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1[[center: [- [[Characters/VampireTheMasqueradeBloodlines Index]] | [[Characters/VampireTheMasqueradeBloodlinesPlayerCharacter The Player Character]] | [[Characters/VampireTheMasqueradeBloodlinesCamarilla The Camarilla]] | [[Characters/VampireTheMasqueradeBloodlinesAnarchs The Anarchs]] | [[Characters/VampireTheMasqueradeBloodlinesSabbat The Sabbat]] | [[Characters/VampireTheMasqueradeBloodlinesKueiJin Kuei-jin]] | [[Characters/VampireTheMasqueradeBloodlinesIndependents Independents]] | [[Characters/VampireTheMasqueradeBloodlinesGhouls Ghouls]] | [[Characters/VampireTheMasqueradeBloodlinesFriendlyHumans Neutral and Friendly Humans]] | '''Human Antagonists''' | [[Characters/VampireTheMasqueradeBloodlinesOthers Others]] | [[Characters/VampireTheMasqueradeBloodlinesModCharacters Mod Characters]]]]-]
2
3[[foldercontrol]]
4----
5!Human antagonists
6!!Ordinary criminals
7Not all threats in Los Angeles are supernatural creatures or scheming vampires; as you go through the game, you get to meet plenty of mundane, human criminals just out to get money. They rarely, if ever, represent a threat to your character, and can usually be dealt with easily enough- [[AssholeVictim usually with no repercussion on your Humanity]].
8
9[[folder:In General]]
10
11----
12* BigBadWannabe: They are human criminals, in a world of vampires.
13* OvershadowedByAwesome: They are genuinely dangerous criminals, but compared to the protagonist they are no big deal.
14* RankScalesWithAsskicking: Downplayed. They are stronger than the average human mook, but it is not a very big difference. This can lead to you killing Dennis and Marc and not even realizing that you killed the leader of the group.
15[[/folder]]
16
17
18[[folder:Dennis]]
19[[quoteright:396:https://static.tvtropes.org/pmwiki/pub/images/1379db5cfc1b6069a27c031c40bd3de5.jpg]]
20-> '''Voiced by:''' Creator/PhilLaMarr
21
22->''"My staff maintains at all times a twenty-four carat smorgasbord of A+ narcotics guaranteed to make the competition's shit seem like a weak cappuccino in comparison. White, green, blues, reds, black -- you pick a color." ''
23
24A drug dealer and leader of a small group of thugs that can be found above Santa Monica's beach. Mercurio tried to buy explosives from him to destroy a Sabbat warehouse, but Dennis double-crossed him. No matter how the quest of retrieving the explosives is completed by the PC, Dennis and his gang will eventually meet a sticky end.
25----
26* AndYourLittleDogToo:
27-->'''Dennis:''' Before we do business, before anything changes hands, I want you to hear this: if you try to cross me, I will fuck you. If you tell the cops about me, I will find you, then I will fuck you. And if you are a cop... I will fuck you and your whole family, includin' that squirrel in your front yard!
28* AssholeVictim: He and his gang end up slaughtered not matter the outcome, either by the PC or by Mercurio. Considering his actions include insulting you and double-crossing Mercurio, almost killing him in the process, it's hard to feel sorry for them.
29* BatterUp: A couple of those thugs wield baseball bats.
30* BerserkButton: Dennis immediately becomes hostile if you tell him that Mercurio sent you.
31* ClusterFBomb: He seems incapable of carrying on a conversation without at least one.
32* HeKnowsTooMuch: He'll happily sell you the Astrolite he has on hand if you simply tell him you're looking to buy explosives. However, if you mention the Astrolite before he brings it up, Dennis will immediately become suspicious since it appears you know he has a very hot item that no one should know about, and will turn hostile if you don't do some smooth-talking fast enough. Mercurio implicitly made the same mistake, which is why Dennis sicced his thugs on him.
