Follow TV Tropes

Following

Context Characters / MonsterHunterFrontierMonsters

Go To

1The ''VideoGame/MonsterHunter [[VideoGame/MonsterHunterFrontier Frontier]]'' series held many monsters not found in the main series, and as such they are kept separate from the main monsters page to keep it from getting any bigger than it needs to be. Subspecies are listed together with their main species.
2
3If you don't see a monster listed here, it's most likely a monster that debuted in the main series, in which case you can find it [[Characters/MonsterHunterMainSeriesMonsters here]].
4
5Additionally: Some of the names in this page use an unofficial English translation of its official Japanese Name. The name is obtained either by using Japanese translating programs or through previous existing English equivalent terms in the game. The names will be used until Capcom reveals the official English names for them.
6
7Lastly, these monsters, save for three, [[TemporaryOnlineContent cannot be fought anymore due to the servers shut down in December 2019.]]
8
9[[center:[-[[Characters/MonsterHunter Main Index]] | [[Characters/MonsterHunterCivilization Civilization]] | [[Characters/MonsterHunterHunters Hunters]] | [[Characters/MonsterHunterMainSeriesMonsters Main Series Monsters]] | [[Characters/MonsterHunterFirstGenerationMonsters First Generation Monsters]] ([[Characters/MonsterHunterFatalis Fatalis]]) | [[Characters/MonsterHunterSecondGenerationMonsters Second Generation Monsters]] | [[Characters/MonsterHunterThirdGenerationMonsters Third Generation Monsters]] | [[Characters/MonsterHunterFourthGenerationMonsters Fourth Generation Monsters]] | Fifth Generation Monsters (''[[Characters/MonsterHunterFifthGenerationMonstersWorld World & Iceborne]]'' | ''[[Characters/MonsterHunterFifthGenerationMonstersRise Rise & Sunbreak]]'') | '''Frontier Monsters''' | [[Characters/MonsterHunterOnlineMonsters Online Monsters]]-]]]
10
11-----
12
13[[foldercontrol]]
14
15!Companions
16
17[[folder:Halk]]
18!!Halk
19[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/a5c1657740a3f124fbb1743015bbe5f2.png]]
20-->'''Appearances:''' ''Frontier''
21
22First introduced in ''Frontier Forward 2'', Halks are small, tamable Flying Wyverns that can be trained to aid Hunters during quests, much like the Palicoes from the main series.
23----
24* AttackAnimal: They serve as this to Mezeporta hunters, attacking anything on their masters' command.
25* BreathWeapon: Their primary method of attack (also see ElementalPowers below).
26* DivergentCharacterEvolution: Literally played out. Halks will eventually change in appearance, coloration and abilities depending on how you train and feed them, much like the Insect Glaive's Neopteron.
27* ElementalPowers: Halks can be customized to use elemental breath weapons and defenses depending on the type of food they are regularly given.
28* EnergyWeapon: Their breath attacks manifest as long, narrow beams of energy.
29* {{Familiar}}: Serves as a [[LowFantasy non-magical version]] to hunters, basically being a wyvern version of a falconer's bird.
30* {{Flight}}: They're almost always hovering in the air and only come down when attacking, or after receiving a powerful blow that knocks them out of the sky. They can even be commanded to airlift their hunter handlers towards different areas of the map by using special items.
31* MadeOfIron: Like the Felyne Comrades / Palicoes, they can't truly die; they'll just go out of commission for a while until they recover.
32* StatusEffects: In addition to possessing elemental breath attacks, they can also be customized to use Poison, Paralysis and/or Sleep-based moves.
33[[/folder]]
34
35!Lynians
36
37[[folder:Uruki]]
38!! Uruki
39[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/8d45212e6486c705ab93b994c276ad18.png]]
40->'''Appearances:''' ''Frontier G Genuine'' onwards
41
42Chimpanzee-like creatures that inhabit the Flowery Field. Unlike many monsters, they like hunters, and will cooperate with them to bring down large monsters.
43----
44* BratsWithSlingshots: While not exactly children, they use slingshots as weapons.
45* CombatMedic: They help hunters by healing them as well as attacking large monsters.
46* ItemCaddy: They will carve fallen monsters and drop a shiny for hunters to collect when quests are completed.
47* ManEatingPlant: They protect themselves by growing these around their territory. Unfortunately for them, these plants are also the favorite food of Forokururu, which puts their livelihoods in danger whenever the Bird Wyvern appears.
48* MartialPacifist: They prefer to avoid conflict, but will relentlessly attack any large monsters that invade their territory.
49* MixAndMatchCritters: They have the faces of owls (minus the beaks) and the bodies of chimpanzees.
50* NonMaliciousMonster: They only attack when provoked, and are friendly towards hunters.
51* ThrowDownTheBomblet: They also attack by using acorn bombs.
52[[/folder]]
53
54!Herbivores
55
56[[folder:Erupe]]
57!!Erupe
58[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/1dc8b7ff43be1a7c77924cc273d0682b.png]]
59->'''Appearances:''' ''Frontier Season 9'' onwards
60
61Goat-like creatures who inhabit the Highland, Erupe are skittish, and are wary of large monsters. That said, they are friendly, and are curious towards hunters. Perform an action in front of them, and they will mimic it.
62----
63* EatDirtCheap: They have been known to eat rocks.
64* ExtremeOmnigoat: They have been known to eat anything near their mouths, such as rocks.
65* FragileSpeedster: They're fast, but like all Herbivores they go down quickly.
66* HerbivoresAreFriendly: They are friendly towards hunters, and will play with them by mimicking their actions.
67[[/folder]]
68
69[[folder:Burukku]]
70!!Burukku
71[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/3cdfc139fd29ef718316384e1c00c61e.png]]
72->'''Appearances:''' ''Frontier Forward 9'' onwards
73
74Bison-like creatures that inhabit the Highland, Burukku are friendly, but are also tempermental, and will attack anyone who provokes them without fear. They often seek out Gurenzeburu for protection, and they have been known to protect it from attackers.
75----
76* BadassAdorable: The babies can fight.
77* BewareTheNiceOnes: They're normally friendly, but if you provoke them, they become [[FromBadToWorse faster, stronger]] [[GoddamnedBats Bullfangos]].
78* HerbivoresAreFriendly: Unless when attacked.
79* KillItWithIce: Ice is the only element that does major damage to them.
80* LightningBruiser: At least when compared to other Herbivores.
81* MamaBear: Attack the babies, and the adults will charge at you.
82[[/folder]]
83
84!Bird Wyverns
85
86[[folder:Hypnocatrice]]
87!! Hypnocatrice / Breeding Season Hypnocatrice / Silver Hypnocatrice / Gold Hypnocatrice / Zenith Hypnocatrice / Farunokku
88!!! Sleeper Bird / Blue Sleep Bird / Pale Sleep Bird / Gold Sleep Bird/ Thunder Bird
89[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/monster_hunter_hypnocatrice_7600.png]]
90[[caption-width-right:350:[[labelnote:Breeding Season Hypnocatrice]]https://static.tvtropes.org/pmwiki/pub/images/breeding_season_hypnocatrice.png[[/labelnote]]]]
91[[caption-width-right:350:[[labelnote:Silver Hypnocatrice]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_15.png[[/labelnote]]]]
92[[caption-width-right:350:[[labelnote:Gold Hypnocatrice]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_30.png[[/labelnote]]]]
93[[caption-width-right:350:[[labelnote:Zenith Hypnocatrice]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_22.png[[/labelnote]]]]
94[[caption-width-right:350:[[labelnote:Farunokku]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_6_9.png[[/labelnote]]]]
95->'''Appearances (Normal):''' ''Frontier 1.0'' onwards / ''Freedom Unite''\
96'''Appearances (Breeding Season):''' ''Frontier 1.5'' onwards\
97'''Appearances (Silver):''' ''Frontier 3.0'' onwards\
98'''Appearances (Gold):''' ''Online''\
99'''Appearances (Zenith):''' ''Frontier Z'' onwards\
100'''Appearances (Farunokku):''' ''Frontier G'' onwards
101
102A relatively small True Bird Wyvern which actually looks more like a bird than others of its subtype. Sporting orange feathers and and a nasty narcotic spit, Hypnocatrices are relatively pacifistic unless provoked. ''Frontier 1.5'' features a purple-feathered subtype, ''Frontier 3.0'' a silver-plumed subtype, and ''Frontier Z'' would release Zenith Hypnocatrice, an older far more violent individual that causes Deep Sleep status uses songs to cause nightmares, each stronger than the last. ''Online'' would release a gold-plumed Lone species. An even stronger relative with green skin and yellow feathers named Farunokku was introduced in ''Frontier G''.
103----
104* CanonImmigrant: One of three monsters from ''Frontier'' to have appeared in the main console series, alongside Lavasioth and Espinas.
105* DanceBattler: All of them attack in a jumpy, erratic dance-like fashion.
106* BreathWeapon: It has a spit attack that causes drowsiness. It can also spray sleeping gas in front of it while flying backwards.
107* DiscoDan: Farunokku's armor gives hunters this appearance.
108* FeatheredFiend: They're covered in feathers, and will become aggressive upon provocation.
109* InstantSedation: Its spit attack can instantly put victims to sleep.
110* {{Leitmotif}}: Farunokku gets a theme to itself in [[https://www.youtube.com/watch?v=jB0AuAMe9EA&ab_channel=NackTheDragon Monster Hunter Online.]]
111* LightningBruiser: Despite its unassuming looks, it is capable of darting across the battlefield in a few hops, each of which can dish out tremendous damage to any hunter foolish enough to stand in its way.
112%% * ShockAndAwe: Farunokku.
113* SubsystemDamage: Damaging Zenith Hypnocatrices beak prevents it from using its nightmare inducing songs.
114* TechnicalPacifist: Hypnocatrice isn't very aggressive or territorial, and would rather sedate its attackers and run away instead of killing them.
115[[/folder]]
116
117[[folder:Forokururu]]
118!!Forokururu (Folokurul?)
119!!! Flower Phoenix Bird
120[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/4210613805aa123cfd7f18b0a52ffa26.png]]
121->'''Appearances:''' ''Frontier G Genuine'' onwards
122
123A colorful Bird Wyvern that resides in the Flower Field. By sucking the nectar of various flowers, it can use a wide range of abilities. So far, it is the only monster capable of inflicting the Dark status.
124----
125* ArchEnemy: It serves as this to the Uruki as it feeds on the plants they use for self-defense.
126* CowardlyLion: While normally timid, it overcomes its fear when it feeds on nectar, which is due to it gaining new abilities from it.
127* FeatheredFiend: Most of its body is covered in feathers, and while normally timid, it becomes aggressive after feeding on nectar.
128* HealingShiv: If it sucks up green nectar, it can heal hunters.
129* InterfaceScrew: Can cause the screen to turn black if it inflicts the Dark status on you.
130* {{Leitmotif}}: ''[[https://www.youtube.com/watch?annotation_id=52e9a06e-0-2292-8519-bcaec51961a9&feature=iv&src_vid=6oJEicmI_Fs&v=p16BR497-yk Battle / Forokururu]]''
131* PlayingWithFire: If it sucks up red nectar, it can use fire-based attacks.
132* StatusEffects: Can inflict the Poison, Paralysis, Sleep, and Soiled effects onto you.
133[[/folder]]
134
135[[folder:Torridcless]]
136!! Torridcless
137!!! Shining Thunder Bird
138[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frontiergen_toridcless_render_001.png]]
139[[caption-width-right:350:[[labelnote:Zenith Toridcless]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_28.png[[/labelnote]]]]
140->'''Appearances:''' ''Frontier G9'' onwards
141->'''Appearances(Zenith):''' ''Frontier Z'' onwards
142
143A phoenix-like Bird Wyvern introduced in ''Frontier G9''. Toridcless can gather solar energy and convert it into lightning. It is said to be both mild-mannered and arrogant. ''Frontier Z'' introduces an older Zenith which can fire laser beams and has sharp claws on its wings.
144----
145* EnergyWeapon: The Zenith Toridcless can fire laser beams.
146* FeatheredFiend: When engaged in battle. It's otherwise said to be mild-mannered.
147* KillItWithWater: Its main weakness is Water.
148* LightEmUp: It can emit powerful flashes similar to Gypceros.
149* NobleBirdOfPrey: It's very similar to a hawk, and it's a powerful, majestic creature.
150* TheFightingNarcissist: It's said to be arrogant in battle due to its colorful fighting style.
151* ThePowerOfTheSun: It gets its electric powers from solar energy.
152* ShockAndAwe: It converts solar energy into lightning, and uses it to bring down foes.
153* ToothyBird: Has prominent fangs despite being a Bird Wyvern.
154[[/folder]]
155
156!Flying Wyverns
157
158[[folder:Unknown]]
159!! Unknown
160!!! Black Flying Wyvern
161[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/1401f12ffb5b82d7fb220115f193ccd5.png]]
162[[caption-width-right:350:[[labelnote:Solstice War Unknown]]https://static.tvtropes.org/pmwiki/pub/images/solstice_war_unknown.png[[/labelnote]]]]
163->'''Appearances:''' ''Frontier Forward 1'' onwards
164
165A mysterious Flying Wyvern introduced in ''Frontier Forward 1.0''. Due to there being no information whatsoever regarding its existence, the Guild has classified it as an "Unknown" species. It bears semblance to a Rathian, although it has minor design differences when looked at closely.
166----
167* AllYourPowersCombined: It can use the moves commonly used by other monsters, such as the hipcheck, Gravios' fart and fire beam, Monoblos' roar and tail smash, Nargacuga's spikeshot, and more.
168* AnimalisticAbomination: Has shades of this. While it outwardly resembles a Rath-species wyvern, its abilities far surpass anything other flying wyverns possess, and its demonic appearance is otherwordly.
169* BlowYouAway: The Supremacy version can generate a large tornado of black wind, which is strong enough to rip out chunks of stone from the surroundings and drop them on hunters.
170* CastingAShadow: The Supremacy version can create [[OurDragonsAreDifferent Dragon-element storms]] that [[InterfaceScrew darken the area]].
171* DarkIsEvil: It's [[RedAndBlackAndEvilAllOver jet black with crimson spikes]], and the Supremacy version can [[CastingAShadow create dark storms]]. It's also highly aggressive.
172* DishingOutDirt: Can throw boulders once it reaches its fourth Rage Mode.
173%% * GlowingEyesOfDoom
174* InterfaceScrew: The Supremacy version can create a Dragon element storm that turns the screen pitch black. The only thing visible during this is [[GlowingEyesOfDoom its eyes]].
175* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=mfUgbFrpIwA Battle / Unknown (Black Flying Wyvern).]]'' The Supremacy version has its [[https://www.youtube.com/watch?v=mfvIA3UUVLg own theme]].
176* NoSell: At the last level of rage, it becomes immune to all status ailments and most elements.
