective agency to be named after him and didn't want the name to get "muddled up by Todds and Farahs."
42* MeaningfulName: His Blackwing name is "Project Icarus", named after the figure of Myth/ClassicalMythology who flew close to the sun with wax wings and fell to his death. Perfect for a guy who throws himself into bizarre situations with little sense of consequence.
43* MotorMouth: One of his most noticeable traits is that he doesn't seem to be able to keep his mouth shut, much to Todd's (and nearly everyone else's) annoyance. Dirk enjoys Sheriff Hobbs's interrogation, because he never interrupts.
44* MathematiciansAnswer: Dirk tends to give literal responses to questions without even realizing.
45--> '''Farah''': How did you do that?\
46'''Dirk''': With my hand.
47* NonActionGuy: Finds violence distressing and usually reacts to it by running, hiding, or cowering.
48* NoSocialSkills: He doesn't understand why Todd was angry at him for ''breaking into his apartment.''
49* PsychicPowers: Downplayed, but definitely there. WordOfGod calls it “psychic intuition“. It tends to exasperate him because while he gets clear impressions of what's going to happen, it's often without any meaningful context that allows him to determine the best course of action. When people ask him if he's psychic or declare him to be so, he denies it.
50* StepfordSmiler: Downplayed. He's genuinely energetic and perky but it's obvious that he's also masking his trauma.
51* VitriolicBestBuds: With Todd, who supplies most of the vitriol.
52[[/folder]]
53
54[[folder:Todd Brotzman]]
55!!Todd Brotzman
56[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/todd_8.png]]
57->'''Played By:''' Creator/ElijahWood
58
59An out of work bellhop who stumbles into a bizarre murder scene, and everything in his life drastically changes. A random encounter with the eccentric detective, Dirk Gently, draws him into a web against his will.
60
61----
62* AntiHero: Todd has a background of lying and stealing and has a overall defeatist attitude towards life, but he has it in him to be a genuinely good man.
63* TheAtoner: Mostly towards Amanda for [[spoiler:lying about having the disease she wound up contracting for real]] and to a lesser extent, Farah, who wound up captured by the Men of the Machine [[spoiler:due to his not letting her into his apartment.]]
64* BigBrotherInstinct: Todd is constantly worried about Amanda and tries everything to keep her out of harms way.
65* BriefAccentImitation: Attempts this with Dirk when recalling advice that Dirk once gave to him. [[EpicFail It doesn't]] [[WhatTheHellIsThatAccent go well.]]
66* TheCallKnowsWhereYouLive: Ends up being part of the investigation whether he likes it or not.
67* DyeHard: He dyes his hair black while on the run from the FBI to disguise himself -- but notes that it was a terrible disguise.
68* LaserGuidedKarma: [[spoiler:After faking pararibulitis to his family in order to get their money, and lying for years to his sister about being cured of it, he really contracts the disease. He seems to have accepted this as punishment for his lies by the second season.]]
69* LivingEmotionalCrutch: To Dirk.
70* MyGodWhatHaveIDone: Todd is remorseful for his landlord's death, feeling that his actions ultimately led to it. [[spoiler:He also faked having pararibulitis when he was in college so his parents would give him money without him needing to work. And after he bled his parents dry (without realizing), Amanda started presenting real symptoms.]]
71* PuppyDogEyes: He has a pair of big, blue soulful eyes that seem to be perpetually brimming with misery.
72* RedemptionQuest: Todd's whole motivation in season 2 is finding Amanda and trying to make things right between them.
73* ThrowTheDogABone: After losing his job, becoming a murder suspect and have his apartment trashed, Todd sees that the lottery ticket he found is the winning one (not the jackpot, but enough to repair the apartment and his car).
74* VitriolicBestBuds: With Dirk, who he tries his best to avoid being friends with in the first place.
75* TheWatson: He grows into this role over the course of the first season though he ''furiously'' denies it at first when Dirk is trying to get him to assist him in solving Patrick Spring's murder:
76-->'''Todd:''' I AM ''NOT'' YOUR WATSON, ASSHOLE! I'm not available for sidekicking on something ''I am not involved with''! I am my OWN messed-up person, with my OWN messed-up problems!
77* WebOfLies: [[spoiler:He faked having pararibulitis in college so his parents would give him money, and flunked out of college due to spending all of his time with his band. Later he sold his band's instruments to pay off his apartment, told his bandmates that they were stolen, and pitted his family against his band so neither would SpotTheThread. When Amanda ''really'' contracted the disease, Todd faked being "cured" to stop the payments, [[MyGodWhatHaveIDone but his parents had already gone broke without him realizing]]. He continued to claim he was cured of it to give Amanda hope for her own condition. It is soon after he confessed that he starts exhibiting symptoms for real.]]
78* WhatTheHellIsThatAccent: In season 2 Todd tries repeating some of Dirk's advice back to him, comically butchering an English accent as he does so.
79* WrongGenreSavvy: Once he comes to terms with the existence of psychics, Todd believes he himself may have had a [[PsychicDreamsForEveryone vision of the future]] back in the first episode. [[spoiler:StableTimeLoop is completely ignored as a possibility, and even ''after'' using the time machine, he still insists that he's one step ahead of Dirk because he had a vision.]]
80* YouMonster: To Dirk [[spoiler:upon finding out the latter has lied to him about meeting with Future-Dirk beforehand and told him "3 Questions, One Answer" and to seek out Todd, and that Dirk was hiding the truth about knowing time travel was involved.]]
81[[/folder]]
82
83[[folder:Farah Black]]
84!! Farah Black
85[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/farah.png]]
86->'''Played By:''' Creator/JadeEshete
87
88A neurotic, bad-ass security officer. A tactical prodigy and exceptionally good hand-to-hand fighter, Farah has brooding, nervous energy that’s triggered at the slightest provocation.
89
90----
91* ActionGirl: She is the only member of Dirk's ragtag band with firearms training and tactical prowess, was the head of security for her previous employer, and everyone has complete confidence in her abilities (even when she does not) with good reason. She is able to take down [[spoiler:Bart, a self-described LivingWeapon,]] with relative ease. When [[BigGood The Boy]] informs the group that [[spoiler:[[BigBad The Mage]] is dead,]] Todd asks who could've possibly defeated [[spoiler:an all-powerful magic user.]] Dirk and Amanda instantly reply "Farah", to which Todd responds, "Farah. I knew it before you said it."
92* BadassInDistress: In her first appearance, she's [[ChainedToABed handcuffed to a bed]] and is about to have her face cut off.
93* BadassNormal: As much as she beats herself up about failing to protect the Springs, she is remarkably good at her job. [[spoiler:She even manages to take down ''Bart''.]]
94* ButtMonkey: Her first scene in the show consists of her almost getting her face cut off by a Drone and her misfortunes spiral out from there. Overall, her luck is worse than Ken's, but better than Todd's.
95* CrazyPrepared: She keeps lockpicks in her bra and has a massive stash of assault weapons hidden in beer barrels at the Spring estate.
96* DefiantCaptive: She spends the whole first episode trying to escape her captor's apartment.
97* {{Determinator}}: Her entire motivation in season 1 is to rescue Lydia Spring.
98* FauxActionGirl: Probably an intentional example, given the series' habit of subverting expectations. She is genuinely very good in a fight, but she still keeps getting defeated and overpowered - sometimes because [[CripplingOverSpecialization her mental instability undermines her physical excellence,]] sometimes because there's just a lot of situations where even a highly competent fighter can't reasonably win.
99* ImprobableAimingSkills: Every bullet she has ever deliberately fired at another person has been a BoomHeadshot. Yes, even the Mage, despite him blocking it.
100* LoopholeAbuse: Apparently there are certain gray areas in laws regarding militias that allow her to keep all those above-mentioned assault weapons.
101* MsFanService: Has great curves which she is able to show off several times.
102* MyGreatestFailure: Sees Patrick Spring's death as this, since she was kidnapped while looking for Lydia before he was murdered.
103* SpottingTheThread: Effortlessly dresses down a fake FBI agent who had been pestering Amanda by noting he has ''completely'' failed to follow proper procedure. Unfortunately, he then makes her doubt herself by bringing up the failed psych evals that prevented her from entering the armed forces, basically calling her crazy.
104* TearsOfJoy: Her response to Hobbs suddenly, unexpectedly and formally deputizing her. Makes sense, since working in law enforcement has been a lifelong dream that she has been continuously denied at every opportunity. It's not the FBI or the Army Rangers, it's a small town deputy position, but the Sheriff believes she deserves it, and it clearly means a lot to her.
105* TheWorfEffect: Farah is consistently shown to be the most physically capable and badass character in the whole show, only being over-powered by overwhelming numbers or surprise attacks, but in a straight one-on-one fight, Farah will always triumph... [[spoiler:Until Priest casually knocks her out in seconds without breaking stride.]]
106* YouShallNotPass: Puts herself between her friends and Priest at the Cardenas house. [[spoiler:[[SubvertedTrope Priest knocks her out and marches right through her without breaking a sweat.]]]]
107[[/folder]]
108
109!The Rowdy Three
110[[folder:As a Group]]
111[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/r3_2.jpg]]
112->'''Played By:''' Creator/MichaelEklund (Martin), Creator/OsricChau (Vogel), Creator/VivLeacock (Gripps) and Creator/ZakSantiago (Cross)
113
114A group of four AxCrazy delinquents who feed on human emotions, particularly fear, by wreaking havoc to freak out their victims..
115
116----
117
118* AchillesHeel: Extreme cold is the only thing that can weaken them.
119%%* AntiVillain
120* AxCrazy: They beat the crap out of anyone in their way (including ''police'') while screaming the most insane non-sequiturs. Vogel and Cross are particularly extreme examples.
121* BatterUp: Martin's weapon of choice.
122* BigDamnHeroes: Despite ostensibly being antagonistic, between their SpiderSense for danger and affection for Amanda, they do this a lot, most notably in season 1 when [[spoiler: they take out an entire SWAT team that the cult summoned to go after Dirk, Todd, and Farah]]. In the last episode, Amanda tells Todd they say they're not going to do it again. Still, in season 2 they do it twice: once when Amanda [[spoiler: breaks them out of Blackwing to save a village in Wendimoor]] and again when they, along with Dirk and the Beast, arrive just in time to save [[spoiler: Todd and Amanda]] from being executed.
123* BlueAndOrangeMorality: They ''do'' appear to have a moral code; it's just incomprehensible to anyone not them. For instance, while they harm plenty of property and scare people, they don't actually ''hurt'' anyone in the course of feeding.
124* BrokenWindowWarning: After Amanda gets fed up with them taunting her from their van outside her house, she throws a brick at them. Later, they return the brick to her, chucking it through her window with a note reading "Hi!" tied to it.