33* KarmicDeath: If the PC completes the quest without bloodshed (it is possible with persuasion, stealth, or, if female, with seduction), Mercurio himself massacres the whole gang via forced overdose.
34* MuggingTheMonster: Beating Mercurio and stealing his money instead of selling him the requested explosives drew the attention of a more dangerous character... and if the PC didn't kill the whole gang, Mercurio himself will once he has recovered.
35* ScaryBlackMan: He tries to be, anyway. But he has no idea that he's way out of his league.
36* SmugSnake: Dennis makes a lot of big talk and threats, but he's actually one of the game's least dangerous villains, and ends up slaughtered either by the Fledgling or by Mercurio.
37* StarterVillain: Dennis is the first specific person who ends up on your shit-list. His threat level is on the level of the rest of his {{mook}}s; even Tremere or Ventrue should have no problem feeding him his own intestines.
38* WouldHitAGirl: If the PC is female, Dennis will explicitly states that no matter if you're a girl, he'll still kill you if you "fuck him". [[AllMenArePerverts Unless you have a high seduction level, then he will try to flirt with you instead.]]
39[[/folder]]
40
41[[folder:Stanley Gimble]]
42[[quoteright:302:https://static.tvtropes.org/pmwiki/pub/images/44fdfab907630132c7a96d37b64018b3.png]]
43-> '''Voiced by:''' Michael Gough
44
45->''"Me? Oh, I'm just trying to make things a little easier for those who find themselves, erm, disadvantaged. Giving a helping hand, you might say - a leg up. Uh, eh... bloody clever, that one."''
46
47A dealer of prosthetics and medical supplies living out of a basement studio in Santa Monica. He's actually a serial killer, who has a sinister habit of kidnapping people (apparently luring them by offering payment in exchange for modelling) and cutting them up piece by piece to have a better understanding of human anatomy.
48----
49* ArtificialLimbs: His left arm. He cut the original off himself to improve the quality of his prosthetics. Or at least that's what he says.
50* AssholeVictim: If the "Replanting a Lily" quest is active, the unofficial patch adds the option of dealing with him (and resolving said quest) by persuading him to go see Vandal, who succeeds in killing him and harvesting his blood.
51* BewareTheSillyOnes: He comes off as a bit of a goof, with a very cheerful and flamboyant way of speaking, a penchant for bad puns, and an overall eccentric demeanor. It's all a front for the remorseless killer he is.
52* EarlyBirdBoss: His sidequest is pretty early in the game, and he'll give you a run for your money if you haven't gotten settled yet.
53* EvilBrit: His accent and some mannerisms, like dropping a "bloody" during dialogue, implies he is British.
54* FateWorseThanDeath: You can subject him to one of these by luring him to Vandal's blood bank, where he'll be stapped down and used as a source of blood "donation" for however long he lives.
55* FauxAffablyEvil: He is a genuinely bright and cheery man, right up until he's lured you into his kill room.
56* GrievousHarmWithABody: He fights you with a mutilated arm, which was quite possibly taken off of the bounty that Carson was after.
57* HandicappedBadass: To be able to fully understand what having a prosthetic limb involves, he cut off his left arm and replaced it with a prosthetic. It doesn't really make him weaker during his boss fight.
58* LaserGuidedKarma: He made it a career to lure volunteers into his workplace where he would torture and maim them to death. With the unofficial patch, ''you'' can do this to Gimble, luring him to a seemingly harmless medical facility where he will no doubt be tortured to death as his blood is forced out of him.
59* MuggingTheMonster: Luring you into his lair isn't his brightest move, though he's hardly to know what he's dealing with.
60* NightmareFetishist: Along with his love of prosthetics and amputation, Gimble actually finds the Malkavian speech patterns quite charming.
61* SerialKiller: One who lures his victims into his lair, so he can take his time cutting off their digits and limbs.