177* NothingIsScarier: The Guild has classified this creature as an "Unknown" due to there being absolutely no information about it in the records, which makes it even more frightening.
178* PlayingWithFire: Its main method of attack is spewing fireballs and fiery beams at hunters.
179* StoneWall: It starts off slow and sluggish to attack, and is somewhat peaceful. [[LightningBruiser Once it becomes enraged...]]
180* PoisonousPerson: Its tail is loaded with venom.
181* RedAndBlackAndEvilAllOver: Though it's unclear if it's evil or not, it certainly is vicious.
182* RedEyesTakeWarning: During its last few Rage Mode stages, its eyes will begin glowing bright red, similar to Nargacuga.
183* UnstoppableRage: It has a total of ''five'' different Rage Modes, which increases to six and seven in its Supremacy and Solstice War incarnations respectively, each with an increasing amount of power. Once it enters them, it won't exit them until you kill or repel it.
184[[/folder]]
185
186[[folder:Zerureusu]]
187!!Zerureusu (Zelureus?)
188!!!Bright Field Wyvern
189[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/1f64340f19015e2a4e39bf6a70cc9729.png]]
190[[caption-width-right:300:[[labelnote:Sparkling Zerureusu]]https://static.tvtropes.org/pmwiki/pub/images/sparkling_zerureusu.png[[/labelnote]]]]
191
192->'''Appearances:''' ''Frontier G3'' onwards
193
194A Burst species of Rathalos. Little is known about this monster, other than that it resides in the Tower and uses the Light element. It bears semblance to a Rathalos, but has minor design differences when looked at closely. It has a red Peerless variant that trades its defensive abilities for more offense.
195----
196* AdaptiveArmor: Over the fight, Zerureusu will crystallize parts of its body depending on which damage type it's taking the most of, removing the biggest weak points of said damage type. However, it can only do this to one body part at a time. The Sparkling Zerureusu notably loses this ability in favor of more attack power.
197* DeathFromAbove: It can dive bomb hunters, and can make light rain from the sky.
198* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=XTya3gN2DXQ Zerureusu has two]]'' ''[[https://www.youtube.com/watch?v=wJfgivLw4u4 themes that change as the battle progresses.]]''
199* LightEmUp: Zerureusu can use the Light element, which is a combination of [[PlayingWithFire Fire]] and [[ShockAndAwe Thunder]].
200* LightIsNotGood: It's white and blue, and can [[LightEmUp control light]]. It's also highly aggressive.
201* NoSell: It is immune to Shock Traps.
202* RedEyesTakeWarning: Its eyes glow red.
203* WaveMotionGun: It can fire a beam of light from its mouth.
204* SpikesOfDoom: It can shoot spikes at you.
205[[/folder]]
206
207[[folder:Espinas]]
208!! Espinas / Flaming Espinas / Espinas Rare Species / Zenith Espinas / Meraginasu
209!!! Forbidden Venom, Thorn Wyvern / Passionate Poisoner, Brown Thorn Wyvern / White Thorn Wyvern / Black Drill Wyvern
210[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/espinas_sunbreak.png]]
211[[caption-width-right:350:[[labelnote:Flaming Espinas]]https://static.tvtropes.org/pmwiki/pub/images/flamingespinas.png[[/labelnote]]]]
212[[caption-width-right:350:[[labelnote:Espinas Rare Species]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_4_4.png[[/labelnote]]]]
213[[caption-width-right:350:[[labelnote:Zenith Espinas]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_19.png[[/labelnote]]]]
214[[caption-width-right:350:[[labelnote:Meraginasu]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_12.png[[/labelnote]]]]
215->'''Appearances (Espinas):''' ''Frontier Season 2'' onwards, ''Online'', ''Rise: Sunbreak''.
216->'''Appearances (Flaming):''' ''Frontier Season 2.5'' onwards, ''Rise: Sunbreak''.
217->'''Appearances (Rare Species):''' ''Frontier Season 5'' onwards
218->'''Appearances (Zenith):''' ''Frontier Z'' onwards
219->'''Appearances (Meraginasu):''' ''Frontier G3'' onwards
220
221->''This is where it dwells, quietly.\
222Blending into its environment.\
223And if any should appear to disturb its peaceful slumber...\
224They will soon find out\
225That this mistake will cost them their lives.''
226
227A thorny Flying Wyvern first introduced in ''Frontier Season 2'', Espinas is unusually passive; it is often found sleeping, and even when disturbed, it barely responds to attacks. However, if enough damage is dealt, it becomes a lot more brutal, using quick charges and toxic fireballs to defend itself. ''Frontier Season 2.5'' introduces a brown subspecies with orange spikes that resides in the Tower and Gorge, and ''Frontier Season 5'' introduces a white subspecies with purple spikes that resides in the Great Forest Peak, and ''Frontier Z'' introduces an older Zenith with much larger spikes and vines growing on it, each stronger than the last. ''Frontier G3'' introduces an even stronger Burst species with black scales and orange spikes named Meraginasu. It later made its debut in the mainline game series in ''Monster Hunter Rise: Sunbreak'', with the second Title Update reintroducing its subspecies (now dubbed the Flaming Espinas).
228----
229* AdaptationalSelfDefense: In ''Frontier'', it continues to ignore you after waking up until you continue to hit it. In ''Sunbreak'' it becomes immediately hostile upon waking up, though it may still take a few more hits to get it to enrage.
230* BadassLongcoat: As seen in the showcase for its armor in ''Sunbreak'', the Espinas set is designed to basically be a green version of [[Videogame/DevilMayCry Dante's coat.]]
231* BewareTheNiceOnes: The Espinas is, for a wyvern, a real GentleGiant. Not only is it one of the few monsters which will it ''not'' attack you on sight, but it will ''continue to ignore you'' as you attack it. It'll just sleep and walk around minding its own business, only hurting you if you get too close to its feet or tail as it moves around. However, keep hitting it and it will go berserk and wail on you with lots of powerful and swift attacks. After a few minutes of being left alone, it will calm back down. According to WordOfGod, it's capable of defeating Elder Dragons, and is listed as an Elder Dragon-level monster due to its sheer power. ''Sunbreak'' demonstrates this by having it tie with Kushala Daora, an Elder Dragon, in a Turf War.
232* BootstrappedLeitmotif: While Espinas didn't have a unique theme in ''Frontier'', in ''Sunbreak'' it gets a remixed version of the Great Forest's battle music as its theme, specifically the High Rank version in ''Frontier''.
233* CanonImmigrant: With its appearance in ''[[VideoGame/MonsterHunterRise Monster Hunter Rise: Sunbreak]]'' Espinas is one of three ''Frontier'' monsters to appear in the mainline series, alongside Lavasioth and Hypnocatrice. Notably, it's the first monster exclusively designed for the former (the other two were planned for both and just launched in ''Frontier'' first) to cross over, as well as the first one to have a subspecies in the mainline games.
234* CastingAShadow: Meraginasu uses the Darkness element, which is a combination of [[AnIcePerson Ice]] and [[OurDragonsAreDifferent Dragon]].
235* DamageOverTime: Its breath attacks apply both Fireblight and Poison as well as paralyzing you, which can leave you in almost as much pain as an actual attack from the monster itself. Zenith Espinas' poison deals even ''more'' damage; while its physical strikes aren't very threatening to endgame hunters, you're ''hemorrhaging'' health every time one of its fire attacks hits you.
236* DidYouJustPunchOutCthulhu: In lore, Espinas has achieved infamy for successfully driving off an unknown Elder Dragon (strongly believed to be Kushala Daora) in a battle over territory. In ''[[VideoGame/MonsterHunterRise Monster Hunter Rise: Sunbreak]]'', Espinas has a Turf War with Kushala Daora and has a chance of leaving it in a Wyvern Riding state. The Flaming Subspecies is also shown defeating a Teostra in its intro.
237* DisabilityImmunity: Meraginasu is blind, and thus is immune to Flash Bombs.
238* DiscardAndDraw: Flaming Espinas in ''Sunbreak'' no longer inflicts Paralysis, but instead its fireballs apply [[DamageIncreasingDebuff Defense Down]], changing its focus from DamageOverTime to burst damage.
239* GlassCannon: When enraged, they trade their amazingly high defense for offense.
240* GratuitousSpanish: Espina means "thorn" in Spanish. So, basically, [[MeaningfulName its name is Thorns]].
241* HairTriggerTemper: The stronger variations of Espinas are easier to wake up and quicker to anger than the base model.
242* LazyBum: Because Espinas is perfectly adapted to [[WinsByDoingAbsolutelyNothing hunt with no effort]], it spends most of its time asleep and even when it is woken up by persistent aggressors it barely makes an effort to defend itself until it's [[TurnsRed properly pissed]].
243* {{Leitmotif}}:
244** Meraginasu has ''[[https://www.youtube.com/watch?v=u3HRLFnjiBU Battle / Meraginasu]]''.
245** In ''Monster Hunter Online'', both [[https://www.youtube.com/watch?v=eRgp8j9ueyE Espinas]] and [[https://www.youtube.com/watch?v=oBrm0KsGAlM Meraginasu]] get new themes, with Meraginasu's theme kicking into AutobotsRockOut territory.
246** In ''Sunbreak'', Espinas' battle theme is ''[[https://www.youtube.com/watch?v=V53__Zhy1ck Endless Maze - Jungle]]'', a remix of the High Rank Great Forest theme from ''Frontier''.
247* LimitBreak: ''Sunbreak'' gives the Flaming variant one. After enough time has passed in its rage state, it will rear up in its legs, spread its wings, and charge up a toxic nova attack that will leave you poisoned, fireblighted, and with less defense than before if it didn't cart you. While charging up the attack, Flaming Espinas will move significantly slower if significantly more persistently to whoever has the most aggro, thus giving you enough time to get out of range.
248* ManOfKryptonite: Its abilities basically make it a natural counter to Kushala Daora. Its entire body is covered with thorns filled with potent poison that weaken Kushala Daora's wind and its sheer weight and hardiness means that same wind won't be able to stop its charges and blow it down.
249* NoSell: Meraginasu is immune to Flash Bombs due to it being blind. It is also immune to Sonic Bombs due to them having a different sound frequency.
250* PlayingWithFire: It uses poisonous fireballs to defend itself.
251* PoisonousPerson: Its spikes and fireballs are toxic.
252* PoisonedWeapons: Flaming Espinas weapons are unique in that they have a hidden Poison damage counter next to their Fire damage counter. The only downside is that it can't be boosted by skills like Buildup Boost or Poison Attack.
253* SchmuckBait: In ''Sunbreak'', any Espinas that are the quest's target will usually be found napping in their nest rather than roaming around. Any enterprising blademasters who see a free opportunity to deal some good damage to its tail will instead find themselves being smacked around by the Espinas unconsciously swatting its tail in its sleep. Note that this doesn't make it completely impossible to setup an opening attack on its tail and it doesn't exhibit this behavior if its forcefully put to sleep.
254* SeriesMascot: It's considered the flagship monster of ''Frontier'' as a whole, and is thus far the only Frontier-original monster [[note]]Lavasioth and Hypnocatrice were always intended for both ''Frontier'' and the main series, as the first version was meant to release at the same time as ''Freedom Unite;'' Frontier just happened to come out first[[/note]] to appear in the main series.
255* SomethingAboutARose: It's essentially a rose in wyvern form, with an overall green body and thorns tipped with purple. Zenith Espinas takes the comparison further and makes its horn the color of petals rather than thorns.
256* StatusEffects: Its physical attacks inflict poison and its fireballs inflict poison, Fireblight, ''and'' paralysis. The Flaming subspecies substitutes paralysis for Defense Down, while the Rare Species ''has all four at once''.
257* StoneWall: They have high defense, and will not attack. [[GlassCannon That is, until they get enraged]]. This isn't merely CompetitiveBalance either; Espinas canonically has an ''absurdly'' durable shell and feels so safe and confident that it doesn't bother fighting back until its annoyance turns to fury. Even ''Elder Dragons'' have a hard time against Espinas.
258* VolcanicVeins: The Flaming Espinas sports these when enraged.
259* WinsByDoingAbsolutelyNothing: Its canonical hunting strategy. Espinas’ hide is [[StoneWall too solid]] for most things to truly threaten it, so [[LazyBum it spends most of its time asleep]]. However, its spines are also filled with [[StatusEffects lethal paralytic venom]], so it usually wakes up to a free meal of whatever unfortunate creatures touched it.
260* YouWontLikeMeWhenImAngry: Normally, Espinas is fairly docile, spending most of its time taking a nap anywhere that catches its fancy. When it wakes up, however, it's usually because it's pissed. When that happens, any creatures that were bold enough to wake it up either get gored on its spikes and horn or get hit with a toxic fireball.
261[[/folder]]
262
263[[folder:Berukyurosu / Doragyurosu]]
264!! Berukyurosu / Doragyurosu / Zenith Doragyurosu (Berkuros?/Draguros?)
265!!! Dance Thunder Wyvern / Dark Thunder Wyvern
266[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ae40de6ba2631b197df047270540015c.png]]
267[[caption-width-right:350:[[labelnote:Doragyurosu]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_3_5.png[[/labelnote]]]]
268[[caption-width-right:350:[[labelnote:Zenith Doragyurosu]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_18_7.png[[/labelnote]]]]
269
270->'''Appearances (Berukyurosu):''' ''Frontier Season 4'' onwards
271->'''Appearances (Doragyurosu):''' ''Frontier Season 8'' onwards
272->'''Appearances (Zenith Doragyurosu):''' ''Frontier Z'' onwards
273
274A Flying Wyvern first introduced in ''Frontier Season 4'', it is characterized by its long quills and electric attacks. It is also highly intelligent, able to learn the attack patterns of hunters and counter them. ''Season 8'' introduces a white-haired subspecies that can use the Dragon element, named Doragyurosu and ''Frontier Z'' introduces a much larger, older Zenith that has mastered the Dragon element and has a larger horn.
275----
276* ArtificialBrilliance: Berukyurosu can learn the attack patterns of hunters, and will either counter them or attack and evade accordingly. It will also change its behavior depending on what weapon is used. For instance, if a hunter uses a Sword and Shield or Dual Swords against them, it will unleash roaming electric balls to interrupt their attacks. [[GameplayAndStoryIntegration This reflects its ecology, which refers to it as a highly intelligent and adaptable creature]].
277* CombatTentacles: Their quill-like appendages can be used to strike hunters from afar.
278* DishingOutDirt: Doragyurosu can use its quills to pull boulders out of the ground and fling them at foes.
279* GeniusBruiser: Berukyurosu is highly intelligent and adaptive, being able to learn hunters' attack patterns and counter them, and is also very powerful, having electrical powers comparable to those of [[TheDreaded Rajang]].
280* GlassCannon: Doragyurosu isn't as sturdy as Berukyurosu, but its strength is more pronounced.
