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1'''[[center: [- [[Characters/GuildWars Main Character Index]] -]]]'''
2----
3[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gwprofessions.png]]
4
5The [[FantasyCharacterClasses character classes]] of ''VideoGame/GuildWars''. A player character has a primary profession, and is also able to use a secondary profession to be chosen among the others, although the latter's attributes can't be upped with runes and it lacks a special attribute that's only available to primary professions.
6----
7[[foldercontrol]]
8
9!!Introduced in ''Prophecies''
10
11[[folder:Warrior]]
12[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/warriorgw.jpg]]
13
14The classic melee brawlers and tanks. They have the highest amount of armor points.
15----
16* ArmorPiercingAttack: Putting points in Strength increases the armor penetration of the warrior's attacks.
17* BadassNormal: Not counting the choice of a secondary profession, warriors simply rely on strength, weapon mastery and battlecries instead of magical powers.
18* TheBerserker: A good chunk of warrior skills use rage instead of energy. There's no visible rage bar, its accumulation can instead be seen on said skills, building up until they can be activated.
19* CoolHelmet: The Warrior is the only profession to wear metal helms, with varying levels of coolness from ordinary mail coifs to impressively detailed plate helmets.
20* DamagerHealerTank: Can specialize in either damage dealing or tanking. The warrior's small energy bar and energy regeneration means very limited use of monk healing skills as a secondary profession.
21* EmoteAnimation: When typing /dance:
22** The dance of the female warrior is Creator/UmaThurman's "dive" twist improvisation in ''Film/PulpFiction''.
23** The male warrior's dance is Creator/JohnTravolta's improvisation on Music/TheBeeGees' "You should be dancing" in ''Film/SaturdayNightFever''.
24* FinishingMove: Final Thrust is a Sword Mastery skill that deals double damage on enemies that are below 50% of their health.
25* LightningBruiser: Warriors have some sprinting skills, which increases their mobility.
26* LuckilyMyShieldWillProtectMe: Swords and axes are one-handed, so warriors usually carry a shield in the other hand.
27* MadeOfIron: They can usually take much more punishment than any other class. The high level of armor points helps them being more resilient, and so do some Strength skills.
28* MagicKnight: A Warrior's secondary profession will make them able to mix their impressive weapon skills with magic. The Warrior's low energy does however put a limit on how much of a magical knight they can effectively be.
29* MultiMeleeMaster: Warriors can specialize in three different types of weapons (not counting a possible secondary melee profession):
30* RegeneratingMana: Warriors have the lowest energy regeneration rate, with only two pips, and the smallest energy bar of all.
31* SuperScream: Warriors have access to a number of shout abilities. It typically improves the party's defense.
32* WeaponSpecialization: Warriors can specialize in either swords (one-handed), axes (one-handed) or maxes (two-handed). Maces don't allow to carry a shield.
33[[/folder]]
34
35[[folder:Elementalist]]
36[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/elementalistgw.jpg]]
37
38Spell casters who fight using elemental powers.
39----
40* BoomStick: An elementalist's wand or staff shoots blasts of energy dealing either Cold, Earth, Fire or Lightning damage.
41* ElementalPowers: They're called "elementalists" for a reason.
42** DishingOutDirt: When specializing in Earth magic.
43** KillItWithIce: When specializing in Water magic. Typically used to slow enemies down.
44** PlayingWithFire: When specializing in Fire magic. Deals heavy spread damage.
45** ShockAndAwe: When specializing in Air magic. Those spells typically have 25% of armor penetration.
46* EmoteAnimation: When typing /dance:
47** The male elementalist borrows to Elaine Benes's style of dancing from the ''Series/{{Seinfeld}}'' episode "The Little Kicks".
48** Female elementalists do belly dancing like Music/{{Shakira}} during live performances of "Ojos Así".
49* RegeneratingMana: Elementalists are among the professions with the highest energy regeneration rate -- four pips. The Energy Storage attribute can give them the biggest energy bar of all and greatly helps to manage it.
50* SquishyWizard: If an elementalist doesn't equip a magical armor skill (usually in Earth magic), then he/she is very vulnerable.