62* ShoutOut: His last name is nearly identical to that of [[Series/TheFugitive a doctor who famously chased a one-armed man]].
63* SkippableBoss: With the unofficial patch, you can trick him into walking straight into Vandal's trap, bypassing the fight with him entirely.
64* StepfordSmiler: Under that cheerful, smiling exterior is a merciless serial killer.
65* UncleanlinessIsNextToUngodliness: While he appears well-groomed and the lobby to his shop is clean, the majority of his residence is a dirty and filthy basement that looks no different from the assorted abandoned and condemned buildings you explore throughout the game, showing him for the insane sadist he really is.
66[[/folder]]
67
68[[folder:Marc]]
69
70->''"Order a pizza? ORDER A PIZZA? Where they gonna deliver it, numbnuts? Thirteen abandoned warehouse full of kill on sight hot heads way?"''
71
72The leader of the gangbangers guarding a Warehouse owned by the Sabbat. The Fledgling's first mission is to blow up said warehouse, which obviously means going through him and his men- one way or another.
73----
74
75* AssholeVictim: He ''will'' die regardless of your actions, either killed by you while slaughtering your way through the Warehouse to place the Astrolite or blowing up along with the building if you sneak your way pass him. And based on what you hear of his discussion with his men and girlfriend, he pretty much deserves it.
76* BadBoss: You find him insulting and threatening his men, reacting particularly violently when they complain about not having eaten for the entire day. Admittedly, [[SurroundedByIdiots he does have good reasons to be mad at them]].
77* DomesticAbuser: You can catch him calling his woman, which features an argument with him insulting her, suggesting her baby isn't his, and threatening to beat her up.
78* LesCollaborateurs: He and his men are regular humans willingly working for the Sabbat, with Bertram implying they hope to get Embraced as a reward.
79* SurroundedByIdiots: Implied; he is found yelling at his men for being incompetent, and one of them asks him permission to order a pizza, which as he points out kinda misses the point of this warehouse being ''secret''.
80* VampireWannabe: Betram believes he and his men are willingly working for the Sabbat in the hope of being Embraced, something the dialogues you overhear from them seem to confirm.
81* WeHardlyKnewYe: All you get from him is a short dialogue you can listen to between him and his men if you don't rush too quick; he then either gets killed in your fight with the thugs, or dies in the explosion of the warehouse.
82
83[[/folder]]
84
85[[folder:Boris Chekov]]
86[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/b2c1baccd73ffe9eb13024b2297a2a6f.png]]
87->'''Voiced by:''' Creator/RobinAtkinDownes
88
89->''"Stupid spoiled American child. I give her so much, and she spits in my face!"''
90
91A Russian mobster. He lent money to Venus for the Confession Club and is awaiting her to pay him back. Venus gives the player character the task to kill him.
92----
93* AssholeVictim: Let's just say even players who prefer to play as nice vampires are unlikely to feel sorry for taking Venus's quest to kill him.
94* EvilPaysBetter: {{Subverted|Trope}}. He offers you $1,000 to kill Venus (4 times what Venus offered), but if you kill him, you will become a co-owner of the club so you will get money from time to time and you may end up getting more than he offered initially. (Assuming you're not too close to the end of the game.)
95* FirstNameBasis: Always designated as "Boris" in the conversations. The only way to discover his surname is to hack the computers in his hostel.
96* GratuitousRussian: When he yells at his underlings.
97* HateSink: Clearly designed for even the most pacifistic of player characters to be tempted to kill, he more than lives up to everything Venus has to say about him, including being an incredibly blatant StrawMisogynist. You'll probably be forgiven if you reject his offer to kill Venus instead of him.
98* InformedAttribute: Venus refers to him as fat when insulting him, however his character model is built roughly the same as any other average male character in the game, rather than using the heavier-set model reserved for fat characters like Chunk.
99* {{Jerkass}}: Venus describes him in less-than-flattering terms, and when you actually meet him he wastes no time backing up her claim.