281* KillItWithFire: Doragyurosu's main weakness is Fire.
282* KillItWithIce: Berukyurosu's main weakness is Ice.
283* KnowWhenToFoldThem: Berukyurosu has been known to run away when confronted by threats it can't handle, as shown when it got ambushed by an opposing Dyuragaua in a trailer for ''Frontier Season 8''.
284* {{Leitmotif}}: Berukyurosu (And oddly not Doragyurosu) [[https://www.youtube.com/watch?v=FXDYH6ERLak&ab_channel=NackTheDragon gets a theme to itself in Monster Hunter Online]].
285* LightningBruiser: Berukyurosu moves quickly, has powerful attacks, and is equipped with a hard shell that's handy for defense.
286* NotQuiteDead: The Phantom and Supremacy Doragyurosu appear to die when enough damage is dealt, but rise again with newfound power, starting the real battle.
287* PlayingPossum: The Phantom and Supremacy Doragyurosu will feign death before revealing their abilities.
288* PowerIncontinence: if Berukyurosu's horn is broken along with its back and wings, it will lose control of its power and injure itself. Doragyurosu doesn't have this drawback.
289%%* ShockAndAwe: Berukyurosu.
290* SuicideAttack: Berukyurosu will occasionally engage in suicide blowouts when near death. This is bad if you're planning on capturing it.
291* OurDragonsAreDifferent: Doragyurosu.
292* TheDreaded: Phantom and Supremacy Doragyurosu are feared both in-universe and by ''Frontier'' players due to their immense power. In fact, the latter is said to be so powerful that it can instantly kill most large monsters with ease.
293* TurnsRed:
294** Their hair turns orange when enraged.
295** There is a rare chance to meet a [[HarderThanHard Hardcore]] Doragyurosu [[OhCrap locked in Rage Mode]] known as the Phantom Doragyurosu.
296*** The Supremacy Doragyurosu is a more literal spin on this trope, as it turns red from rage due to burning its own skin. [[FromBadToWorse It's also unbelievably powerful, even stronger than the Phantom Doragyurosu, who's pretty powerful in its own right]]. [[ThatOneBoss This thing is feared for a reason]].
297* TheWorfEffect: A Berukyurosu was forced to flee following a [[CurbStompBattle one-sided battle]] with the Dyuragaua in a trailer for ''Frontier Season 8''.
298[[/folder]]
299
300[[folder:Gurenzeburu]]
301!! Gurenzeburu (Grenzebull?)
302!!! Barbarian Wyvern
303[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bad7c1abea6378d183ef5fcfc0829e4f.png]]
304->'''Appearances:''' ''Frontier Season 9'' onwards
305
306A Flying Wyvern first introduced in ''Frontier Season 9'', Gurenzeburu inhabits the Highland. It primarily uses its horn and water blasts to attack. Despite its reputation as a violent brute, it has been known to protect the Highland's herbivores from predators.
307----
308* BloodKnight: It is remarkably violent, so much that the Guild nicknamed it Banryu ([[NamesToRunAwayFromReallyFast Barbaric Dragon]]).
309* BruiserWithASoftCenter: It may be vicious, but it peacefully coexists with the herbivores in the Highland and will protect them from predators.
310* {{Gasshole}}: Can release a paralyzing gas if it suffers paralysis itself.
311* HoistByHisOwnPetard: It can't use the paralyzing gas unless you paralyze it yourself.
312* ImprovisedLightningRod: At HR 100, it can sling the spikes on its tail as traps for hunters. When a storm is present, they attract lightning from above, which can potentially [[OneHitKill kill the target in a single hit]]. [[ThatOneAttack This attack alone has lead to many quest failures]].
313* LandMineGoesClick: The spikes become land mines if a storm isn't brewing.
314* MakingASplash: Uses water beams in battle.
315* NamesToRunAwayFromReallyFast: Its [[RedBaron title]] is the Barbarian Wyvern.
316* RhinoRampage: It can charge at hunters like a rhinoceros.
317* StatusEffects: Can paralyze and stun hunters.
318* WaveMotionGun: Can fire water beams.
319[[/folder]]
320
321[[folder:Anorupatisu]]
322!!Anorupatisu (Anorpathis?) / Zenith Anorupatisu
323!!!Violent Saw Wyvern
324[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/8002886c776ad2e2705027e193227856.png]]
325[[caption-width-right:350:[[labelnote:Zenith Anorupatisu]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_16.png[[/labelnote]]]]
326->'''Appearances:''' ''Frontier G2'' onwards
327->'''Appearances (Zenith):''' ''Frontier Z'' onwards
328
329A Flying Wyvern with characteristics of a carpenter shark, Anorupatisu uses its long, barbed horn to help it swim through thick ice. It primarily attacks by gouging opponents with its horn and blasting them with ice. When low on health, it uses the Dragon element to enhance its attacks. ''Frontier Z'' introduces an older Zenith with a much more developed horn and better control over Dragon and Ice elements.
330----
331* AnIcePerson: It can attack hunters by spitting ice at them.
332* DieOrFly: Can utilize the Dragon element when low on health.
333* NamesToRunAwayFromReallyFast: Its title is the Violent Saw Wyvern.
334* ThreateningShark: It has some characteristics of a carpenter shark, such as the tail and the long, barbed horn.
335* OurDragonsAreDifferent: It's a Dragon-elemental wyvern that shares traits with carpenter sharks.
336* TheRival: Is implied to be this to Pokaradon, as ''Frontier G's'' second trailer shows it fighting one.
337[[/folder]]
338
339[[folder:Pariapuria]]
340!! Pariapuria
341!!! Swallowing Wyvern
342[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/a5db70c52ccaa732c61bc2068def4a90.png]]
343[[caption-width-right:350:[[labelnote:Thirsty Pariapuria]]https://static.tvtropes.org/pmwiki/pub/images/thirsty_pariapuria.png[[/labelnote]]]]
344
345->'''Appearances: ''' ''Frontier Season 5'' onwards
346
347An amphibious Flying Wyvern that primarily attacks by regurgitating food. It is gluttonous, gorging itself until it pukes. Unlike many monsters, it does not have a Rage Mode. Its saliva determines what kind of meat it wants; white means Raw, purple means Poisoned, blue means Drugged, and yellow means Tainted. Feeding it the right type of meat will make it stop attacking, making it easier to hunt. However, it will become more aggressive if fed the wrong type of meat.
348----
349* AchillesHeel: Feeding it the right kind of meat will make it calm down and stop attacking, making it easier to hunt.
350* BerserkButton:
351** Feeding it the wrong type of meat will make it throw a temper tantrum and violently thrash about.
352** It also does not like being attacked when its belly is full, as doing so will make it unable to digest the food it ate. Making it flinch in this state will make it puke on you in retaliation.
353* AcquiredPoisonImmunity: It is immune to the [[StatusEffects Poison, Paralysis and Sleep conditions]] due to it eating large amounts of toxic food.
354* BigEater: Its defining trait is its gluttony, with it constantly eating everything in sight until it vomits.
355* ExtremeOmnivore: They will eat anything they can find.
356* {{Fartillery}}: The Thirsty variant introduced in ''Frontier G9'' can propel itself forward by farting.
357* ColorCodedForYourConvenience: The colour of its saliva determines what kind of meat it wants; blue means Drugged, yellow means Tainted, purple means Poisoned, and white means Raw.
358* CrouchingMoronHiddenBadass: It is considered to be weak for its rank, and the battle becomes a complete joke if it's fed the right meat, since it doesn't even attack; it just walks around, letting you hit. Even the Hardcore version is weak when compared to the others. Despite this, it can be a credible threat at times; some have been found with ''Gold Rajang pelts'' in their stomachs, of all things.
359* MakingASplash: Its barf attacks deal Water damage.
360* MightyGlacier: It hits hard, but is very slow.
361* NightmareFace: Supremacy Pariapuria looks [[http://img1.wikia.nocookie.net/__cb20140821084405/monsterhunter/images/2/29/FrontierGen-Supremacy_Pariapuria_Render_001.png pretty unsettling, to say the least.]]
362* StatusEffects: Depending on what kind of meat it ate, Pariapuria's puke can inflict either the Poison, Paralysis, or Sleep effects, as well as the Soiled effect. It can also throw boulders that stun whoever they hit.
363* TookALevelInBadass:
364** While it is weak for its rank, the Hardcore version is certainly an improvement of the original; it is harder to trick into eating meat, can use barf attacks without having to be fed, and gains two new suction attacks that can overwhelm unsuspecting hunters.
365** Thought regular Pariapuria and the Hardcore version were too easy? Try fighting the [[NintendoHard Supremacy version]]. Not only does it [[LightningBruiser gain an insane boost to its power and speed]], it also receives four new attacks that will wreck unprepared hunters: a sliding side bite that throws rocks around followed by a powerful charge, a barf beam that sucks in nearby hunters followed by a giant slime ball, jumping into the air, producing wind that will knock you over, then slamming down onto you, and a near death flying attack that is surprisingly fast and powerful.
366* VomitIndiscretionShot: This occurs whenever it uses barf attacks.
367* WarmUpBoss: Pariapuria serves as an introduction to unique mechanics found in high-level monsters; while it is large and hits hard, it is very slow, lacks range outside of its boulder throw and barf attack, has no Rage Mode (though it does get angry if [[BerserkButton fed the wrong meat]]), and can be rendered a non-threat by feeding it the meat it wants. The colour of its saliva easily determines what kind of meat it wants as well; blue means Drugged, yellow means Tainted, purple means Poisoned, and white means Raw. The [[HarderThanHard Hardcore and Supremacy versions]] [[TookALevelInBadass aren't so easy to beat, however]].
368[[/folder]]
369
370[[folder:Dyuragaua / Mi Ru]]
371!! Dyuragaua / Mi Ru
372!!! Ice Fox Wyvern / Black Fox Wyvern
373[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/96752981a4ed917229856260a7f04f79.png]]
374[[caption-width-right:350:[[labelnote:Mi Ru]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_31.png[[/labelnote]]]]
375[[caption-width-right:350:[[labelnote:Mysterious Mi Ru]]https://static.tvtropes.org/pmwiki/pub/images/mysterious_mi_ru.png[[/labelnote]]]]
376
377->'''Appearances (Dyuragaua):''' ''Frontier Season 8'' onwards\
378'''Appearances (Mi Ru): ''' ''Frontier G2'' onwards
379
380A fox-like Flying Wyvern with control over ice, Dyuragaua was a recently discovered species seen residing in an hidden area of the Tower called the Nest Hole, suggesting that it had avoided human contact for a long time. ''Frontier G2'' introduces an even stronger relative with black skin and white crystals covering its body named Mi Ru, who has the unique ability to alter its physiology to take on forms with different abilities. ''Frontier Z'' added a Peerless variant of Mi Ru with further mastery of its transformation abilities.
381----
382* AchillesHeel: Dyuragaua takes an incredible amount of damage from poison, and the damage it takes from poisoning doubles in HR 100 Gou. [[AcquiredPoisonImmunity However, its resistance to poison skyrockets every time it is inflicted]].
383%% * AnIcePerson: Dyuragaua.
384* AsianFoxSpirit: They are based on the kitsune of Japanese folklore. Mi Ru takes this further with its ability to change forms.
385* ButtMonkey: [[https://twitter.com/BannedDino/status/1237812050220535808 When Frontier was shutting down, Capcom released data of the most hunted monsters, and Dyuragaua was in first place.]] Dyuragaua is this trope because Akura Vashimu, Espinas and Hypnocatrice came ''BEFORE'' Dyuragaua was released, and Gogomoa is the tutorial monster, meant to help new hunters ease into Frontier, yet Dyuragaua was hunted far more than them. It also was a frequent victim of new weapons and content releases in the trailers for the updates.
386* CanonForeigner: Dyuragaua appeared in the Chinese-only Monster Hunter Online, albeit slightly weaker, due to how Online wasn't as frantic as Frontier.
387* CounterAttack: When Dyuragaua jumps back with its tail in the air and one arm in front of it, it will wait for hunters to attack it. Doing so will make it strike back, knocking out the unfortunate hunter.
388* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=zHEvV-VzCaI Battle / Dyuragaua]]''. It also gets a new theme in [[https://www.youtube.com/watch?v=2aOwRh37ynQ&ab_channel=NackTheDragon Monster Hunter Online]].
389** ''[[https://www.youtube.com/watch?v=kvXeLh1a4KQ Battle / Mi Ru (Unknown Fox Wyvern)]]''
390* LightningBruiser: Mi-Ru has multiple forms, and can go into many different forms during its fight. However, Mi-Ru has a final form that gives it all of the benefits of the other forms it has.
391* MightyGlacier: Dyuragaua is this, as while it has some speed, in comparison to the other flightless Flying Wyverns (Tigrex, Nargacuga, Barioth), it is outclassed. However, in contrast to Barioth, who can control ice, but only by shooting it out as a tornado, and as a part of its tail attack, Dyuragaua seems to have more mastery over ice, [[AnIceSuit coating itself in ice as armor.]]
392* NoSell: Mi Ru will not take elemental damage in its normal form.
393* PlayingWithFire: Mi Ru when it transforms into forms that utilize its fire element.
394* PuzzleBoss: Mi Ru is weak to all the elements, but only to certain elements on certain parts of the body. Fire only works on the forearms, Water on the rear legs, Thunder on the back, Ice on the belly, and Dragon on the tail.
395* StatusEffects: Dyuragaua can put hunters to sleep and inflict a SuspiciouslySimilarSubstitute to Iceblight known as Frostbite onto them, while Mi Ru can crystallize hunters. Both of them can stun hunters as well.
396* SuspiciouslySimilarSubstitute: Dyuragaua was one to both Nargacuga and Barioth. Became less of an issue when both were introduced to ''Frontier'' later on.
397* OneHitKill: Mi Ru's double smash attack in its power form can be this if you don't have quake resistance; the first smash will catch and stun hunters without the skill, and the second smash will finish off the helpless target.
398* OneWingedAngel: [[DownplayedTrope Downplayed]], but when Mi-Ru is enraged or close to death, it uses the muscles in its body to change into its final form. However, in comparison to most examples, it can do this at any time during the fight, but the chances of it happening increase as the fight goes on.
399* VoluntaryShapeshifter: Mi Ru can change its shape at will, giving it increased strength, speed, area-of-effect damage, and/or range. It has a final form as well, that uses all of its previous forms benefits and abilities in order to go all out.
400[[/folder]]
401
402[[folder:Odibatorasu]]
403!! Odibatorasu
404!!! Cannon Rock Wyvern
405[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/82e91edfcaf12e986b091541ab6abbf3.png]]
406->'''Appearances:''' ''Frontier Forward 5'' onwards
407
408The sandy counterpart of Akantor and Ukanlos, Odibatorasu first appeared in Monster Hunter Frontier Forward 5. It is a massive, flightless Flying Wyvern that expels sand from the cannon-like structure on its back to attack hunters.