125* CloudcuckoolandersMinder: While Vogel, Gripps and Cross are spastic weirdos, their leader Martin remains calm and collected, knowing how to direct their (and by extension his own) lust for mayhem.
126* CrowbarCombatant: Cross is one.
127* DarkAndTroubledPast: Were some of the child subjects of CIA Blackwing project. There aren't a lot of details about what happened, except that Martin angrily tells Riggins that "his boys aren't going back to no cages".
128* EmotionEater: They cause terror in humans by smashing up their property and generally acting threatening, then feed on their resulting panic. [[spoiler: This has the side effect of stopping Amanda's hallucinations.]]
129* FiveTokenBand: The Rowdy Three have one white member, one black member, one Asian member, and one Latino member. They later end up getting two female members: Amanda and [[spoiler: The Beast]].
130* [[JerkWithAHeartOfGold Jerks with Hearts of Gold]]: The Rowdy Three might be ultraviolent anarchists, but they genuinely care about Amanda's well-being and will unload a van load of pain on anyone who tries to harm her.
131* MeaningfulName: Designated "Project Incubus" by Blackwing; Incubi were spirits and/or demons that were believed to suck the energy out of people during sex, much as how the Rowdy 3 act as energy vampires.
132* NonIndicativeName: They're called the Rowdy ''Three'', but there are four of them, and as of the end of season 2 they've added two more members: Amanda and [[spoiler: The Beast (the cavewoman from Wendimoor)]]. According to Priest, there were ''supposed'' to be three; the fourth was an accident, making this an ArtifactTitle as well.
133-->'''Dirk:''' The Rowdy 3!\
134'''Todd:''' There are ''four'' of them.\
135'''Dirk:''' I'm ''wildly'' aware!
136* OneExtraMember: The Rowdy Three have four members, then five, then six.
137* OneManArmy: Each one of the original four is said to have the combat expertise of ten highly-trained soldiers. [[spoiler: A SWAT team finds this out the hard way.]]
138* SitcomArchNemesis: A dark example towards Dick Gently. They often follow him around for the sole purpose of attacking him while he's unaware so they can suck up his fear, which they have a particular fondness for. The fear, that is. They don't like Dirk all that much and scoff at the idea that anyone would ever want to be his friend.
139* SixthRanger: The original trio was eventually joined by Vogel (hence the inaccurate name) who became a full-fledged member. [[spoiler: As of the end of the first season, they are joined by Amanda; at the end of the second, the Beast joins them too]].
140* SpiderSense: They can tell when something bad is going down nearby, probably as a way to find places to [[EmotionEater eat]].
141* StrappedToAnOperatingTable: At the beginning of season 2, 3/4 of the Rowdy Three are being held prisoner in this way by Project Blackwing.
142[[/folder]]
143
144[[folder:Amanda Brotzman]]
145!!Amanda Brotzman
146[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/amanda_26.png]]
147->'''Played By:''' Creator/HannahMarks
148
149Todd's younger sister. She suffers from Pararibulitis, the same illness that Todd had.
150
151----
152
153* ActionSurvivor: Not a fighter, but she's quick on her feet and uses her environment to advantage (for example, throwing a brick at Priest so that Vogle can feed off his pain).
154* AffectionateNickname: The Rowdy Three call her "Drummer"; Vogel also calls her "Boss."
155* AndTheAdventureContinues: The series ends with her and the Rowdy Three off on a new quest [[spoiler: to find the others who can fix the universe, to prepare for the war for reality, and to master her magic along the way.]]
156* DamselInDistress: [[spoiler: When the CIA agents track down the Rowdy Three in Season 1, Hugo holds a gun to her head to force them to back off. In season 2, she is taken prisoner twice in Wendimoor and nearly executed.]]
157* DelinquentHair: As befitting an honorary member of the Rowdy 3, in season 2 she has a punky undercut.
158* DisabilitySuperpower: [[spoiler:Thanks to the weirdness of Wendimoor, her Pararibulitis becomes a straight up magic power. To wit: Picturing lightning on her hands means she can shoot ''actual'' lightning.]]
159* IHaveNoSon: [[spoiler:After Todd confesses to his WebOfLies, Amanda angrily leaves his apartment and joins the Rowdy Three, insisting that Todd is exactly the asshole everyone says he is and not her brother anymore. She later calms down over this to a certain extent, but she continues to stay with the Rowdy Three.]]
160* JumpedAtTheCall: She desperately wants to help Dirk with his investigation.
161-->'''Todd:''' I don't want to drag you into it.
162-->'''Amanda:''' Drag me! I want to get dragged!
163* {{Hikikomori}}: When we first meet her, she has resolved to just stay in her house because she doesn't want to suffer an attack in public.
164* MagneticHero: She has become this by the end, beginning with the Rowdy Three and the Beast and off on a quest to find more.
165* MoralityPet: Todd would do anything for her.
166** [[spoiler:She's also one for the Rowdy Three, who go out of their way to protect her. When the Project Blackwing agents come for them, Martin's first priority is getting her to safety.]]
167* PsychicDreamsForEveryone: After meeting the Rowdy Three, her hallucinations start to include visions of the future.
168* PunnyName: On [[https://en.m.wikipedia.org/wiki/Mandelbrot_set the Mandelbrot set]], the fractal symbol that appears in [[spoiler: many of her visions,]] on the back of her leather jacket in Season 2, and [[spoiler: in her eyes (as well as those of Todd and Friedkin) while in the backstage of reality.]]
169* ShipperOnDeck: For Todd and Farah. She asks Todd to bring his "cool guy jacket" to impress her.
170* TheStoner: Is seen a few times smoking weed -- it is heavily implied to be used for alleviating the symptoms of her disease.
171* TookALevelInBadass: By season 2, she's gone from never leaving her house to a fugitive up against the CIA, and eventually [[spoiler: a powerful wielder of magic in Wendimoor with the magic wand.]]
172* VoluntaryVampireVictim: After discovering that the Rowdy Three's feedings can stop her Pararibulitis attacks she goes with them.
173* YourMindMakesItReal:
174** Minor example. Most of her hallucinations cause her no physical harm. However, full-body hallucinations can cause strong psychosomatic reactions--when she hallucinates she's drowning, she starts choking on air, which puts so much stress on her lungs she nearly suffocates.
175** [[spoiler: Perhaps due to Wendimoor being implied to be a product of a child's imagination, her hallucinations actually are real there. This comes in handy when she uses the hallucination of being electrocuted to [[ShockAndAwe attack a bunch of the Mage’s goons]].]]
176[[/folder]]
177
178!Bart and Ken
179
180[[folder:Bartine "Bart" Curlish]]
181!! Bartine "Bart" Curlish
182[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bart_13.png]]
183->'''Played By:''' Creator/FionaDourif
184
185A holistic assassin who wanders the country killing people.
186
187----
188* AffablyEvil: She is nice enough to Ken [[spoiler:and eventually to Dirk and company]], despite being a serial killer who brutally murders most people she encounters.
189* AntiVillain: She only kills bad people, but she is completely remorseless about doing so.
190* ArrowCatch: Part of her PlotArmor. [[spoiler: And since the drones use electrified crossbows she can make them break too.]]
191* AxCrazy: Seems to be ax crazy, thinking of herself as a "holistic assassin" and kills people because the universe wants her to. Ken tells her that it sounds an awful lot like a psychopathic murder spree. [[spoiler:As the first season plays out, however, it shows increasing proof that she is being guided by some higher power to kill those who need killing.]]
192* BlueAndOrangeMorality: She believes that she should literally kill whoever she wants to, because whoever she wants to kill is who the universe needs gone. [[spoiler: Amazingly enough she's right. Almost everyone she kills is obviously a terrible person, like murderous robbers. And if it isn't obvious they are shown to have been after the fact, like the businessman who, after his death, winds up on the news for having abducted women trapped in his house. The only person she tries to kill who isn't terrible is Dirk, and she doesn't succeed at killing him because she wasn't meant to. And her refusal to kill [[BitchInSheepsClothing Suzie]] leads to disaster.]]
193* BulletDodgesYou: Describes her inability to be killed as bullets dodging her.
194* BunkerWoman: [[spoiler: At the end of the series, she ends up becoming this in Blackwing.]]
195* CatchPhrase: In Season 2, she asks everyone that she meets [[spoiler: "Do you know Ken?"]]
196* {{Cloudcuckoolander}}: A particularly dark example, although it does seem that a large number of her seemingly strange beliefs about the universe [[TheCuckoolanderWasRight are in fact completely justified.]] Even with that in mind, she still qualifies.
197* CoincidenceMagnet: Being Dirk's ShadowArchetype, she is also a case.
198* CripplingOverspecialization: As long as she is 'on the job' she's literally unstoppable and unbeatable. Circumstances always conspire to give her transportation and food. But since so much of what she does is automatic and based on the universe bending in her favor, as soon as that stops for any reason she's completely incapable. [[HeroicRROD She can barely aim a gun and becomes instantly exhausted because she's in such bad shape.]]
199* DarkActionGirl: She's a holistic ''assassin'' for a reason. As long as the universe wants someone dead she's literally unstoppable. [[PlotArmor Bullets miss, doors open, circumstances conspire in her favor, and she doesn't have to worry about trivialities like aiming to get perfect headshots.]] Numbers of enemies are irrelevant. She singlehandedly massacres [[spoiler: the Mage's entire army. All ''eleven thousand'' of them.]]
200* GenderBlenderName: Bart is apparently short for "Bartine".
201* HeroicBSOD: Undergoes this after [[spoiler:she fails to kill Dirk Gently and is injured by Farah in the process, something that was previously established as being impossible.]]
202* HeroicComedicSociopath: Has killed a lot of people along the way, yet acts as a PluckyComicRelief in the story.
203* IgnoredEpiphany:
204** During her VillainousBreakdown, she doesn't take the hint that [[spoiler:the universe prevented her from killing Dirk]] and shows interest in continuing. Mistaking that her urge to find Dirk means she is meant to kill him, despite not feeling the normal urge to kill him. Ken shows doubts, however, and later points out that she was probably supposed to [[spoiler:protect Dirk]].
205** Likewise, her refusal to kill [[spoiler: Suzie Boreton]] at the start of season 2, despite a very strong intuition that she should, caused a huge problem throughout the season, and despite acknowledging this fact, she [[spoiler: refuses to kill Ken]] at the end of the season despite a similarly strong intuition.
206* ILetGwenStacyDie: [[spoiler: In Season 2 after Panto and Silas are killed in front of her, she blames herself for their deaths and every other innocents and causes her to want to go back to Blackwing.]]
207* ImmortalAssassin: No matter what situation she finds herself in, she manages to get out without a scratch and continue the hunt. [[spoiler:As long as she's supposed to ''hunt'', anyway. Her attempt to kill a target she's meant to protect makes her vulnerable.]]