100* LoanShark: Venus borrowed his money to fund her night club. He has been harassing her with the debt ever since, occasionally forcing her to [[SexForServices pay him with sex]].
101* TheMafiya: A high-up boss in it.
102* OvershadowedByAwesome: Being a high-ranking Mafiya member, he probably would have been a genuine threat in a regular crime story. Unfortunately for him, he lives in TabletopGame/TheWorldOfDarkness, and the protagonist he opposes is a ridiculously powerful vampire, so he ends up little more than a thug. [[LampshadeHanging This can get lampshaded]] in the dialogues options with Venus:
103-->'''Fledgling:''' What's the catch?\
104'''Venus:''' Boris is high-ranked in the Russian Mafia. Is that a problem?\
105'''Fledgling:''' I didn't think it would be ''that'' easy[=/=]I have killed worse.
106* StrawMisogynist: Venus calls him one, and he backs it up with a whole slew of remarks that women are weak.
107* VodkaDrunkenski: When she sends you to kill him, Venus mentions that he probably spent the whole afternoon drinking alcohol.
108[[/folder]]
109
110[[folder:Johnny Tiger]]
111[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/johnny_47.png]]
112
113-->''"[to the Mandarin] You told me that guy was a nobody! Just what the hell did you get us involved in?"''
114
115The current leader of the Chinatown Tong, to whom you are directed by Zhao in order to find Barabus.
116----
117* EarlyBirdCameo: He gets name-dropped by a Tong henchman in a Downtown side quest.
118* HasAType: If you try to seduce his second-in-command into letting you into his office by implying that you're there for a certain... ''ahem'' business, the guy will remark that you don't fit his usual type.
119* {{Jerkass}}: The little we see of him suggests he isn't a nice person.
120* KilledToUpholdTheMasquerade: Invoked; the Mandarin tricks him into shooting you and finding out you're ImmuneToBullets, thus revealing your supernatural nature and forcing you to apply this trope to him.
121* MuggingTheMonster: Besides his capture of a Nosferatu (infamous among Kindred for ''always'' watching after their own), his reaction to the Fledgling entering his office is to insult and threaten you, before obeying the Mandarin's command to shoot, resulting in a massive OhCrap when he realizes the intruder is [[ImmuneToBullets almost completely unharmed by bullets]].
122* OvershadowedByAwesome: Like Boris, he ''could'' have been a fairly genuine threat in a more mundane context, but is unlucky enough to find himself in the middle of a conflict between vampires and a MadScientist, leaving him little more than a disposable pawn who rapidly gets killed.
123* SinisterShades: Wears sunglasses to go with his gangster look.
124* TheStoner: You find him in his office taking drugs.
125* UnwittingPawn: He turns out to have been a mere catspaw to the Mandarin, who was using him for his own goals and promptly disposes of him once he is of no more use.
126* WeHardlyKnewYe: You only get a few lines of dialogue with him before the Mandarin pulls out his BatmanGambit to get you to kill him.
127* WhatTheHellAreYou: He never gets the opportunity to understand the Fledgling's nature before you kill him. That said, he's been threatening and harassing an honest pillar of the community and kidnapped his daughter to strong-arm him, so his actions have spoken volumes.
128[[/folder]]
129
130!!Fu Syndicate
131A mysterious scientific organization set in Chinatown, who appears to be involved in shady business.
132
133[[folder:The Mandarin]]
134[[quoteright:228:https://static.tvtropes.org/pmwiki/pub/images/256ce24d58c81ec81009fa26d276ae3b.jpg]]
135-> '''Voiced by:''' Keone Young
136
137->''"You and your kind may play mortals for weaklings and fools, and that may be fitting for some, but you underestimate me."''
138
139The apparent CEO of the Fu Syndicate, he's been manipulating the Chinatown Tong for his own dark purposes.
