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1[[center:[-[[Characters/FireEmblemFates Character Index]] | [[Characters/FireEmblemFatesCorrin Corrin]] | [[Characters/FireEmblemFatesNeutralCharacters Neutral Characters]] | [[Characters/FireEmblemFatesHoshido Hoshido Index]] ([[Characters/FireEmblemFatesHoshidoRoyalFamily Hoshidan Royalty]], [[Characters/FireEmblemFatesHoshidoRetainersAndOthers Retainers and Others]]) | [[Characters/FireEmblemFatesNohr Nohr Index]] ([[Characters/FireEmblemFatesNohrRoyalFamily Nohrian Royalty]], [[Characters/FireEmblemFatesNohrRetainersAndOthers Retainers and Others]]) | [[Characters/FireEmblemFatesSecondGeneration Second Generation]] | '''Other Characters''']]-]
2
3This page details the miscellaneous characters of ''VideoGame/FireEmblemFates''. '''Beware of unmarked spoilers.'''
4----
5[[foldercontrol]]
6
7!!NPC Allies
8[[folder:Lilith]]
9!!Lilith
10[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/human_lilith.png]]
11[[caption-width-right:275:[[labelnote:Click here to see her dragon form]]https://static.tvtropes.org/pmwiki/pub/images/lilith_portrait.png[[/labelnote]]]]
12[[caption-width-right:275:[[labelnote:Click here to see Lilith in ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/feh_lilith.png[[/labelnote]]]]
13[[caption-width-right:275:''[[OurDragonsAreDifferent Astral Daughter]]'']]
14
15A servant of Corrin during their childhood growing up in Nohr. She is revealed to be a dragon and it is through Lilith that Corrin learns of the Astral Planes.
16
17->'''Class:''' Astral Dragon\
18'''Voiced (in human form) by:''' Creator/KazusaMurai (Japanese), Creator/DanielleJudovits (English)
19----
20* AnimalCompanion: Serves as one to Corrin.
21* AnthropomorphicPersonification: She's [[spoiler:the madness of Anankos]] given human form.
22* BecauseYouWereNiceToMe: [[spoiler:She’s sent by the dragon Anankos to kill his human soul, but ultimately can’t go through with it because the “fake” Anankos is far nicer to her than her creator ever was. After he sacrifices himself to save her, she decides to get stronger to aid his child Corrin.]]
23* BigDamnHeroes: Her timely arrival in ''Heirs of Fates'' allows the second generation to go save Shigure, empowering the crystal balls of transport to get them there before it's too late.
24* BreathWeapon: Uses this in the "invasion" battles (in ''Conquest'' and ''Revelation'').
25* ChekhovsGunman: [[spoiler:Her role is much larger in the DLC chapters, specifically the ''Hidden Truths'' and ''Heirs of Fate''.]]
26* CrystalBall: Rides around on a levitating one, which apparently is the gateway to the dimension [=MyCastle=] is in.
27* DarkMagicalGirl: [[spoiler:Was this Pre HeelFaceTurn. Lilith used to be an evil dragon magic user ready to do ''anything'' to please her father and get his approval. After her father's good half pulled an HeroicSacrifice to save her, she pulled an HeelFaceTurn and TookALevelInKindness]].
28* TheDragon: [[spoiler:She used to be the right hand lady of Anankos. Bonus points for being an ''actual dragon''!]]
29* DiedInYourArmsTonight: [[spoiler:Goes out in Corrin's on ''Birthright'' and ''Conquest''.]]
30* GameplayAndStorySegregation: The ending cutscene of Chapter 21 of ''Conquest'' and the opening to Chapter 24 of ''Birthright''. You can max out her magic, defense, and HP stats all you like. [[spoiler:In ''Conquest'' she'll still jump in the way of the Faceless's punch rather than attack the Faceless with her astral breath, in ''Birthright'' she'll still jump in the way of Hans' attack rather than using her healing powers on the tired and injured Corrin, and in both this attack will always kill her in one hit.]]
31* HealingHands: Has healing powers in ''Birthright'' and ''Revelation''.
32* HeroicSacrifice: [[spoiler:In both ''Birthright'' and ''Conquest'', she gives her life to protect Corrin from an attack. After her death, her spirit will still remain in the player's Castle.]]
33* IOweYouMyLife: She says Corrin saved her once when they were younger -- they mistook her injured dragon form for a baby bird and nursed her back to health -- and that's why she's so loyal to them. [[spoiler:It's not her ''only'' reason, however.]]
34* ImStandingRightHere: Early on in Conquest, Lilith gives an "EHEM" when Corrin complains about having to go into the Woods of the Forlorn alone, evidently having forgotten that Lilith was with them.
35* KilledOffForReal: [[spoiler:In the story, she dies on ''both'' ''Birthright'' (in Chapter 24) and ''Conquest'' (in Chapter 21). She survives in ''Revelation'' and ''Heirs of Fate'', however.]]
36* {{Leitmotif}}: "[[https://www.youtube.com/watch?v=kW77IT8noMQ In the Stars]]" serves as hers. A calm, lulling tune that plays during her rescue of Corrin in Chapter 3, every time they visit her in in My Castle, and plays during [[spoiler:her death scenes in ''Birthright'' and ''Conquest'']].
37* LukeIAmYourFather: [[spoiler:She's revealed in ''Hidden Truths'' to have been fathered by Anankos, which makes her the actual biological sister to Corrin.]]
38* MistakenForRomance: In Chapter 1 Elise teases Lilith about having a crush on Corrin (regardless of gender),this prompts Lilith to blush and fumble over her words. Before she can give a proper response Xander interjects that there are currently more pressing matters. Lilith’s reaction seemingly implied that Lilith has romantic feelings towards Corrin, but the ''Hidden Truths'' DLC shows that [[spoiler:her love for Corrin is strictly familial as Lilith is in fact their biological, younger sister. It can be inferred that she simply became flustered due to her feelings towards her sibling being mistaken as romantic; with no way to explain the truth.]]
39* OurDragonsAreDifferent: About the size of a large cat, with very cartoony and fish-like features.
40* OurGhostsAreDifferent: [[spoiler:In ''Birthright'' and ''Conquest'', after dying, her spirit still remains, performing the same duties for Corrin she had in life.]]
41* PocketDimension: My Castle is supposedly located inside the Crystal Orb she is holding in her dragon portrait, as stated in the ''[[AllThereInTheManual Making of Fire Emblem 25th Anniversary]]'' book.
42* PointyEars: Although in human form her ears are obscured by her bonnet, it's confirmed that she has pointy ears in the official ''Fates'' art book "Pellucid Crystal".
43* PromotedToPlayable: She makes her playable debut in ''Heroes''.
44* PutOnABus: In a variation, she never appears again in-story after bringing Corrin to their castle in the Astral Plane on ''Revelation''.
45* RidiculouslyCuteCritter: Her dragon form; she's even [[LampshadeHanging called adorable]] by Felicia when she learns about the Astral Plane (when playing as Male Corrin).
46* SecretKeeper: [[spoiler:To honor both Anankos, she chooses to keep both her identity as Corrin's sister and their connection to the Silent Dragon a secret. Lilith decides to help and guide them while keeping her own distance from them.]]
47* SeriesMascot: According to the ''[[AllThereInTheManual Making of Fire Emblem 25th Anniversary]]'' book, Lilith's dragon form is designed by Kosakihara, while Kozaki designed her human form. She was originally supposed to look more mature than her final design, but they worked hard to make her more child-like as she’s intended to be some sort of cute mascot of ''Fates''.
48* ShapeshifterModeLock: According to her, in order to save Corrin, she summoned a power that her human form can't handle or contain, and is thus stuck in her dragon form. [[spoiler:However, before she dies in the ''Birthright'' and ''Conquest'' routes, the astral dragon Moro gives her the power to revert to her humanoid form to say goodbye.]] This is subverted in ''Heirs of Fate'' and ''Heroes'' where she somehow has regained her humanoid form. In ''Heroes'' she can actually shapeshift into her dragon form at will like all other dragon units. Naturally in some of her dialogue she expresses happiness at being able to spend time with Corrin in her human form again.
49* SupernaturalGoldEyes: Like [[spoiler:two other people from Valla, Azura and Arete]], Lilith has bright, yellow eyes.
50* TakingTheBullet: [[spoiler:In ''Birthright'', she took a hit from Hans to prevent him from killing Corrin. In ''Conquest'', she took a deadly punch from a Faceless.]]
51* TheTeamBenefactor: She is definitely this no matter what route is taken, as she allows Corrin and their group to use the PocketDimension in her CrystalBall as their headquarters.
52* TookALevelInKindness: Retroactively. [[spoiler:''Hidden Truths'' revealed that she used to be violent and spiteful towards others; she changes to how she was in the main story thanks to Anankos' human self.]]
53* VoluntaryShapeshifting: Has a human form that she normally took the form of until she needed to save Corrin's life, taking her dragon form. It's later revealed that she was also the injured baby bird that Corrin once found and nursed back to health, which explains how she came to Nohr.
54* WellDoneSonGuy: All she wanted is her father [[spoiler:Anankos]]'s love before the events of ''Fates''. She finally gets it [[spoiler:[[DiedInYourArmsTonight when his soul dies in her arms]]]].
55* YellowEyesOfSneakiness: Her Fallen variant in ''Fire Emblem Heroes'' has eerily bright yellow eyes, representing her [[spoiler:devotion to Anankos so that she can get his approval.]]
56[[/folder]]
57
58[[folder:Rainbow Sage]]
59!!Rainbow Sage
60[[quoteright:339:https://static.tvtropes.org/pmwiki/pub/images/rainbow_sage_portrait.png]]
61
62An elderly sage and famed seer that has lived for thousands of years. In all three routes, Corrin seeks counsel with him in the chapter named after him.
63
64He's one of the First Dragons that took part in a war to decide who will control the entire world. As the Rainbow Sage, he has the ability to empower mortals through his rigorous trials or by sharing his power with them. He also single-handedly forged the four divine weapons of Hoshido and Nohr. More impressively, he created the Fire Emblem in the form of the Yato. When the four divine weapons resonate with Yato, it becomes the Omega Yato; a blade that's capable of slaying gods.
65
66->'''Voiced by''': Taketora (Japanese), David Stanbra (English)
67----
68* AmbiguouslyHuman: Mentions he has lived since ancient times in ''Conquest'' and ''Birthright''. [[spoiler:''Revelation'' reveals he is one of the few remaining First Dragons.]]
69* BequeathedPower: In all of his appearances, his final act is providing Corrin with the means of empowering their Yato blade before passing away from old age (or at times, killing himself).
70* {{Expy}}: A wise old dude who has a trial on top of a really tall place. When you get there, it turns out the climb was the trial itself. Are we talking about the Rainbow Sage or [[Franchise/DragonBall that other Korrin]]?
71* FaceDeathWithDignity: At the end of his chapter in ''Revelation'', where old age is finally allowed to claim his life.
72* GameplayAndStorySegregation: [[spoiler:He appears in the My Castle Records Hall even after he dies.]]
73* HeroicSuicide: [[spoiler:He pulls this in ''Conquest'': he would die soon anyway, yes, but when Iago sends Corrin and their group a message saying that they must kill the Sage to avert anyone else getting his immense powers, the Sage simply tells Corrin not to worry and offs himself right there.]]
74* KilledOffForReal: Dies from old age in ''Revelation''. It's more ambiguous in ''Birthright'', though it's implied he won't last much longer there, either. In ''Conquest'', [[spoiler:he dies before Corrin and Co. are forced to kill him off]].
75* OlderAndWiser: Reveals in ''Revelation'' that he had taken part in the wars between dragons.
76* WhoWantsToLiveForever: For his role in involving humans in endless wars, he was cursed to be unable to die until he had properly atoned. This, coupled with the fact that [[spoiler:he is a dragon, who will inevitably succumb to dragon madness if allowed to live longer]], makes him more than happy to pass on during the ''Conquest'' and ''Revelation'' routes.
77* WizardBeard: Has a long beard as a sign of how old he is.
78[[/folder]]
79
80[[folder:Cassita]]
81[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/cassita_portrait.png]]
82
83A kindly ApronMatron who shows up in the ''Birthright'' path, living in Nohr's capital Windmire. She turns out to be a former retainer for the Nohrian court and gives some important info to the group.
84
85->'''Voiced by:''' Creator/KazusaMurai (Japanese), Kris Zimmerman (English)
86----
87* ApronMatron: A portly lady with a motherly disposition.
88* ExpositionFairy: She tells Corrin and their group about [[spoiler:Xander's mother Katerina and ''specially'' Azura's mother Arete.]]
89* MeaningfulName: "Cassita" is just a letter off for "casita," which means "little house" in Spanish. Fittingly, she's a motherly figure.
90* ParentalSubstitute: For the Nohrian royalty, especially Elise. So much that, [[spoiler:when Elise escapes from Castle Krackenburg after Corrin's defection to Nohr, Cassita let her live in her house.]]
91[[/folder]]
92
93[[folder:Layla (Lala)]]
94[[quoteright:262:https://static.tvtropes.org/pmwiki/pub/images/layla_portrait.png]]
95
96Layla is a famous songstress in Nohr who is the leading performer at the Opera House in the port city of Cyrkensia. Her performances are so famous, King Garon is known to frequent the Opera House to watch her...
97
98->'''Voiced by:''' Yuka Igarashi (Japanese), Sarah Blandy (English)
99----
100* BecauseYouWereNiceToMe: She helped [[spoiler:Kaden]] in the recent past, and he joins the group to repay said debt.
101* RoseHairedSweetie: A rather sweet young lady who loves her mom and has pink-lilac hair.