208* ImprobableAimingSkills: Whether it's with a gun or a knife, she never misses; the universe guarantees that her targets will die, even if she didn't aim at them. In one instance, as Ken reminds her, she killed a man by ''waving at him''[[labelnote:*]] From across the street, prompting him to walk into oncoming traffic[[/labelnote]]. [[spoiler:This gets thrown completely into reverse when she finally catches up to Dirk, who manages to DodgeTheBullet several times in a row; her gun even jams at point-blank. It's later stated that Bart was (probably) supposed to ''protect'' Dirk.]]
209* JerkWithAHeartOfGold: Despite being a ruthless assassin, she still cares for people close to her, especially Ken and Panto.
210* JokerImmunity: The universe basically prevents her from being harmed. [[spoiler:That is, until she tries to kill someone she isn't meant to kill.]]
211* MeaningfulName: Her Blackwing designation, Project Marzanna, refers to [[https://en.wikipedia.org/wiki/Marzanna a Slavic goddess]] associated with death and rebirth; Bart definitely has the "death" part down, but the jury's out on the rebirth angle.
212* MinorInjuryOverreaction: [[spoiler:Because of her ability, nothing ever hurts her. So when someone (Farah) does by stabbing her, the feeling of pain totally overwhelms her.]]
213* NoSocialSkills: Because of her background, she doesn't understand basic human interactions or motivations, or even commonplace concepts like hotels.
214* NoGoodDeedGoesUnpunished: In season 2 she's disillusioned with what she believes is her role as the universe's weapon so she [[ScrewDestiny withholds killing people she gets the vibe she's supposed to]]. Unfortunately this enables people who aren't threats to rise to power as villains like Suzie, [[spoiler: and Ken]].
215* NotSoInvincibleAfterAll: [[spoiler:Farah manages to stab her after the latter moves in to kill Dirk.]]
216* PayEvilUntoEvil: How she chooses her targets -- she has psychic abilities that lead her to people who harm others. In her actress's words, she is "the Delete key of the universe". [[spoiler:The one time she decides ''not'' to kill someone she was supposed to kill, that person turns out to not only be horrible but TheDragon.]]
217* PlayAlongPrisoner: As an extension of her PlotArmor, the universe won't allow her to be held anywhere against her will. Prison doors are always unlocked as far as she's concerned.
218* PlotArmor: The universe [[NighInvulnerability won't allow her to be harmed]], so for instance if she puts a gun to her head and pulls the trigger the gun will jam, then work perfectly well when she needs to use it to shoot somebody. One of her targets throws a knife at her at point-blank, but it hits pommel-first and bounces off, allowing a CatchAndReturn. [[spoiler:She suffers a VillainousBreakdown when Farah gives her a long-coming BeatDown, but even then, Ken notes that they still hadn't been ''caught'' all the way back to their hotel room, so the armor was still in effect.]]
219* SacrificedBasicSkillForAwesomeTraining: All of her killing prowess comes with a certain level of isolation and childlike obliviousness. She doesn't understand how to do virtually anything because the universe caters to her every need before she needs to do anything.
220* TheScourgeOfGod: Possibly literally.
221* ShadowArchetype: Shares Dirk's "everything is connected" philosophy. [[spoiler:They each realize this about the other when she finally catches up to him, which leaves her bewildered.]]
222* WindsOfDestinyChange: Her "power" manifests as a PlotArmor that protects and provides for her at every opportunity. No matter her killing spree, ObviouslyEvil appearance or lack of subtly, she is never caught or obstructed. She picks people almost at random to murder, but they all in some way have it coming and [[ImmortalAssassin any attempts at killing her right back fail spectacularly]]. Whenever a metaphorical door closes, a metaphorical window opens (like when her car dies, her next target shows up to fix it for her).
223[[/folder]]
224
225[[folder:Ken Adams]]
226!! Ken Adams
227[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/ken_86.png]]
228->'''Played By:''' Mpho Koaho
229
230At first a nerdy, friendly tech trapped in difficult and bloody circumstances, Ken’s side job as a hacker lands him face-to-face with some odious characters, including Bart. Later captured by Blackwing, he gradually becomes hardbitten and driven by the need for control.
231
232----
233
234* AboveGoodAndEvil: He explains to [[PsychoForHire Mr. Priest]] that in his world as [[spoiler:the new head of Blackwing]], there are no "good guys".
235* ActionSurvivor: Slowly turns into one thanks to Bart's violent antics.
236* AntiHero: Admits to helping criminals for money, but sees himself as a decent guy; later, [[spoiler: as head of Blackwing]], he justifies his moral compromises as being for the greater good.
237* AloneWithThePsycho: Bart is definitely a psycho, even when she and Ken start traveling together.
238* BlackAndNerdy: He's black and a tech expert.
239* CloudcuckoolandersMinder: Once he gets on board with Bart, he's in charge of helping her navigate through civilization (he has to tell her shampoo isn't for drinking) and making sure they don't get arrested. During season 2, he kind of ends up being Friedkin's minder, at least until [[spoiler:he gains security clearance equal to his]].
240* DistressedDude: Before he befriends Bart, and becomes one again when captured by the Blackwing.
241* TheDogBitesBack: Ken is a ButtMonkey in the grand scheme of things starting with his first scene, [[spoiler:which is why he relishes his later role as head of Blackwing.]]
242* FaceHeelTurn: By the end of season 2, he is [[spoiler:the new director of Blackwing and has made it his personal mission to apprehend the Blackwing subjects. To drive the point home, even ''Bart'' is starting to think he's supposed to die]].
243* GirlyRun: Seen when running away from Bart.
244* GuileHero: As of season 2, he's grown into one, using his smarts and Hugo's stupidity and desperation to get out of the taxi and try to find Bart.
245* HyperCompetentSidekick: Becomes this to Hugo in season two, originally to get himself out of confinement. Later on to get his hands on sensitive and fascinating intelligence. [[spoiler: In less than a week he ends up basically running operations at Project Blackwing.]]
246* JumpedAtTheCall: Once he gets over the shock of being kidnapped by Bart and discovering the universe doesn't work the way he thought it does, he's over the moon at the fact he has a destiny.
247* KnowNothingKnowItAll: By the end of season 2, Ken has become this. He seems to think that only he understands the entirety of the situation with Dirk and others like him when the exact opposite is true. He calls Dirk a freak, goes on a rant about how "he doesn't understand his abilities" and basically acts like the entire situation that they're in is under his control when it just isn't. At all.
248* OddFriendship: Has developed friendships with both Bart and Hugo, two skilled and remorseless killers both of whom have kidnapped him against his will only later to need his help and guidence.
249* OnlySaneMan: To be fair, anyone would look sane next to Bart. Later, in Project Blackwing, Agent Friedkin calls him the only smart person in the entire building; he might not be entirely wrong.
250* SanitySlippage: Witnessing the righteousness of Bart's various murders slowly edges Ken into believing her rhetoric about destiny and when he figures out his part in the larger scheme of the climax, he looks as happy as he does unhinged. Surprisingly averted in season two [[spoiler:where he has spent over two months locked up in a Taxi cab because Hugo sincerely believes it's related to his super power. Which he does not have.]]
251* TheSmartGuy: An intelligent engineer and hacker. He also has a clear head and adapts well to situations. In Season Two, despite having no qualifications and not actually working there, [[spoiler: ends up running field operations at Project Blackwing, despite being their prisoner barely a week ago.]]
252* TheStarscream: [[spoiler:Hugo ends up on the receiving end of this from Ken during season 2.]]
253* TechnoBabble: Is able to have entire conversations in Blackwing technical talk, which he then has to explain to Hugo.
254* TheWatson: Ken is Bart's Watson (as Todd's counterpart to Dirk).
255* WellIntentionedExtremist: Slips into this over season 2. [[spoiler: As he learns about Blackwing's secrets and subjects he comes to believe in their mission to the point where he's willing to shoot Dirk in the legs just to keep him in the facility.]]
256[[/folder]]
257
258!Project Blackwing
259
260[[folder:In General]]
261* ArtifactCollectionAgency: Blackwing's entire M.O. is to find the unexplainable and contain them. This mostly applies to the [[DifferentlyPoweredIndividuals Subjects]], people with unexplainable abilities that could prove to be a threat to humanity (or at least to normalcy).
262* DarkIsEvil: While more "amoral" than "evil", they dress predominantly in black, tend to mistreat the Subjects they keep and are ran by either psychotic (Priest) or dangerously incompetent (Hugo) individuals.
263* IncompetenceInc: A public-sector equivalent. While the supernatural does in-fact exist, Blackwing's inability to properly prove any of it really exist has resulted in a widespread containment breach of the Subjects and too little a budget to do anything other than observe those they haven't completely lost from a distance. According to Dirk, this is because they are trying to "contain the uncontainable", and thus they are essentially fighting a losing battle against the universe itself.
264[[/folder]]
265
266!!Operators
267
268[[folder:Col. Scott Riggins]]
269!!Col. Scott Riggins
270[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/riggins.png]]
271->'''Played by:''' Creator/MiguelSandoval
272
273The senior of the two CIA agents watching the Project Blackwing subjects at the start of the series, a level-headed and fatherly man.
274
275----
276* CoolOldGuy: Despite his age he'll go toe-to-toe with The Rowdy Three and is able to deck the much younger and bigger Hugo Friedkin with a single headbutt.
277* ParentalSubstitute: He seems to consider himself this to the Project Blackwing subjects, especially Dirk, although the feeling doesn't appear to be mutual.
278* PutOnABus: At the end of season 1; does not appear in season 2.
279* ThoseTwoGuys: Initially this with Hugo.
280* TokenGoodTeammate: To the CIA. He views the Blackwing subjects as people, not experiments, and wants to convince them to return of their own free will instead of kidnapping them. He is also horrified when Hugo [[spoiler: holds a gun to Amanda's head to threaten the Rowdy Three]] and tries to stop him. Unfortunately, his scary new boss ends up sidelining him for this attitude.
281
282[[/folder]]
283
284[[folder:Sgt. Hugo Friedkin]]
285!!Sgt. Hugo Friedkin
286[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/friedkin.png]]
287->'''Played by:''' Creator/DustinMilligan
288
289At first Col. Riggins's junior officer; a trigger-happy meathead who eventually gets promoted to be the head of Blackwing for, well, exactly those qualities.
290
291----
292* AffablyEvil: Is a professional killer who has no problem gunning down targets on the job and submits his prisoners to electric shocks in order to test their abilities. He is also insecure, friendly and [[InnocentlyInsensitive almost endearingly child like.]]
293* ApologeticAttacker: He apologizes to [[spoiler: Estevez]] after shooting him. And then proceeds to shoot him again.
294* ArmorPiercingQuestion: Mona asks him one to trigger his HeelFaceTurn.