140----
141* BadBoss: Quite happy to let the PC kill his underlings if they displease him, and even happier to use his security guards and mercenary soldiers as experimental guinea pigs. His EstablishingCharacterMoment also involves him tricking his criminal associate Johnny into discovering your vampiric nature, just to test if you will have him KilledToUpholdTheMasquerade. He implies that he himself is on the receiving end of this trope; see the SuicideByCop entry below.
142* BaddieFlattery: Begins complimenting the PC in a very condescending way in the latter stages of the experiment.
143-->''"You have shown considerable mental and physical acumen... and I'm quite perplexed as to how something that should be ''dead'' can possess such strong survival skills."''
144* BullyingADragon: Makes the mistake of experimenting on Kindred at least twice, with disastrous effects. In the first case, the test subject is Barabus, which gets Gary's attention; in the second case, ''you're'' the test subject, and it costs him his life.
145* TheChessmaster: Lays a clever trap in Chinatown.
146* CorruptCorporateExecutive: His company is in the pocket of [[spoiler: the Kuei-jin.]]
147* TheDragon: [[spoiler:He's been targeting the vampires of Los Angeles on Ming Xiao's orders.]]
148* EvilOldFolks: From what little you can see of him, he clearly has white hair and is at least middle aged.
149* FauxAffablyEvil: He compliments you regularly while trying to kill you, but once it becomes apparent that his experiment has gone awry, it all goes out the window.
150* MadScientist: He's studying vampires and their rumored weaknesses [[spoiler:at Ming-Xiao's request.]]
151* MagicAIsMagicA: His experiments try to find patterns behind the weaknesses and resistances of Kindred, testing the Fledgling with [[WeakenedByTheLight U.V. lights]] (which doesn't work, as the sunlight weakness is mystical in nature), [[DeadlyGas a room full of carbon monoxide]] (Kindred don't breathe), [[EnergyWeapon laser beams]], [[DeadlyRotaryFan rotating blades]] and [[ElectricTorture electricity]] (all effective, but the Fledgling either dodges the obstacles or just shoots the machines until they stop working), [[HolyBurnsEvil an assistant holding a cross]] (which only works if the wielder has [[ClapYourHandsIfYouBelieve True Faith]]) and [[EliteMooks a heavily-armored team of gunmen]] (hardly an obstacle at this point of the game). The final test is simply [[KillItWithFire flamethrowers]], at which point the Fledgling has had enough and escapes by exploding the fuel tanks.
152* MeaningfulName: "Mandarin" originally means a bureaucrat scholar in Imperial China. This Mandarin [[spoiler:serves under the leader of the Chinese vampires in L.A. and researches her Kindred enemies for her.]]
153* OnlyKnownByTheirNickname: Only refers to himself as the Mandarin, and you never get to learn his real name.
154* TheManBehindTheCurtain: Spends most of his interactions with you behind screens or glass. Once you fight him in person, he goes down like a chump.
155* ShoutOut: To ''Literature/FuManchu''. Also possibly to another character inspired by Fu Manchu, The Marvel Comics character also named Mandarin, who conducts illegal and illicit dealings from behind the persona of a businessman, and whose real name is also kept a secret.
156* SinisterShades: That double as SunglassesAtNight and indoors.
157* SmugSnake: His arrogance, to put it bluntly, is not well-founded.
158* SuicideByCop: When it becomes obvious his attempt to experiment on you has gone awry, he chooses to face you in a last stand despite knowing very well he doesn't stand a chance, arguing that you killing him will be mercy compared to whatever [[spoiler:Ming Xiao]] [[YouHaveFailedMe has in store for him]].
159* WeHaveReserves: Thinks nothing of feeding a squad of {{Mooks}} to you for research purposes.
160[[/folder]]
161
162!!The Society of Leopold
163[[folder:In general]]
164->''Hunters: humans who hunt vampires. Most are half-cocked yokels who also say they've been abducted by [=UFOs=]. The real hunters are trained by secret societies, holy orders of the church that have existed since the Middle Ages. Fear -- them.''