409----
410* {{Acrofatic}}: It can leap pretty far despite its girth.
411* BackpackCannon: Has a large cannon-like structure on its back that expels sand.
412* CallForward: In ''Portable 3rd'', there was a book that described a close relative of Ukanlos called the Third God that lived in a desert. Come ''Frontier Forward 5'', and we have Odibatorasu, a desert-faring relative of Akantor and Ukanlos who is also known as the Sand God.
413* DishingOutDirt: Fires large balls of sand from its BackpackCannon and sandy beams from its mouth.
414* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=45qaAERhrDA Battle / Odibatorasu]]''
415* MightyGlacier: The normal variant is both immensely powerful and durable, but moves slowly. Its Supermacy version, on the other hand...
416** LightningBruiser: Its [[HarderThanHard Supremacy version]] has incredibly painful attacks, can take hits like a champ, and is surprisingly nimble for its size.
417* NonIndicativeName: It is flightless despite being classified as a Flying Wyvern.
418[[/folder]]
419
420[[folder:Hyujikiki]]
421!! Hyujikiki / Zenith Hyujikiki
422!!! Needle Wyvern
423[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/de6dbefd6b2d37192f82b30bd2b1a7b5.png]]
424[[caption-width-right:350:[[labelnote:Zenith Hyujikiki]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_23.png[[/labelnote]]]]
425->'''Appearances:''' ''Frontier G'' onwards
426->'''Appearances (Zenith):''' ''Frontier Z'' onwards
427
428A jackal-like Flying Wyvern first introduced in ''Frontier G'', Hyujikiki primarily attacks by flinging spikes and shooting blasts of wind. When near death, an electrical aura surrounds it and its spikes gain the ability to poison, paralyze and tranquilize hunters all at once. ''Frontier Z'' introduces an older Zenith that gained sharp silver spines that can cause bleed and gold fur but loses the ability to poison and sleep.
429----
430* AllYourPowersCombined: When low on health, it can utilize the three main StatusEffects: Poison, Paralysis, and Sleep.
431* BlowYouAway: One of its primary methods of attack is spitting gusts of wind at the hunter.
432* DieOrFly: When low on health, its venom activates, and its spikes gain the ability to inflict the Poison, Paralysis, and Sleep conditions all at once.
433* DiscardAndDraw: The Zenith version loses all of its statuses in exchange for inflicting Heavy Bleed with its spikes, and the embedded spikes also act as {{Improvised Lightning Rod}}s.
434* ImprovisedLightningRod: Zenith Hyujikiki's spikes are metallic, so having them embedded in you is a recipe for getting zapped in the stormy Highlands.
435* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=tnz2iPyjJ-c Battle / Hyujikiki]]''
436* LightningBruiser: It's very fast and powerful, and has good durability.
437* PoisonousPerson: Its spikes get their ability to poison, paralyze and tranquilize hunters from venom found inside its body. The venom doesn't become active until its health is low, though.
438* SpikesOfDoom: It's covered in spikes, and it can [[SpikeShooter fling them at hunters]].
439* StatusEffects: When near death, its spikes can inflict the Poison, Paralysis, and Sleep conditions all at once.
440* SuspiciouslySimilarSubstitute: Its attacks and movements are reminiscent of Nargacuga's and Sand Barioth's.
441* TurnsRed: Literally; its spikes turn red when enraged. They also grow longer.
442[[/folder]]
443
444[[folder:Poborubarumu]]
445!!Poborubarumu (Pobolbarm?)
446!!!Creation Sound Wyvern
447[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ed487b31986c439e90286ebdfd03e913.png]]
448->'''Appearances:''' ''Frontier G6'' onwards
449
450A whale-like Flying Wyvern introduced in ''Frontier G6'', Poborubarumu primarily attacks by using weaponized sound. It can also use sound to heal itself, increase its physical strength, and harden its body to defend itself. These sounds have strange effects on hunters, making them go into a state of delirium. It is highly territorial, even going as far as to start territorial wars with other monsters. This monster is the very reason Hyujikiki developed its spikes.
451----
452* AnIcePerson[=/=]MakingASplash: It uses the Kanade element, which is a combination of Water and Ice.
453* BrownNote: Its sounds inflict the Confusion status, which immobilizes hunters and makes them randomly do the Laughter, Dance or Ballerina gestures.
454* DreadfulMusician: Hunters are often requested to hunt it because of the horrible music it makes. Its music is so bad that it can even drive its listeners insane.
455* ExtremeOmnivore: It will eat anything it can fit into its large mouth.
456* HellIsThatNoise: Small monsters have been known to run when they hear the horrid noises it makes, as they're a sign it's going to eat them. Humans also despise the noises; they are so horrible that they are the main reason hunters are requested to hunt it.
457* InformedAttribute: Not Poborubarumu itself, but the barnacle attached to its tail; the barnacle is described as being parasitic (and is even known as the Hollow Parasite) despite being helpful towards the monster, even though parasites benefit from symbiotic relationships at the expense of their hosts. It even heals the monster when in effect, indicating that their relationship is more mutualistic than the barnacle's description makes it out to be.
458* MagicDance: Its dances determine what kind of sound it will play; it will use its head to play the power buffing sound, its arms to play the defense boosting sound, and its tail to play the healing sound. At G Rank, it will use all three parts at once, providing all three buffs at the same time.
459* MagicMusic: It can produce sounds that increase its power and defense as well as healing it.
460* MightyGlacier: Not particularly fast, but it hits hard.
461* MoreTeethThanTheOsmondFamily: Both its jaws and the inside of its mouth contain clusters of sharp teeth.
462* NoCureForEvil: Averted, it has a healing dance.
463* ShockwaveStomp: Its stomps cause shockwaves, complete with damaging rupture lines.
464* TheDreaded: You know you're feared when even a fearsome predator like Hyujikiki has to develop deadly spikes in order to protect itself from you.
465* TheSymbiote: It has a drum-like barnacle attached to its tail that allows it to play healing music.
466[[/folder]]
467
468[[folder:Varusaburosu]]
469!! Varusaburosu (Valsablos?)
470!!!Flame Horn Wyvern
471[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/varudiablos.png]]
472->'''Appearances:''' ''Frontier G6'' onwards
473
474A rare Burst Species. Covered in red scaled, this two-horned Flying Wyvern very similar to the main series's Diablos who dwells the Battleground and uses the Fire element against the hunters.
475----
476
477* InASingleBound: Varusaburosu has a jumping stomp similar to Deviljho, which it follows up with a shoulder charge.
478* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=kGT4KHpZHTY A Pair of Blazing Horns / Varusaburosu]]''.
479* MagmaMan: Varusaburosu's orange glowing body parts invokes this.
480* MightyRoar: One similar to its Diablos and Monoblos's cousins. Varusaburosu's roar even causes the ground underneath to ''erupt''.
481* PlayingWithFire: Varusaborusu has several Fire-element abilities, owing to having adapted to its volcanic habitat. These include erupting lava gouts similar to Akantor, [[StuffBlowingUp explosive shockwaves]], a [[BurningRubber flaming dash attack]] and a [[WorldWreckingWave massive wave of fire]] that expands outwards.
482* PowerGlows: Varusaburosu's horns and plates glow yellow orange, which intensifies to [[PurpleIsPowerful bright purple]] when it eats volcanic cacti.
483* PowerUpFood: Varusaburosu's favorite food, a volcanic cactus pear, causes it to instantly enter Rage Mode and gives it new attacks when eaten. Players must therefore keep the cactus pears away from it as long as possible, which can be done by picking it up and kicking it towards different parts of the battleground.
484* ShockwaveStomp: Varusaburosu has several variants, including one ''with its tail'' that causes magma to spew forth from the ground.
485* StockAnimalDiet: Varusaburosu is especially fond of a cactus species that grows in volcanic regions, which becomes a major mechanic in the battle against him.
486* TunnelKing: Like the Diablos, it can dig through the ground quite easily. It even creates a burning rupture line when he does so, which doubles as an attack.
487[[/folder]]
488
489[[folder:Gureadomosu]]
490!! Gureadomosu (Gredmoth?)
491!!! Water Fortress Wyvern
492[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gureadomosu.png]]
493->'''Appearances:''' ''Frontier G7''
494
495A massive Flying Wyvern, believed to be the Origin species of the main series's Gravios with control over the Water element, said to be an ancient species who primarily inhabits underground desert lakes, but has recently resurfaced in search of new water sources.
496----
497* ContractualBossImmunity: It cannot be captured.
498* MakingASplash: Shoots torrents of water from the tubes found on its tail and wings.
499* {{Planimal}}: Part-wyvern, part-moss.
500[[/folder]]
501
502[[folder:Diorekkusu]]
503!! Diorekkusu(Diorex?)
504!!! Thunder Roaring Wyvern
505[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/diorekkusu.png]]
506->'''Appearances:''' ''Frontier G Genuine'' onwards
507
508A closely related Burst species of the main series's Tigrex who lives at the highest point of the Great Forest, notable for being able to use Thunder element powers.
509----
510* GlassCannon: Diorekkusu isn't as resilient as regular Tigrex due to having a softer shell, but makes up for it with its enhanced strength and powerful electric attacks. It can take this further through the use of its electric powers; by charging electricity through its body, it increases its power and speed at the cost of defense. That said, it can use magnetism to attract ores to form body armor, [[LightningBruiser which fixes the issue]].
511* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=y43HzH0u6y4 Battle / Diorekkusu]]''
512* LightningBruiser: A Diorekkusu with its armor intact is quick, strong, and tough. When the armor is destroyed or worn down by charging electricity through its body, it becomes a GlassCannon.
513* ShockAndAwe[=/=] MagnetismManipulation: Utilizes electricity and magnetism in battle.
514[[/folder]]
515
516[[folder:Egyurasu]]
517!! Egyurasu(Egyurath?)
518[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frontiergen_egyurasu_render_001.png]]
519->'''Appearances:''' ''Frontier G10''
520
521Soldier-like Flying Wyverns introduced in ''Frontier''. They act as servants for the Guanzorumu.
522----
523* AirborneMook: They spend most of their time in the air.
524* CowardlyLion: Are generally timid, but will swarm anything that threatens their leader.
525* LightningBruiser: They move swiftly, hit hard for small monsters, and can take a lot of punishment.
526* MadeOfIron: They're very durable, being able to take all kinds of punishment without dying. Unfortunately for them, this durability doesn't extend to the cutscene where Guanzorumu [[BadBoss eats one of them to boost its own strength]].
527* {{Mook}}: They serve as soldiers for the Guanzorumu.
528* OneHitKill: They can kill hunters in a single hit by picking them up and dropping them into a BottomlessPit.
529* PlayingWithFire: They use fire attacks.
530* ScrewThisImOuttaHere: They will flee when Guanzorumu reaches its second phase. Justified, as it [[BadBoss devours one of them prior to it]], and the rest would have been next had they stayed put.
531* SlaveMook: They're forced to fight by the Guanzorumu against their will.
532[[/folder]]
533
534[[folder:Zenaserisu]]
535!! Zenaserisu(Zenaserith?)
536!!! Crackling Water Wyvern
537[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frontiergen_zenaserisu_render_001.png]]
538->'''Appearances:''' ''Frontier Z''
539
540A bat-like Flying Wyvern covered in unique blades called Condensed Blades that allow it to spray foes with water from any given direction. Like Doragyurosu before it, it can use its tentacles to rip the earth apart and fling boulders at enemies.
541----
542* BatOutOfHell: It has a bat-like design and is a highly aggressive creature.
543* CombatTentacles: It can use its tentacles to grab hunters and pull boulders out of the ground.
544* DishingOutDirt: It can use its tentacles to pull boulders out of the ground and fling them at hunters.
545* GlassCannon: Although it has a large health pool and has highly damaging attacks, its defenses are frail.
546* MakingASplash: It can use water attacks.
547* SpikesOfDoom: Its whole body is covered in Condensed Blades that allow it to spray enemies with water from any direction.
548[[/folder]]
549
550[[folder:Bogabadorumu]]
551!! Bogabadorumu (Bogbadorm?)
552!!! Explosive Mist Wyvern
553[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_14.png]]
554[[caption-width-right:350:[[labelnote:Bombardier Bogabadorumu]]https://static.tvtropes.org/pmwiki/pub/images/bombardier_bogabadorumu.png[[/labelnote]]]]
555->'''Appearances:''' ''Frontier ZZ''
556
557A giant, whale-like Flying Wyvern whose body is covered in tubes that release explosive gas. It is the first Zenith monster that isn't a stronger variant of a pre-existing monster. The Bombardier Bogabadorumu is a Peerless variant with increased strength and more explosive gas.
558----
559* FatBastard: While not evil (it's an animal, after all), it's very ill-tempered, and has a girthy frame to go with it.
560* GroundPunch: Some of its attacks involve it slamming the ground in front of it with its arms, which produces explosions.
561* LogicalWeakness: The tubes on its arms and tail release volatile mist that produces massive explosions. Naturally, breaking the former and severing the latter will prevent them from producing the mist.
562* MightyGlacier: It's sluggish, but has a massive health pool and devastating attacks.
563* MovesetClone: Shares some of its animations with Keoaruboru, Akantor and Odibatorasu.
564* StoutStrength: It has quite the belly (Better seen when it's knocked over, or when it's roaring.), yet is one of the more powerful monsters on every map it shows up on, to the point where it has the "Giant Flightless Flying Wyvern" animation set. (Monsters like Akantor, Ukanlos and Odibatorasu have these animations.)
565* StuffBlowingUp: The tubes on its arms and tail release explosive gas that inflicts Blastblight upon contact.
566[[/folder]]
567
568!Piscine Wyverns
569
570[[folder:Lavasioth]]
571!! Lavasioth / Red Lavasioth / Aruganosu(Arganoth?) / Goruganosu(Golganoth?)
572!!! Lava Wyvern / Crimson Lava Wyvern / Silver Piscine Wyvern / Gold Piscine Wyvern
573[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mhw_lavasioth_render_001.png]]
574[[caption-width-right:350:[[labelnote:Red Lavasioth]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_11.png[[/labelnote]]]]
575[[caption-width-right:350:[[labelnote:Aruganosu]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_2_7.png[[/labelnote]]]]
576[[caption-width-right:350:[[labelnote:Goruganosu]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_9.png[[/labelnote]]]]
577->'''Appearances (Normal):''' ''Frontier 1.0'' onwards / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Generations'' / ''XX'' / ''World''\
578'''Appearances (Red):''' ''Frontier 1.5'' onwards\
579'''Appearances (Aruganosu and Goruganosu):''' ''Frontier Forward 5'' onwards
580
581A magma-swimming Piscine Wyvern that, unsurprisingly, lives in volcanic fields. It looks like a crossbreed between a coelacanth and a Plesioth. Fiery and aggressive, Lavasioth is a hot-headed predator that would crush its adversary and melt them down. ''Frontier 1.5'' introduces a more powerful red-scaled version (actually females during mating season). ''Frontier Forward 5'' introduces two even stronger relatives named Aruganosu and Goruganosu.