295* AscendToAHigherPlaneOfExistence: [[spoiler: After being impaled and shoved into an interdimensional portal, he arrives, unharmed, in the "backstage of reality".]]
296--> [[spoiler: '''Hugo:''' Oh, now I get it!]]
297* AuthorityInNameOnly: Takes over as supervisor of Blackwing and instantly finds himself over his head, failing to understand not only how to do his job but what his job even entails. This leads to him panicking that his bosses will terminate him when they find out. It gets so bad [[HyperCompetentSidekick that Ken, his former prisoner]], ends up running operations due to his abilities and intelligence. Eventually even loose cannons like [[PsychoForHire Mr Priest]] prefer to work without Hugo, as they are looking for someone competent to give orders.
298* AxCrazy: His first response to ''anything'' is to aim his weapon at it. Initially, this is PlayedForLaughs, and in the first episode it saves Farah when his stray bullet kills the drone about to murder her, but as the series goes on it gets less and less funny. [[spoiler: In season 2, he's dealing with Mr Priest, who is just as trigger-happy but not as stupid. In episode 3 he finds himself telling Priest not to take the shot, which even he seems to realise is ironic.]]
299* BrainlessBeauty: Looks like a male model, but is thick as oatmeal.
300* DumbMuscle: A highly-trained CIA agent with the face of a Calvin Klein model, the biceps of Thor, and the approximate brains of a kumquat. Doesn't read and can't understand the mission briefings and files he is handed, has little to no attention span or patience, and just wants to shoot all of the subjects.
301** Deconstructed in Season 2 as he's aware of it and frustrated about it, becoming distressed and conflicted as his desperate attempts to think and understand are thwarted by his utter lack of impulse control.
302--> '''Hugo:''' It was a thought in my head so I have to do it!
303* EvenEvilHasStandards: While more than happy in season 1 to gun down acceptable targets while on the job, even collateral damage like poor [[spoiler: Detective Estevez,]] by season 2 he eventually balks at unnecessary civilian casualties and refuses to feed people to the Rowdy Three due to the horror of experiencing [[LifeDrinker their power first hand.]]
304* {{Foil}}: To Dirk, interestingly. Both observe that they rarely understand what's going on around them. However, while Dirk usually finds this engaging, Hugo invariably finds it frustrating and distressing. Similarly, Dirk's manic impulsiveness is directed by his intelligence and kindness, and it usually ends up working out; Hugo, on the other hand, is nearly always a hair's breadth away from violence, and his impatience and stupidity hinder him severely when he's actually ''trying'' to think things through.
305* GeneralFailure: He wasn't very intelligent to begin with, and being placed in charge of Blackwing has done nothing but expose more of his incompetence. At the least, he's self-aware enough to recognize that he'd get the axe if his superiors found out he screwed up.
306* HeelFaceTurn: While trying to keep Mona and Dirk from leaving Blackwing with Project Moloch, they manage to convince him to help them move through the facility under the assault of the Kellack Knights.
307* HeelRealization: [[spoiler:Openly questions whether he's the villain and whether he was just too stupid to realize it, when he realizes that all of the chaos of season 2 is happening because he caused Moloch’s stroke by moving him to Blackwing, thus weakening the barrier between Earth and Wendimoor.]]
308* ImpaledWithExtremePrejudice: Lord Badevil stabs him through the chest from behind with a scissorsword. Not instantly fatal, but doubtful he would've survived if Ken hadn't [[spoiler:pushed him through the portal into the backstage of reality.]]
309* InsufferableImbecile: His brain can barely keep two thoughts in it at a time and often times it's a serious detriment. When instructed by Riggins that they are only meant to observe Dirk, he has a sniper pinned on him ready shoot. When Riggins tries to have a chat with Dirk, Hugo tackles him to the ground, thinking he was trying to "escape". When Riggins manages to deescalate the Rowdy 3, Hugo escalates it right back by putting a gun to Amanda's head.
310* IveComeTooFar: In the second season finale, his moral choice waffles between a HeelRealization and IveComeTooFar. He's realized he might be the bad guy, but he's put so much work into what he's done that he's not willing to throw it away.
311* NotSoHarmlessVillain: Shows shades of this when he [[spoiler: threatens Amanda's life]], and comes into it fully when he manages to [[spoiler: [[KlingonPromotion replace Riggins]] as the head of the Black Wing project, at which point he kills Estevez and sends the army after the Rowdy Three and Bart.]]
312* NotQuiteDead: Maybe. While being stabbed by [[spoiler: Lord Badevil at the end of season 2 should have killed him, Hugo manages to wake up in the Void of Reality seemingly unharmed.]]
313* ObliviouslyEvil: Ignorant enough to not realize he and Blackwing are the bad guys. He genuinely wants to do the right thing. And he's stupid enough to not realize that "killing innocent people" very rarely is the right thing.
314* OddFriendship: With Ken apparently, as Ken is the only one who seems willing to help him. Ken also seems to be the only one trying to explain to poor Hugo what is going on. Then again, forming [[RunningGag emotional bonds with his kidnappers seems to be a thing with Ken.]]
315* OlderThanTheyLook: Possibly. In Season 1, we see him in dress uniform, and his ribbons include both the Kuwaiti and Saudi Arabian Kuwait Liberation Medals from the Gulf War. The Saudi medal in particular was only awarded to US servicemen who participated in Operation Desert Storm, from January to February 1991. Since Season 1 takes place in 2016, that would make him ''at least'' 42 years old, if he was the minimum enlistment age of 17 at the time. Dustin Milligan, the actor portraying him, is only 33. Though this could be another example of ArtisticLicenseMilitary.
316* RedemptionEqualsDeath: After being impaled, [[spoiler:he draws on ''Ken'' who is trying to keep Dirk from completing his case. Then Ken kicks his lifeless body through the portal, which gets stuck in the in-between space.]]
317* TheStarscream: At the end of season 1, [[spoiler:he usurps Colonel Riggins' command and has all Black Wing subjects arrested]].
318* SurroundedByIdiots: [[spoiler: [[NotMakingThisUpDisclaimer Yeah, really.]] Claims he's this in Episode 6 of Season 2, when he finds out that the man he believed to be his assistant is actually just a lieutenant and his ''name'' is Assistent, with an 'e'. Hugo declares that this is stupid and that everyone in the building is stupid, with the only exception being Ken.]]
319* TheoryTunnelvision: He often misinterprets basic facts and then runs with it to its logical conclusion, incapable of listening until he meets that conclusion.
320* ThoseTwoGuys: Starts as off as this with Riggins.
321* TookALevelInKindness: Between the first and second season. And downplayed. So very downplayed... In the first season, Hugo disobeyed a direct order to not take a shot at Todd, tackled Dirk despite Riggins trying to keep the situation calm, was prepared to shoot a fleeing Amanda in the head ''[[DisproportionateRetribution for biting his hand to get away from him]]'', and ruthlessly gunned down [[spoiler:Estevez]]. In the second season, as the still-very-much-a-bad-guy head of Blackwing, he shows a modicum of restraint in his methods and a commitment to bringing in subjects alive while minimising civilian casualties, rather than murdering everyone outright.
322* TriggerHappy: Always wants to pull the trigger on whoever he and Riggins target.
323* VillainousBreakdown: In the finale of season 2, [[spoiler:during the invasion of Blackwing, when he realizes that everything that's happened is his fault for moving Moloch to the facility, which resulted in Moloch having a stroke and the doorways to Wendimoor opening up. Comes with a side of HeelRealization that he was [[ObliviouslyEvil just too stupid]] to realize he was the villain of the story.]]
324* WellIntentionedExtremist: [[spoiler: Genuinely wants to be doing the right thing, but by his own admission, was too stupid to realize he's the bad guy until it was too late.]]
325[[/folder]]
326
327[[folder:Mr. Priest]]
328!!Osmund Priest
329[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/priest_5.png]]
330->'''Played by:''' Creator/AlanTudyk
331
332An unhinged Blackwing operative.
333
334----
335* AffablyEvil: When he's not trying to bring in dangerous subjects, he can be downright civil. Mind you, he likes to let his guns do the talking for him.
336* AxCrazy: He is highly annoyed when sent on a mission that doesn't allow him to kill people. And it doesn't take much to provoke him into murderous behaviour, as Friedkin, Amanda and Vogle quickly figure out.
337* TheDreaded: Immediately recognized by both Vogel and Dirk; both shit themselves. Presumably he has this reputation with other Blackwing subjects also. Though even he's wary of Bart.
338* EvenEvilHasStandards: Crossing over with AtLeastIAdmitIt, at the end of season 2, Priest seems to look down on [[spoiler: Ken]] for thinking he is acting in the greater good even though he's absolutely gone through a FaceHeelTurn.
339* EvilerThanThou: Makes Friedkin look reserved and calm, which is impressive considering how AxCrazy he was.
340* GoodScarsEvilScars: Panto gives him a parting slash right down the middle of his face, leaving a jagged scar from his forehead to his chin.
341* JumpedAtTheCall: Once Blackwing was reactivated.
342* NightmareFetishist: He gets positively giddy whenever things get weird.
343* OffscreenMomentOfAwesome: His personal capture of over 2/3rds of the original black wing subjects prior to the events of the series sounds like this.
344* PsychoForHire: He is responsible for rounding up supernatural people for Project Blackwing and takes a perverse joy in attacking his targets. His manic expressions and mannerisms even during normal conversations reveal that he's pretty unhinged.
345* TriggerHappy: Priest has a VERY itchy trigger finger.
346[[/folder]]
347
348[[folder:Wilson]]
349!! Jessica Wilson
350[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wilson_4.png]]
351-> '''Played by:''' Fiona Vroom
352The well-dressed young woman whom Blackwing answers to.
353
354----
355* BadBoss: Demanding, impatient and cold-hearted.
356* TheCorruptor: Briefly play some this role to Hugo.
357* GreaterScopeVillain: Of the series as a whole. Dismissed Riggins, put Hugo in charge of the program, and eventually [[spoiler:a post FaceHeelTurn Ken]]. And the main cast has never even met her.
358* HorribleJudgeOfCharacter: Whether or not it was pragmatic to fire Riggins, promoting Hugo (who barely even understands what the Blackwing subjects are) to take over from him comes across as so idiotic that some fans wonder if she was deliberately trying to sabotage the operation.
359* ImprobableAge: The actress was only about 33 during season one, awfully young for a government official given oversight over something as important as Blackwing.
360* JerkassHasAPoint: Hugo's (admittedly incomplete and confused) description of Riggins activities don't inspire confidence and makes it easier to understand why she fired him.
361* MurderIsTheBestSolution: Threatens to start killing Blackwing subjects if Riggins can't get them to come in voluntarily, although this may have been a bluff since she later authorizes Hugo to capture them.
362* SmallRoleBigImpact: Has less than ten minutes of screentine across three episodes but her actions and orders shape most of season two.