165-->-- '''Bertram Tung'''
166
167A group of Catholic vampire hunters. They are the successors of the Inquisition.
168----
169* BadassLongcoat: The katana-wielding elite hunters wear armored trench coats.
170* BaldOfEvil: Low members have shaved heads and are hostile to the fledgling.
171* BeardOfEvil: Low-ranking members wear goatees and are hostile to the fledgling.
172* ChristianityIsCatholic: They are the only explicitly Christian characters in the game. The Society is openly called the successor of the Inquisition and a loading screen says they take their orders from the Vatican.
173* ChurchMilitant: Well, they ''are'' successors of the Inquisition.
174* CreatureHunterOrganization: They're run by the Church to destroy supernatural threats against humanity in general, and vampires in particular.
175* EliteMook: They are usually well armed, and if the player makes the mistake of losing a lot of Masquerade points early in the game they can pose a great threat to the playable character.
176* FieryRedhead: The female generic model is a redhead woman carrying a lit torch.
177* HeWhoFightsMonsters: When they're able to capture a vampire, they torture and mutilate [[spoiler:Ash]] with hot irons... first for information, then for fun.
178* HighlyVisibleNinja: Their outfits are pretty conspicuous. Some of them use disguises (i.e. Chastity) but the one waiting for Ash in the Asp Hole is wearing the regular uniform, complete with bandolier and katana. His idea of "blending in" appears to be "stand off on the sidelines and glower at everyone from behind my [[SunglassesAtNight sunglasses]]". There's another hunter in Vesuvius (he's the other generic male Society of Leopold model), likewise wearing an outfit that screams paramilitary and making no effort to act like a real patron.
179* HyperspaceArsenal: During her boss fight, Chastity manages to pull a sword and a crossbow from... somewhere. She is an undercover hunter posing as a stripper and is fought on the floor of a peep-show while only wearing sexy underwear.
180* KatanasAreJustBetter: Most expert vampire hunters from the Society wield one.
181* KillItWithFire: The female members are armed with a lit torch, which inflicts aggravated damage against you.
182* KnightTemplar: Some of them are rather... overenthusiastic about killing those they deem evil, to say nothing of the tortures they inflict on their captives.
183* VampireHunter: Their usual role in gameplay is to periodically jump players who have been too cavalier about breaking the Masquerade.
184* VanHelsingHateCrimes: While the game in no way minimizes the largely negative impact vampires have on the setting, the Society always seems to target the ''least'' threatening or dangerous vampires for extermination. To illustrate, the only two vampires beside yourself they are seen approaching are Ash and Velvet, respectively a DeathSeeker who hates his vampiric existence and a FriendlyNeighborhoodVampire who actively makes effort to not kill anyone if she can help it. Both run legitimate businesses and don't seem to have many skeletons in their closets. In contrast, twisted monsters like Andrei and the rest of his Sabbat followers who actively terrorize humanity? They're either unaware of them or won't attack them for whatever reason, and it's up to the very vampires they hunt to take them down instead.
185* WarriorMonk: Most of them are fairly religious on top of being skilled fighters.
186* WellIntentionedExtremist: They want to wipe out the supernatural creatures that prey on mankind, a laudable goal within the context of vampires like [[BodyHorror Andrei the Tzimisce]] or [[BadBoss Sebastian [=LaCroix=]]]. The only problem is that they view ''all'' supernatural creatures as servants of Satan to be exterminated, even the most harmless, and are willing to go to horrific extremes to see them destroyed. And some of them enjoy the job a little bit ''too'' much, as Ash's new set of scars amply demonstrates.