582----
583* BloodKnight: Unusually for Piscine Wyverns in ''World'', Lavasioth is very quick to be hostile similar to Legiana, Bazelegeuse and Nergigante. Beotodus and Jyuratodus don't get as easily irate as Lavasioth does, though this can be [[JustifiedTrope justified]] due to the Elder's Recess being a battleground for many species, especially with Lavasioth's rivalry with Uragaan.
584* CanonImmigrant: One of three monsters from ''Frontier'' to have appeared in the main console series, alongside Hypnocatrice and Espinas.
585* ChargedAttack: In ''World'' it has a charged magma ball attack. Getting hit by it can easily one-shot a Hunter.
586* ColorCodedCharacters: Aruganosu is silver while Goruganosu is gold.
587* CutscenePowerToTheMax: Its intro in ''Freedom Unite'' shows it instantly killing [[{{Mooks}} an Apceros and a Vespoid]] with a magma ball and a tail swipe, respectively. Both creatures don't die as easily to these attacks in-game as they do in said intro.
588* {{Determinator}}: Just like the Tigrex, it just won't give up after its ground-swim misses you. It simply turns around and makes an even faster dash for you.
589* DualBoss: Aruganosu and Goruganosu are never seen without each other, and can work together to pull off devastating tag moves. Although it's less "tag team" and more "you're caught between them"...
590* HairTriggerTemper: In ''World'', Lavasioth is almost hostile on sight, giving hunters little time to avoid it.
591%% * AnIcePerson: Aruganosu.
592* LavaIsBoilingKoolAid: For it, at least. It's completely unfazed by swimming through or even ''drinking'' lava.
593* MightyGlacier: Have good strength and durability, but are lacking in speed.
594* PlayingWithFire: Lavasioth and Red Lavasioth spend their entire lives in volcanoes, and their superheated magma attacks apply Fireblight.
595* RedOniBlueOni: The Red Oni To Jyuratodus' Blue Oni in ''World''. Lavasioth are hostile on sight and will attack unprovoked, while Jyuratodus will only attack once provoked. Lavasioth is also the fire to Jyuratodus's water.
596* RivalsTeamUp: Downplayed by Aruganosu and Goruganosu. You always fight both of them at the same time, but they're not truly working together to fight you. In fact, they barely pay attention to the Hunters trying to kill them, since they're preoccupied with trying to kill each other.
597%%* ShockAndAwe: Goruganosu.
598* StatusEffects: Aruganosu can paralyze you, and Goruganosu can put you to sleep.
599* StockAnimalDiet: Lavasioth primarily preys on Vespoids.
600* SuspiciouslySimilarSubstitute: ''World's'' incarnation of Lavasioth has an armor mechanic, similar to Agnaktor.
601[[/folder]]
602
603!Carapaceons
604
605[[folder:Akura Vashimu / Akura Jebia]]
606!! Akura Vashimu / Akura Jebia / Zenith Akura Vashimu
607!!! Tail Crystal Scorpion
608[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_32_0.png]]
609[[caption-width-right:350:[[labelnote:Akura Jebia]]https://static.tvtropes.org/pmwiki/pub/images/akura_jebia_9114.png[[/labelnote]]]]
610[[caption-width-right:350:[[labelnote:Zenith Akura Vashimuh]]https://static.tvtropes.org/pmwiki/pub/images/zenith_akura_vashim.png[[/labelnote]]]]
611->'''Appearances(Vashimu):''' ''Frontier''
612->'''Appearances(Zenith):''' ''Frontier Z''
613->'''Appearances(Jebia):''' ''Frontier Season 3.5''
614
615Enourmous scorpion-like crustaceans covered in crystals. ''Frontier Z'' would introduce an older Zenith with much larger crystals.
616----
617* AllNaturalGemPolish: Their bodies are coated in crystals.
618* AutoCannibalism: They will eat their own severed tails to regain stamina.
619* BloodyMurder: If Akura Jebia's tail is cut off, it can shoot crystallized blood at hunters.
620* DrunkenMaster: They have an attack in which they will swipe at hunters in a drunken manner before falling down. They will only do this when their tails have been cut off.
621* NoSell: They are immune to all status effects with the exception of K.O. They also take no elemental damage unless struck on the tail. At HR 100, the tail becomes immune to the elements as well.
622* ScaryScorpions: Subverted; while they resemble scorpions, they're actually crustaceans. They're still dangerous due to utilizing weaponized crystals and sheer power, though.
623* StatusEffects: They can inflict Paralysis and Crystallization.
624* StuffBlowingUp: If you don't shake off the crystals they cover you in, they will explode. Furthermore, the geodes they produce from their tails will explode after a short while.
625* TheWorfEffect: In a trailer for ''Forward 5'', an Akura Vashimu gets devoured by an Odibatorasu in a matter of seconds.
626[[/folder]]
627
628[[folder:Taikun Zamuza]]
629!! Taikun Zamuza / Zenith Taikun Zamuza
630!!! Multi-Shell Crab
631[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/taikun_zamuza_1257.png]]
632[[caption-width-right:350:[[labelnote:Zenith Taikun Zamuza]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_27.png[[/labelnote]]]]
633->'''Appearances:''' ''Frontier''
634->'''Appearances(Zenith):''' ''Frontier ZZ''
635
636Resembling nothing so much as a misshapen mass of rock and coral, the Taikun Zamuza's [[spoiler: not actually]] real, bright orange shell can be revealed as you break away its outer covering. It doesn't appreciate this though, and will attempt to cut down the hunter with its bladed left pincer, or smash them to smithereens with its hammer-like right pincer. When all of its armor is broken off, [[spoiler: it reveals its true form, which is dramatically different from its previous forms;]] its movements and attacks get faster, it turns blue, loses its tail, replaces its hammer arm with a drill arm, and gains the ability to use Thunder attacks. ''Frontier ZZ'' would introduce an older Zenith that starts in phase 2 with a much larger right claw and a pincer for a left claw.
637----
638* ArmorIsUseless: while it's not useless in terms of protecting it from damage, it is useless in that it doesn't like to stay on.
639* GlassCannon: Its third phase is very fast and powerful, but has poor defenses.
640* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=uPtm_IhUON0 Has three different themes]]'' ''[[https://www.youtube.com/watch?v=NGMrOEAwMoQ that change as]]'' ''[[https://www.youtube.com/watch?v=8bxMuMMqrwY the battle progresses.]]'' Monster Hunter Online gave it two other themes, with [[https://www.youtube.com/watch?v=QHK6qFgk4MY&ab_channel=NackTheDragon one when its calmer]], and then another one when it is [[https://www.youtube.com/watch?v=xtSOUZVYfrs&ab_channel=NackTheDragon enraged.]]
641* MightyGlacier: The first two phases.
642* PoisonousPerson: Its third phase can spit poison blobs to attack hunters. The first two phases can also use poison attacks, though it's uncommon.
643* ShedArmorGainSpeed: Its movements and attacks get faster when it loses its rocky layers and has its shell broken.
644* ShockAndAwe: Its third phase uses electric attacks.
645* SmokeOut: The broken-off pieces of Zamuza's camouflage emit an acrid black smoke that blinds players if it gets too thick.
646* ThisIsADrill: Its third phase utilizes a drill arm in place of the previous phases' hammer arm.
647[[/folder]]
648
649[[folder:Kusubami]]
650!!Kusubami
651[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frontiergen_kusubami_render_001.png]]
652->'''Appearances:''' ''Frontier G8''
653
654Scorpion-like monsters that reside in the White Lake.
655----
656* PoisonousPerson: Can spit poison at hunters.
657* RidiculouslyCuteCritter: It's a scorpion-like crustacean that has the face of a jumping spider.
658* ScaryScorpions: Subverted; despite what appearances would suggest, they're actually crustaceans. That said, they can still be a threat due to being poisonous and relentless in their pursuit of anyone who draws near.
659[[/folder]]
660
661!Fanged Beasts
662
663[[folder:Kamu Orugaron / Nono Orugaron]]
664!! Kamu Orugaron / Nono Orugaron / Midogaron / Zenith Midogaron
665!!! Male Sound Wolf / Female Sound Wolf / Explosion Wolf
666[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/667f888c76b938658bb9417b6e87737d.png]]
667[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/6674a01f065634d63b4896590a02781e.png]]
668[[caption-width-right:350:[[labelnote:Midogaron]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_13.png[[/labelnote]]]]
669[[caption-width-right:350:[[labelnote:Zenith Midogaron]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_25.png[[/labelnote]]]]
670->'''Appearances (Orugaron):''' ''Frontier Season 6'' onwards
671->'''Appearances (Midogaron):''' ''Frontier G'' onwards
672->'''Appearances (Zenith Midogaron):''' ''Frontier Z'' onwards
673
674A pair of giant wolves first introduced in ''Frontier Season 6'', Kamu and Nono Orugaron work together as a team to bring down prey and opponent alike. ''Frontier G'' introduces a mutation of Kamu with red hair and the ability to use fire attacks, named Midogaron. Midogaron has the unique behavior of attacking the hunter who initiated the hunt, sometimes chasing after them relentlessly even when other hunters are attacking it. ''Frontier Z'' Midogaron would get an older Zenith that has a different color scheme and is much, much faster.
675----
676* AnIcePerson: Kamu and Nono Orugaron can use ice attacks, but only in G rank.
677* BattleCouple: Kamu and Nono Orugaron are a mated pair that usually fight together.
678* BerserkButton:
679** Hardcore Kamu and Nono Orugaron will go into Rage Mode if their partner is sufficiently damaged.
680** Killing one of the Hardcore Orugarons will enrage the other, giving it a power/speed boost.
681** Getting hit with a Flash Bomb will make them go into a mad rage. [[NiceJobBreakingItHero It won't blind them, however]].
682* CanisMajor: Both of them are giant wolves the size of a car.
683* BlowYouAway: Kamu and Nono Orugaron's primary means of attacking.
684* DanceBattler: They appear to breakdance when using some attacks.
685* FlashStep: Midogaron is so fast that he appears to teleport when he runs.
686* IWorkAlone: Midogaron is solitary. Unlike many other examples of this trope, he's actually quite dangerous.
687* KillItWithIce: Midogaron's main weakness is ice.
688* KillItWithWater: The Orugarons' main weakness is water.
689* KillOneOthersGetStronger: If one of the Hardcore Orugarons die, the other will receive a boost to their power and speed.
690* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=Z2B9GZdaKDo Battle / Nono Orugaron & Kamu Orugaron]]'' They also get a different theme in [[https://www.youtube.com/watch?v=5ekLFkaDQNM&ab_channel=NackTheDragon Monster Hunter Online]]
691* LightningBruiser: If you kill one of the Hardcore Orugarons, the other will receive a boost to its power and speed.
692* MakeMeWannaShout: They can unleash some pretty damaging roars.
693* MusclesAreMeaningful: The [[HarderThanHard Hardcore versions]] have more muscle mass than the originals to show how much more dangerous they are.
694* MusclesAreMeaningless: Being wolves, they're not very bulky. However, their power is are not to be underestimated. Zigzagged with the [[HarderThanHard Hardcore versions]]; the originals actually hit harder than their HC variants despite having less muscle mass, but the latter are much more dangerous due to them attacking twice as fast as the former.
695* PaleFemalesDarkMales: Kamu is black while Nono is white.
696* PlayingWithFire: Midogaron and Zenith Midogaron wield fire attacks instead of sound.
697* SavageWolves: They are all highly aggressive and dangerous.
698* SuperPersistentPredator: Midogaron will always go for the hunter that initiated the quest to hunt it, even if other hunters are attacking it. [[FridgeBrilliance This is because it sees that particular hunter as the leader, and wants to kill them in order to confuse and demoralize the team]].
699* TurnsRed: Literally; Midogaron's stripes go from white to red when it's enraged.
700[[/folder]]
701
702[[folder:Gogomoa / Kokomoa]]
703!! Gogomoa / Kokomoa
704!!! Jumping Cardinal Beast
705[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_8_5.png]]
706->'''Appearances:''' ''Frontier Forward 2'' onwards
707
708A literal spider monkey that resides in the Tide Island, Gogomoa primarily attacks by shooting webs a la Spiderman. The baby that it carries around is named Kokomoa. Hunters can [[WouldHurtAChild attack Kokomoa]] to [[BerserkButton enrage]] [[MamaBear Gogo]][[PapaWolf moa]], which [[GlassCannon doubles its attack speed but makes it more susceptible to damage]], allowing much faster kills.
709----
710* AchillesHeel: Gogomoa's defenses drop significantly if Kokomoa receives enough damage to make it flee, making it easier to take out despite the greater aggression that results from it.
711* GlassCannon: Especially when Kokomoa is harmed enough.
712* HoistByHisOwnPetard: One of its signature attacks is shooting webs from its hands, then using them like a slingshot, sending itself flying towards the hunter. If the hunter destroys the webs before it can launch itself, it will fall over, leaving it vulnerable to attack.
713* ImprobableInfantSurvival: Kokomoa doesn't die, but instead flees by digging underground when damaged enough.
714* JokeCharacter: As an April Fool's joke, Capcom released a quest that involved hunting a purple Gogomoa with the [[CreatorCameo producer's face on it]]. Its attacks include using a Gunlance to produce fireworks which spell out, "Thank you for your continued help!" in kanji, landing on its rear to make copies of ''Frontier G7'' fall from the sky, and using its claw attack to throw confetti. [[https://www.youtube.com/watch?v=H2lYjx6ECaw See it for yourself.]]
715* MamaBear: If Kokomoa is damaged enough, Gogomoa will go into a state of rage. This is actually a good thing because, as mentioned above, it makes hunts end much faster than they normally would due to its defenses dropping significantly.
716* {{Pun}}: It's a monkey with the ability to shoot webs. It's a literal spider monkey!
717* StatusEffects: The coconuts Gogomoa throw can poison hunters and put them to sleep.
718* WarmUpBoss: The Low-Rank version is designed to be a tutorial for new players, having slow, telegraphed attacks despite moving quickly, weak defenses, and an exploitable weakness in the form of Kokomoa. The High-Rank and Gou versions avert this trope by having greater attack speed, power, and aggression along with new attacks.
719[[/folder]]
720
721[[folder:Gougarf]]
722!!Gougarf
723!!! Fighting Beast
724[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/3e1b6190725afcfd777ed2c2516b9fab.png]]
725->'''Appearances:''' ''Frontier G2'' onwards
726
727A pair of dog-like Hominidae Fanged Beasts that can manipulate magnetism. Lolo Gougarf and Ray Gougarf are rarely seen without each other, and can team up to perform powerful tag moves. Unlike other monster duos, whose relationships are male and female, they are distinguished from each other through genes; Ray possesses the dominant gene while Lolo possesses the recessive gene.