51[[/folder]]
52
53[[folder:Mesmer]]
54[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mesmergw_4.jpg]]
55
56Spell casters whose main role in battle is to confuse and interrupt the enemy.
57----
58* AntiMagic: By virtue of being able to interrupt the enemy's spellcasting.
59* BoomStick: A mesmer's wand or staff shoots blasts of energy dealing chaos damage.
60* CoolMask: Mesmers typically dress as if they're theatre actors (some mesmer [=NPCs=] are actors in the lore actually) or going to a MasqueradeBall, with masks ranging from {{domino|Mask}} to Venice Carnival-like.
61* EmoteAnimation: When typing /dance:
62** The male mesmer's dance is straight out of Irish dance shows like ''Theatre/{{Riverdance}}'' or ''Lords of the Dance''.
63** The female mesmer's dance borrows to Spanish flamenco.
64* EntropyAndChaosMagic: A mesmer's weapon typically inflicts chaos damage, and the profession's magic is typically meant to cause chaos in the enemy's ranks.
65* PurpleIsPowerful: Mesmers are associated with the purple color. Pretty much all of their skills have icons colored in various shades of purple, and chaos damage are purple.
66* RegeneratingMana: Mesmers are among the professions with the highest energy regeneration rate -- four pips. Many Inspiration Magic skills are meant to help manage the mesmer's energy bar.
67* SquishyWizard: Mesmers are one of the most fragile classes, having the lowest amount of armor available and little to no defensive skills.
68[[/folder]]
69
70[[folder:Necromancer]]
71[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px_necromancers.jpg]]
72
73Spell casters who either hex enemies or raise creatures from nearby corpses.
74----
75* AnimateDead: They can cast quite a few minion-creating spells using nearby corpses.
76* BoomStick: A necromancer's wand or staff shoots blasts of energy dealing either Cold or Dark damage.
77* CastFromHitPoints: Some spells require necromancers to sacrifice life points.
78* DelinquentHair: Mohawk and punk hairstyles are available to male necromancers.
79* DemBones: While most of the Necromancer's minions are {{flesh golem}}s, the one exception is the Jagged Horror that spawns after a Shambling Horror's death. It is entirely made of bones and causes Bleeding with each of its attacks.
80* EmoteAnimation: When typing /dance:
81** The male necromancer's dance is a combination of [[{{Metalhead}} headbanging and moshing]].
82** The female necromancer's dance is Music/MichaelJackson's ''Music/{{Thriller}}''.
83* FleshGolem: They typically invoke flesh constructs out of nearby corpses instead of more classic skeletons or zombies. The elite skill "Flesh Golem" is the biggest available and deals the highest amount of damage.
84* LifeEnergy: Putting points in the Soul Reaping attribute allows necromancers to [[RegeneratingMana gain]] an amount of [[ManaMeter energy]] each time a creature dies.
85* {{Necromancer}}: Obviously.
86* RegeneratingMana: Necromancers are among the professions with the highest energy regeneration rate -- four pips. They also have skills that temporarily grant more pips to other players.
87[[/folder]]
88
89[[folder:Ranger]]
90[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/02151529.jpg]]
91
92A range damage dealer who uses bows, traps, pets and nature spirits.
93----
94
95* TheBeastmaster: Rangers can tame animals and [[ActionPet use them to fight]].
96* BottomlessMagazines: They never run out of arrows.
97* ElementalWeapon: Some bow modifications make them deal elemental damage, which is situationally useful.
98* EmoteAnimation: When typing /dance:
99** The male ranger's dance incorporates moves from locking and windmill.
100** The female ranger dances like a cheerleader.
101* ForestRanger: Some ranger outfits look like they were made with whatever they can find in the forests, and the profession is the most InHarmonyWithNature in the lore.
102* InHarmonyWithNature: The class with the closest bonds to nature in the lore.
103* {{Multishot}}: The elite skill Barrage shoots multiple arrows in one go to hit as many as six enemies.
104* RegeneratingMana: Rangers have three pips of energy regeneration. The Expertise attribute helps them to manage their energy bar by reducing the cost of skills.