102* SickEpisode: Not her, but her beloved mother. She's old and sickly and Layla really wants to check on her, but Garon is coming to see her perform so she's stuck... [[spoiler:Azura and Corrin make Zola use his magic to cast an illusion that lets Azura pass as Layla and try killing Garon. [[OutGambitted Too bad Garon had predicted this...]]]]
103* SmallRoleBigImpact: In ''Birthright'', her predicament allows allows [[spoiler:Azura to "dance" for Garon and try using her powers on him, triggering Chapter 12 and the battle there]]. As a bonus, [[spoiler:Kaden]] joins the cast because of her.
104[[/folder]]
105
106!!Non-Capturable Bosses
107[[folder:Iago (Macbeth)]]
108[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/iago_portrait.png]]
109[[caption-width-right:350:[[labelnote:Click here to see Iago in ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/feh_iago.png[[/labelnote]]]]
110[[caption-width-right:350:''[[TheStrategist Nohr's Tactician]]'']]
111
112Nohr's tactician who excels at witchcraft. Loves tactics that involve foul-play and adores manipulating from the shadows. Follows Garon's orders without fail, no matter how ruthless, and takes pleasure in the misery he causes others.
113
114->'''Class:''' Sorcerer
115->'''Voiced by:''' Akinori Egoshi (Japanese), Creator/JohnRubinstein (English, ''Fates''), Creator/KirkThornton (English, ''Warriors'', ''Heroes'')
116----
117* AmbitionIsEvil: In ''The Crown of Nibelung'', the promise of dragon's blood from Garon brings out the worst in him, and he even plots to rule over Nohr [[DragonWithAnAgenda with Garon as his puppet]].
118* BrainsAndBrawn: The Brains to Hans' Brawn.
119* ClimaxBoss: He is the final major Nohrian opponent you face in ''Revelation'' before the party moves on to [[spoiler:Valla]].
120* CoDragons: Shares this position with Hans after the latter is promoted to general in ''Birthright''.
121* DarkIsEvil: Wears a black outfit. Fittingly, his tome in ''Birthright'' is Ginnungagap, a tome representing CastingAShadow.
122* DemotedToExtra: In ''Revelation'', he's fought in the beginning of the second half of the story, in stark contrast to the ''Birthright'' and ''Conquest'' storylines, where he's a penultimate boss.
123* DirtyCoward:
124** Begs the group to spare him after he tries to kill them in both ''Birthright'' and ''Conquest''.
125** In ''Conquest'', he spends the entire fight barricaded in a room while letting Hans, a few dozen Nohrian soldiers, and some Faceless do most of the fighting as he debuffs the player's army.
126* TheDragon: To Garon, being his tactician.
127* ElementalPowers: Wields elemental tomes, including the S-Rank Tome Excalibur on ''Conquest''. He even uses a different elemental spell in every route: [[CastingAShadow darkness]] on ''Birthright'', [[BlowYouAway wind]] on ''Conquest'', and [[AnIcePerson ice]] on ''Revelation''.
128* EvilGenius: As the mage of the corrupt Nohrians.
129* EvilerThanThou: A far bigger and more manipulative bastard than fellow sorcerer Zola ever was, and he's proud of it.
130* FauxAffablyEvil: He occasionally talks like old friends to Corrin and occasionally talks in a polite manner, but in actuality, he despises them and wants to make their life miserable.
131* HateSink: Every bit as despicable as Hans owing to his selfish, cowardly acts. Doesn't help that he portrays a negative stereotype of mages being utter cowards.
132* HeKnowsTooMuch: Toward the end of ''Conquest'', he figures out that Corrin is a traitor when his men discover a certain someone who was meant to be killed. After hearing his accusations, the Nohrian royal siblings decide that it would be better to kill Iago and Hans to protect their foster sibling's life rather than face the wrath of an enraged Garon. He ''really'' doesn't help his case by attacking Corrin, too.
133* {{Hypocrite}}: In ''Conquest'', he never misses an opportunity to suggest that Corrin is conspiring with Hoshido. [[spoiler:If the two fight in Chapter 26, Iago reveals that he told Ryoma about their detour to Macarath, putting three members of the Nohrian royal family and a little over a dozen loyal Nohrian soldiers' lives directly in jeopardy.]]
134* IdiotBall: In ''Conquest'', he tries to [[spoiler:kill Corrin]] ''in the Nohr siblings' presence''.
135* IronicName: The most iconic bearer of the name Iago, the one from Shakespeare's ''Theatre/{{Othello}}'', was a TreacherousAdvisor who plotted and schemed his master Othello's downfall. This Iago, for all of his many personality flaws, is perfectly loyal to his master Garon.
136* {{Irony}}: Iago is loyal exclusively to Nohr (more specifically Garon) and treats those from other nations like trash, especially Hoshidans. Despite this, in ''Conquest'' [[spoiler:he’s armed with two Hoshidan rods (both Silence and a Hexing Rod) when you fight him in Chapter 26, the latter of which cannot be obtained at all in that route]].
137* {{Jerkass}}: An unpleasant fellow who has made it his life to make Corrin miserable because he never liked them.
138* KarmicDeath: Leo offs him in ''Birthright'' and ''Conquest'', and he is defeated in battle by Hoshido and Nohr's combined forces in ''Revelation''. Then again, [[LaserGuidedKarma it's not like he doesn't deserve to die...]]
139* LampshadeHanging: Corrin winds up accomplishing two of Garon's objectives via LoopholeAbuse. When [[spoiler:the Rainbow Sage dies of a heart attack instead of at Corrin's hand]], he even says "Curse these loopholes!"
140* MalevolentMaskedMen: His mask may be [[SkeletonsInTheCoatCloset part of a dragon's skull]] as implied by the horn.
141* MyRulesAreNotYourRules: On the ''Conquest'' route only. [[spoiler:See the entry below in regards to having a Staff rank? Well, he has three status staves in his inventory in the ''Conquest'' route and a skill that lets him increase all of them to maximum range AND abuse all three as much as he wants.]] If you're on Lunatic, [[spoiler:he gains another status-inflicting staff]].
142* NoRespectGuy: His plans fail more often than not and his magic isn't as good as he'd like to think. Thus, allies and enemies alike have no fear or respect for him, to the point they'll tell him so to his face. Even Garon eventually mocks him for being useless.
143-->'''Garon:''' It's unsurprising he failed. His plans never do work, after all.
144* ObviouslyEvil: While not ugly, Iago doesn't look like a good guy with his greasy black hair, evil expression, and dark outfit, does he?
145* OneSteveLimit: His Japanese name was previously used by a boss in ''VideoGame/FireEmblemGenealogyOfTheHolyWar''.
146* PetTheDog:
147** He's ObviouslyEvil, true to the series fashion. He outright states that Corrin would be dead if he had his way, and curses Corrin for [[LoopholeAbuse not accomplishing the missions Garon gives them the way HE thinks]]. But surprisingly, he ''does'' accept that [[ExactWords technically, they ARE doing what Garon ordered]]. When Garon orders Iago to make things worse for Corrin in ''Conquest'', Iago is actually ''surprised''.
148** He's surprisingly polite and nice to Kiran in ''Heroes''; many of his castle quotes have him give what comes off as genuinely well-intentioned advice, and his 5* level 40 quote has him offer his support if you decide to have a go at world conquest.
149* PromotedToPlayable: He makes his playable debut in ''Heroes''.
150* {{Sadist}}: He deeply enjoys making people suffer, especially Corrin (for no adequately explained reason).
151* SecretAIMoves: [[spoiler:The only Sorcerer in the game to have a Staff rank.]] No one else has this distinction. He puts it to good use on ''Conquest''.
152* ShoutOut: He's named after Iago from ''Theatre/{{Othello}}'', who also hates the main character of said play and plots to make his life as miserable as possible. In Japan, he's named after ''Theatre/{{Macbeth}}.''
153* SissyVillain: Mostly just in appearance, but is also something of a DirtyCoward.
154* SmugSnake: Scheming from the shadows, he is all too proud of the misery he provides to Corrin. He speaks only to Garon with respect, and only out of fear, and even looks to his own allies as pawns.
155* SuspiciouslySimilarSubstitute: Of [[VideoGame/FireEmblemAwakening Excellus]], as both sport feminine appearances, are the tacticians of antagonistic monarchs, but are TheUnfavorite among their allies, mainly because they use underhanded tactics.
156* TooDumbToLive: Despite proclaiming himself to be a smart and brilliant tactician, [[spoiler:threatening Corrin's life in front of the Nohrian royal siblings in ''Conquest'' is a death wish]].
157* TheStrategist: Fills this role as Nohr's tactician.
158* UndignifiedDeath: He pathetically begs for his life in both ''Birthright'' and ''Conquest'' and is unceremoniously executed by Leo in both paths.
159* VillainsWantMercy: On every route, he begs for his life upon being defeated for the final time. Leo will have none of it and kills him in ''Birthright'' and ''Conquest''.
160[[/folder]]
161
162[[folder:Hans (Ganz)]]
163[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/hans_fates_portrait.png]]
164[[caption-width-right:300:[[labelnote:Click here to see Hans in ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/f2dad4ef_8f1f_4711_8261_e11dcc5e25ab.png]][[/labelnote]]
165[[caption-width-right:300:''{{Ambitio|nIsEvil}}us [[TheBrute Brute]]'']]
166A soldier of Nohr. A former criminal who has committed a number of offenses in the past. Has a lust for power, willing to do anything to get it. Garon requests he aid Corrin in their first mission out of Nohr.
167
168->'''Class:''' Berserker
169->'''Voiced by:''' Hisanori Koyatsu (Japanese), Creator/TravisWillingham (English, ''Fates''), Jarred Kjack (English, ''Heroes'')
170----
171* AmbitionIsEvil: Trying to off Corrin, mercilessly slaughtering people, working alongside Corrin, following Garon's and Iago's orders... he'll gladly do anything so long as it gets him ahead.
172* ArtificialStupidity: A ''spectacular'' example as an ally in Chapter 3. He charges a Samurai and an Archer who beat him in TacticalRockPaperScissors, are [[BackToBackBadasses paired up for increased defensive ability]], are [[GeoEffects entrenched in an easily defendable fortress that constantly heals them]], and are surrounded by three more archers who can all attack him without fear of retaliation. He has about a 15% chance to even ''hit'' his targets. [[Film/DieHard Happy trails, Hans!]][[note]]Interestingly enough, it's possible to avoid this if you activate the Dragon Veins quickly enough. If you raise the top bridge before the two Samurai at the start are killed (which is relatively easy if you ignore them, as Hans has terrible accuracy), he will charge across that instead. While this makes the chapter much easier, it can also rob you of some valuable early game experience, especially if Hans gets the killing blow on the boss.[[/note]] [[spoiler:This is actually JustifiedTrope, as it later turns out his ''real'' objective was to spark off Garon's war, then assassinate Corrin and their entourage, something he very nearly succeeds at.]]
173* AxCrazy: Literally laughs with joy as he cuts innocent people down. Bonus points for using an axe.
174* BadBoss: Orders his own men to kill each other while they're training.
175* BaldOfEvil: The shaved thug look.
176* BarbaricBattleaxe: A former bandit and murderer, he's a relentlessly savage criminal who fights with an axe almost as big as he is. He's also one of the most vile characters in the entire game, bar none.
177* BoxedCrook: He was once a thief and a murderer brought to justice by Xander. Garon claims he's reformed, but it's clear he's really just making use of the thug's skills for his own ends.
178* BrainsAndBrawn: The Brawn to Iago's Brains, being the muscle compared to Iago being an intelligent mage.
179* BrutishCharacterBrutishWeapon: As a Berserker, he exclusively uses axes, including the S-Rank axe Aurgelmir in ''Conquest'', and he's a vicious, bloodthirsty killer, who laughs while cutting down innocent people.
180* TheBrute: Garon's chief enforcer, and the one personally carrying out all of the atrocities Garon orders.
181* CoDragons: Promoted to top general in ''Birthright'', making him this to Iago.
182* DamageReduction: Has Pavise late in ''Birthright'', and Armored Blow late in ''Conquest''.
183* DemotedToExtra: In ''Revelation'', he's fought in the beginning of the second half of the story, in contrast to the ''Birthright'' and ''Conquest'' storylines, where he's a penultimate boss, just right before Iago.
184* TheDragon: In a different way from Iago; while Iago is the tactician, Hans serves as a commander of an army.
185* DumbMuscle: Is incredibly strong, but is also incredibly dumb as well, quite evident in Chapter 3 where he runs up to a heavily defended fortress. [[spoiler:SubvertedTrope as this was a part of his plan, Hans is Actually [[SmarterThanYouLook Smarter than he looks]].]]
186* FauxAffablyEvil: In ''Conquest'', he is actually capable of speaking like a normal underling and does his best to make an impression that he's just doing the dirty work so no one else has to. Of course, once the 'dirty work' comes in, he's doing it with glee.
187* HateSink: Easily the most loathsome character in the game, especially in ''Conquest''. While not as cowardly as Iago, he makes up for it by being a mass-murderer.
188* JustFollowingOrders: His excuse for trying to kill Corrin and slaughtering innocent villagers and captured soldiers? He claims that he's remorseful for his actions, but any order from Garon can't be disobeyed or he'll be executed for treason. But given how much he enjoyed his questionable actions, this is probably a bluff for anyone who criticizes his violent methods.
189* KarmicDeath: He gets butchered by the army in all three routes.
190* ALadyOnEachArm: In this [[http://vignette4.wikia.nocookie.net/fireemblem/images/3/31/Ganz_Artwork_Kozaki4.png/revision/latest?cb=20170217003809 Kozaki sketch]], he's all DressedToKill and with two cute women next to him.