187[[/folder]]
188
189[[folder:Grünfeld Bach]]
190[[quoteright:309:https://static.tvtropes.org/pmwiki/pub/images/3fa708c744c22d41e9d69314cc55493b.jpg]]
191-> '''Voiced by:''' Creator/JimWard
192
193->''As you burn, tell them it was Grünfeld Bach who sent your damned soul to that lake of fire! All agents of Satan shall return to whence they came!''
194
195An elite vampire hunter and Inquisitor of the Society of Leopold. He's after [=LaCroix=], who killed his grandfather and father.
196----
197* AllThereInTheManual: Players unfamiliar with the old World of Darkness might be wondering why this puny human has the ability to blind you with holy light and take superhuman amounts of punishment after Smiling Jack told you that religious symbols were useless against you and the Mandarin's tests seemingly confirmed it. This is actually an application of True Faith, an extremely rare and powerful trait among the most fanatical hunters that allows their holy symbols to [[HolyBurnsEvil hold genuine power]].
198* BadBoss: Some of his followers comment privately that he seems [[EveryoneHasStandards too extreme]] and obsessed with hunting vampires (especially [=LaCroix=]), to the point that he's been known to kill those who refuse to follow his orders.
199* BadassLongcoat: Wears the same one as his comrades.
200* BattleCry: "FAITH SHIELDS ME!"
201* ClapYourHandsIfYouBelieve: As mentioned, he has True Faith and uses it to blind you. His faith ''does,'' in fact, shield him.
202* ColdSniper: His BossFight begins as a SniperDuel. With Bach's teleportation ability, it can become one after he or The Fledgeling closes the distance between them.
203* {{Determinator}}: Has apparently hunted [=LaCroix=] for decades, across a continent no less, refusing to accept that he might share his ancestors' fate.
204* DreamingOfThingsToCome: In his journal, he relates dreams of fires in Griffith Park and [[spoiler:[=LaCroix=] burning to death]] in an inferno. He's not the one to bring the latter about, as he hopes, but incineration ''is'' that character's fate in most endings and Griffith Park is set aflame in the quests preceding it.
205* GenerationXerox: Both his grandfather and his father were vampire hunters devoted to bringing down [=LaCroix=], and one dialogue with the Prince implies Bach may have a son who will follow in his father's footsteps. [[spoiler:This never comes to be.]]
206* GetBackHereBoss: During his BossFight, if the player gets too close to him, he uses a cross to blind them, allowing him to teleport to another part of the map.
207* GoodCannotComprehendEvil: For a given measure of "good", Bach tries to provoke [=LaCroix=] into a trap, using the archaeologist as bait and himself as a goad. The bewildered fledgling can asks Bach what the hell makes him think [=LaCroix=] -- an EvilOverlord by Bach's own account and a DirtyCoward by every L.A. vampire's judgement -- would ''ever'' attend to such a matter personally. Bach isn't too fazed, stating that in that case, he'll just have to keep killing the prince's minions until [=LaCroix=] has no choice but to show his face.
208* GoodScarsEvilScars: He has a single vertical scar across his right cheek.
209* HeroAntagonist: [[AntiHero For a given value of "hero", at least.]] He's the holy warrior, and you're the blood-sucking monster. And seriously, would you be rooting for [=LaCroix=] if you weren't obligated to?
210* KatanasAreJustBetter: He uses one once you get him in hand-to-hand, like his fellow vampire hunters.
211* KickTheDog: According to EnemyChatter, he once killed a fellow hunter for refusing to follow orders. He also has no problem kidnapping a completely innocent archeologist who knows nothing about the Masquerade and keeping him prisoner in bad conditions just so he can use him as a bait to lure [=LaCroix=]. He apparently wasn't even ''feeding'' the poor man nor did he give him some extra clothes in what's likely a cold cavern.
212* KillItWithFire: Sets fire to the whole [[spoiler:Grout Mansion]] with you still inside, forcing you to flee for your unlife.
213* KnightTemplar: Positively ruthless in his quest for vengeance against [=LaCroix=] and the extermination of vampires, regardless of whether they're good or evil. Also see KickTheDog above.