105* SummonMagic: Rangers can summon nature spirits that grant bonuses to everyone in their area of effect, party and enemies alike.
106* TrapMaster: They set up spiked traps that inflict a variety of damage and conditions to the enemy when triggered.
107* TrickArrow: Some arrow shot skills slow down the enemy, some others deal fire damage, other interrupt the enemy's skills/spells and so on and so forth.
108* WeaponSpecialization: Bows, of course.
109[[/folder]]
110
111[[folder:Monk]]
112[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/monkgw.jpg]]
113
114The healing and protecting spells-oriented profession.
115----
116* BaldMystic: Male monks are usually bald. A female monk can be bald too if the player so chooses. All of them wield healing and protection magic.
117* BoomStick: A monk's wand or staff shoots blasts of energy dealing either Holy or Fire damage.
118* DeathIsCheap: Prior to ''Factions'', monks were the only profession with reusable resurrection skills.
119* DeflectorShields: The Protection attribute has a wide array of damage-absorbing magical shields.
120* EmoteAnimation: When typing /dance:
121** Male monks have a dance that appears to be a mix of Tai chi and UsefulNotes/{{Capoeira}}.
122** The Female monk's also incorporates Capoeira, along with [[https://en.wikipedia.org/wiki/Changquan Changquan]] and some moves from the dance performed by Creator/ZhangZiyi in ''Film/HouseOfFlyingDaggers''.
123* HealingHands: Monks are primarily healers who channel the healing powers of Dwayna. The Divine Favor primary attribute adds additional healing to their skills.
124* LightEmUp: Smiting skills deal holy damage invoking Balthazar's light. Their pretty poor damage output makes monks an unsuitable profession for that role overall, although they still inflict double damage on undead enemies.
125* MagicEnhancement: Monks cast healing or protective enchants on their party.
126* RegeneratingMana: Monks are among the professions with the highest energy regeneration rate -- four pips.
127* TattooAsCharacterType: All monks have a head tattoo as head armor. There are also whole sets of monk armor that are nothing but body tattoos.
128* WarriorMonk: They're servants of Dwayna and take part to battles.
129* WhiteMagic: Their magic invokes powers from the goddess Dwayna, who's a force of good.
130[[/folder]]
131
132!!Introduced in ''Factions''
133
134[[folder:Assassin]]
135[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/assassingw.jpg]]
136
137A hit-and-run profession that typically uses two one-handed slashing damage weapons.
138----
139* CastingAShadow: Putting points into the Shadow Arts attribute improves skills that boost the Assassin's defenses and allow instantaneous shadow movement. It also keeps them alive longer, giving them some self-healing skills.
140* CoolMask: The assassin's armor headpiece is a ninja mask.
141* DualWielding: They dual-wield daggers, kamas, sais, short swords and so on and so forth.
142* EmoteAnimation: When typing /dance:
143** The dance of the male assassin includes popping, {{moonwalk|dance}} and a dance performed by Creator/WillSmith in ''Series/TheFreshPrinceOfBelAir''.
144** The dance of the female assassin includes tricking and skanking.
145* FlashStep: The skill Shadow Step teleports the assassin to his/her target.
146* GlassCannon: Assassins can deal high amounts of damage in a small amount of time, but they're far more squishier than warriors and can't stay under fire or in the melee for long.
147* {{Ninja}}: Assassins are basically ninjas in anything but name.
148* RegeneratingMana: They have the highest amount of energy regeneration pips -- four.
149* WeaponSpecialization: Assassins specialize in DualWielding daggers, kamas, sais, short swords etc. Unlike warrior weapons, there's no fundamental stat differences between them.
150[[/folder]]
151
152[[folder:Ritualist]]
153[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/02152248.jpg]]
154
155A support profession that uses ancient relics, weapon alterations and summoned spirits.
156----
157* BlindfoldedVision: Ritualists have their eyes covered to gain a better sense of surrounding spirits (when the player chooses to display the head armor part, that is).
158* BoomStick: A ritualist's wand or staff shoots blasts of energy dealing either Dark or Lightning damage.