191* LeeroyJenkins: His combat philosophy. He calls his troops "cannon fodder" in the [[DreamingOfThingsToCome Prologue chapter]], and decides that throwing himself at a dug-in Hoshidan emplacement is the best way to spend his time in Chapter 3.
192* MookPromotion: He started off as a common lowlife, but through sheer ruthlessness claws his way into becoming a general of Nohr by the time Corrin crosses paths with him again.
193* NothingIsScarier: How he [[spoiler:executes Scarlet]] in ''Conquest''. It happens off-screen, but it was apparently so brutal and horrific that Camilla, a BloodKnight who's been ConditionedToAcceptHorror and able to casually threaten people with death and dismemberment with a smile on her face, is [[EveryoneHasStandards shocked speechless]].
194* ObviouslyEvil: Between his intimidating appearance and blood-thirsty demeanor, it's clear Hans is no hero. It's even [[LampshadeHanging commented on]] in-game, as Xander says he doesn't trust the guy when Hans is introduced.
195* PromotedToPlayable: He makes his playable debut in ''Heroes''.
196* RagsToRoyalty: According to ''Fire Emblem Heroes'' this is his objective, he intends to become a king despite his low birth, and he is quite sure of his ability to do so.
197* RecruitingTheCriminal: He is a former murderer who was given a commission in the Nohrian army. Xander doesn't trust him because of this, and with good reason.
198* {{Sadist}}: In ''Birthright'', [[BadBoss he orders his own men in training to kill each other]] just to see a bloodbath, while in ''Conquest'', he kills any and every prisoner of war, even those that were promised safety if they surrendered.
199* SmarterThanYouLook: Hans looks like a typical stupid thug, but is smart enough to organize Garon's UriahGambit to get rid of Corrin and safely escape after accomplishing his mission to instigate a conflict with Omozu's forces.
200* SuicidalOverconfidence: In Chapter 3, he charges an enemy encampment and is forced to retreat for his troubles. JustifiedTrope as Hans was intentionally trying to rile up the Hoshidan forces and had an escape plan so Corrin would be killed by the Hoshidan soldiers he provoked.
201* SuspiciouslySimilarSubstitute: A mixture of [[VideoGame/FireEmblemTheSacredStones Calleach and Valter]], combining the former's [[AmbitionIsEvil ambition]] with the later's [[AxCrazy sadism and brutality]].
202* TooDumbToLive:
203** He tries to [[LeeroyJenkins run up to a heavily defended fort]] in Chapter 3 and gets himself beaten up. [[spoiler:This is later justified, as it's revealed Hans did this and threw the battle to get Corrin killed [[UriahGambit for Garon]].]]
204** [[spoiler:It's played straight when he threatens Corrin's life in ''Conquest'' along with Iago right in front of the Nohrian royal siblings (three of whom, including Corrin themself, possess sacred weapons with TacticalRockPaperScissors advantage over his axe). Oh, and the brothers can also hit from two tiles away, making any skills he has when attacked completely obsolete (save for Countermagic for Leo on Lunatic. Xander on the other hand...).]]
205* UriahGambit: [[spoiler:He instigates a fight with Omozu's forces so Corrin will be killed in the fight.]]
206* VillainExitStageLeft: [[spoiler:If he gets killed in Chapter 3 (which is almost certainly inevitable), he'll comment that he's done enough for now, and withdraws.]]
207* WillfullyWeak: In chapter 3, Hans intentionally doesn't use his full strength against Omozu's forces and quickly retreats because he was trying to make sure the Hoshidan soldiers kill Corrin.
208[[/folder]]
209
210[[folder:Omozu (Mose)]]
211
212A shinobi of Hoshido. He serves as Saizo and Kaze’s replacement protecting the border.
213->'''Class:''' Ninja
214----
215* AntiVillain: He's just trying to protect his fort. It was Hans, in fact, who instigated the battle.
216* WakeUpCallBoss: His high Speed and strong weapon make him the hardest boss faced up to that point.
217* WolfpackBoss: Surrounded by enemy Archers, and later, Sky Knights.
218[[/folder]]
219
220[[folder:Zola (Zoura)]]
221[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/8dde89c1_4d94_4823_8103_da44d1981c97.png]]
222
223A mage of Nohr. Disguises himself as Izana in order to fool the protagonist.
224->'''Class:''' Dark Mage (''Birthright'', ''Revelation'') → Sorcerer (''Conquest'')
225->'''Voiced by:''' Hisashi Izumi (Japanese), Creator/LiamOBrien (English)
226----
227* AntiVillain: At least in ''Birthright'', where he's genuinely moved by Corrin's mercy and tries to spare him Garon's wrath. [[HeelFaceDoorSlam Garon... disagreed.]]
228* BaitTheDog: Played with. He works hard to ingratiate himself to the party in ''Birthright'', even TakingTheBullet for Takumi... but then it turns out that it was all ruses and a calculated risk and he's still loyal to Garon. However, he does try to get Garon to spare the group, which gets him killed.
229* BecauseYouWereNiceToMe: In ''Birthright'', Corrin spares Zola and prevents Leo from killing him. Even though it's not enough to convince him to do a HeelFaceTurn, this act of kindness leads to him begging Garon to spare Corrin later.
230* ADayInTheLimelight: On ''Conquest'' and ''Revelation'', he's just a one-off chapter boss. He gets much more focus and development in ''Birthright''.
231* DirtyCoward: In the ''Revelation'' route, he holds Sakura hostage, hoping Corrin would not be able to kill him. [[EveryoneHasStandards Leo executes Zola for resorting to this cowardly tactic]].
232* ElementalPowers: Wields [[AnIcePerson Fimbulvetr]] on lower difficulties on the ''Birthright'' and ''Conquest'' routes. Also wields [[CastingAShadow Nosferatu]] in ''Conquest'' and ''Revelation''. On higher difficulties on the former, Fimbulvetr is swapped out for [[ShockAndAwe Mjolnir]] instead, while he swaps it out for Ragnarok on the harder difficulties in ''Conquest''.
233* EvenEvilHasStandards: Even though Corrin spares his life, it's not enough to get him to switch sides. It ''is'', however, enough for Zola to try and get Garon to offer the same mercy in return. Coward and liar he may be, but an UngratefulBastard Zola is not.
234* HeelFaceDoorSlam: After trying to beg Garon to spare Corrin for not being a bad person, feeling they were only misguided by their Hoshidan comrades, Garon executes him on the spot in ''Birthright''.
235* HeKnowsTooMuch: Executed on the spot by Leo in ''Conquest'' since he would report back the role the Nohr siblings and Corrin had in preventing the capture of the Hoshido siblings.
236* AnIcePerson: Uses Ice magic to create an "Ice/Snow of War" that Corrin must fight through in the ''Revelation'' route. Also wields Fimbulvetr on easier difficulties on both the ''Birthright'' and ''Conquest'' routes.
237* InformedDeformity: Kotaro outright refers to Zola as deformed. While he's not a particularly attractive man, nothing about him seems as outright freakish as Kotaro suggests.
238* {{Irony}}: Leo calls him the lowest of the low in ''Revelation'', even though with his attempt to have Corrin spared in ''Birthright'', he's probably the ''least'' evil of the Nohrian villains.
239* KickTheDog: In ''Conquest'', he mockingly wonders aloud whether Sakura will cry when she's executed.
240* KilledOffForReal: On all three routes. By Garon in ''Birthright'', and by Leo in ''Conquest'' and ''Revelation''.
241* ALighterShadeOfBlack: Of all the Nohrian NPC bosses, he's shown to be the only one not ''irredeemably'' evil, at least in ''Birthright'', as he pleads with Garon to spare Corrin.
242* MasterOfIllusion: Disguises himself as Izana in all three routes. It's revealed in ''Birthright'' that he can disguise other people as well, which the party puts to use in their plan to capture Garon.
243* TheMole: During his time with Corrin in ''Birthright''.
244* NoGoodDeedGoesUnpunished: His only truly selfless action ends up costing his life in ''Birthright''.
245* ObviouslyEvil: It's actually hardly surprising that he's up to no good in ''Birthright''. The bigger question really was when and how he would be revealed as such. This is even invoked as Takumi doesn't even trust him in ''Birthright'' despite not showing as much distrust towards the likes of Felicia or Silas, at least until Zola saves his life.
246* PetTheDog: In ''Birthright'', Corrin sees the good in him, and he sees the good in Corrin back. [[HeelFaceDoorSlam Sadly, this isn't one of the games where you might get to recruit someone like him.]]
247* PoesLaw: InUniverse. His impersonation of Izana is so over-the-top that it rings alarm bells with your royal siblings (and Gunter in ''Revelation'')... but then they meet the real Izana, who is just as flamboyant as Zola's impression was.
248* PunishedForSympathy: Garon kills him for begging him to spare Corrin.
249* StarterVillain: The first of the corrupt Nohrians that the player fights, in addition to being the weakest.
250* TakingTheBullet: He takes an attack meant for Takumi in ''Birthright''... knowing that there was a WhiteMage right there to heal him and that it would gain Takumi's trust.
251* TokenEvilTeammate: Deconstructed on ''Conquest'' and ''Revelation'', where his morally-questionable methods [[EveryoneHasStandards result in him being quickly executed by his own allies]].
252* VillainHasAPoint: Hinoka in ''Birthright'' accuses him of being terrible at impersonating Izana, but as mentioned earlier, the ''real'' Izana really is like that.
253[[/folder]]
254
255[[folder:Kotaro]]
256[[quoteright:242:https://static.tvtropes.org/pmwiki/pub/images/03fb1524_6923_4ae8_a477_76b6fb200f13.png]]
257
258Ruler of the Principality of Mokushu. Making his country powerful is his great ambition.
259
260->'''Class:''' Master Ninja\
261'''Voiced by:''' Hidemitsu Shimizu (Japanese), Creator/JohnRubinstein (English)
262----
263* AmbitionIsEvil: Nothing is sacred to him so long as he and his country benefits.
264* ChronicBackstabbingDisorder: Why he's an enemy even on the ''Conquest'' route, where he's [[TokenEvilTeammate technically]] the group's ally. He's really on no-one's side but his own. Allies are just the enemies of his enemies.
265* DevelopersForesight: He gets an alternate death speech if killed by Saizo, due to YouKilledMyFather below, [[spoiler:as well as Shura in ''Conquest'']].
266* DirtyCoward: [[AvertedTrope Averted]] actually; he's considered this by Saizo, though we never actually see him act this way. Underhanded maybe, but he does fight to the end.
267* DisproportionateRetribution: The reason he murdered Saizo's father was, as he proudly admits, because he was on the receiving end of a lecture from him.
268* EvilIsPetty: He feels it necessary to insult his victims and enemies, including mocking Saizo's murdered father to his face.
269* EyeScream: Not subject to this himself, but Saizo and Kaze's supports reveal that he's the reason Saizo only has one eye.
270* HateSink: He's one of the most despicable and self-serving characters apart from Iago and Hans, since he plays both sides against each other for his personal benefit, and is responsible for a great deal of Saizo, Kaze and Shura's suffering.
271* HeKnowsTooMuch: He claims this in ''Conquest'', when Corrin and Co. realize how he's trying to play both sides.
272-->'''Corrin:''' We came to your aid because you said you were low on troops. So that was a lie too?\
273'''Kotaro:''' I won't waste any more breath on you. In death, you shall keep my secrets! We'll tell King Garon his darling children died fighting the Hoshidans, heh heh. If you had just kept your mouths shut, you could have lived. Such a shame. Instead you will all be sacrifices on the altar of my grand ambition!
274* ItsPersonal: Since he had a part in the fall of the Principality of Kohga and the murder of the previous Saizo ninja leader, he is absolutely loathed by Shura, who used to be a Kohga citizen, and by the similarly-named eldest son and heir of the aforementioned Saizo leader. Both of them will have special conversations with Kotaro if they're allowed to confront him.
275* KarmicDeath: If killed by Saizo.
276* MagicKnight: In ''Conquest'', he's carrying a Flame Shuriken.
277* NamedAfterSomebodyFamous: Named after famous {{Ninja}} UsefulNotes/FuumaKotaro. His province is even called Fuuma in the Japanese version.
278* RankScalesWithAsskicking: As the leader of a famed ninja clan, he kind of has to be strong.
279* SmugSnake: He's quite a powerful enemy, okay, but his ambition makes him impossible to trust and he's ''so damn smug'' as he resorts to every trick in the book to keep his share of power. Plus he boasts about having either killed someone dear to other ninjas or destroying a whole nation, greatly angering either the eldest son of his victim or a citizen of said fallen land.
280* SuspiciouslySimilarSubstitute: The ruler of a small nation willing to do anything to expand it, even side with an invading nation, and who resents the nation the main Lord comes from? He's basically [[VideoGame/FireEmblemTheBindingBlade Erik of Laus]] [[RecycledInSpace as a Ninja]].
281* TokenEvilTeammate: The only Hoshidan character to be depicted as outright evil.
282* WakeUpCallBoss: Were the players getting used to the weapon triangle the entire game up to this point? Beware in ''Birthright'', because he has a weapon that screws axes and bows over with more potency. [[note]](Dual Shuriken inverts the advantages/disadvantages of the respective weapon.)[[/note]] Try to rely on Xander to take him out in ''Conquest''? He has a Flame Shuriken to strike at his low Resistance stat too. Even moreso in ''Revelation'' where he's equipped with a Steel Katana as well as a Steel Shuriken and has a few Master Ninja accompanying normal ones.
283* YouKilledMyFather: Killed Saizo and Kaze's father, the previous Saizo. Kaze believed that their father had simply died in the line of duty, but Saizo suspected Kotaro from the very start.