728----
729* BashBrothers: It may be implied to be a literal case. Ray and Lolo have excellent teamwork, doing all sorts of maneuvers that most monsters wouldn't think of, like [[FastballSpecial throwing one into a hunter]], or [[GroundPound jumping up in sync to do a powerful magnetic slam on the ground.]]
730* BloodKnight: Lolo loves to fight, and will challenge anything in the same area to a brawl.
731* ColorCodedCharacters: Lolo has red fur while Ray's is blue.
732%% * CowardlyBoss: Ray.
733* DespairEventHorizon: Ray will give up the fight, and will no longer go enraged if Lolo dies or is captured.
734* {{Determinator}}: Lolo will stay in the area and continue fighting until it dies if Ray gets killed or captured.
735* DualBoss: They are rarely seen without each other, and can attack in unison to overwhelm their opponents.
736* {{Foil}}: They serve as this to each other.
737** Lolo is red while Ray is blue.
738** Lolo is the result of a recessive gene while Ray is the result of a dominant gene.
739** [[BloodKnight Lolo is highly aggressive]] [[ArrogantKungFuGuy and will challenge anything in the area]]. Ray, on the other hand, [[ReluctantWarrior is docile]] [[MartialPacifist and prefers to avoid conflict whenever possible]].
740** Lolo will be [[UnstoppableRage unable to exit Rage Mode]] if Ray dies or is captured. Ray, however, will be [[DespairEventHorizon unable to enter Rage Mode]] if Lolo dies or is captured.
741** If Ray dies or is captured, Lolo will [[{{Determinator}} stay in the area and fight to the death]]. Ray will simply [[KnowWhenToFoldThem run away]] if Lolo dies or is captured.
742* FriendlyFire: If Ko'ed, the Gougarfs will unintentionally attack each other. Fortunately for them, Lolo can snap Ray out of its confusion by issuing a command.
743* KillItWithFire: Ray's main weakness is fire.
744* KillItWithWater: Lolo's main weakness is water.
745* KillOneOthersGetStronger: Zig-zagged. If Ray dies or gets captured, [[KnowWhenToFoldThem Lolo will simply flee from the fight instead.]] However, if Lolo dies/gets captured first, [[UnstoppableRage Ray will stay in Rage Mode for the rest of the fight and refuse to flee the current area.]]
746* KnowWhenToFoldThem: Ray will flee if Lolo gets killed or is captured.
747* LightningBruiser: They move swiftly, can take a lot of punishment, and can do a great deal of damage.
748* MagnetismManipulation: The Gougarfs can use magnetism to pull in or repel foes.
749* MixAndMatchCritters: Combine a bulldog and a gorilla, and you get Lolo. Replace the bulldog with a wolf, and you get Ray.
750* RedOniBlueOni: Lolo is aggressive and loves to battle while Ray is docile and prefers to avoid conflict. [[ColorCodedCharacters They're even color coded!]]
751* ReluctantWarrior: Ray is docile and would rather avoid fights than take part in them, but often gets dragged into them due to Lolo's [[BloodKnight aggressive nature]].
752* ThePowerOfFriendship: Without one, the other is average. Together, they make a formidable threat.
753* UnstoppableRage: Lolo will be in a constant state of rage if Ray dies or is captured.
754* WrestlerInAllOfUs: They perform some wrestling techniques in unison, like a double lariat.
755[[/folder]]
756
757[[folder:Voljang]]
758!! Voljang
759!!! Crimson Lotus Lion
760[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frontiergen_voljang_render_001.png]]
761->'''Appearances:''' ''Frontier G10''
762
763The Origin species of Rajang that resides in volcanic areas. Unlike its [[GlassCannon more frail relative]], it is covered in a rough hide, and has fiery ore on its legs and tail that act as flints.
764----
765* KillerGorilla: Has a gorilla-like structure, and is a dangerous creature to be around.
766* LightningBruiser: It hits like a truck, has tough defenses, and moves quickly.
767* PlayingWithFire: It can use fire attacks by igniting the ore on its legs and tail. This is taken further when it's enraged, where it releases fire with its whole body and can use fire with almost any attack it uses.
768* StoutStrength: Like Rajang before it, it has a stocky build and powerful attacks.
769* TurnsRed: It can freely release fire with almost any attack when enraged.
770[[/folder]]
771
772!Leviathans
773
774[[folder:Kuarusepusu]]
775!! Kuarusepusu(Cuarceps?)
776!!! Crystal Wyvern
777[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rsz_kuarusepusu_6464.png]]
778->'''Appearances:''' ''Frontier Forward 4''
779
780The first Leviathan appearing in ''Frontier''. It is mostly found in highlands and deserts and is unique in that its attacks are affected by the weather. During battle it scatters crystals all around it that either explode or call lightning.
781----
782%% * AllNaturalGemPolish
783* HavingABlast[=/=]PlayingWithFire: During sunny weather.
784* LightEmUp: Sometimes uses a move that causes a similar effect as a flash grenade, except on the player.
785* MoreTeethThanTheOsmondFamily: Not only does it have normal teeth inside its mouth, its crystal growths essentially form a second set on the outside.
786* PowerGlows: Its crystals have a prominent glow.
787* ShockAndAwe: When it's stormy, it uses many electric attacks.
788* WaveMotionGun: Can shoot a fiery beam from its mouth.
789* WeatherManipulation: Has the ability to change the weather with its roars.
790[[/folder]]
791
792[[folder:Poka / Pokara / Pokaradon]]
793!! Poka / Pokara / Pokaradon
794!!! Frozen Sea Beast
795[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/9bdf376c7825fdc34e66879b57ad2334.png]]
796[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_14_6.png]]
797->'''Appearances:''' ''Frontier G'' onwards
798
799Walrus-like Leviathans that inhabit the Polar Sea. The pups are known as Poka, the adult females are called Pokara, and the large alpha male that controls the females is known as Pokaradon. They are the first mammalian Leviathans introduced in the series.
800----
801* AnIcePerson[=/=]MakingASplash: Their main method of attack is spitting frigid water at foes.
802* BizarreSexualDimorphism: Like the Great Jaggi and the Royal Ludroth, [[HugeGuyTinyGirl Pokaradon is several times larger than the females]].
803* ChildrenAreInnocent: Poka will not attack hunters, and are sociable towards them.
804* KingMook: Pokaradon, since the smaller Pokara are his mates and the even-smaller Poka are his children.
805* NonMaliciousMonster: Pokaradon usually doesn't attack, and prefers to look after its own kind. However, if you even think of laying a finger on the females or the pups, [[PapaWolf well... there's a good reason that it's only avaiable to fight from G-Rank onwards.]]
806* PapaWolf: Pokaradon will NOT tolerate anyone attacking his harem, and will fight to the bitter end just to ensure they're all safe, be it monster or hunter. It's even the reason it's a G-Rank only monster to begin with because of how aggressive it can get.
807* SuspiciouslySimilarSubstitute: To the Ludroth line as monsters that make up harems that are led by a larger alpha male. Pokaradon even uses many of Royal Ludroth's attacks.
808* TrapMaster: Pokaradon is one of the few monsters in ''Frontier'' who can dig out pitfalls that trap ''[[BeatThemAtTheirOwnGame you]]'', and will immediately pounce on any trapped Hunters.
809* TheUnintelligible: Poka will try to speak to hunters, but any hunter they talk to will have no idea what they're saying.
810[[/folder]]
811
812[[folder:Barlagual]]
813!!Barlagual / Zenith Barlagual
814!!!Blood Eating Wyvern
815[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/724ba0c08bd29c31d4a35eaa02e4f6aa.png]]
816[[caption-width-right:350:[[labelnote:Zenith Barlagual]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_17.png[[/labelnote]]]]
817->'''Appearances:''' ''Frontier G3'' onwards
818->'''Appearances(Zenith):''' ''Frontier ZZ'' onwards
819
820A Leviathan with characteristics of a lamprey, Barlagual is an invasive species that hails from the sea. It uses its long tongue to drain the body fluids of Raptorial Bird Wyverns and hunters alike, and by doing so, it can temporarily gain certain attributes; for example, if it drains an Iodrome's blood, it can use poison attacks. When enough time passes, they will revert to using water attacks. ''Frontier ZZ'' introduced an older Zenith that has a much more developed head and larger size.
821----
822* BloodyMurder: If it drains the blood of a Velocidrome or a hunter, it will use their blood as a weapon. Getting hit by it will reduce your weapon's sharpness.
823* CameraAbuse: Blood will splash on the camera screen if it pins a hunter down and starts extracting their body fluids.
824* HalfTheManHeUsedToBe: Doesn't apply to it, but rather to the monsters around it; any unfortunate {{Mook}} struck with its flail-like tongue will be bisected.
825* EpicFlail: It can use its tongue as a flail.
826* {{Gorn}}: Expect to see a lot of blood when it appears.
827* LampreyMouth: Unlike most creatures that have this, it's not its actual mouth. No, ''this thing'''s LampreyMouth is on the end of its frigging ''tongue''!
828* MakingASplash: If it hasn't preyed on anything, or enough time passes after it drains the body fluids of its prey, it will use water attacks.
829* MeaningfulName: Its name is a combination of the Latin word barbarous/barubarusu(バルバルス) (meaning "savage") and the Spanish word lagartija/ragarutiha(ラガルティハ) (meaning "lizard"). So... [[NamesToRunAwayFromReallyFast Savage Lizard]].
830* MultipurposeTongue: Its tongue is used for both feeding and attacking.
831* OverdrawnAtTheBloodBank: This occurs whenever it uses blood attacks. Furthermore, if you interrupt it while it's feeding, its mouth will bleed heavily.
832* OverlyLongTongue: Which it uses to feed off its prey's bodily fluids.
833* StatusEffects: It can poison hunters if it drains an Iodrome and paralyze them if it drains a Gendrome.
834* StockAnimalDiet: Its favorite food is Raptorial Bird Wyverns.
835* VampiricDraining: It uses its tongue to drain the body fluids of its prey.
836[[/folder]]
837
838!Brute Wyverns
839
840[[folder:Abiorugu / Giaorugu]]
841!! Abiorugu(Abioroog?) / Giaorugu(Gyaoroog?) / Zenith Giaorugu
842!!! Hunting Wyvern / Ice Fierce-looking Wyvern
843[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/645fbcb18d94e0412b0dee72d20abfbf.png]]
844[[caption-width-right:350:[[labelnote:Giaorugu]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_7.png[[/labelnote]]]]
845[[caption-width-right:350:[[labelnote:Zenith Giaorugu]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_20.png[[/labelnote]]]]
846->'''Appearances (Abiorugu):''' ''Frontier Forward 3'' onwards
847->'''Appearances (Giaorugu):''' ''Frontier G2'' onwards
848->'''Appearances (Zenith Giaorugu):''' ''Frontier Z'' onwards
849
850A Brute Wyvern first introduced in ''Frontier Forward 5'', Abiorugu is nomadic, moving from one place to another in search of food. ''Frontier G2'' adds a blue subspecies with yellow spikes that inhabits polar regions named Gearorg. ''Frontier Z'' introduces an older Zenith with a much more developed tail.
851----
852%% * AnIcePerson: Gearorg.
853* {{BFS}}: Gearorg can form a giant ice blade on its tail.
854* BigEater: Similar to Deviljho, their appetites are huge enough to threaten whole ecosystems.
855* DualBoss: They can be found working in pairs.
856* HungryMenace: They can destroy entire ecosystems with their hunger.
857* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=HXSAM4M2lWA Battle / Abiorugu]]''
858* LightningBruiser: They hit hard, move quickly, and can take a lot of punishment.
859%% * PlayingWithFire: Abiorugu.
860* SpikesOfDoom: Their tails have spikes that they can launch at hunters.
861* SuspiciouslySimilarSubstitute: To the Deviljho line as ravenous nomads that can destroy entire ecosystems with their hunger. This has been downplayed due to Deviljho appearing in ''Frontier'' as of ''Frontier G8''.
862** Gearorg is also one of these to Uragaan due to using many of the same attacks it does. Like Deviljho before it, this has been downplayed due to Uragaan appearing in ''Frontier'' as of ''Frontier G9''.
863* TurnsRed: The tips of Abiorugu's back plates turn red when it's enraged.
864[[/folder]]
865
866[[folder:Gasurabazura]]
867!!Gasurabazura / Zenith Gasurabazura
868!!!Angry Appearance Wyvern
869[[quoteright:400:https://static.tvtropes.org/pmwiki/pub/images/dab9329d1bbab16f810513de1b24101a.png]]
870[[caption-width-right:350:[[labelnote:Zenith Gasurabazura]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_1_0.png[[/labelnote]]]]
871->'''Appearances:''' ''Frontier G8''
872->'''Appearances(Zenith):''' ''Frontier Z''
873
874A desert-dwelling Brute Wyvern introduced in ''Frontier G8'', Gasurabazura resides in the White Lake. In ancient times, its ancestors were aquatic, thriving in the lake before droughts dried it up. These droughts forced it to become terrestrial, making it what it is today. ''Frontier Z'' introduces an older Zenith with much more developed fins and more potent poison.
875----
876* CombatPragmatist: One of its attacks involves creating a sand pillar with pits around it. It will try to get you to focus on it so you don't notice the pits and fall into them by accident. If you fall into the pits, it will shift its attention to you and proceed to [[KickThemWhileTheyAreDown attack you while you're unable to defend yourself]].
877* DishingOutDirt: Its attacks include flinging sand, creating earthquakes, and making sand traps.
878* PoisonousPerson: Mainly uses poison attacks when calm.
879* SandIsWater: Appears to "swim" through its sandy domain with ease.
880* StockAnimalDiet: Its favorite food is Kusubami.
881* StanceSystem: When calm, its mainly utilizes poison attacks and has flattened limbs, and when enraged, its forelimbs and tail will grow greatly, and it will focus on brute strength instead.
882* TrapMaster: While it is capable of direct combat, it has a little trick it can utilize; its ability to make sand traps. One of its attacks involves creating a sand pillar and jumping off it to attack you. Pits will appear around the pillar, trapping anyone who falls in them. [[CombatPragmatist The point of this attack is to trick you into focusing on it so you don't notice the pits and fall into them by accident, allowing it to attack you while you're in a state of helplessness]].
883* TurnsRed: When enraged its front claws swell and previously hidden fins flare out.