159* DeathIsCheap: The second profession to have reusable resurrection skills.
160* EmoteAnimation: When typing /dance:
161** The male ritualist's dance is Jon Heder's dance from ''Film/NapoleonDynamite''.
162** Female ritualists perform an interpretive Creator/CirqueDuSoleil dance.
163* RegeneratingMana: Ritualists are among the professions with the highest energy regeneration rate -- four pips.
164* ShockAndAwe: A number of Channeling skills strike the enemy with lightning.
165* SummonMagic: Ritualists summon chained spirits to either attack, protect or heal the group, depending on the chosen attributes. They also summon ancient relics that grant bonuses when they're either held or dropped.
166* SummoningRitual: They kneel when invoking spirits.
167* SupportPartyMember: Typically a support class outside the DamagerHealerTank box.
168[[/folder]]
169
170!!Introduced in ''Nightfall''
171
172[[folder:Dervish]]
173[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/02152746.jpg]]
174
175A scythe-wielding melee profession.
176----
177* TheBerserker: Some Dervish skills use rage instead of energy. There's no visible rage bar, its accumulation can instead be seen on said skills, building up until they can be activated.
178* DanceBattler: Dervishes, specially female, look like they're dancing when they fight.
179* EmoteAnimation: When typing /dance:
180** The male dervish's dance emulates the dance of Creator/ChristopherWalken in Music/FatboySlim's "Weapon of Choice" music video.
181** The female's dance is a traditional Sufi whirling dervish dance with elements of {{ballet}}.
182* InTheHood: The dervish's outfit includes a hood.
183* MagicEnhancement: They cast enchants on themselves to get combat bonuses. Some scythe attack skills suppress said enchants to unleash additional damage or conditions on the enemy.
184* RegeneratingMana: Dervishes are among the professions with the highest energy regeneration rate -- four pips, although their energy bar is among the smallest.
185* SinisterScythe: Scythes are the dervish's primary weapon.
186* SuperMode: The Avatar elite skills, which turn the dervish into the humanoid avatar of one of the five gods that are worshipped in Tyria (either Balthazar, Grenth, Dwayna, Lyssa or Melandru). The bonuses depend on which god's Avatar skill is chosen by the player.
187* WeaponSpecialization: They specialize in wielding scythes.
188* WeaponTwirling: They twirl their scythe when fighting.
189[[/folder]]
190
191[[folder:Paragon]]
192[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px_paragons.jpg]]
193
194A profession that throws javelins and supports the group using chants and battle cries.
195----
196* AncientGrome: A paragon's armor typically has a Ancient Greek/Ancient Roman look, specially the breastplate, the skirt and sandals.
197* BattleCry: Their chants grant momentary offensive or defensive/healing bonuses to the party.
198* TheBerserker: Some paragon skills use rage instead of energy. There's no visible rage bar, its accumulation can instead be seen on said skills, building up until they can be activated.
199* EmoteAnimation: When typing /dance:
200** The male paragon's dance is Music/MichaelJackson's "Beat It".
201** The female paragon dance resembles a traditional African tribal dance, with moves seen in the music video of "Alane" by Wes.
202* HelmetsAreHardlyHeroic: The paragon is the one of only two professions to wear heavy armor, but unlike the warrior, they do not wear any form of protective headgear.
203* JavelinThrower: Their weapons of choice are throwing javelins.
204* LadyLegionnaireWear: Female paragons look like this by default with their armors typically having a battle skirt.
205* LuckilyMyShieldWillProtectMe: Since javelins are one-handed weapons, paragons use shields in the other hand.
206* PowerGivesYouWings: Some chants have wings briefly popping up in the paragon's back when activated.
207* RegeneratingMana: Just like warriors, paragons have the lowest energy regeneration rate, with only two pips.
208* SuperScream: Empowering {{battle chant}}s are the bread and butter of that profession.
209* SupportPartyMember: A profession that primarily focuses on supporting the group with its chants.
210* WeaponSpecialization: They specialize in [[JavelinThrower throwing javelins]].
211[[/folder]]

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