363* TheSpook: Has a lot of pull in the intelligence community but her exact job, background and motives remain unclear.
364
365[[/folder]]
366
367[[folder:Lt. Assistent]]
368!!Lieutenant Assistent
369[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/assistent.png]]
370->'''Played by:''' Amitai Marmorstein
371
372Friedkin's second-in-command at the Blackwing facility.
373
374----
375* ExtremeDoormat: Lets himself be bullied by Friedkin, shoved aside by Ken, and finally ordered around by Dirk.
376* HisNameReallyIsBarkeep: His name is, sadly, exactly what he is.
377* NotWhatISignedUpFor: He thought "top secret" would mean getting to meet aliens or something, not running for his life from box-headed knights with giant pairs of scissors and assault rifles.
378[[/folder]]
379
380!!Subjects
381
382[[folder:In General]]
383----
384* TheChosenMany: According to Project Moloch, they were created by the Universe as agents to help fix it. Dirk and Bart are the most direct illustrations of this; he leads people to where they're supposed to be while she takes out people whose actions corrupt the world.
385* {{Cloudcuckoolander}}: All of the ones seen onscreen have poor social skills and bizarre world-views.
386* DarkAndTroubledPast: Pretty much all of them due to the nature of their powers and how they've been experimented on for good parts of their lives.
387* DeletedRole: Projects Banshee, Valkyres, Cheron, Orthrus, Bel and Herodias were originally intended to be in season 2 based on statements by the show runners and a poster, but were cut for time.
388* DifferentlyPoweredIndividuals: What the subjects are is left up in the air, but there is no denying that what makes them special are their unexplained abilities. It's implied that all of their abilities are "hollistic" in nature; abilities that are beneficial to humanity and the universe, always finding themselves in situations that call for their aid.
389* DistaffCounterpart: It's hinted that one or more may be this to the Rowdy Three given the appearance of Project Succubus (a female counterpart to the Incubus) on the subject list.
390* TheGhost: Dozens of them across the country are briefly alluded to but haven't been recaptured by season 2.
391* {{Golem}}: Probably not a literal one, but there is a Project Golem visible on the computer screen in one episode.
392* HalfHumanHybrid: Presumably Project [[FaunsAndSatyrs Satyr]].
393* HeroOfAnotherStory: Most of them have apparently been on the run and eluding Blackwing during the TimeSkip between seasons.
394* {{Invisibility}}: Friedkin mentions that one (possibly Project Wraith or Project Banshee) had this power (which of course made it impossible to capture him after Blackwing was reactivated.
395* MeaningfulName: The code names the military uses for the Project Black Wing subjects seem to be quite literal. The Rowdy 3 are energy vampires who are designated Project Incubus. Dirk Gently is Project Icarus, and his special ability seems to be getting in over his head, because he charges into situations completely unprepared.
396* NamesToRUnAwayFromReallyFast: Several of them, such as Project Abaddon (place of destruction) and Project Slaugh (sinners rejected by heaven, hell and Earth).
397* OneManArmy: Many of them.
398* ThePhoenix: A Project Phoenix is another name in the computer screen (although it’s probably symbolic).
399* WhyAmITicking?: Friedkin comments that one is a human bomb.
400* WhyDidItHaveToBeSnakes: Implied by Project Python.
401
402[[/folder]]
403
404[[folder:Project Icarus]]
405See: '''Dirk Gently'''
406[[/folder]]
407
408[[folder:Project Marzanna]]
409See: '''Bart Curlish'''
410[[/folder]]
411
412[[folder:Project Incubus]]
413See: '''Rowdy Three'''
414[[/folder]]
415
416[[folder:Project Moloch]]
417[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/3grfs.jpg]]
418->'''Played by:''' Robert Corness
419An elderly man in a coma named Francis Cardenas. He was found as a baby by the Cardenas family on a boat that mysteriously fell out of the sky onto a field in Montana.
420----
421* ChekhovsGunman: Introduced in the Season 2 premiere as Blackwing’s most powerful subject, then promptly forgotten until late in the season, when he turns out to be [[spoiler: the creator of Wendimoor and the cause of nearly everything that’s been going on.]]
422* CoolOldGuy: Was this for Dirk as a child.
423* {{Foreshadowing}}: Moloch's Blackwing symbol is shown before the arrival of the Bergsberg field boat, the Infant Male Pollock Francis, setting up his connection to the events of Season 2.
424* MeaningfulName: His Blacking designation, Project Moloch, refers to the god/demon Moloch, who was heavily associated with child sacrifices, but the word itself comes from the Hebrew word for "king". [[spoiler:It could be argued that Wendimoor's existence is PoweredByAForsakenChild (Moloch himself), and he eventually becomes Wendimoor's king upon his return there in the Season 2 finale.]]
425* PowerIncontinence: His dreams become real. ''All'' his dreams. Whether he's trying to or not. Sometimes this is fun stuff, like the air gun; sometimes it's a flying purple people eater. And sometimes it's an entire autonomous world based on his and his brother's childhood fantasy stories. [[spoiler:Gets even worse after he has a stroke while in a coma, breaking down the walls that separate the real world from Wendimoor, allowing the Mage to pass through and setting off all the bad stuff from Season 2.]]
426* RealityWarper: He is able to create virtually anything from his dreams. When he was younger, this often manifested in the form of nightmarish monsters, like the Giant Purple People Eater. [[spoiler:When Blackwing tried to contain him, he ended up creating an entire world with its own laws of reality -- the magical realm of Wendimoor -- and has God-like control when he is there.]]
427* YoungerThanTheyLook: On the outside, he's an old man, but on the inside, he's still the young age he was when he fell into a coma. [[spoiler: When he returns to Wendimoor, he takes the form of his young self.]]
428* YourMindMakesItReal: He [[spoiler: is "the boy" Dirk is meant to find, and]] has the power to bring forth things from his imagination into reality, which is why he's the "most powerful subject" Blackwing ever found.
429
430[[/folder]]
431
432[[folder:Project Lamia]]
433[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mona_85.png]]
434->'''Played by:''' Alexia Fast
435
436A woman named Mona Wilder with the ability to shapeshift into seemingly anything. She is a self-proclaimed holistic actress.
437----
438* AmbiguouslyHuman: According to Ken, Mona's "real" form might in fact be just a few molecules that can assemble other matter around them to give the impression of shapeshifting.
439* BewareTheSillyOnes: Soft-spoken, endearingly ditzy, often confused, very much a CloudCuckooLander... and capable of turning into a fully-functional cannon and killing a room full of heavily armed men in one shot.
440* ChildLikeVoice: Mona has a distinctively high and breathy vocal tone, and a tendency to speak in childlike phrases.
441* CloudCuckooLander: Spending most of her time as various inanimate objects has made her a little... weird. She can be anything, but she doesn't know what she's supposed to be, and she apparently doesn't consider turning into a chain and choking someone to be attempted murder. Since she can apparently do ''much'' more drastic things, though, that one kind of makes sense.
442* EarlyBirdCameo: Was present all throughout Season 1 as the stress toy in Dirk's possession and later Martin's, and ultimately Hugo's.
443* EquippableAlly: Helps Dirk get through a besieged Blackwing by turning into a cannon, motorcycle, [[ArsonMurderAndJaywalking and jacket.]]
444* IfIWantedYouDead: She tells Friedkin that if she wanted to kill him, she wouldn't bother turning into a "silly little bear". Instead she'd turn into an aircraft carrier and crush the entire facility.
445* MeaningfulName: Mona's designation of "Project Lamia" is a reference to [[https://en.wikipedia.org/wiki/Lamia_(poem) the poem of the same name]] by John Keats, wherein the titular Lamia is a shapeshifter who gets trapped in the form of a serpent.
446* ShadowArchetype: Whereas Dirk is a holistic detective and Bart is a holistic assassin, Mona considers herself a holistic actress.
447* ShapeshifterModeLock: A self-inflicted version. If she spends too long shapeshifted, she'll forget she was ever anything else. Apparently, when Blackwing first brought her in she'd been a chair for six years.
448* SixthRanger: Becomes this to the Agency [[EleventhHourRanger in the finale.]]
449* VoluntaryShapeshifting: She can turn into anything or anyone, which allows her to easily infiltrate and move around Blackwing undetected. Her limits are implied to be very high, since Ken clarifies that calling her a shapeshifter is too simple. The forms she takes in the series include a [[spoiler: stress toy, mouse, piece of paper, rubber ball, soldier, soap bubble, toy car, moth, pistol, chain, cannon, motorcycle, machine gun, leather jacket,]] and of course a young woman.
450[[/folder]]
451
452
453!Residents of Seattle
454
455
456!!The Spring Family
457
458[[folder:Patrick Spring (Spoiler Character)]]
459!!Patrick Spring / Edgar Spring / Zachariah Webb
460[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/webb_2.jpg]]
461->'''Played By:''' Creator/JulianMcMahon
462
463An enigmatic recluse, murdered at the start of the series under mysterious circumstances.
464----
465* GadgeteerGenius: He built a time machine that doubles as an unlimited electrical supply and a soul transference device using 1880s technology.
466* GunsAkimbo: He dual-wields a pair of [[RevolversAreJustBetter revolvers]] tricked out with extended drum magazines.
467* HeWhoFightsMonsters: His life is dedicated to fighting the body-swapping cult and ultimately meets the end of his life because of it.
468* NiceJobBreakingItHero: His multilayered execution of this trope is examined in full during the penultimate episode.
469* PapaWolf: Lydia being kidnapped draws out some of this in him.
470* PosthumousCharacter: Subverted. His younger self is very much alive. [[TimeyWimeyBall Kinda.]]
471* SteampunkGadgeteers: His armor resembles nothing so much as a Steampunk Iron Man suit.
472* TwoAliasesOneCharacter: ''Three.'' [[spoiler:Zachariah Webb]], [[spoiler:Edgar Spring]] and [[spoiler:Patrick Spring]] are the same person.
473* WhenYouComingHomeDad: Seems to have had this relationship with Lydia due to his obsession. After traveling in time and seeing how his mission would end, he did try to fix this, but it apparently didn't work out so well in the time he had left.
474
475[[/folder]]
476
477[[folder:Lydia Spring]]
478[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2018_03_05_at_232157.png]]
479->'''Played By:''' Alison Thornton
480
481Patrick Spring's daughter, who was kidnapped by the Men of the Machine.
482----
483* BodySwap: Her soul was swapped with Gordon Rimmer's Corgi.
484* DamselInDistress: She's kidnapped by the Men of the Machine as part of their war with her father.
485* IntergenerationalFriendship: Has a mild one with Farrah.
486* TraumaCongaLine: Poor Lydia... [[spoiler:she gets kidnapped, turned into a dog, watches her father get killed, lives on the streets for weeks, gets thrown off a bridge, and the list goes on. She seems none the worse for wear in the end, however -- although she is ''pissed''.]]