284[[/folder]]
285
286[[folder:Kilma (Clear)]]
287[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/clear_fe14.png]]
288
289Chief of the Ice Tribe. Father of Flora and Felicia.
290
291->'''Class:''' Sorcerer\
292'''Voiced by:''' Shigeo Kiyama (Japanese), David Stanbra (English)
293----
294* AnIcePerson: As the Chief of the Ice Tribe, this is to be expected.
295* CastingAShadow: Wields Nosferatu.
296* KilledOffScreen: In ''Birthright'', [[spoiler:Garon has Kilma killed to keep the Ice Tribe (including Flora) in line, and has them fight against Corrin]]. Averted in the other two routes.
297* NiceJobBreakingItHero: It's thanks to his treatment of Flora that resulted in her having massive insecurities as an adult, but she never does call him out on his favoritism towards Felicia.
298* ParentalFavoritism: The Ice Tribe is filled with proud warriors that teach their children to handle weapons from an early age. When his younger daughter Felicia showed more promise in handling weapons than Flora, who had difficulty, he only praised Felicia. Despite this, he still expected Flora to act as the heiress. [[spoiler:When [[GildedCage they were taken away to be Corrin's maids]], Felicia [[LockedOutOfTheLoop was told that it was going to be a simple job]]. Flora, on the other hand, knew that she and Felicia were political hostages.]]
299* PunnyName: His Japanese name, Clear, is a pun on ice, which can be transparent in its purest form.
300* SmallRoleBigImpact: Unlike most of the other [=NPC=] bosses, who are fought in all three routes, Kilma is only seen on-screen in an early chapter of ''Conquest'', being KilledOffscreen in ''Birthright'' (and likely so in ''Revelation'', too, though it's a bit more ambiguous). However, the Ice Tribe's rebellion happens in all three routes regardless, his daughters were kidnapped by Garon in an attempt to keep him in check, and one of them (Flora) becomes an enemy in all three paths because of this, if briefly in ''Conquest'' and ''Revelation''.
301[[/folder]]
302
303!!Capturable Bosses
304->'''Voiced by:''' David Stanbra (majority of males) (English)
305
306[[folder:In general]]
307* DefeatMeansFriendship: If they're captured.
308* HardModePerks: Zigzagged. Some of them, especially the ones available in ''Conquest'', get extra skills on hard difficulties. They even keep their class's capped weapon rank(s) on Lunatic mode. However, if you capture an enemy who possesses skills impossible for players to obtain, these are removed upon capture. Additionally, like any bonus unit who joins your army, they don't come with the weapons they had when you captured them.
309* HeelFaceTurn: Naturally should you choose to capture and recruit them, as they're all introduced as antagonists in their respective chapters.
310* MauveShirt: They have unique designs, voices and overall better stats. But other than that, they function like captured generics.
311* ReformedCriminal: Out of the thirteen bosses available only two of them are proper members of the enemy armies (Daniela for Nohr and Kumagera for Hoshido). The rest of them are bandits, criminals, and mercenaries.
312[[/folder]]
313
314[[folder:Daniela]]
315[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/daniela_portrait.png]]
316->'''Class:''' Strategist
317
318The boss of Chapter 14 of ''Birthright'', and is thus only capturable on that route. A Nohrian commander. She leads Nohr’s mighty army to protect the country’s borders.
319----
320* CreepyGood: If captured, she still retains her sociopathic look while fighting to overthrow the tyrannical King Garon.
321* LadyOfBlackMagic: Uses magic tomes as her weapons.
322* PsychoForHire: Seems to enjoy killing.
323* SmugSnake: Portrayed as arrogant and cruel.
324* StockSoundEffects: She is the only capturable female to retain her voice clips, though they are the same ones used by generic female units.
325[[/folder]]
326
327[[folder:Haitaka]]
328[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/haitaka_portrait.png]]
329->'''Class:''' Spear Fighter
330
331The boss of Chapter 9 of ''Conquest'', and is thus only capturable on that route. A Hoshidan commander protecting the occupied Fort Dragonfall.
332----
333* BoisterousBruiser: Enjoys boasting about his lance-fighting skills, even to his enemies.
334* CrutchCharacter: While most captured units end up being like this his is a special case. He has good offensive stats and Rally Defense (which is really beneficial in the early-game); however, he is footlocked and you will eventually get Rally Defense for Camilla and/or Beruka.
335* FantasticRacism: He and his soldiers abduct Azura in the ''Conquest'' path, [[MisplacedRetribution just because she's a Nohrian princess and they blame her for what happened to Queen Mikoto]].
336* LightningBruiser: Part of the reason why many players capture him other than his highly useful Rally Defense is because of his amazing growth rates.
337[[/folder]]
338
339[[folder:Kumagera]]
340[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/kumagera_portrait.png]]
341->'''Class:''' Oni Chieftain
342
343The boss of Chapter 14 of ''Conquest'', and is thus only capturable on that route. A Hoshidan commander. He seeks the life of Nohr’s King Garon.
344----
345* AntiVillain: He only wants to kill Garon to end the war so as to end meaningless bloodshed.
346* AttackReflector: He can get the regular physical Counter naturally from his default class [[HardModePerks and Countermagic on higher difficulties]].
347* CarryABigStick: His boss battle has him using a club, the Hoshidan answer to axes. As they're in the same weapon type, he can use axes too.
348* FaceOfAThug: A scary-looking man who adorns human skulls, but is nevertheless well-intentioned.
349* GoodCounterpart: Despite only appearing in one chapter, Kumagera can be seen as Hoshido's answer to Hans, as both are bald, bearded assassins of parallel classes (Oni Chieftain and Berserker, much like Rinkah and Charlotte). Their morals are also opposite in that Kumagera tries to spare his opponents and is only after King Garon's head, while Hans relishes in causing as much bloodshed as possible. In addition, Kumagera is a one-shot antagonist who can be captured and recruited, while Hans is a major antagonist who dies no matter what you do.
350* HeroAntagonist: He also wants to end the war without wasting lives.
351* HitmanWithAHeart: Despite being an assassin sent by Hoshido, he seems unwilling to take Nohrian lives, and gives Corrin opportunities to surrender.
352* MagicKnight: Uses axes and tomes as an Oni Chieftain.
353* MightyGlacier: His high HP, Strength, and Defense growths makes him able to tank and dish out most physical damage.
354* NotMeThisTime: He shows up right after a mysterious singer severely injures Garon with a song, so the Nohrians naturally assume they're connected. As it so happens, the singer is actually making her own attempt on Garon's life and is totally unrelated to Kumagera.
355[[/folder]]
356
357[[folder:Lloyd & Llewelyn (William & Hormone)]]
358[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bandits_portrait.png]]
359->'''Class:''' Berserker (both)\
360'''Voiced by:''' Creator/TravisWillingham (Lloyd) (English), Creator/DCDouglas (Llewelyn) (English)
361
362A duo of bosses in Kana's Paralogue and are capturable on all routes. A pair of berserkers of unknown origins, the twins, Lloyd and Llewelyn, are always together.
363----
364* AffablyEvil: They're a rather cheery pair of fellows despite their profession. If they do a HeelFaceTurn, then they're just plain cheery.
365* AlliterativeFamily: In the western version, the twins are known as '''Ll'''ewelyn and '''Ll'''oyd.
366* AndCallHimGeorge: Both want to capture Dragon Kana as a pet because they think they are cute.
367* CompositeCharacter: In Japan, the bandits in "Anna on the Run" are not Lloyd and Llewelyn but simply new characters with re-used portraits. The overseas versions made them actually Lloyd and Llewelyn.
368* DelinquentHair: Lloyd has a wild, pink mohawk.
369* GlassCannon: Both of them have this exaggerated, as the Berserker class was never sturdy to begin with, but neither of them ever hit more than 25% defense growth.
370* {{Gonk}}: They're strange-looking men, but this is part of their charm.
371* HeartSymbol: Both have matching heart tattoos on their forearms.
372* JerkWithAHeartOfJerk: [[spoiler:The gold you got in ''Ghostly Gold'' DLC was apparently cursed. This could be subverted, as neither are the brightest bunch and the curse they speak of is never brought up; they probably didn't even know it was cursed.]]
373* NoBrows: Both brothers' lack of eyebrows and silly expressions only adds to their {{gonk}}-like appearances.
374* OneSteveLimit: Averted in the overseas releases. Lloyd the bandit has the same first name as Lloyd Reed, the White Wolf, from ''VideoGame/FireEmblemTheBlazingBlade''.
375* OptionalBoss: Lloyd and Llewelyn only appear after a certain number of turns on a certain map. As such, it is easy to miss them!
376* PromotedToPlayable: For the first time, the bandit brothers are potentially playable should they be captured.
377* ThemeTwinNaming: Their English names, Lloyd and Llewelyn, both start with two L's, referencing that there are ''two'' of them. The bandits in Anna's DLC in Japan, who are not Lloyd and Llewelyn in Japan, have meat-based names. In the overseas version, their many look-alikes in the "Anna on the Run" Xenologue, who all have names beginning with two L's... Except for [[OddNameOut Tom]].
378* VillainousFriendship: Lloyd and Llewelyn continue the tradition of the two bandit brothers who are a little too fond of each other.
379[[/folder]]
380
381[[folder:Nichol (Nacht)]]
382[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/nacht_portrait.png]]
383The boss of Sophie's Paralogue, and is thus capturable on all routes. A Nohrian soldier. He’s apathetic to everything, but his stubbornness to survive is stronger than most people’s.
384
385->'''Class:''' Malig Knight\
386'''Voiced by:''' Creator/KenjiHamada (Japanese), Creator/JohnRubinstein (English)
387----
388* BlackKnight: As a Malig Knight, he has black armor, and is the leader of a group of bandits.
389* CreepyGood: If he joins you, he remains a rather sinister-looking man while fighting to bring peace back to Hoshido and Nohr.
390* DemotedToExtra: There are indications that Nichol was meant to be a fully fledged playable character, as his name is listed amongst the playable characters in the game data, and he has a cut-in portrait. He and Candace were also the only capturable bosses to be candidates for the ''VideoGame/FireEmblemHeroes'' roster.
391* {{Determinator}}: Apparently, he has a stubborn will to survive, but [[InformedAbility nothing in-game besides his description supports this]]. [[WhatCouldHaveBeen Had he been made a properly playable unit, he may have had a personal skill invoking this somehow.]]
392* ElementalPowers: He can wield magical tomes.
393* HeelRealization: After you defeat him, he realizes he should have believed in hope instead of cruelty just before he dies/falls before being captured.
394* MagicKnight: As a Malig Knight, he can use axes and tomes.
395* MeaningfulName: In the Japanese version. Nacht is the Dutch and German word for ''night'', fitting for a Malig Knight.
396* NoBrows: It contributes to his gloomy appearance.
397* ObviouslyEvil: Has a sinister appearance with black armor, and sunken in eyes. Becomes a FaceOfAThug if he gets captured and is convinced to join your party in any of the three routes.
398* ShockAndAwe: Uses a Thunder tome when fought in Sophie's Paralogue.
399[[/folder]]
400
401[[folder:Candace (Draj)]]
402[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/drage_portrait.png]]
403[[caption-width-right:250:[[labelnote:Click here to see Candace in ''Fire Emblem Heroes'']]https://static.tvtropes.org/pmwiki/pub/images/candace_heroes.png[[/labelnote]]]]
404[[caption-width-right:250:Sly Snatcher]]
405->'''Class:''' Adventurer\
406'''Voiced by:''' Yuka Keicho (Japanese), Amber Hood (English), Creator/NatalieVanSistine (English, ''Heroes'')
407
408The boss of Midori's Paralogue, and is thus capturable on all routes. A genius explorer from Nohr. She has devoted her life to that of an adventurer's.
409----
410* {{Acrofatic}}: Candace's weight doesn't stop her from running and jumping around wildly.
411* CombatMedic: She can heal as well as fight.
412* DemotedToExtra: Like Nichol, there are indications that Candace was meant to be a fully fledged playable character, as her name is listed amongst the playable characters in the game data, and she has a cut-in portrait. She and Nichol were also the only capturable bosses to be candidates for the ''VideoGame/FireEmblemHeroes'' roster.
413* GetBackHereBoss: Rather than to make an attempt to fight or just spend the entire match on one tile, she prefers to flee with a harvest of rare herbs as the rest of the opposition impedes the player's progress.
414* HeadSwap: Averted. Because of her unique model, Candace cannot reclass, nor can she wear the Bath Towel accessory.[[note]]Hacking shows that while reclassed, Candace keeps her Adventurer outfit.[[/note]]
415* InsaneTrollLogic: Candace claims that she isn't part of a band of thieves, but she travels among them to have a distraction while she does her work. She also claims that her taking the Dragon Herbs from Midori isn't stealing; she only took them from Midori because she treasured them. When Midori calls out Candace for actually stealing them, Candace accuses Midori for being the thief who stole them from the forest. When Midori denies stealing the herbs from the forest, Candace denies stealing them from Midori, entirely.
416* LadyOfAdventure: Her description ''shouts'' this.
417* ThirdPersonPerson: Constantly refers to herself by name, with her catchphrase being "Leave it to Candace!"
418[[/folder]]
419
420[[folder:Tarba (Banba)]]
421[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/banba_portrait.png]]
422->'''Class:''' Berserker
423
424The boss of Shiro's Paralogue, and capturable on ''Birthright'' and ''Revelation''. A villain from the border lands. He robs from travelers along a road near the secluded realm.
425----
426* CleavageWindow: His harness leaves his chest open.
427* {{Desert Bandit|s}}: Runs a bandit gang in the desert.