884[[/folder]]
885
886!Elder Dragons
887
888[[folder:Rukodiora / Rebidiora]]
889!! Rukodiora / Rebidiora / Zenith Rukodiora
890!!! Magnetic Dragon / Pole Dragon / Thunder Pole Dragon
891[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/83fc3fe1e3d495d048eda370238fa231.png]]
892[[caption-width-right:350:[[labelnote:Zenith Rukodiora]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_26_2.png[[/labelnote]]]]
893[[caption-width-right:350:[[labelnote:Rebidiora]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_33.png[[/labelnote]]]]
894->'''Appearances (Rukodiora):''' ''Frontier Forward 1'' onwards\
895'''Appearances (Rukodiora):''' ''Frontier Z'' onwards\
896'''Appearances (Rebidiora):''' ''Frontier G2'' onwards
897
898A magnetic Elder Dragon first introduced in ''Frontier Forward 1'', Rukodiora is constantly found laying siege to the Interceptor's Base. ''Frontier G2'' adds a variant with purple scales and weaponized electricity named Rebidiora. ''Frontier Z'' introduces an older Zenith with differently shaped horns and wings and stronger control over magnetism.
899----
900* CutscenePowerToTheMax: Rebidiora's introductory scene shows it taking control of debris like Rukodiora despite being unable to do this in-game. It can use an electric orb to fling debris around, however.
901* DishingOutDirt: Rukodiora can take control of boulders and other kinds of debris and use them as weapons or shields. Rebidiora cannot take control of debris, but instead uses a thunder orb that collects and throws stuff.
902* {{Leitmotif}}: ''[[https://www.youtube.com/watch?v=KvdKXN60R_U Battle / Rebidiora]]''
903* MagnetismManipulation: They can use magnetism to push and pull hunters at will. Rukodiora can also use its magnetic abilities to take control of debris, using it for both offense and defense.
904* NoSell: Downplayed with Rukodiora; while it can be paralyzed, it can drag itself around instead of being completely immobile like other monsters who are affected by paralysis.
905* ShockAndAwe: Rebidiora. Rukodiora also has control over electricity, but it doesn't it as a weapon; it uses it to generate its magnetic abilities.
906* TheParalyzer: Touching Rukodiora's wings will make one's hand go numb.
907* WaveMotionGun: Can fire a Dragon Element magnetic beam to attack hunters.
908[[/folder]]
909
910[[folder:Shantien]]
911!!Shantien (Xiang Tien)
912!!! Heavenly Flying Dragon
913[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/b69cb25c2616129ebae7f08492b724ef.png]]
914[[caption-width-right:350:[[labelnote:Final Phase]]https://static.tvtropes.org/pmwiki/pub/images/shantien_final.png[[/labelnote]]]]
915
916->'''Appearances:''' ''Frontier G'' onwards
917
918An airborne Elder Dragon first introduced in Frontier G that can wield Water and Thunder simultaneously to stir up thunderstorms. You are sent out to research and hunt it, and it attacks you out of territorial behavior. ''Frontier G2'' adds a second stage of the fight where it destroys the Large Exploration Ship you fight it on and sends you into an unknown volcanic area, where you must fight it to the death while it is at full power.
919----
920* AchillesHeel: Sonic Bombs will knock it out of the air, and can be used to remove its flame aura in the second phase.
921* ArchEnemy: It fiercely fights with Disufiroa over territory, although it has lost to it at least once in the past. Fittingly, both Disufiroa and Shantien are weak to each others' elements.
922* BlowYouAway: It keeps itself afloat through the production of compressed air in its body.
923* GlassCannon: Shantien in its first phase is powerful, but has low speed and health. [[LightningBruiser As the battle progresses...]]
924* {{Leitmotif}}: Has ''four'' battle themes for each stage of the battle: [[https://www.youtube.com/watch?v=8y8IOlJSls8 The Azure Dragon's Advent]] for the first phase, [[https://www.youtube.com/watch?v=lJwnLjV3neo The Azure Dragon Soars to the Heavens]] for the second, [[https://www.youtube.com/watch?v=5GfhwLd-tX0 Storm Preceding the Verge of Death]] for the third, and [[https://www.youtube.com/watch?v=Hw0TSFIOH2s Imperial Wrath of the Azure Dragon]] for the final phase added in ''G2''.
925* HoistByHisOwnPetard: Shantien's final phase is basically weakening its body and angering it into using stronger moves, until the point where it uses an attack so powerful that the backlash instantly kills it.
926* MakingASplash: Utilizes water beams in battle.
927* OneHitKill: Its lava-thunder combo.
928* PlayingWithFire: In the final phase, Shantien is fought in a volcanic region and begins using fire attacks.
929* PowerDyesYourHair: Shantien's hair turns [[GoldenSuperMode gold]] in its final phase.
930* SequentialBoss: Two phases. The first is a battle on the Large Exploration Ship, and the second is an all-out fight to the death in an unknown volcanic area.
931* SuicideAttack: When defeated after reaching its final phase, it will try to kill the opposing hunter(s) one last time with electricity before biting the dust. Fortunately for you, the display is limited to a cutscene, killing the monster and doing no damage, which results in your victory.
932* ShockAndAwe: Can summon lightning to strike down hunters.
933* SuspiciouslySimilarSubstitute: To Amatsu as a serpentine dragon that controls storms, although Amatsu itself would later be added to ''Frontier'' as well. This is especially obvious during the first phase.
934* TookALevelInBadass: ''Frontier G2'' adds a second phase where it destroys the Large Exploration Ship and sends it crashing into an unmapped volcanic area. Here, Shantien becomes a lot more deadly; [[LightningBruiser it gains a major boost in power, durability, and speed]] and [[PlayingWithFire the ability to use fire attacks]]. It also gains a [[ThatOneAttack particularly devastating new attack]]: a lava burst that launches hunters in the air followed by a lightning blast. It covers a wide area, is difficult to evade and will [[OneHitKill instantly kill any unfortunate hunter caught in it]]. This move alone has led to many quest failures.
935* OneHitKill: Its lava thunder combo.
936* WeatherManipulation: It can summon thunderstorms.
937* TheWorfEffect: According to [[https://twitter.com/BannedDino/status/1204102315491446785?s=20 supplementary material]], it was defeated by Disufiroa in the past.
938[[/folder]]
939
940[[folder:Disufiroa]]
941!! Disufiroa (Dhisfiroa?)
942!!! Frozen Seraphim Dragon
943[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/4ea251215aa585365ae35713f5be5915.png]]
944[[caption-width-right:350:[[labelnote:Solstice War Disufiroa]]https://static.tvtropes.org/pmwiki/pub/images/disufiroa_final.png[[/labelnote]]]]
945
946->'''Appearances:''' ''Frontier G2'' onwards
947
948A powerful Elder Dragon that resides in the World's End. Its overall shape and behavior is highly similar to Alatreon. Its weapons possess a unique element called Frozen Seraphim, which is a combination of the three elements it uses: [[PlayingWithFire Fire]], [[AnIcePerson Ice]], and [[OurDragonsAreDifferent Dragon]].
949----
950* AnIcePerson: Can shoot icy beams from its mouth, and periodically summons large pillars of ice during the battle with it.
951* ArchEnemy: It is fierce enemies with Shantien, which it has defeated in the past to gain territory.
952* CameBackStrong: The "Solstice War" version fought at the highest rank can resurrect itself from its otherwise fatal freezing end for a third and harder phase.
953* EnergyWeapon: It can shoot beams of Ice, Fire, and Dragon alike.
954* {{Leitmotif}}: [[https://www.youtube.com/watch?v=RUkRNJJIOTw Donned in Blizzard and Flame]], which changes to [[https://www.youtube.com/watch?v=grlI6R7D6Xo Frozen Embers in the Crimson Moon]] in the second phase. It also has a unique [[https://www.youtube.com/watch?v=APTx5IcLRPY third theme]] that only plays during the third phase exclusive to its strongest incarnation.
955* LightningBruiser: It can hit you as hard as any other endgame monster, and is deceivingly fast, capable of whooping your ass and carting you 3 times with a single combo.
956* MadeOfIron: It's a very durable monster even by ''Frontier'' standards, being able to take all kinds of punishment before biting the dust, and becomes more durable every time you fight it. Its [[{{Cap}} Lv. 9999]] form is so durable that only [[DamageSpongeBoss Laviente]] and [[LightningBruiser Duremudira]] can contend with it in terms of toughness.
957* ReligiousAndMythologicalThemeNaming: The origin of its name comes from Dis/Pluto, and its home, the World's End, refers to the god being the ruler of Tartarus and the dwarf planet formerly being known as the last planet in the system. Likewise, its armor is based on Ox-Head and Horse-Face, the two guardians of the Underworld in Chinese mythology.
958* PersonOfMassDestruction: Much like the Alatreon it is seemingly based on, who is already considered a living natural disaster, Disufiroa's mere presence is implied to cause such extreme temperature fluctuations that any biome it chooses to live in [[WalkingWasteland turns into a barren wasteland where only it can live safely.]]
959* PlayingWithFire: Can shoot fiery beams from its mouth, and periodically summons large pillars of fire during the battle with it.
960* PowerIncontinence: Its control over fire and ice is highly unstable, and if it doesn't maintain control of its power, this instability will result in its death. As seen in its death animation, its most common cause of death is loss of its ice control, [[CameBackStrong though some particularly strong individuals are able to overcome it]]. The instability is great enough that the World's End it inhabits was rendered inhospitable as a side effect of its powers' backlash.
961* PurpleIsPowerful: The Solstice War Disufiroa's markings, wings, and chest spikes will turn purple and orange during the final phase of the battle with it.
962* SNKBoss: Disufiroa is [[MadeOfIron incredibly durable]], utilizes many AreaOfEffect attacks and OneHitKill moves, has two [[TurnsRed states of rage]], needs to be killed in under 25 minutes despite said durability, and becomes stronger every time you fight it, on top of getting a ''third'' phase at the highest difficulty. It can become nigh-unbeatable if players aren't prepared for it as a result of these traits. When ''Frontier'' was about to close down its servers, Capcom released statistics that showed [[https://twitter.com/BannedDino/status/1237812052955205633 that]] Disufiroa ranked #4 in the list of monsters that carted/bodied the most Hunters throughout the game's history.
963* StrongAndSkilled: Tremendously powerful in terms of brute strength and elemental might, but also notably clever in the ways that it uses its elements despite their instability, its most notable example being using a massive ice spire to refract its Dragon beam into an omnidirectional spread. Notably, compared to its "relative" Alatreon, Disufiroa controls only three elements instead of five, but is seemingly a far better user of those ones.
964* SuspiciouslySimilarSubstitute: To the Alatreon line as notoriously powerful dragons that can use multiple elements, and are considered living natural disasters due to their unstable power. It's likely that Disufiroa is actually an evolutionary relative of Alatreon given their extremely similar appearances and powers.
965* WhiteAndRedAndEerieAllOver: As if its calamitous elemental powers and frightening durability weren't cause for concern, its jagged bone-white scales and crimson underbelly give it a truly menacing, ethereal vibe.
966* WorldsStrongestMan: Is considered the most powerful monster faced by Mezeportan Hunters. In fact, due to its extreme tenacity and greater mastery over its elements, it's considered just as much of a threat as Alatreon if not moreso, though it's unknown if it surpasses the [[BeastOfTheApocalypse Fatalis]] line in power.[[note]]It was stated by developers to be the strongest monster in ''Frontier'' at the time of its addition, which was after the likes of Shantien and Laviente, but before the addition of the actual Fatalis trio.[[/note]]
967[[/folder]]
968
969[[folder:Inagami]]
970!!Inagami / Zenith Inagami
971!!! Elegant Elderly Dragon
972[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/55b57330cdb778fdc8af1a6eec9671e7.png]]
973[[caption-width-right:350:[[labelnote:Zenith Inagami]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_24.png[[/labelnote]]]]
974->'''Appearances:''' ''Frontier G5'' onwards
975->'''Appearances (Zenith):''' ''Frontier Z'' onwards
976
977A mammalian Elder Dragon with the ability to take control over bamboo, Inagami inhabits the Bamboo Forest. It is able to ooze a strange substance that heals wounds and hardens them. Once at peace with the village within the forest, it became violent after the villagers took advantage of its power in an attempt to grow their crops during a bad harvest season. By abusing its power, they broke their peace with it, and it promptly destroyed the village it peacefully coexisted with for hundreds of years as punishment. Since then, it has been aggressive towards any intruders that enter the forest, and was even responsible for the disappearance of a research team. ''Frontier Z'' introduces an older Zenith that has a blooming, glowing tail and white fur, along with a much stronger sedative gas.
978----
979* BambooTechnology: It can make bamboo into weapons and artificial wings.
980* BerserkButton: People taking advantage of its power, as the villagers soon found out. It also despises intruders.
981* BreathWeapon: It can fire a white gas from its mouth that puts hunters to sleep.
982* TheDogBitesBack: It destroyed a nearby village after the villagers abused its power so they would have an abundant amount of crops during a poor harvest season.
983* {{Expy}}: It was based on an old concept of Kirin. It even uses the Kirin base skeleton.
984* GreenThumb: It can control bamboo.
985* HiddenDepths: It wasn't always violent; it was once a peaceful Elder Dragon who became violent as a result of a village taking advantage of its power.
986* {{Leitmotif}}: [[https://www.youtube.com/watch?v=fhqXwZ4CRfk Javon Dance.]]
987* MistreatmentInducedBetrayal: Turned on the villagers it shared its home with after they took advantage of its power.
988* NonMaliciousMonster: Started off as this towards the villagers. However, after the aforementioned MistreatmentInducedBetrayal, it destroyed the village in a fit of rage, and now drives off intruders from entering the forest it calls home.
989* StoneWall: Under the effects of the healing substance, the covered part is healed and hardened, but also becomes weighed down and loses some of its effects.
990[[/folder]]
991
992[[folder:Garuba Daora]]
993!! Garuba Daora
994!!! Gold Dust Dragon
995[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/garuba_daora.png]]
996->'''Appearances:''' ''Frontier G5'' onwards
997
998A golden Burst species of the main series's Kushala Daora who uses the Wind element, a combination of Thunder and Ice, and is able to manipulate crystals in order to combat the hunters.
999----
1000* AllMythsAreTrue: Garuba Daora was once thought to be a myth due to the golden dust surrounding it blocking the vision of anyone who saw it. It wasn't confirmed to exist until the female Guild Master saw one attacking the Large Exploration Ship.
1001* BlowYouAway: Garuba Daora uses the Wind element, which is a combination of [[ShockAndAwe Thunder]] and [[AnIcePerson Ice]].
1002* ChromeChampion: Garuba Daora is [[GoldMakesEverythingShiny gold-plated]].
1003* {{Expy}}: Remember Aruganosu and Goruganosu's ability to make Ice-Thunder storms? Because Garuba Daora has a similar ability in the form of the Wind element.
1004* GemstoneAssault: Garuba Daora can manipulate crystals at will, using them as weapons and shields.