214* LargeHam: If he's speaking, count on it being in dramatic, heavily emoted oratory.
215* MagicKnight: He's an expert combatant with guns, swords, and LightEmUp powers.
216* LightEmUp: Can use his faith to blind you with a burst of pure light.
217* NotQuiteDead: After his apparent demise, he rallies one last time to try to [[TakingYouWithMe Take You With Him]]. [[spoiler:Unfortunately for him, he drags himself over for [[PreMortemOneLiner one last taunt]] rather than just trigger the detonator, making it possible for you to escape.]]
218* TakingYouWithMe: Not long after being vanquished by the fledgling, he reveals himself to be NotQuiteDead and triggers a detonator, causing the Society of Leopold's cave system to [[LoadBearingBoss begin to collapse]].
219* UnknownRival: He has an intense blood feud against [=LaCroix=] for his father and grandfather's deaths, although [=LaCroix=] only seems to view him as an annoyance at most. [[spoiler:It doesn't even cross his mind that Bach was the one who set fire to Grout's mansion until he's told so.]]
220** Is even somewhat of this to the vampires of L.A. collectively, as they're much more concerned with the trouble caused by Ming Xiao, [=LaCroix=] and Andrei. Smiling Jack, who knows a substantial amount of information, claims to have never heard of Bach when asked.
221* VampireHunter: His role in the Society of Leopold. He's at least a third-generation vampire hunter, which doesn't end any better for him than [[PursuingParentalPerils for his father]] and grandfather.
222* WrongGenreSavvy: He holds to somewhat archaic beliefs about vampires and as such has a rather poor grasp of how his enemy really operates in this day and age. For instance, he speaks of "the Archfiend" [=LaCroix=] as if he were some kind of heinous, bloodthirsty monster from the hottest pit of hell, and sets a trap fully expecting the evil prince to leap in and butcher his way through legions of vampire hunters. In truth, his hated ArchEnemy is a very human character -- a self-centered, petty schemer with an inflated ego, who sends ''you'' to deal with the nuisance Bach presents instead.
223* YouKilledMyFather: [=LaCroix=] murdered both his father and his grandfather, and his main goal in the game is to get revenge.
224[[/folder]]
225
226[[folder:Chastity]]
227[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/chastity.png]]
228->''Dances under the name Chastity... as if that wasn't a dead giveaway.''
229-->-- '''Velvet Velour'''
230
231A female hunter from the Society of Leopold posing as a stripper. She used to work at Velvet Velour's place as a mean to spy on her, only to be quickly found out and fired, leading her to get new employment in the Sin Bin so she could continue her track. Velvet tasks you with eliminating her.
232----
233* ActionGirl: As an undercover VampireHunter, she has to be, and puts up a decent fight. Unfortunately for her, she's still only human and gets OvershadowedByAwesome.
234* DirtyHarriet: Deconstructed; her attempt to pose as a stripper to approach Velvet goes terribly due to her making a poor impersonation, and she is spotted fairly fast. Also, when you ask for her at the Sin Bin, Boyle states that she isn't very good as a sex worker.
235* HyperspaceArsenal: She somehow manages to hide a ''katana'' in her stripper outfit.
236* NoNonsenseNemesis: In contrast with Bach's grandiloquent monologuing, she attacks without a word as soon as she catches sight of you.
237* PaperThinDisguise: Velvet snarkily comments about how naming yourself ''Chastity'' when you're posing as a stripper is "a dead giveaway", and Boyle briefly comments about how she apparently is uncomfortable with doing things to the clients. Moreover, she got found out by Velvet because she was hiding her katana ''at her working place'', which also gave Velvet a handy excuse to fire her. Clearly, she wasn't doing a very good job at disguising her true identity.
238* {{Stripperiffic}}: {{Invoked|Trope}} and justified, as she's posing as a stripper.
239[[/folder]]

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