428* {{Gonk}}: Actually averted, as despite being a Berserker unit, he looks more like a mean criminal with a standard appearance.
429* SmugSnake: Self assured that he'll kill everyone... [[TooDumbToLive even if that one person is]] [[PapaWolf Ryoma]] or a [[MamaBear Mother Corrin]] [[TooDumbToLive of all people]].
430[[/folder]]
431
432[[folder:Funke (Funk)]]
433[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/funk_portrait.png]]
434->'''Class:''' Adventurer
435
436The boss of Asugi's Paralogue, and capturable on ''Birthright'' and ''Revelation''. A villain from the border lands. He broke into a rich house to plunder their money and goods.
437----
438%%* CombatMedic: Has access to rods/staves.
439* FauxAffablyEvil: He speaks relatively politely and refers to Saizo and the others as "guests," even as he's planning on taking them hostage to ensure that Asugi does his job.
440* IHaveYourWife: He suggests that he's planning on using Saizo and his companions as hostages to force Asugi to go through with the burglary.
441* JustLikeRobinHood: {{Subverted|Trope}}, while he is known for stealing only from the rich, he keeps what he takes for himself and is quick to betray anyone who disobeys his orders.
442* PoliteVillainsRudeHeroes: He's FauxAffablyEvil, in stark contrast to the rather blunt and rude Saizo and Asugi.
443* SomethingAboutARose: Is smelling a rose in his portrait, giving him a rather vain look.
444[[/folder]]
445
446[[folder:Daichi]]
447[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/daichi_portrait.png]]
448->'''Class:''' Basara
449
450The boss of Selkie's Paralogue, and capturable on ''Birthright'' and ''Revelation''. A villain from the border lands. He caught a fox spirit and tried to sell it for a high price.
451----
452* BadPeopleAbuseAnimals: Or rather, magic animal people. As he's a criminal who hunts down kitsune for their fur.
453* {{Greed}}: His reason for capturing and selling fox spirits.
454* KabukiTheatre: He looks like a stereotypical kabuki actor despite being a poacher.
455* MagicKnight: As a Basara, he has access to naginatas and scrolls.
456\
457\
458
459[[/folder]]
460
461[[folder:Gazak]]
462[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/gazzack_portrait.png]]
463->'''Class:''' Fighter (default), Berserker (after Chapter 18 is completed)
464
465The boss of Forrest's Paralogue, and capturable on ''Conquest'' and ''Revelation''. A villain from the border lands. He preys on a small village near the secluded realm.
466----
467* BaldOfEvil: Based on the original Pirate class sprite on the NES which the original Gazzak used.
468* DamageReduction: Gets Pavise in Hard Mode and above, where he has a chance to take half the damage from close-ranged weapons.
469* {{Gonk}}: Has a unusual character design, signifying him as intimidating.
470* GoodScarsEvilScars: Has a scar that goes across most of his head, this contributes to his thuggish look.
471* MightyGlacier: In contrast to the [[GlassCannon usual Berserker,]] Gazzak has a very high Defense growth, but not a particularly good speed one.
472* NoBrows: Makes him look frightening.
473* PromotedToPlayable: [[PlayingWithATrope In a sense]]. Gazzak stands out as being the name of ''Fire Emblem'''s very first boss, and while this Gazzak is a completely different character, he's still ''a'' playable Gazzak.
474* RapePillageAndBurn: He and his men were in the midst of taking over a village by raiding it and claiming anyone he finds as hostages when Corrin and Leo encounter him.
475* SuspiciouslySimilarSubstitute: Of Gazzak, a pirate from [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Archanea]], and the first boss in the series.
476[[/folder]]
477
478[[folder:Senno (Senou)]]
479[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/senou_portrait.png]]
480->'''Class:''' Apothecary (default), Merchant (after Chapter 18 is completed)
481
482The boss of Ophelia's Paralogue, and capturable in ''Conquest'' and ''Revelation''. A villain from the border lands. He acquired a rare magic tome and used it to commit foul deeds.
483----
484* AmbitionIsEvil: what seems to be a special case with him, as he [[ScreamingWarrior scream his dialogue in battle]] and is described as "a ''fiend'' who seeks rare tomes for his foul schemes".
485* FourEyesZeroSoul: His glasses partially obscure his face, giving him an evil look.
486* GameplayAndStorySegregation: As an Apothecary (or Merchant, if one is far enough), he can't actually use the aforementioned tome.
487* ScaryShinyGlasses: The left lens of his glasses shines sinisterly.
488[[/folder]]
489
490[[folder:Zhara (Vashala)]]
491[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/vashala_portrait.png]]
492->'''Class:''' Mercenary (default), Hero (after Chapter 18 is completed)
493
494The boss of Soleil's Paralogue, and capturable on ''Conquest'' and ''Revelation''. A villain from the border lands. Was once a famous swordsman, but now reduced to an accomplice to common crooks.
495----
496* AttackReflector: Has Countermagic on Hard Mode and above, which reflects magical attacks back to the enemy during the enemy phase.
497* BadassArmfold: A skilled swordsman with the pose to match.
498* FallenHero: Was once a famous swordsman, but is now a common crook. If captured and convinced to do a HeelFaceTurn, he might get his old "heroism" back as much as the plot allows.
499* JackOfAllStats: As a playable unit, all of his growth are in between Selena's and Laslow's. In addition, his only glaring weakness, being his low resistance, is somewhat alleviated by coming with Countermagic on Hard Mode and above.
500[[/folder]]
501
502!!Kingdom of Valla
503The Veiled Kingdom Valla. Ruled by the spirit King Anankos.
504
505[[folder:Anankos (Hydra)]]
506[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/anankos_portrait.png]]
507[[caption-width-right:275:The Silent Dragon]]
508[[caption-width-right:275:[[labelnote:Masked Form]]\
509https://static.tvtropes.org/pmwiki/pub/images/anankos_dark_mask.png[[/labelnote]]]]
510[[caption-width-right:275:[[labelnote:Human Form]]\
511https://static.tvtropes.org/pmwiki/pub/images/hydra_human.png[[/labelnote]]]]
512[[caption-width-right:275:[[labelnote:Click here to see Anankos in ''Fire Emblem Heroes'']]\
513https://static.tvtropes.org/pmwiki/pub/images/anankos_seething_silence_heroes.png[[/labelnote]]]]
514[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/invisible_dragon_symbol.png]]
515 [[caption-width-right:210:His symbol]]
516-->''I AM THE FORGOTTEN GOD! THE BETRAYED KING! THE BURIED DRAGON!''
517The king of Valla and the true antagonist of ''Fates''. He is one of the First Dragons; specifically the Silent Dragon of Valla-once known as the Dragon of Wisdom. His backstory is fully revealed in the ''Hidden Truths'' DLC.
518
519->'''Class:''' Silent Dragon\
520'''Voiced by:''' Creator/RokuroNaya (Dragon), Creator/NobunagaShimazaki (Human) (Japanese) / Creator/TravisWillingham (Dragon, ''Fates''), Imari Williams (Dragon, ''Heroes''), Creator/CamClarke (Human) (English)
521----
522* AbusiveParents: [[spoiler:Anankos the Dragon had Garon treat Corrin as a disposable tool, and later had them sent on a suicide mission because they betrayed [[ItsAllAboutMe him]] by surviving. He didn't treat his daughter Lilith well either and used her as a tool, which caused [[LoveMartyr the poor dragon girl]] to be devoted to him solely to gain his approval. However, Anankos' Soul did indeed love them and Lilith, doing what he could to protect them.]]
523* ApologizesALot: [[spoiler:His Soul does this very often. [[SharedFamilyQuirks His child, Corrin, seems to have inherited this.]]]]
524* ArchnemesisDad: [[spoiler:The father of Corrin and the one that manipulated them and the events of the story. Though technically the "Archnemesis" and the "Dad" are separate, as it was the humanoid soul of Anankos who fathered Corrin.]]
525* BadBoss: He treats many of his minions like crap, including those that serve him through Garon. [[YouHaveOutlivedYourUsefulness Once he no longer has a use for them, he tends to kill them.]]
526* BigBad: He's the one behind the war and the main antagonist of the story.
527* TheBadGuyWins: He manages to do this in the ''Heirs of Fate'' DLC. The story is about stopping him from doing it to the Multiverse.
528* BodySnatcher: [[spoiler:Does this to King Garon's corpse before the games begin to further his mad intentions.]] It accomplishes a lot, naturally.
529* CognizantLimbs: His arms and head each have to be beaten during the final battle before the core can be attacked. Any attack initiated against the arms results in the head performing a counterattack.
530* CoolMask: His initial head appears as a mask.
531* DarkIsEvil: As well as LightIsNotGood, as his first form manifests as a Light mask in appearance and Dark mask as his artwork. Taken further in that he's the Dawn/Dusk Dragon of both Nohr and Hoshido.
532* TheDarkSideWillMakeYouForget: [[spoiler:By the final battle of ''Heirs of Fates'', Anankos' mind has fully slipped into complete madness. He only remembers how he felt betrayed and cursed humans, but has forgotten how he had killed Azura's father or how his friend believed in him. Anankos tries to convince [[IdenticalGrandson Shigure, who he thinks is his oldest friend Cadros]], to join him in living in a Valla that's perfect once he [[ItsAllJunk finds the right world]] free of humans yet exactly the same as the one he loved — a mission that is impossible to achieve.]]
533* DeathSeeker: Realizing that he was descending further and further into insanity, his soul desires this to prevent himself from harming others, but he [[ICannotSelfTerminate is unable to off himself]].
534* DemonicPossession: [[spoiler:Inflicts this on "Garon" (occasionally), Takumi on the ''Conquest'' route (and briefly in ''Birthright''), and Gunter in ''Revelation''.]]
535* DevourTheDragon: [[spoiler:Literally devours his corpse-familiar, Garon, in ''Revelation'' to take back the power he gave him.]]
536* DraconicAbomination: His madness-corrupted form is a colossal omnicidal eyeless draconic beast holding a terrifying eye-covered orb -- which is actually his heart -- in its jaws, and he is capable of reshaping the world as he sees fit, resurrecting the dead as grotesque familiars, and manipulating both light and darkness to the effect of being able to conjure black holes.
537* DragonsAreDivine: Anankos is one of the First Dragons, and a deity with control over [[YinYangBomb light and darkness]], [[MakingASplash water]], and fate. Among his other powers are the ability to [[{{Necromancer}} raise the bodies of the dead as his undead servants]], [[spoiler:the ability to grant eternal life and the eternal survival of one's bloodline, the ability to easily travel between worlds, and the ability to grant the power to use Dragon Veins using his blood. However, by the time of the game, he has devolved into [[MadGod madness]] like so many other First Dragons, and in ''Revelation'' Corrin and company are forced to put him down.]]
538* DrivenToMadness: [[spoiler:Due to his growing power and inability to become a spirit, he descended into madness and eventually desired to KillAllHumans.]]
539* EmotionBomb: How Anankos' curse works on those afflicted by it; the curse causes them to slowly lose control of their negative emotions and their own inhibitions as time passes, preying on their individual vices but always ending up with the same result. The worst part, though, is that the emotions brought up are ones the victims are already feeling, and the circumstances that caused them are real; [[MoreThanMindControl all the curse really does is amplify what's already there]] (to an abnormal degree, yes, but it's still feelings that originated with that person). As such, very few people are able to tell they've been affected by a curse since they are still acting on their real thoughts most of the time — and by the time anyone can tell, it's usually too late [[spoiler:as was the case for Garon and Takumi]].
540** [[spoiler:For Garon, it increases his distrust in everyone, making him heartless towards the children he was once kind to, and increased his murderous impulses, which made him decide to kill anyone at the slightest provocation, order people killed with little consideration, and desire to rule Hoshido.]]
541** [[spoiler:For Takumi, it caused his anger toward Corrin for siding with Nohr in ''Conquest'' to become homicidal with rage that destroyed most of his good qualities and reasoning, using his desperate desire to protect his home as means for him to commit suicide so Anankos can gain full control of his body.]]
542** [[spoiler:For Gunter, it uses the hidden resentment he holds toward Garon for [[DoomedHometown burning down his hometown]] and killing everyone in it -- his family included -- as a means for Anankos to possess his body, so he can try to kill Corrin with it. Worse still was that the Garon who caused this atrocity was likely the one possessed by Anankos himself, so in reality Gunter ends up victimized by the same power that took his family.]]
543* EvilMask: He initially appears as a giant human mask, which can open its cracked jaws to roar and fire attacks. Upon regaining full power, the mask breaks to reveal his true draconic form.
544* EyesDoNotBelongThere: The dragon's head is eyeless, but the orb he carries in his mouth has several eyes on it. ''Fire Emblem Fates Visual Works: Pellucid Crystal'' shows that his dragon form used to have normal eyes prior to his descent into madness.
545* FinalBoss: Of the ''Revelation'' route [[spoiler:and ''Heirs of Fate'' [=DLC=]. He is also technically this on the ''Conquest'' route, as he possessed Takumi to be able to kill Corrin and his party himself, should "Garon" fall.]]
546* FreudianExcuse: [[spoiler:As a dragon, he constantly struggled with a primal desire to rampage and destroy all things. A moment of weakness, where he ravaged an entire forest, led to the people of Valla turning against him out of fear. This led directly to his TragicMistake, where his anger and despair caused him to accidentally kill his only friend; this act finally broke him and he split himself in two -- his soul was cast out into human form, leaving his original body with nothing but madness and hatred.]]
547* GoMadFromTheIsolation: [[spoiler:It's implied that isolating himself from others after burning the forest by accident and being attacked by fearful humans didn't help his mental health, to the point that even though he longed for companionship, his mind was being twisted in his loneliness to desire the death of all humans. This plays a part in why he killed the King of Valla despite knowing he truly meant to help him.]]