487[[/folder]]
488
489!!Seattle Police Department
490[[folder:Detective Estevez]]
491!!Detective Estevez
492[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/estevez.png]]
493->'''Played by:''' Neil Brown Jr.
494
495A police detective hellbent on rescuing Lydia Spring.
496----
497* AgentMulder: Zigzagged. There’s a lot of stuff he doesn’t seem to believe but he does figure out something is important about the dog Rapunzel and later is willing to believe that [[spoiler: Lydia Spring is in her body]].
498* BigDamnHeroes: Provides some aid in the final episodes of Season 1.
499* CharacterDeath: [[spoiler:Friedkin kills him at the end of Season 1 in order to cover up the whole Men of the Machine incident.]]
500* CowboyCop: Both he and Zimmerfield disobey direct orders from their superior when trying to find Lydia Spring.
501* HairTriggerTemper: Becomes more angry and unhinged after Zimmerfield's death. This is most clearly demonstrated when he breaks into Todd's apartment and hits him whenever Todd says something he doesn't like.
502* HeroicBSOD: Undergoes one after [[spoiler:[[DeadPartner Zimmerfield's death]].]]
503* LeftForDead: [[spoiler:He was yet to die from his wounds when Friedkin left him,]] although given his lack of presence in the next season and [[spoiler:Friedkin's skill with a gun,]] his survival is unlikely.
504* OldCopYoungCop: The young counterpart to Zimmerfield. He still seems somewhat inexperienced and gets corrected by Zimmerfield a couple of times.
505* SanitySlippage: He rapidly begins coming apart at the seams as the case becomes more and more bizarre.
506[[/folder]]
507
508[[folder:Detective Zimmerfield]]
509[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/zimmerfield.png]]
510->'''Played by:''' Creator/RichardSchiff
511
512Estevez's partner.
513----
514* CynicalMentor: He seems suspicious and a little world-weary, and imparts some of this attitude upon his younger partner.
515* CharacterDeath: [[spoiler:He's killed by the Men of the Machine.]]
516* DeadpanSnarker: Such as when he says Todd is a person of interest but not an interesting person.
517* DeadPartner: [[spoiler:Becomes a motivator for Estevez after being killed by the baddies.]]
518* InspectorJavert: He and Estevez believe Dirk and Todd have something to do with Lydia's disappearance and search for any lead they can.
519* JerkWithAHeartOfGold: Really does care about his job and finding Lydia Spring [[spoiler:and his last words are telling Estevez to save her]].
520* OldCopYoungCop: The old counterpart to Estevez. Acts as a mentor for the latter.
521* SacrificialLion: [[spoiler:Zimmerfield is killed in the fifth episode, demonstrating just how dangerous the Men of the Machine are.]]
522[[/folder]]
523
524!The Men of The Machine
525
526[[folder:As a Group]]
527
528!!The Men of The Machine
529[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_men_of_the_machine.jpg]]
530Originally a group of hippies who discovered a machine that they could use to swap bodies with animals or people. They used this to take over the lives of rich or influential people.
531----
532* AncientConspiracy: They've been operating for fifty years, worming their way into powerful positions in the government.
533* BaldOfEvil: Most of the Drones, lower-ranking members used for Grunt work who spend a lot of time in animal bodies..
534* BodySurf: They use the machine to switch souls into new bodies, allowing them to infiltrate powerful governments and ideally live forever.
535* CargoCult: They ascribe divine powers to the machine.
536* CloneDegeneration: Gordon Rimmer points out that some sort of this happened with the drones. They technically aren't clones, but decades of body-swapping with animals for long periods of time seems to have seriously messed up their minds.
537* EnemyCivilWar: There is a big internal conflict between a rebellious branch of the cult led by Gordon Rimmer—who disregards worshipping the Soul Exchanger in favor of a more scientific approach—and the pseudo-religious members still loyal to Jake Rainey.
538* FromNobodyToNightmare: See NewAgeRetroHippie below.
539* HorrorHippies: The group started out as a psychedelic hippie commune that was squatting in Zachariah Webb's house. It has since become a sinister cult of brainwashed nutjobs.
540* LaughablyEvil: Some of the drones. Emphasis on some. And even the silliest don’t quite reach HarmlessVillain territory.
541* MookLieutenant: Ed, to Rimmer's Drones.
542* ScrewThisImOuttaHere: By the last couple episodes, with members dropping like flies and their actions getting more openly bloody, it's mentioned that a lot of members have RefusedTheCall when Rimmer asks for reinforcements [[spoiler: Whether or not this saves any of them from ThePurge at the hands of Project Blackwing is unclear]].
543* ThemeNaming: Their drones (or at least the ones in Rimmer's group) have names ending in -Ed: Ed, Zed, Red, Ned, Fred etc.
544* YouALLLookFamiliar: All of Gordon's drones share the same bald-headed, bug-eyed appearance and disjointed speech pattern unless their soul's inhabiting another's body, in which case the latter becomes an identifying VerbalTic.[[/folder]]
545
546[[folder:Pollux / Gordon Rimmer / Lux Du Jour]]
547[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2018_03_03_at_140656.png]]
548->'''Played by:''' Creator/AaronDouglas (Rimmer), Creator/MackenzieGray (Lux)
549
550An ambitious member of the Men of the Machine who attempts to take over from the former leader, but his plans are disrupted by the intervention of Dirk and Todd.
551----
552* BigBad: He's the guy behind the group's activities in Season 1.
553* BewareTheSillyOnes: He looks and sounds like Mr Plinkett, dresses like a loser, and is just as clueless about what's going on as the rest of the characters. However, none of this makes him any less dangerous.
554* DragonAscendant: He was originally not the leader of the Men of the Machine, but seized control after Jake Rainey was killed.
555* EvenEvilHasLovedOnes: Despite being a ruthless kidnapper and murderer, Rimmer does love his pet dog. He also seems to have had a soft spot for one of his groupies as Lux Dujour.
556* EvenEvilHasStandards: The reasons for the rebellion are less about a pursuit of personal power, and more a genuine backlash against Rainey's BadBoss tendencies.
557* FatBastard: At least his body is one.
558* KillTheOnesYouLove: Combined with KickTheDog, when he kills the aging groupie he loved back when he was Lux to prove his commitment to his men.
559* NotSoHarmlessVillain
560* OOCIsSeriousBusiness: Usually has a nasal, sibilant manner of speaking, but when he's really getting dangerous, he adopts a deeper and more confident voice more akin to his Lux Du Jour persona. Sometimes this is subverted when he suddenly breaks down again into a nasally whine.
561* TheStarscream: Plans to take over Rainey's position as the Supreme Soul.
562* WhiteDwarfStarlet: He was forced into the body of Gordon Rimmer when he was just getting into his groove as mega rock star Lux Du Jour and hasn't been able to let go until towards the end of Season 1.
563[[/folder]]
564
565
566[[folder:Jake Rainey]]
567[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rainey.png]]
568->'''Played by:''' Matthew Bissett (Original), Shane Nicely (Eighties), Creator/JessicaLowndes (Current)
569
570The original leader of the Men of the Machine.
571----
572* BeardOfEvil: In his original body.
573* DirtyOldMan: Comes across as this in his original body, during the brief flashback he appears in, as a slightly older hippie surrounded by younger women.
574* GenderBender: He was originally a man, but by the time of the events of the series, he's in a woman's body.
575* GreaterScopeVillain: The founder of the Men of the Machine, Rainey has spent 50 years leading his cult to take bodies for his own power and pleasure with even Gordon Rimmer just being a subordinate. Despite this, he has little direct impact on the plot, technically having been killed by Patrick Spring a week before the series starts while Rimmer is the opponent for Dirk and Todd to face.
576* {{Hypocrite}}: Established himself as "the Supreme Soul" while refusing the others independence or status, forcing Rimmer to change from a rock star's body to a zookeeper's in a moment of pettiness.
577* KickTheDog: In the {{Hypocrite}} moment above.
578* KilledOffForReal: He's killed by Patrick Spring.
579* PredecessorVillain: Of a sort. Rainey was killed by Patrick Spring a week before the series began but his influence lingers as Rimmer's leadership and competence are questioned by the remaining Men of the Machine and thanks to the time travel in the work, also appears for a few scenes himself.
580* SmugSnake: Oozes this.
581* WouldHitAGirl: Killed Spring's wife and threatened his daughter.
582[[/folder]]
583
584
585!Residents of Bergsberg
586
587!!Sheriff's Department
588[[folder:Sherlock Hobbs]]
589[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hobbs.png]]
590->'''Played by:''' Creator/TylerLabine
591
592The Sheriff of Bergsberg.
593----
594* BunnyEarsLawyer: At first he seems to be a [[CluelessDeputy Clueless Sheriff]], but he knows exactly what "holistic" means and his detective skills impress Farah.
595* {{Foil}}: For Estevez. Both are cops who end up assisting with Dirk's investigation, but where Estevez is abrasive and so by-the-book (until he isn't) that he's unable to see the forest through the trees, Hobbs takes all the weirdness in stride far more readily.
596* IronicName: Is a pretty poor detective, though he is great at taking notes. Although this is somewhat subverted when it turns out he's more competent than he seems.
597* MinnesotaNice: Montana, not Minnesota, but the same idea. He's a small town sheriff who is ridiculously polite and courteous befitting his small town roots.
598* NamedAfterSomebodyFamous: He was named after Literature/SherlockHolmes.
599* NiceGuy: His EstablishingCharacterMoment shows him appear to tell Todd he has to move his car and goes out of his way not to give him a ticket or anything, making it clear that even though he should be towed, he can just move it. And he only gets nicer from there.
600[[/folder]]
601
602[[folder:Tina Tevetino]]
603[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tina_0.png]]
604->'''Played by:''' Izzie Steele
605
606The offbeat Deputy Sheriff of Bergsberg.
607----
608* CluelessDeputy: She's commonly stoned on duty, and seems pretty clueless in general.
609* GenkiGirl: She's enthusiastic and upbeat and lets out a big cheer after Farah beats Panto.
610* PoliceAreUseless: Doesn't care that much about her job, mostly because there's little to no policing to do in Bergsberg. In fact, she only signed up because Sherlock's her best friend and she wanted a reason to hang out with him all day.
611* PrecisionFStrike: Loudly announces that she wants to "F[[[SoundEffectBleep beep]]] everybody here" at the Sound of Nothing while under the influence of Suzie's spell.
612* StonersAreFunny: She's comically high ''and'' drunk right from the moment we meet her, although she comes down in later episodes.
613[[/folder]]
614
615!!The Boreton Family
616
617[[folder:Suzie Boreton]]
618[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/suzie.png]]
619->'''Played by:''' Amanda Walsh
620
621A middle-aged woman living in Bergsberg with her husband and rebellious son.