548* GoodParents: [[spoiler:His soul is revealed to be this, in contrast to his physical self. He sacrificed everything trying to save Mikoto and their child from his other self, including his life for his daughter Lilith.]]
549* GreaterScopeVillain: Of the ''Birthright'' and ''Conquest'' routes where [[TheUnfought he's never encountered directly.]]
550* HeroicSacrifice: [[spoiler:His soul goes through one in order to save his daughter Lilith.]]
551* HoistByHisOwnPetard: [[spoiler:''He'' is the one behind Azura's powers, which are vital in his defeat. And of course, there's the fact that his own child is the one to kill him. Though, as noted under ICannotSelfTerminate, this is what his soul wanted all along.]]
552* HumansAreTheRealMonsters: [[spoiler:A firm believer in this, so he wishes to wipe out both kingdoms for exploiting the gifts he gave them, for forgetting his existence, and for "betraying" him.]]
553* ICannotSelfTerminate: [[spoiler:This is the last desire of his soul prior to being fully integrated with his physical counterpart, as he requests that Corrin, Laslow, Odin, and Selena come and end him.]]
554* InterspeciesRomance: [[spoiler:His soul had a relationship with [[BoyMeetsGhoul Mikoto]], which resulted in Corrin.]]
555* InTheHood: In the ''Hidden Truths'' DLC. [[spoiler:[[TheUnreveal The hood never comes off]].]]
556* {{Irony}}: [[spoiler:Anankos threw out the source of his insanity... but he was still insane.]]
557* KillAllHumans: Wants to drive humans to extinction.
558* {{Kaiju}}: His true form is massive, rivaling [[VideoGame/FireEmblemAwakening Grima]] in size.
559* {{Leitmotif}}: "[[https://www.youtube.com/watch?v=7uG5PRtdwNM Coming Demise]]" serves as his, playing in a majority of the scenes he or someone he's "[[DemonicPossession possessed]]" is in.
560* LetsYouAndHimFight: His modus operandi. Since he's weaker outside of Valla, he orchestrates in-fighting between human nations to eventually wipe them out. [[spoiler:In ''Heirs of Fate'', he foregoes this to take out the actual threats of the nations directly by killing them separately in the Deeprealms, then sending his soldiers to wipe out the countries in each alternate world he conquers.]]
561* LiteralSplitPersonality: [[spoiler:After killing the one person in Valla who always accepted him, Anankos discarded his own soul, which contained his original kind personality and took on human form. Soul Anankos wandered until he lived with Mikoto and had a child, eventually warning them of the danger and fleeing from his other half's troops. Lilith is also a piece of his madness that he has discarded and given human form.]]
562* MadGod: [[spoiler:His inability to fully become [[OurGhostsAreDifferent a spirit]], along with the burgeoning strain of his draconic nature, are what started to drive him mad. A bunch of misunderstandings that turned almost everyone in Valla against him only drove him further into the mad god seen in the story.]]
563* MakingASplash: Controls water, and both him and his minions are water-themed to some extent. Usually shown by them [[DisappearsIntoLight disappearing as water]]. He displays it through his breath attack in the final battle, which bursts into a swarm of water bubbles from the target after it hits them.
564* TheManBehindTheMan: Despite being a dragon with powers rivaling that of a god, he mostly keeps to plotting in the background, gifting his minions with his power to further his will, instead of just outright invading the world outside of Valla. It's suggested that it's because he becomes weaker outside of Valla, meaning a direct invasion of Hoshido or Nohr is liable to end in failure.
565* MeaningfulName:
566** "Anankos" comes from the Greek word "ananke", meaning "fate", which hints at the title and structure of the game, revolving around Corrin's choice.
567** His original Japanese name was Hydra, another word for "water", hinting at his connection to [[spoiler:Azura]] and his own [[MakingASplash water-based powers]].
568* MultiversalConqueror: His ''Heirs of Fate'' counterpart becomes a multi-world conquering threat, having taken over numerous worlds. The second generation seen in the DLC are from the different worlds he's conquered, and his ultimate goal is to conquer every world.
569* MyGodWhatHaveIDone: [[spoiler:His human soul hates himself for destroying his own kingdom and losing faith in humanity, wanting nothing more to be put down for good.]]
570* {{Necromancer}}:
571** [[spoiler:He resurrects Sumeragi, Mikoto, Arete, and Scarlet as spirits to do his bidding after their deaths, and turns Garon's corpse into a vessel serving him, all for his own goals. He also turns Takumi's corpse into a minion on ''Conquest''.]]
572** His Vallite soldiers are formed from the souls of fallen soldiers, making them a SuspiciouslySimilarSubstitute for the Risen from ''Awakening''.
573* {{Nerf}}: [[spoiler:Tried and failed to do this to himself. After failing to become a spirit, Anankos spent an untold number of years trying to weaken and limit his own power to prevent himself from going out of control. He had his own dragonstone and even created a ritual to weaken himself through songstresses and a fragment of his dragonstone. None of it ever worked in the long run and [[PowerAtAPrice the songs started killing their wielders]].]]
574* NiceJobFixingItVillain:
575** [[spoiler:It's implied Anankos was taking control of Garon and rewriting his thoughts to make him desire the destruction of both Nohr and Hoshido on ''Revelation''. He of course does this ''while Xander and Leo are overhearing Garon''. This led to them defecting and being around to help Corrin forge Omega Yato.]]
576** [[spoiler:Back before his personality split, he created the MagicMusic Azura uses, and blessed her lineage with it so as to help him keep his primal urges in check. It ultimately wound up being more of a curse than a blessing, but many years later it was one of the key parts of his defeat. However, as he knew that he was on the verge of degenerating at the time, this was what his soul intended all along.]]
577* OmnicidalManiac: His ultimate goal is the destruction of the entire world.
578* OrcusOnHisThrone: [[spoiler:He never leaves Castle Valla's throne room in the story, preferring to use puppets and minions to attack Corrin and their group until the last chapters of ''Revelation''. Justified for two reasons; before the events of ''Fates'', he gave Garon a big portion of his power (which he gets before back before the final battle), and as ''Hidden Truths'' explains, he's significantly weaker outside of Valla. He's still a giant powerful dragon, but it would be suicide to take on both Hoshido and Nohr in his weaker state. In ''Heirs of Fate'', he still prefers a divide and conquer strategy, but each alternate world he dominates also has him assimilate the Anankos of that world's Valla, as seen in the final battle.]]
579* OurDragonsAreDifferent: His initial appearance is a dragon with a mask-shaped face. His empowered form is mostly normal save for the lack of eyes on his face and carrying a golden ball in his mouth with [[EyesDoNotBelongThere multiple eyes on its surface]]. Said ball turns out to be his ''heart''. The official ''Fire Emblem Fates Visual Works: Pellucid Crystal'', revealed that his grotesque appearance is due to his descent into madness. In fact, prior to succumbing to his madness, Anankos’s dragon form used to look like a larger, armor-less version of Corrin’s dragon form.
580* OneWingedAngel: After his dragon form is beaten, Anankos becomes a floating orb covered in eyes. [[ThisWasHisTrueForm Said orb is also his true form (as stated in Heirs of Fates)]].
581* PhysicalGod:
582** He has the power to create black holes, monsters, TimeTravel, [[{{Terraforming}} changing the very environment with Dragon's Vein]], power over Light/Darkness/Water, [[{{Necromancy}} raise the spirits of the dead as an infinite army as well as raise human corpses]], [[SuperEmpowering empower humans through his blood]], alter a person's very appearance, grant eternal youth/life/longevity, eternal beauty, and even ensure a person's bloodline can exist indefinitely (Japanese version). His human form was even capable of granting these things outside of Valla (even though Anankos is said to become weaker when leaving Valla). The one power he ''doesn't'' have is the ability to [[CameBackWrong (truly)]] raise the dead.
583** In ''Heirs of Fate'', by taking the power of the Anankos in the worlds he conquers, he reaches new levels of power he previously didn't have, and it's revealed that with the 4th verse of ''Lost In Thoughts All Alone'', he ''does'' have the ability to bring the dead completely back to life. Though it [[PowerAtAPrice comes at the price]] of LaserGuidedAmnesia of a life's worth of memories or a HeroicSacrifice.
584* PossessingADeadBody: His M.O. He killed and possessed [[spoiler:Almost all Vallites, Garon, Takumi in ''Conquest'', and Scarlet, Arete, Mikoto and Sumeragi in ''Revalation'']]. The only people who did not die as a result of his possession are [[spoiler:Takumi in ''Birthright'' and Gunter in ''Revelation'']].
585* PowerEchoes: In the ''Hidden Truth'' DLC, his human guise has a notable echo in his speaking lines.
586* PromotedToPlayable: He makes his playable debut in ''Heroes'' in May 2023, albeit as a Fallen Hero.
587* TheResenter: Towards humans in general:
588-->''"Why am I left to suffer? Why am I the one left to die? Why do humans flourish while I am buried here...ignored...forgotten? TELL ME WHY!"''
589* RunningBothSides: By the end of ''Conquest'', [[spoiler:he is able to prolong the Hoshido/Nohr conflict by himself through his control of Garon and Takumi]].
590* {{Sadist}}:
591** Towards Corrin. Anankos will try to make the poor guy/girl suffer as much as possible in his schemes before having them die. It's even implied that the only reason he waited so long to have his troops kill Mikoto was just to have them watch her die protecting them with the very sword he had Garon give them. Additionally, his Garon vessel tries to inflict as much suffering as possible on ''Conquest'', via his orders.
592** In ''Heirs of Fate'', he has all the kids fight one another for little more than his own amusement at their suffering.
593** In both of these cases, however, it's also implied that Anankos is making them suffer in order to make them strong enough to defeat him, in a twisted form of ToughLove.
594--->''Even the thorn in your heart''\
595''may in time become a rose.''
596* SequentialBoss: His fight in ''Revelation'' Endgame consists of three stages: first, you need to destroy his arms, then his head, and finally his exposed heart. [[spoiler:In ''Heirs of Fate'', it works similarly, but instead of heart, the final stage is a battle with his soul.]]
597* SignificantDoubleCasting: His Human form[[spoiler:/Soul]] shares both his English and Japanese voice actors with the male Corrin, [[spoiler:who is his son]]. His Dragon form, however, shares his English voice actor with Garon [[spoiler:(whom is his [[TheDragon Dragon]])]], and his Japanese seiyuu with Gunter [[spoiler:(whom he possesses in ''Revelation'')]].
598* SpannerInTheWorks: [[spoiler:To ''himself''. If Soul Anankos hadn't fathered Corrin and granted Azura's family their [[MagicMusic powers]], Physical Anankos would have likely succeeded in his goals to destroy the world.]]
599* SplitPersonalityMerge: [[spoiler:Soul Anankos returns to his body upon dying, allowing him to be temporarily sane until the madness once again takes over.]]
600* StrongFamilyResemblance: ''Fire Emblem Cipher'' reveals that [[spoiler:his dragon form was once very similar to Corrin's]].
601* ThanatosGambit: His soul has been aiming for this all along, as he created Azura's MagicMusic with the intent of weakening himself and safeguarded Corrin so that they will eventually come and kill him. It's downplayed in that he solely seeks his own death and has no other ulterior motive.
602* TheUsurper: Usurped the previous king of Valla, aka [[spoiler:Arete's first husband and Azura's birth father]].
603* TragicBromance: [[spoiler:With the former king of Valla.]]
604* TragicMistake: [[spoiler:Accidentally killing the king of Valla, his best friend, is the direct cause of his ultimate descent into madness and the events of the game.]]
605* TragicMonster: [[spoiler:Knowing full well that he was slowly going insane, Anankos did all that he could to prevent it, but did eventually end up going mad. Despite going crazy, his soul still managed to escape and gather warriors capable of killing dragons; but even this failed and had to change his plans. Anankos' soul was eventually killed and returned to the feral mad original body, but before he was fully lost, he begged for the warriors and Corrin to end him. Azura even thinks that the song ''Lost in Thoughts All Alone'' is actually Anankos' cry for [[ICannotSelfTerminate help to end his suffering]]. WordOfGod says it actually is.]]
606* TrueFinalBoss: Of ''Revelation'', and thus ''Fates'' as a whole.
607* TrulySingleParent: [[spoiler:To Lilith, whom he created from himself.]]
608* UnrealisticBlackHole: Creates one before the final battle, and it sucks up much of the palace after Anankos destroys it. It even sucks up a floating island.
609* VillainSong: [[spoiler:While actually sung by Azura, ''Lost in Thoughts All Alone'' is sung from his perspective towards Corrin, his child of the prophecies that lead to Anankos' own death.]]
610* TheVirus: Merely being in his presence will induce Anankos's madness into someone harboring powerful negative thoughts and feelings. It's implied that this is how he [[spoiler:offed the real Garon, and Takumi on the ''Conquest'' route, giving him corpses to turn into vessels and tools for his own ends. And, as shown with Garon and Takumi's weapon on the ''Conquest'' route, he can further [[TheCorruption corrupt]] the vessels' bodies into hollow slime monsters, and turn inanimate objects into instruments of his will.]]
611* TheVoiceless: While he mostly averts this in the second-to-last chapter of ''Revelation'', [[spoiler:when he assumes his dragon form after eating Garon, he never talks again before his defeat]].
612* WalkingSpoiler: Anything beyond saying that he's the final boss is a big give-away in and of itself.
613* WeCanRuleTogether: [[spoiler:Mistaking Shigure for his old friend King Cadros, Anankos offers Shigure a chance to live together in a paradise he seeks to create free of humans in the final chapter of ''Heirs of Fate''. Shigure refuses and mentions that Cadros is dead.]]
614* WoobieDestroyerOfWorlds: The world hasn't been kind to him, due to his dragon nature. [[spoiler:This becomes more apparent once the player discovers his soul/original self, who's a genuinely good person, as well as his backstory. Sadly enough, the ''Heirs'' version of Anankos was desperately looking for a world where he hadn't gone insane and screwed things up for everyone. All Anankos ever wanted was to go back to how things were before he went insane; but in 22 worlds so far, he failed to find any world where he didn't go crazy. The reason being that his insanity is an inevitably of being a dragon that has lived for as long as he has in a physical body, which means it's impossible to find a world where he's still alive but isn't insane.]]
615* WouldHurtAChild: He sends his Vallite soldiers to hunt down and kill the child units as babies, forcing the parents to hide them in the Deeprealms. His troops continue hunting down the children in order to kill them and are fought after finding several child units in paralogues.
616* YouHaveOutlivedYourUsefulness: [[spoiler:Since Corrin and their allies came to him on ''Revelation'', Anankos no longer had a reason to keep Garon's corpse vessel alive. Likewise, Anthony failing to get rid of Corrin results in him [[YouHaveFailedMe turning him back into a mindless Faceless]].]]
617[[/folder]]
618
619[[folder:Anthony (Rontao)]]
620[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/b5717c6a_1415_4487_a283_24d0eb800b37.png]]
621
622A young human who claims to have been a page to the former King of Valla, and guides the party through the Kingdom.
623
624->'''Class:''' Villager/Faceless\
625'''Voiced by:''' Yayoi Sugaya (Japanese), Kris Zimmerman (English)
626----
627* ForcedTransformation: Is turned into a Faceless by Anankos as punishment for failing him.
628* ForeheadOfDoom: He's got a HUGE one, another clue that he's evil.
629* KubrickStare: His portrait is posed like this, your first clue that he isn't trustworthy.
630* TheMole: Tried to sabotage for the group during his time with them.
631* ObviouslyEvil: No one trusts him while in his child form and trying to "help" them. Corrin ''seems'' to believe him and is led into a trap by him, but they are savvy enough to leave a letter explaining the deal.
632* SmugSnake: Makes a sinister remark about how Takumi, who was just saved by Leo, could have died a painful death by falling, with Xander catching onto Anthony being up to no good.
633* SlasherSmile: Once he reveals his true intentions, he starts smiling rather sadistically.
634* SuspiciouslySimilarSubstitute: TheMole who happens to be ObviouslyEvil, who certain parties don't trust, whom is then punished by the BigBad for failure? Seems to be a repeat of Zola in ''Birthright'' and his own mole status.
635* VillainousBreakdown: Anankos punishes him and he begs to be given a few more moments, believing he can still achieve his goal.
636[[/folder]]
637
638[[folder:Previous Vallite King '''(SPOILERS FOR ''REVELATION'' AND "HEIRS OF FATE")''']]
639
640The unnamed former king of Valla, and Azura's father.
641----
642* CainAndAbel: The friend version, to Anankos.
643* TheGoodKing: Said to have been a just and kind sovereign until Anankos murdered him [[KlingonPromotion to take his throne]]. Even then, [[AllLovingHero he]] tried to help comfort Anankos before he was killed.
644* NoNameGiven: As seen around, his actual name has never been said. This has led to quite a bit of confusion among fans, who mistakenly equated him to the below mentioned King Cadros.
645* OnlyFriend: Valla's Dragon God, Anankos.
646* PosthumousCharacter: He died before Corrin was ever born.
647* SmallRoleBigImpact: He's unmentioned until ''Revelation'', we never see him and he's not given a name. But without his death, Corrin would have never been born.
648* TragicBromance: With Anankos.
649* WalkingSpoiler: His murder at the hands of Anankos kicks off ''almost everything in motion in the story''.
650[[/folder]]
651
652[[folder:King Cadros (Ryuurei) '''(SPOILERS FOR ''REVELATION'' AND "HEIRS OF FATE")''']]
653
654The first king of Valla, mentioned in the ''Heirs of Fate'' DLC. Azura and Shigure are among his descendants and inherited his knowledge about the lands and his songs.
655----
656* DangerousForbiddenTechnique: He could sing the 4th verse of ''Lost in Thoughts All Alone'', but deemed it so dangerous as to be unusable. This is the song whose regular verses ''[[CastFromLifespan kill its singers]]''.
657* IdenticalGrandson: His descendant Shigure is said to be a dead-ringer for him.
658* MagicMusic: He can sing just like his descendants, and his powers are greater than theirs.
659* PosthumousCharacter: Well, he was the founder of Valla, so he's naturally not still alive.
660[[/folder]]
661
662!!Amiibo [=DLC=] Characters
663[[folder:Marth]]
664[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/marth_fates_portrait.png]]
665[[caption-width-right:256:Hero-King Marth]]
666->''"Don't hold back! I have come all this way to learn what makes a hero!"''
667
668One of the potential Amiibo DLC characters. Marth travels from the world of [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Archanea]], having fought the other ''Fire Emblem'' amiibo characters and challengers from across the gaming world in ''VideoGame/SuperSmashBros''.
669
670->'''Class:''' Lodestar\
671'''Voiced by:''' Creator/HikaruMidorikawa (Japanese), Creator/YuriLowenthal (English)
672----
673* AlternateSelf: Marth also appears as a non-amiibo DLC character, with codes packed in with Fire Emblem Cipher TCG products in Japan.
674* AlternateUniverse: His dialogue shows that this is the same Marth that appeared in ''VideoGame/SuperSmashBros''.
675* ApologeticAttacker: Can shout "Forgive me!" as a PreMortemOneLiner.
676* AscendedExtra: He's more or less an upgrade of his Einherjar from ''Awakening'', with a fully unique model and voice acting, and unique stat modifiers this time around.
677* BadassCape: It carries over the symbol on it from ''VideoGame/SuperSmashBros''.
678* BattleThemeMusic: In his Hero Battle, a [[https://www.youtube.com/watch?v=M-gQ1ma68fk remix]] of "[[https://www.youtube.com/watch?v=9uSbdDdIQiw Strike!]]" from ''Shadow Dragon'' and ''Early Initiative'' from ''New Mystery of the Emblem''.
679* BladeSpam: His FinishingMove is a quadruple stab, [[MythologyGag similar to one of his side-special's possible fourth hits]] in ''VideoGame/SuperSmashBros''.
680* BornLucky: Marth has a positive Luck modifier, a high growth rate and a high cap as a Lodestar.
681* CoolCrown: Can give out his tiara as an accessory, as well as Tiki's headdress.
682* {{Cosplay}}: Any regular male unit can reclass to Marth's Lodestar class using the Hero's Brand DLC item, gaining his outfit. To complete the look, mock versions of his sword are also available for purchase.
683* DefeatMeansPlayable: Has to be defeated before he can be recruited.
684* ForceAndFinesse: Finesse to Ike's Force, best exemplified by the level 1 skills of their classes. Marth's Dancing Blade describes his fighting style as light-footed, and grants +3 Speed at the cost of -1 Defense.
685* {{Foreshadowing}}: During his second visit, Marth teases the possibility of Corrin visiting the ''Super Smash Bros.'' world one day. Several months after the Japanese release of ''Fates'', Corrin was indeed announced as a ''Smash'' DLC character.
686* HealThyself: Can use the Falchion to restore 10 HP.
687* InconsistentDub: Marth has an English voice in ''Fates'', unlike in ''VideoGame/SuperSmashBros''. What makes this a case of this trope[[note]]as opposed to [[Franchise/{{Pokemon}} Mewtwo]] and [[VideoGame/FinalFantasyVII Cloud]] only having Japanese voice actors in Smash and having official English voice actors elsewhere[[/note]] is that ''Fates'' Marth and ''Smash'' Marth are the same individual.
688* KillStreak: Speedtaker gives Marth a bonus of +2 Speed every time he defeats an enemy, for a maximum of +10, but said bonus is temporary, and Marth is restored to normal once the map is completed.
689* MasterSwordsman: Lodestar can S-Rank swords, making Marth this.
690* MythologyGag: One of his critical quotes in the Japanese version is his famous "Everyone, please watch me!" taunt from the ''VideoGame/SuperSmashBros'' series in a fiercer tone.
691** Marth's team when you fight him is his team from chapter 1 of ''Shadow Dragon'': Marth paired up with a Paladin (Jagen), two Cavaliers paired up (Cain and Abel), a Sky Knight (Caeda), a Knight (Draug) and an Archer (Gordin).
692** The English version adds another one by changing Gentle Blade to Dancing Blade, naming it after Marth's side special in ''VideoGame/SuperSmashBros''.
693** His pose after killing an enemy is the same pose from his 3DS and Wii U ''VideoGame/SuperSmashBros'' official art. Most of his animations are also lifted from his ''Super Smash Bros.'' incarnation.
694* PreMortemOneLiner:
695-->"''I must end you!''"\
696"''Forgive me!''"\
697"''My prayers are with you!''"\
698"''Fate has brought us here!''"
699* RedBaron: He's still the Hero-King.
700* RequisiteRoyalRegalia: His tiara.
701* RoyalsWhoActuallyDoSomething: A king from another world, but one who's happy to help out if you recruit him.
702* TheVoiceless: The Cipher version of Marth is mute, unlike his amiibo counterpart.
703* WeakButSkilled: Marth has a negative Strength modifier, the lowest Strength growth rate of the amiibo characters and Lodestar has a cap of 29 in Strength outside of modifiers. On the other hand, he has a positive Skill modifier, the highest Skill growth out of all the amiibo characters and Lodestar has the highest Skill cap of the amiibo classes at 35.
704[[/folder]]
705
706[[folder:Ike]]
707[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/ike_fates_portrait.png]]
708[[caption-width-right:256:Radiant Hero Ike]]
709->''"You answered the call of battle. So I'll give you a fight you'll never forget!"''
710
711One of the potential amiibo DLC characters. Ike travels from the world of [[VideoGame/FireEmblemRadiantDawn Tellius]], having fought the other ''Fire Emblem'' amiibo characters and challengers from across the gaming world in ''VideoGame/SuperSmashBros''.
712
713->'''Class:''' Vanguard\
714'''Voiced by:''' Michihiko Hagi (Japanese), Jason Adkins (English)
715----
716* AlternateUniverse: His dialogue shows that this is the same Ike from ''VideoGame/SuperSmashBros''.
717* ApologeticAttacker: Can shout "Sorry Friend!" as a PreMortemOneLiner.
718* ArmorPiercingAttack: The second hit of Aether.
719* AscendedExtra: He's more or less an upgrade of his Einherjar from ''Awakening'', with a fully unique model and voice acting and unique stat modifiers this time around.
720* {{BFS}}: Ragnell, his default sword.
721* BadassArmfold: The second half of his victory pose.
722* BadassCape: It carries over the symbol on it from ''VideoGame/SuperSmashBros''.
723* BadassesWearBandanas: A badass swordsman who has the reputation as a hero, and wears a headband as proof of it.
724* BattleThemeMusic: In his Hero Battle, [[https://www.youtube.com/watch?v=Clr3H78LM1A&nohtml5=False The Devoted]], from ''Radiant Dawn''.
725* BloodKnight: While the original Ike shows shades of it, this Ike is this in full, saying that he seeks power in his life as a mercenary, and that he would fight for power rather than fight for peace in his My Castle appearance.
726* ChallengeSeeker: Between his first and second visits to Corrin's castle, Ike wanders the world looking for a good fight, and scowls at the lack of one, noting that he misses the challenge of non-stop fights.
727* CompositeCharacter: Ike's MightyGlacier stats are similar to his attributes in ''Smash'', but his Ragnell behaves like it does in canon (firing light-based {{Sword Beam}}s) rather than being a fire-based weapon like in ''Smash''.
728* {{Cosplay}}: Any regular male unit can reclass to Ike's Vanguard class using the Vanguard Brand DLC item, gaining his outfit [[HeroicBuild and muscles]]. To complete the look, mock versions of his sword are also purchasable.
729* DefeatMeansPlayable: Has to be defeated before he can be recruited.
730* ForceAndFinesse: Force to Marth's Finesse, best exemplified by the level 1 skills of their classes. Ike's Heavy Blade describes his fighting style as unsubtle, and grants +3 Strength at the cost of -1 Speed.
731* {{Hunk}}: He's using his ''Radiant Dawn'' design.
732* KillStreak: Strengthtaker gives Ike a bonus of +2 Strength every time he defeats an enemy, for a maximum of +10, but said bonus is temporary, and Ike is restored to normal once the map is completed.
733* LifeDrain: The first hit of Aether.
734* MightyGlacier: Unlike in his original appearances, but like in ''VideoGame/SuperSmashBros'', Ike's stat caps give him very high attacking power but low speed.
735* MusclesAreMeaningful: He's using his muscular ''Radiant Dawn'' design, and has the best Strength of the amiibo units.
736* MythologyGag: His MightyGlacier stat caps and victory pose come from ''VideoGame/SuperSmashBros'', though his famous quotes from ''Smash'' ("I fight for my friends" and "You'll get no sympathy from me") are absent here.
737** Ike's team when you fight him is based on a few of the Greil Mercenaries: a Priestess (Mist), a Cavalier (Oscar), a Fighter (Boyd), a Dark Mage (Soren), a Knight (Gatrie), a Archer (Rolf) a Sniper (Shinon) and Ike himself.
738** The song that plays when you fight Ike in his Hero Battle, The Devoted, is the Greil Mercenaries battle theme in ''Radiant Dawn'', and the battle theme.
739* NiceGuy: When spoken to for the first time, he comments on the kindness of Corrin's friends at the castle, and returns the favor by giving them a gift.