622----
623* AndIMustScream: [[spoiler: She's locked in the train that flies around Wendimoor for the rest of time as her pre-wand self. Her realization of this triggers a RapidFireNo followed by a final BigNo.]]
624* AssholeVictim: While at first it seems that she was given the short end of the stick in every aspect of her life, in reality she was a borderline sociopath AlphaBitch to start with before she broke her hip in a car accident.
625* AxCrazy: Once she gets the magic wand, she takes a flying leap off the deep end and starts killing people left and right, all while insisting that she's the victim.
626* BigBadDuumvirate: Recruited to be TheDragon to the Mage, the two end up in a partnership as he leaves Wendimoor for good out of fear and the two merely assist one another in their evil. Suzie also winds up the final villain of the series when the Mage is killed in the penultimate epsiode.
627* CallBack: The shirt Suzie wears to Sound of Nothing is of Lux Du Jour.
628* TheDragon: Initially to the Mage as his apprentice. Soon however, Suzie and he begin working as equals when he elects to stop trying to conquer Wendimoor and instead focus on the real world while she continues with his initial plans.
629* DragonAscendant: Becomes a much more plot-relevant threat than her mentor when he gives up on Wendimoor. While the Mage himself remains a threatening villain Suzie takes over his armies and confronts the heroes far more frequently. She also outlives him in their BigBadDuumvirate to become the final antagonist.
630* DrunkWithPower: She is a woman going mad with power as she gets back at her abusers. As it turns out, she isn't getting back at abusers but an AlphaBitch laid low gaining back enough power to fall back into old habits in new and horrible ways.
631* EvilAllAlong: She's introduced as a sweet, if slow woman who is friendly and put upon by people around her. Turns out she's only been this way since she had her accident and the first chance she gets she goes back to her old ways but even worse.
632* EvilMakeover: While her clothes do get fancier after finding out how the wand works, it's not until she gets to Wendimoor that the full evil makeover kicks in, including a pointy, iron crown and red eyeshadow that looks like blood seeping from her eyes.
633* {{Foil}}: For Todd. Both have disabling conditions (Suzie's broken hip, Todd's pararibulitis) and both have done horrible things to people they knew in the past. But where Todd sees his pararibulitis as a much-deserved penance for his terrible behaviour and is driven by a desire to make things right, Suzie is utterly delusional about why everyone hates her. [[spoiler:When she and Todd meet face-to-face in Wendimoor, he tells her that taking control of your life is about fixing yourself, not everything else, proving that he has genuinely learned from his mistakes, while Suzie still hasn't grasped her failure as a human being.]]
634* FreudianExcuseIsNoExcuse: Suzie believes she's a downtrodden victim, but in fact her life's wreckage is entirely her own fault. Her loneliness comes from her long history of bullying, and her injury is because of a car crash ''she'' caused while driving under the influence.
635* FromNobodyToNightmare: From a disabled and lonely housewife who peaked in high school, to the prophesized apprentice to a dark wizard who threatens an entire dimension.
636* HateSink: [[spoiler: She seems to be made to be as unlikable as possible when she gets ahold of the wand.]]
637* GodSaveUsFromTheQueen: Aspires to be this; it intensifies even more once she [[spoiler: arrives in Wendimoor]] and gives herself another magic makeover, complete with scary goth crown.
638-->'''Lord Badevil:''' Hail to the Mage!\
639'''Suzie:''' No, hail to ''me''.
640* ItsAllAboutMe: She broke her hip in a car accident [[spoiler: that she caused while high when it was her turn to drive carpool. She neglects to remember or even apologize for maiming or killing the son of one of the women she claimed "abandoned" her after it.]]
641* LaserGuidedKarma: She is punished for her misdeeds, [[spoiler: ending up trapped on the flying train in Wendimoor forever.]]
642* LaughingMad: Once she really descends into villainy, she starts cackling maniacally pretty much the entire time. Doubles as HellIsThatNoise since her crazy chortling comes to herald her arrival.
643* MarkOfTheBeast: Her dark ascension in Wendimore is marked by her wand hand turning black with geometric shapes.
644* MeaningfulName: Before gaining the magic wand, Suzie '''Bore'''ton has a pretty dull life.
645* MinionWithAnFInEvil: She proves quite incapable of performing the only task given to her by the Mage. The only spell she manages to cast does nothing but [[NiceJobFixingItVillain give the team a moment of glee and camaraderie]], after which she loses the wand. She manages to level up in her evil soon after, however.
646* MoralityPet: Her son. She's overtly horrible to everyone else, but for him she returns to the scene of a massacre to retrieve his phone. [[spoiler:It's only after she turns him into a toad that she fully commits to her role as the villain.]]
647* NeverMyFault: Her entire motto through life. The ColdOpen of Episode 10 really highlights this, as she claims the accident was in no way her fault.
648* NoSell: While on a full-on magic rampage, she shrugs off a [[BoomHeadshot direct hit from Farah]], and [[RiddledWithBullets a volley from Priest]], before [[DestinationDefenestration being expelled from the building]].
649* OnlySaneWoman: She is considered one for the entire cast in Season 2, having a family and a dead-end job. Her beginning even mirrors that of Todd's in Season 1. Subverted ''hard'' when it turns out she's not what she appears and is probably the least sane person in the cast.
650* ShadowArchetype: She's clearly what Todd could have ended up had he never learned from his mistakes and TookALevelInJerkass.
651* SummonToHand: Was able to summon her wand back with difficulty after Todd knocked it out of her hand. Prior to this she'd actually taped it to her hand.
652* TookALevelInJerkass: From selfish, narcissistic washed-up AlphaBitch to murderer attempting world domination.
653* VainSorceress: Subtle, but most of the spells she masters easily are ones that do her makeup or give her nicer clothes.
654* WrongGenreSavvy: She is ''adamant'' that she's the heroine in a ChangelingFantasy who through the intervention of a magical world gets to escape her dreary life where no one appreciates her into one where she finally gets everything she deserves. Absolutely everyone else notices that she's actually an entitled JerkAss who gets her hand on some power and goes on a self-indulgent rampage with it. [[LampshadeHanging Lampshaded]] in the Season 2 finale when she [[BreakingTheFourthWall interrupts the opening narration]] to give her own slanted account of things.
655-->'''Suzie:''' And then she lived HappilyEverAfter - ''or else!''
656[[/folder]]
657
658[[folder:Bob Boreton]]
659[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bob_0.png]]
660->'''Played by:''' John Stewart
661
662Suzie's husband.
663----
664* AndIMustScream: It becomes clear in episode 8 that he is still mentally present even after Suzie cast a charm on him, but is almost completely unable to interact with the world, save for a perfunctory "hunh" sound. Even while the Mage is [[EvilIsPetty jamming thumbtacks into his face for giggles.]]
665* FightingFromTheInside: Limited to "hunh" in his communication with Tina and Farah, he is able to dig deep and get out the word "quarry" when Tina desperately begs him to tell her where Hobbs is. It clearly takes a lot of effort for him.
666* OnceForYesTwiceForNo: Tina figures out that the "hunh" sound Bob makes when asked questions is the only communication he is capable of, and she and Farah are able to use this to get simple binary answers out of him, by having him "hunh" for "yes" and stay silent for "no."
667
668[[/folder]]
669
670[[folder:Scott Boreton]]
671[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2018_03_14_at_092801.png]]
672->'''Played by:''' Jared Ager-Foster
673
674Suzie and Bob's rebellious teenage son.
675----
676* BrattyTeenageSon: For the first half of the season, we generally only see him yelling at his mother or complaining about how unfair his life is.
677* ForcedTransformation: [[spoiler:He gets turned into a frog after the concert by his mother.]] He turns back after [[spoiler: Moloch undoes everything.]]
678* FreudianExcuse: He's always felt like his mother never wanted him, which is why he's such a {{jerkass}} to everyone.
679* HeelFaceDoorSlam: After realizing his FreudianExcuse he resolves to be a better son to Suzie. [[spoiler: She turns him into a frog, though he gets better by the end of the season.]]
680[[/folder]]
681
682!Denizens of Wendimoor
683
684!!The Trost Family
685[[folder:Panto Trost]]
686[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/panto.png]]
687->'''Played by:''' Christopher Russell
688
689Member of the Trost family in Wendimoor, and lover of Silas Dengdamor. Blamed for the disappearance of Silas's brother, Farson. On a quest to fulfill a prophecy by finding Dirk Gently.
690----
691* AgentPeacock: He's flamboyantly dressed (by Earth standards, not Wendimoor's), pink-haired and in a star-crossed relationship with Silas but he's also one of the best swordsmen in Wendimoor.
692* AmbiguouslyBi: He's in a loving relationship with Silas, but also tells Bart she is "a beautiful woman".
693* BackFromTheDead: Killed by the Mage's men, then brought back by Francis.
694* ImprobableWeaponUser: Uses a sword shaped like scissors (which are apparently the norm in Wendimoor).
695* MasterSwordsman: Frija Dengdamor explicitly describes him as the greatest swordsman in Wendimoor, and later so does he.
696* SavvyGuyEnergeticGirl: Savvy Guy to Bart's Energetic Girl.
697* StarCrossedLovers: He and Silas are basically Romeo and Juliet.
698[[/folder]]
699
700[[folder:Litzibitz Trost]]
701[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/litzibitz.png]]
702->'''Played by:''' Anja Savcic
703
704Panto's sister, trying desperately to keep outright war from breaking out between the Trosts and the Dengdamors.
705----
706* BoyishShortHair: Has a pink pixie cut.
707* OnlySaneMan: With Panto gone, she's the sole remaining Trost who thinks jumping headlong into war with the Dengdamor family over misunderstandings, especially with a much bigger threat on the horizon, is a bad idea. Also the only one [[spoiler: who opposes buying guns from the Mage.]] aside form a couple of her friends.
708[[/folder]]
709
710[[folder:Jeppum Trost]]
711-> '''Played By:''' David Allan Pearson
712
713The Trost leader.
714----
715* BackFromTheDead: Killed by the Mages knights, but then resurrected.
716* HeelFaceDoorSlam: He is shot by Kellum Knights right as his son starts to convince him about what's going on.
717* MirrorCharacter: Like Queen Frija he's a stubborn jerk who ignores his more sensible kids.
718* RevengeBeforeReason: Chafes against the Dengdamor, blames them for Panto's dissapearence and wants to fight them regardless of the risks of guns from the Mage.
719[[/folder]]
720
721!!The Dengdamor Family
722
723[[folder:Silas Dengdamor]]
724[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/silas_0.png]]
725->'''Played by:''' Lee Majdoub
726
727Lover of Panto Trost, son of the Dengdamor matriarch. Like Litzibitz, he's trying to prevent the feud from escalating. Unfortunately, also like Litzibitz, his family isn't listening to him.