740* PreMortemOneLiner:
741-->"''Get ready!''"\
742"''No holding back!''"\
743"''Sorry friend!''"\
744"''Let's end this!''"
745* RedBaron: He's still the Radiant Hero.
746* SignatureMove: Aether, which retains its same unique animation from ''VideoGame/SuperSmashBros'' and ''VideoGame/FireEmblemPathOfRadiance''.
747* SwordBeam: Can fire these from Ragnell for his ranged attack.
748* SwordPlant: The first half of his victory pose, derived from one of his victory poses and taunts in ''Super Smash Bros.''
749[[/folder]]
750
751[[folder:Lucina]]
752[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/fe14_lucina_portrait_6.png]]
753[[caption-width-right:256:Princess Lucina]]
754->''"Show me how you mete out justice. Don't make me wait any longer!"''
755
756One of the potential amiibo DLC characters. Lucina travels from the world of [[VideoGame/FireEmblemAwakening Ylisse]], having fought the other ''Fire Emblem'' amiibo characters and challengers from across the gaming world in ''VideoGame/SuperSmashBros''. While she was a MovesetClone of Marth in that game, her skillset in ''Fates'' [[DivergentCharacterEvolution is a bit closer to]] her actual skillset as a Great Lord in ''Awakening''.
757
758->'''Class:''' Great Lord\
759'''Voiced by:''' Creator/YuuKobayashi (Japanese), Creator/LauraBailey (English)
760----
761* AlternateSelf: Lucina also appears as a non-amiibo DLC character in her guise as "Marth", with codes packed in with Fire Emblem Cipher TCG products in Japan.
762* AlternateUniverse: She travels from a different world than the one Odin, Laslow, and Selena come from. Her dialogue shows that this is the same Lucina that appeared in ''VideoGame/SuperSmashBros''.
763* ArmorPiercingAttack: The second hit of Aether.
764* TheArtifact: Because Lucina's portrait comes from ''Awakening'', [[DummiedOut she still has blushing graphics]], while Marth and Ike lack it, and there's no situation where it's used.
765* BadassAdorable: Sweet, polite, friendly, secretly likes cutesy teddy bear hats, and a skilled warrior who helped save her homeworld.
766* BadassCape: It carries over the Brand of the Exalt on it from ''VideoGame/SuperSmashBros''.
767* BattleThemeMusic: In her Hero Battle, [[https://www.youtube.com/watch?v=FG1OEuU7l4Q&nohtml5=False Rival]], from ''Awakening''.
768* CompositeCharacter: While she is her ''Smash'' incarnation, she can wield lances and use abilities such as Aether like in ''Awakening'' itself. Furthermore, her Great Lord skillset takes skills from both Marth and Ike's class skillsets.
769* CoolCrown: Wears a gold tiara, engraved with dragons.
770* CoolMask: Can give her butterfly mask from ''Awakening'' as a gift to the player, and the Cipher version of her wears it.
771* {{Cosplay}}: Any regular female unit can reclass to Lucina's Great Lord class using the Exalt's Brand DLC item, gaining her outfit. To complete the look, mock versions of her sword are also purchasable.
772* CriticalStatusBuff: The skill Awakening provides Lucina with +30 to Hit, Avoid, Critical, and Evade when her HP drops below half.
773* DefeatMeansPlayable: Has to be defeated before she can be recruited.
774* DistaffCounterpart: To both Marth and Ike.
775** With Marth, both wield the Falchion, have the Charm skill, and have a skill relating to the stance system, though Lucina has one for the Attack stance while Marth has one for the Defense stance.
776** With Ike, both are primarily sword users who have a physical secondary weapon type (Axes for Ike, Lances for Lucina), learn Aether at Level 25, and use and sell swords that affect the wielder's ability to double (Lucina's makes it easier, Ike's makes it harder).
777* DivergentCharacterEvolution: In a meta sense. While she is a clone of Marth in ''Smash'', she keeps her promoted Great Lord class from ''Awakening'' proper, which gives her different skills and weapons from Marth's, even though these are the same incarnations that appeared in ''Smash''.
778* ExoticEyeDesigns: The Mark of Naga, visible in her left eye.
779* FragileSpeedster: Her modifiers lean her towards this, getting good speed at the cost of defense.
780* FutileHandReach: Her death/defeat animation.
781* HealThyself: Can use her Falchion to heal.
782* JackOfAllStats: Among the amiibo characters, Lucina never has the lowest base or growth in any stat.
783* LadyOfWar: Her battle animations are graceful, quick and powerful.
784* LifeDrain: The first hit of Aether.
785* MovesetClone: Just like in ''Franchise/SuperSmashBros'', Lucina shares her animations with Marth despite the DivergentCharacterEvolution done to her for this game, right down to her victory pose being the same pose as Marth's official 3DS[=/=]Wii U render.
786* MusclesAreMeaningless: Lucina is the smallest of the amiibo units, but has the second highest Strength base and growth.
787* MythologyGag: Her team when you fight her are based on a few of the future children from ''Awakening''. Lucina paired up with a Sky Knight (Cynthia), a Wyvern Rider (Gerome), a Dark Mage (Laurent), a Samurai (Owain) and a Mercenary (either Inigo or Severa).
788** If the Mercenary is assumed to be a reference to Severa, then Lucina's team consists of her allies in ''The Future Past 3'', her cousin and one of her possible sisters.
789** The English version adds another one by changing Attack Stance+ to Dual Striker, referencing the Lord class's Dual Strike+ from ''Awakening''.
790** The song that plays when you fight Lucina in her Hero Battle, Rival, is the song that plays when you fight her in Chapter 4 of ''Awakening''.
791** One of her accessories, the Bear Hat, is something from one of Awakening's CD Dramas.
792* NiceGirl: She's quick to befriend Corrin, shower them and the other residents with compliments about their warmth and friendliness, and offer them a gift.
793* ThePowerOfFriendship: Discussed. Lucina asks Corrin if they feel that the bonds of friendship are stronger than destiny.
794-->'''Lucina''': [...]But my father once said that the bonds that bind us are all are stronger than destiny. such bonds make anything possible. What say you? Is friendship more powerful than fate?
795* PreMortemOneLiner: The same as in ''Awakening''.
796-->"''I challenge my fate!''"\
797"''You will not stop me!''"\
798"''I say when it ends!''"\
799"''Hope will never die!''"
800* RequisiteRoyalRegalia: A tiara.
801* RoyalsWhoActuallyDoSomething: A princess from another world, who's more than happy to lend a hand if you recruit her.
802* ScrewDestiny: Still a bit of a theme with Lucina, if the question she asks Corrin about friendship is any indication, along with her [[StockAudioClip critical quotes]].
803* SignatureMove: While not to the same level as Ike, Lucina retains Aether as this from ''Awakening''.
804* SophisticatedAsHell: Lucina normally uses slightly formal language, and greets Corrin using such until she offers them a "[[TotallyRadical totally cute]]" gift.
805* StockSoundEffects: Her voice clips are recycled from ''Awakening''.
806* TheSmurfettePrinciple: The only one of the amiibo units to be female.
807* TomboyPrincess: Identified as a princess, but other than that, there's not a lot that would reveal her as one besides the tiara. However, she still shows hints of girliness through one of her possible gifts (which she secretly loves herself) -- a {{UsefulNotes/Kawaisa}} Bear Hat.
808* TheVoiceless: The masked Cipher version of Lucina is mute, unlike how her amiibo counterpart reuses her voice clips from ''Awakening''.
809* WarriorPrincess: One of the princesses of Ylisse.
810* WalkingSpoiler: For "Marth"'s identity in ''Awakening''. Taken even further that her masked Cipher variant (based on the "Marth" disguise) is named "Lucina", is female, and shows her face if you try different outfits on her.
811[[/folder]]
812
813[[folder:Robin]]
814[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/fe14_robin_portrait.png]]
815[[caption-width-right:256:Grandmaster Robin]]
816->''"Which of us has the tactical advantage? Let us find out - now!"''
817
818One of the potential amiibo DLC characters. Robin travels from the world of Ylisse, having previously battled many fighters from across the universe and the other amiibo characters in ''VideoGame/SuperSmashBros''. In this game, he is of the Grandmaster class, and fights with tomes and swords.
819
820->'''Class:''' Grandmaster\
821'''Voiced by:''' Creator/YoshimasaHosoya (Japanese), Creator/DavidVincent (English)
822----
823* AlternateUniverse: He travels from a different world than the one Odin, Laslow, and Selena come from. His dialogue shows that this is the same Robin that appeared in ''VideoGame/SuperSmashBros''.
824* TheArtifact: Because Robin's portrait comes from ''Awakening'', [[DummiedOut he still has graphics for blushing]], while Marth and Ike lacks this, and there's no situation where it's used.
825* BadassBookworm: A tactician, but one more than capable of fighting on the front lines.
826* BadassLongcoat: Robin wears this, instead of a cape like the other amiibo units.
827* BattleThemeMusic: In his Hero Battle, [[https://www.youtube.com/watch?v=XjfT4VBLrqE&nohtml5=False Id (Hope)]], from ''Awakening''.
828* BornUnlucky: Robin has a negative Luck modifier, a low growth rate, and Grandmaster has a low Luck cap.
829* {{Cosplay}}: Any regular male unit can reclass to Robin's Grandmaster class using the Fell Brand DLC item, gaining his outfit. Oddly enough, while Robin could be of either gender and any of their children/grandchildren had access to the Tactician and Grandmaster classes in ''Awakening'', female characters cannot reclass to Grandmaster in ''Fates''.
830* CuttingOffTheBranches: For his ''Smash Bros.'' incarnation, which itself cut a lot of branches. Robin in that game could have either gender chosen (as the female was an alternate), but in this game, the male version is the only one to appear, owing to the fact that the amiibo is of ''him'', with dialogue that confirms him to be the same Robin that partook in ''Smash''. Taken even further by the fact that females cannot reclass to his Grandmaster class, despite the fact that the class and Tactician outfit were readily available to both genders in ''Awakening''[[note]]This has more to do with every possible Grandmaster being a HeadSwap of Robin's model, which was remade for ''Fates'' and only has a male version, and has no implications on the canon gender for Robin as far as the main series is concerned.[[/note]].
831* DefeatMeansPlayable: Has to be defeated before he can be recruited.
832* EasyAmnesia: Lost his memory again.
833* ElementalPowers: Uses magic as his primary weapon.
834* HeroesPreferSwords: Averted. While he can use swords, this Robin prefers to use magic.
835* HeroicSacrifice: Discussed. Robin asks Corrin if they would sacrifice themselves to save the world.
836-->'''Robin''': If you could save the world at the cost of your life, would you? [...] But giving up your life for a cause affects many others too. Such a noble sacrifice is a cost that your friends and family pay as well.
837* MagicKnight: He keeps his promoted Grandmaster class from ''Awakening'', which lets him wield both swords and tomes. As in his ''Smash Bros.'' portrayal, he is portrayed as being more of a spellcaster who can use a sword in comparison to usual Magic Knight portrayals, with Grandmaster having a higher Magic cap than Strength cap and Robin himself having a higher Magic growth and respectively positive modifier.
838* MysticalHighCollar: Has one beneath his coat.
839* MysticalWhiteHair: Contrasting the blue of the other amiibo units, he has this.
840* MythologyGag: Robin's team when you fight him is the team from Awakening's prologue: Robin paired up with a Mercenary (Chrom), a Great Knight (Frederick), and a Shrine Maiden (Lissa).
841* {{Nerf}}: Rally Spectrum now only increases stats by 2, instead of increasing them by 4. On the flip-side, it's the only Rally skill whose range has been increased, going at a 4-tile radius instead of 2.
842* OurGhostsAreDifferent: The ghost of the Robin from ''Awakening'' and its ruined future is still there, and gifts Anankos with the Fell Brand as thanks for healing the world for Selena, Odin, and Laslow.
843* PlayingWithFire: The Replica weapon Robin sells, Robin's Primer, shoots out fire despite the yellow covering of the tome indicating that it should be a thunder spell.
844* PreMortemOneLiner: [[StockSoundEffects The same as in ''Awakening''.]]
845-->"''Here's how it's done!''"\
846"''Checkmate!''"\
847"''You're finished!''"\
848"''Time to tip the scales!''"
849* ShockAndAwe: Thoron is his personal tome.
850* SignatureMove: Robin has two skills that serve as such, Ignis and Rally Spectrum.
851* SignatureSpell: The ''Fire Emblem'' spell Thoron, usually the strongest normal [[ShockAndAwe thunder]] spell, has all but become associated with Robin by now, what with it being his personal, unremovable weapon.
852* SpellBlade: His Ignis skill serves the same purpose here as it did in ''Awakening''.
853* SquishyWizard: Has a low base and growth in both HP and Defense, making him this when fighting units that attack with physical weapons.
854* StatusBuff: Can learn Rally Spectrum, which increases the stats of allied units in range by 2.
855* StockAudioClip: His Male Voice 1 clips are recycled from ''Awakening''.
856* StoneWall: Robin is both low in a Speed base and growth rate, but has excellent Resistance and Thoron increases it further, making him this when fighting units that attack with Magic. This also ties in with his role in ''Smash Bros.'', where he is one of the slowest-moving characters and relies on projectiles to attack.
857* WreathedInFlames: Ignis appears to set the user aflame when activated.
858* YouDontLookLikeYou: Sort of. If he speaks with Selena, Odin, or Laslow all three of them will find him familiar, but ultimately conclude he’s not the Robin they know from Ylisse. Selena even outright accuses him of being an imposter. This references how Robin is a customizable character in his home title.
859[[/folder]]

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