728----
729* BadLiar: He has to explain to his mother where Panto went. Since he isn't about to spill the beans about either their relationship or Panto trying to fulfill the prophecy, he goes with...
730-->'''Silas:''' Uh, I dueled him on a cliff. He stumbled on a rock and... fell five hundred feet and... landed on a rock, and his head... exploded.
731* BackFromTheDead: Killed by the Mage's men, then brought back by Francis.
732* TheIdealist: Truly believes that peace between the two families is possible and that Panto will be able to find the boy and fulfill the prophecy.
733* InadequateInheritor: His mother takes every chance to make it very clear he's a disappointment, especially because he's not as good a swordsman as Panto.
734* OnlySaneMan: In counterpart to Litzibitz, the only Dengdamor who seems aware of the fact that the feud between the two families is built mostly on groundless suspicion and that the threat of the Mage is a ''far'' greater problem. The comparison is further enforced when he [[spoiler: offers to team up with her.]]
735* YouShouldHaveDiedInstead: His mother says this after [[spoiler: Farson is seemingly killed by the Trosts.]]
736[[/folder]]
737
738[[folder:Farson Dengdamor]]
739-->'''Played by:''' Ajay Friese
740
741The missing younger Dengdamor son, whose name is being used as a rallying cry for war.
742----
743* DistressedDude: The Kellum Knights kidnapped him to make the Dengdamors ''think'' the Trosts killed him.
744* NiceGuy: Quickly established as this once we actually meet him.
745* TheRunaway: He fled because he was so sick of the feud. Unfortunately, this led to him getting kidnapped, which made the feud ''worse''. Poor kid.
746[[/folder]]
747
748[[folder:Wygar Oak]]
749[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wygar.png]]
750->'''Played by:''' Creator/AleksPaunovic
751
752Silas's loyal bodyguard.
753----
754* BackFromTheDead: At the end, after being one of the many casualties of the war.
755* TheBigGuy: To the Dengdamor's, being capable of fighting all of the Rowdy Three at once.
756* ConfessToALesserCrime: After Silas's mother doesn't believe his BlatantLies about having defeated Panto and knocking him off a cliff, Wygar steps up and "confesses" that they did fight Panto but he escaped due to Silas's poor swordsmanship and Wygar's advancing age.
757* OlderSidekick: More middle-aged, but has fifteen to twenty years on Silas.
758* OldSoldier: A skilled swordsman, but one who is getting older, which he takes advantage of to use as an excuse for how Panto "escaped" from him.
759* SecretKeeper: He knows about Silas and Panto's relationship, and that Silas let Panto go.
760* TookALevelInJerkass: As war draws closer he becomes a little less trusting, and eventually is willing to fight Dirk and the others (albeit while misguided).
761* UndyingLoyalty: Towards Silas, although he does draw the line towards his charge telling Panto's sister about the Dengdamor war plans in an effort to prevent the feud, feeling that may be going too far due to the risk that they can't prevent war.
762
763[[/folder]]
764
765[[folder:Queen Frija]]
766-> '''Played By:''' Karin Konoval
767The Queen of the Dengdamor's.
768----
769* BackFromTheDead: At the end of the show, along with the other Wendimoor residents.
770* GodSaveUsFromTheQueen: An elitist, warmongering EvilMatriarch who treats her sons like crap, won't listen to reason and would risk the lives of everyone just to settle her feud.
771* HeelFaceDoorSlam: Just as she's starting to finally show signs of accepting her son's wisdom, she is shot by the Mage's Knights.
772[[/folder]]
773
774!!The Santi Santiga
775
776[[folder:Wakti Wopnassi]]
777[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2018_03_14_at_094316.png]]
778->'''Played by:''' Agam Darshi
779
780A forest witch.
781----
782* BackFromTheDead: After Francis returns to Wendimoor, she's restored to life.
783* DareToBeBadass: She gives a pointed one to Amanda when teaching her. "I thought you were ''punk.''"
784* DefiantToTheEnd: She calmly tells Suzie Boreton that she's not afraid of her right before she's killed.
785* MentorOccupationalHazard: She's a mentor to [[spoiler: Amanda]] and is killed by the bad guy.
786* {{Seers}}: She was the one who foretold Dirk's arrival in Wendimoor.
787[[/folder]]
788
789!!The Kellum Army
790
791[[folder:The Mage]]
792[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2018_03_05_at_232059.png]]
793->'''Played by:''' Creator/JohnHannah
794
795A mysterious man who threatens both Bergsberg and the magical land of Wendimoor.
796----
797* BigBadDuumvirate: He recruits Suzie as his [[TheDragon apprentice]] but his fear of being defeated leads to him abandoning his quest for Wendimoor and the two begin mutually aiding one-another while she gives him humans to torment in the real world and he provides her with the resources to conquer the imaginary land.
798* EvilBrit: Well, he ''is'' played by John Hannah.
799* EvilSorcerer: He's one of two magicians in Wendimoor (before Suzie comes along, anyway), but while Wakti is a wise-old woman who keeps to herself, the Mage is nothing short of a monster.
800* EvilIsPetty: He decides he was never meant to be a conqueror. Why would you send in the armies when it's so much more fun [[{{Sadist}} to hurt people in person?]]
801* GenericDoomsdayVillain: Reconstructed. We know nothing of the Mage and his history other than the fact that he's evil, leads a guild of evil knights and aspires to take over the world. [[spoiler: That's because he was specially created by The Boy to be the antagonist meant to be defeated by him. While suffering a VillainousBSoD at this revelation, it doesn't take much before he comes around and decides to set his ambitions on the Real World.]]
802* KickTheDog: One scene has him driving thumbtacks into Bob Boreton's face for no reason [[ItAmusedMe other than deranged giggles.]] Since Bob can feel the pain but can't even respond, [[EvilIsPetty that's basically pulling-the-wings-off-flies-level behavior.]] Not to mention that he finds it hugely amusing [[spoiler: to force Farah, Hobbes, and Tina to shoot each other. Tina and Hobbes are best friends.]]
803* LetsYouAndHimFight: Deliberately escalating the Trost-Dengdamor feud in order to make Inglenook easier to conquer. For example, he's selling deadly weapons to the Trosts and [[spoiler: ordered his knights to kidnap Farson, the missing Dengdamor son, to blame it on the Trosts.]]
804* MageInManhattan: At some point, the Mage found his way into Bergsberg, Montana. While at first only interested in killing The Boy and using our world's weapons to cause havoc in Wendimoor, he instead decides to set his sights on our world after [[spoiler: discovering that his own world is just a fantasy created by a child]], deciding to leave Wendimoor to his apprentice.
805* MagicWand: One with an odd, bent shape that allows him to hold and aim it like a rifle.
806* NoManOfWomanBorn: Of a sort. While there was no explicit prophecy with those words, his final proclamation sounds an awful lot like one.
807-->'''The Mage''': No one in Wendimoor can stop me!\
808'''Farrah''': You're not in Wendimoor any more.
809* OnlyOneName: Referred to as 'the Mage Kellum'. [[spoiler:In the boys' stories he was just 'the Mage', but the name of the Kellum Corporation that was trying to buy their farm got mixed in after Francis went into the coma.]]
810* OutsideContextVillain: After his breakdown, he decides he's done with Wendimoor, and he wants to conquer ''this'' world. As shown by Suzie, Earth weapons mean [[NoSell absolutely nothing]] to someone with Wendimoor's magic--and he's more experienced and wields a better wand.
811* VillainousBSOD: [[spoiler: Falls into one after learning he is destined to be defeated according to the drawing in the Cardenas' house. He snaps out of it after a villainous RousingSpeech from Suzie and decides to let her have Wendimoor while he wreaks havoc on our world instead.]]
812
813[[/folder]]
814
815[[folder:Lord Triangle Badevil]]
816->'''Played by:''' Christian Sloan
817
818The Mage's second-in-command and leader of the Kellum army.
819----
820* BoomHeadshot: How he's killed by [[spoiler:Ken]].
821* TheDragon: First to the Mage; [[spoiler:then to Suzie.]]
822* MarkOfTheBeast: Much like Susie, he has a black splotch full of geometric shapes. [[ObviouslyEvil His is on his face,]] and it presumably marks him as the Mage's chief servant.
823* MeaningfulName: He is both bad and evil.
824* WhiteHairBlackHeart: Has very pale hair and absolutely no compunctions about, say, shooting children.
825* WouldHurtAChild: He shot [[spoiler:Farson]] in order to provoke the Trosts and Dengdamors into a fight.
826
827[[/folder]]
828
829[[folder:The Kellum Knights]]
830The Mage's terrifying foot-soldiers.
831----
832* FacelessMooks: They all wear square-shaped helmets, though we do see them out of costume a few times.
833* ImmuneToBullets: In Wendimoor, a land of magic swords and mighty warriors, they are fairly mooky. On Earth, it turns out that armor made for enchanted swords works on bullets ''just fine'', and they slaughter their way through the Blackwing Facility with minimal difficulty.
834* MeaningfulName: They have the same name as the Kellum Corporation, the big company that wanted to buy the Cardenas farm. This is because [[spoiler: Project Moloch created Wendimoor after he saw his mother kill his father during an argument about selling the farm.]]
835* WhatTheHellIsThatAccent: The Kellum knights almost all speak in comically bad lower-class English accents.
836
837[[/folder]]
838
839!!Other
840[[folder:The Beast]]
841->'''Played by:''' Creator/EmilyTennant
842
843A rainbow-haired humanoid (the Kellum knights call her a "boogle") who quickly grows attached to Dirk.
844----
845* AmbiguouslyHuman: Everyone treats her more like an animal than a person, speaks in an [[TheUnintelligible unintelligible]] and gravely voice and has a prominent brow. [[EverythingsBetterWithRainbows While her eyes and hair are rainbow-colored]], this proves nothing, considering the Trosts all have platinum-pink hair.
846* ButNowIMustGo: She leaves with the Rowdy 3 after giving Dirk a traffic cone (to eat?) and declaring that she will love him forever.
847* BigDamnHeroes: Provides crucial distractions to protect the heroes several times.
848* CaptiveDate: She declares Dirk her boyfriend and keeps him tied up.
849* NewAgeRetroHippie: Her disguise on Earth. It fits her hair, and the requisite bandanna covers her brow ridges.
850* NoNameGiven: If she has a proper name, it's never stated.
851* PrimalStance: She doesn't seem to have mastered walking upright.
852* SingleWomanSeeksGoodMan: She wants a boyfriend to live with her forever.
853* TheNicknamer: Dirk's name is now Bibbit.
854* TechnicolorEyes: Her eyes, like her hair, are rainbow-hued.
855* TheUnintelligible: Speaks in garbled English, with maybe every 3rd word intelligible.

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