1005[[/folder]]
1006
1007[[folder:Harudomerugu]]
1008!! Harudomerugu (Haldomerg?) / Zenith Harudomerugu
1009!!! Silver Controlling Dragon
1010[[quoteright:400:https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_10.png]]
1011[[caption-width-right:350:[[labelnote:Zenith Harudomerugu]]https://static.tvtropes.org/pmwiki/pub/images/output_onlinepngtools_21.png[[/labelnote]]]]
1012->'''Appearances:''' ''Frontier G7''
1013
1014A recently discovered Elder Dragon with the ability to control liquid metal, Harudomerugu was thought to be a near legend until their discovery. Until recently, they were rare, but reports of them residing in the Snowy Mountains and attacking the Interceptor's Base have popped up as of now. It is considered to be unusually smart when compared to other Elder Dragons. ''Frontier ZZ'' introduced a much stronger and older Zenith with a slightly different color scheme and better control over metal.
1015----
1016* AchillesHeel: If it [[ComesGreatResponsibility uses its liquid metal too much]], it will lose control of it and its body will become exposed, leaving it more vulnerable to damage. It can regain control over its powers, though.
1017* AllMythsAreTrue: It was thought to be a legend until its recent discovery.
1018* CoolSword: It can use liquid metal to make swords and stab hunters with them.
1019* DeadlyDisc: It can form saw blades out of liquid metal and send them flying towards hunters.
1020* ExtraOreDinary: It can use liquid metal as a weapon and a tool.
1021* GeniusBruiser: Not only is it very powerful, it is capable of forging weapons from liquid metal and using them in battle. As a result, it's considered to be one of the smartest Elder Dragons in existence.
1022* {{Leitmotif}}: [[https://www.youtube.com/watch?v=I2L74sBaOm8 Ten Thousand Shredding Silver Blades.]]
1023* MagnetismManipulation: It uses a special type of magnetism called [[http://en.wikipedia.org/wiki/Superparamagnetism superparamagnetism]] to control liquid metal.
1024* NonIndicativeName: Its title, "Silver Controlling Dragon", seems like this at first as it controls mercury. However, one common name for Mercury? Quick''silver''.
1025* RollingAttack: It can morph itself into a ball of liquid metal and zoom across the area, damaging anyone it makes contact with.
1026* SpikeShooter: It can attack hunters by shooting metal spikes out of the ground.
1027* WingsDoNothing: It's actually flightless in its natural state, requiring liquid metal over its useless wings to be able to fly.
1028[[/folder]]
1029
1030[[folder:Yama Kurai]]
1031!! Yama Kurai
1032!!! Floating Peak Dragon
1033[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yama_kurai.png]]
1034->'''Appearances:''' ''Frontier G8''
1035
1036An ancient, poisonous Origin species of the main series's Yama Tsukami.
1037----
1038
1039* BlowYouAway: It can create tornadoes to attack hunters.
1040* GreenThumb: Plants grow easily on its body due to abundant nutrients found in its body, and it may plant explosive trees during the battle with it.
1041* HoistByHisOwnPetard: During the battle with it, it'll drop seeds that will grow into explosive trees over time. Attacking the seeds will cause them to burst into trees right away, which will knock it out of the sky if it is right above them, leaving it vulnerable to attack.
1042%%* {{Planimal}}: Even worse than Yama Tsukami.
1043* PoisonousPerson: Yama Kurai is able to produce a substance that contains different types of poisons.
1044* StatusEffects: Yama Kurai can inflict sleep, poison, and paralysis onto hunters.
1045* SwallowedWhole: Like Yama Tsukami, it can suck up hunters and eat them, [[OneHitKill killing them instantly]] unless another hunter saves them using Lifepowder.
1046* TechnicolorEyes: Yama Kurai has gold eyes. It's theorized that the toxins in its body are partly responsible for it.
1047[[/folder]]
1048
1049[[folder:Toa Tesukatora]]
1050!! Toa Tesukatora
1051!!! Frozen King Dragon
1052[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frontiergen_toa_tesukatora_render_001.png]]
1053->'''Appearances:''' ''Frontier G9''
1054
1055An Origin species of Teostra and Lunastra that resides in cold areas. It was discovered to be the cause of exceptionally violent blizzards that occurred every year in the Snowy Mountains.
1056----
1057* AnIcePerson: It has an arsenal of ice attacks.
1058* FireWaterJuxtaposition: It uses ice while its relatives Teostra and Lunastra use fire.
1059* HavingABlast: It can emit a combustible powder that it spreads by spreading its wings, shaking its horns, and making quakes.
1060* KingOfBeasts: Like its fiery relatives, it is based on lions.
1061* OurDragonsAreDifferent: It's a lion dragon that can breathe ice and create explosions.
1062* TurnsRed: It will create a blizzard that slowly freezes hunters that aren't in motion when enraged.
1063[[/folder]]
1064
1065[[folder:Guanzorumu]]
1066!! Guanzorumu (Guan Zorm?) / Ruler Guanzorumu
1067!!! Emperor Conqueror Dragon
1068[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frontiergen_guanzorumu_render_001.png]]
1069[[caption-width-right:350:[[labelnote:Ruler Guanzorumu]]https://static.tvtropes.org/pmwiki/pub/images/ruler_guanzorumu.png[[/labelnote]]]]
1070->'''Appearances:''' ''Frontier G10''
1071
1072A king-like Elder Dragon that resides in the Cloud Viewing Fortress. It rules over small Flying Wyverns known as Egyurasu, who view it as their undisputed leader. It has two different forms, one of which allows it to use the Fire element and control the Egyurasu, while the other allows it to use the Dragon element and use more destructive attacks. Ruler Guanzorumu is a white and gold Peerless variant that can use both Fire and Dragon simultaneously as a golden flame, and commands special Egyurasu that are braver, stronger, and can use their own golden flames.
1073----
1074* BadBoss: Not only does it force the [[SlaveMooks Egyurasu]] to fight against their will, it'll eat one them before going into its second phase. [[ScrewThisImOuttaHere The rest will flee as a result, not wanting to be next]].
1075* BlowYouAway: The flap of its wings can produce gales with the strongest wind strength in ''Frontier'', with its wind being capable of sending hunters flying across the area. Its wind is so strong that even the Violent Wind Breaker (level 4 wind resistance) skill won't negate it.
1076* EmpathicEnvironment: Its surroundings become engulfed in a massive storm when it becomes enraged. It's unknown whether this is actual WeatherManipulation or just for dramatic effect.
1077* TheEmperor: Was designed with this in mind. It's even in its title.
1078* FlunkyBoss: Is aided by Egyurasu in battle, which it can command to harass hunters or set them up for one of its own attacks, although they'll flee the moment Guanzorumu enters its second phase. The Ruler variant will be supported by stronger Egyurasu for the entire fight.
1079* {{Leitmotif}}: [[https://www.youtube.com/watch?v=WyF1S4w09w0 Dragon of the Imperial Throne]] for phase 1, [[https://www.youtube.com/watch?v=Towgw7gzvus Contesting the Outraged Dragon of Blackened Vermillion]] for phase 2. The Ruler version instead has [[https://www.youtube.com/watch?v=EeyWALqmec8 The Pinnacle Governing Dragon]].
1080* LightningBruiser: Extremely strong and durable, possesses destructive breath abilities, and is surprisingly fast for its size. Even for an Elder Dragon, its physicality is considered exceptional, to the point where almost all its attacks can cause destructive gales and tremors once it gets angry enough.
1081* MightyRoar: It has the loudest roar in the ''Frontier'' series, and much like Tigrex, it's forceful enough to cause physical damage and knockback. It's so loud that even the Super High Grade Earplugs (level 3 Earplugs) skill is useless against it.
1082* PlayingWithFire: Its first form can breathe fire. Its Ruler variant will instead use golden flames that have properties of both the Fire and Dragon elements.
1083* SequentialBoss: It has two different forms, starting out with the first form and shifting into the second form once sufficiently damaged. The first one focuses on using the Fire element and controlling its minions while the second one focuses on using the Dragon element and using more powerful attacks. The Ruler variant instead combines these two into one phase, using a special gold flame that combines the two elements while also commanding the Egyurasu.
1084* UnstoppableRage: An enraged Guanzorumu will attack with so much power and aggression that it tends to indiscriminately decimate everything in its surroundings until it calms down, to the point where its own servants will flee once they see it getting mad.
1085* YouHaveOutlivedYourUsefulness: The newfound power it gains in its second phase comes from [[BadBoss sacrificing its minions in battle]], hence why it devours one of them before going into said phase.
1086[[/folder]]
1087
1088[[folder:Duremudira]]
1089!!Duremudira (Dremdira?) / Arrogant Duremudira
1090!!!Emperor Ice Dragon, The Guard of the Sky Corridor
1091[[quoteright:399:https://static.tvtropes.org/pmwiki/pub/images/ac144031ce62cfe489b15438f0d88f53.png]]
1092[[caption-width-right:399:[[labelnote:Arrogant Duremudira]]https://static.tvtropes.org/pmwiki/pub/images/arrogant_duremudira.png[[/labelnote]]]]
1093->'''Appearances:''' ''Frontier G6''
1094
1095Originally possessing no official classification, Duremudira is a powerful and mysterious Elder Dragon with control over Ice. Little is known about it aside from the fact that it guards the Sky Corridor, and that it can inflict the rare Corrupted Poison condition, which drains your health and lowers your defense at the same time. The Arrogant Duremudira is an Peerless variant that is more aggressive and trades its ice powers for [[ShockAndAwe Thunder]].
1096----
1097* AngryGuardDog: While a monster and not a dog, it serves this purpose for the [[PosthumousCharacter long-dead]] Ancient Civilization, guarding the Sky Corridor with extreme ferocity.
1098* AnIcePerson: It can manipulate ice at will, being able to freeze entire rooms with it and make large icicles rain down from the ceiling.
1099* CameBackStrong: If Duremudira is fought in the Second District of the Sky Corridor, after you seemingly slay it, it will suddenly get back up and attack again with even more ferocity until you put it down for good.
1100* TheDreaded: The Guild only lets hunters fight it for a very limited amount of time due to how aggressive and dangerous it is. Further adding to the dread is that you will lose time if you faint, and it is rather easy to faint when going up against it due to its [[LightningBruiser sheer power]] as well as the Frostbite and Corrupted Poison ailments it inflicts.
1101* {{Leitmotif}}: [[https://www.youtube.com/watch?v=4OBMeo1Om8M Locked Within the Ice Prison]], changing to [[https://www.youtube.com/watch?v=6y1Ymj8EITk Incarnation of Ice and Destruction]] in its 2nd District-exclusive final phase. The Arrogant Duremudira doesn't have extra phases and will play the former for the whole fight.
1102* LightningBruiser: Incredibly fast, powerful, and durable, the Duremudira is a force to be reckoned with in battle.
1103* NoSell: It is immune to every status effect except Stun.
1104* PersonOfMassDestruction: Duremudira's power is said to rival that of Disufiroa and might be equal in power to the First-Class Elder Dragon, despite not outwardly sharing Disufiroa's ability to devastate biomes by existing.
1105* PoisonIsCorrosive: It utilizes a rare poison called Corrupted Poison that halves its victims' defenses in addition to draining their health.
1106* PoisonousPerson: When enraged, it utilizes a rare toxin called Corrosive Poison that quickly drains hunters' health in addition to [[PoisonIsCorrosive cutting their defenses in half]].
1107* ShockAndAwe: ''Frontier Z'' introduces a Peerless "Arrogant" variant that swaps its Ice element for Thunder.
1108* SuspiciouslySimilarSubstitute: To the main series' Gore Magala; see [[http://img4.wikia.nocookie.net/__cb20141217184931/monsterhunter/images/thumb/1/1d/FrontierGen-Duremudira_Screenshot_002.jpg/640px-FrontierGen-Duremudira_Screenshot_002.jpg here]]. Though it ultimately was averted when Gore Magala was added to the game.
1109[[/folder]]
1110
1111[[folder:Keoaruboru]]
1112!! Keoaruboru (Kearbol?)
1113!!! Blazing Peak Dragon
1114[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frontiergen_keoaruboru_render_001.png]]
1115->'''Appearances:''' ''Frontier Z''
1116
1117A massive Elder Dragon who lays siege on the Interceptor's Base time and time again, and was the very reason it was built. It can build up heat over time, and when the process is complete, it will lay waste to the area around it with powerful Fire attacks.
1118----
1119* TheDreaded: It's the main reason the Interceptor's Base was built in the first place, and it's said to be so powerful that it can cause mass destruction in seconds and destroy said base with a single attack if left unchecked.
1120* EscortMission: You have to prevent it from using some attacks as they actually damage the Interceptor's Base. If it succeeds in destroying the base, [[NonStandardGameOver you'll fail the quest]].
1121* GlassCannon: It has powerful attacks that can devastate the area around it, but is rather fragile for a Giant class monster, having lower health than the majority of them.
1122* KillItWithIce: It's vulnerable to the Ice element.
1123* {{Leitmotif}}: Keoaruboru is an interesting case, as its theme is also the Interceptor Base's theme. However, it also has another theme that plays once it goes into its next phase, [[https://www.youtube.com/watch?v=xLpQS3omOLk War Song on the Peak of the Flaming Ambush.]]
1124* MovesetClone: It shares its animations with Akantor and Odibatorasu.
1125* PlayingWithFire: Its body stores heat, and it can unleash highly destructive fiery blasts if its tail and arms heat up completely. Hunters can slow this process down by attacking those parts.
1126* TheSpook: There are no records, myths, or legends about this thing. It just suddenly showed up in the Interceptor's Base suddenly destroying everything, and you have to stop it.
1127* StanceSystem: It has three phases with an increasing amount of power: Normal, Scorching, and Thermal Runaway/Overheating. It starts out in the first phase but will go into the other two phases if it builds up enough heat, and can be brought back into the first phase by sufficiently damaging its arms and tail, slowing down the heating process.
1128* TurnsRed: When Keoaruboru goes into its next phase, its body heats up to the point where it will mainly be in scorching mode, even after its heated parts are shut off. It also lose its pupils until its death.
1129* VolcanicVeins: Has some on its chest, though it goes from red to flaming orange when it goes into his other phases.
1130[[/folder]]
1131
1132[[folder:Eruzerion]]
1133!! Eruzerion (Erzelion?) / Burning Freezing Eruzerion
1134!!! Burning Zero Dragon
1135[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frontiergen_eruzerion_render_001.jpg]]
1136[[caption-width-right:350:[[labelnote:Burning Freezing Eruzerion]]https://static.tvtropes.org/pmwiki/pub/images/burning_freezing_eruzerion.png[[/labelnote]]]]
1137->'''Appearances:''' ''Frontier Z''
1138
1139A strange, horned lupine Elder Dragon with highly unusual elemental abilities. The left side of its body is shrouded in fire while the right side is covered in ice, letting it use both elements in tandem. Burning Freezing Eruzerion is a Peerless variant that is much stronger and has further mastery over its elements, including the ability to inflict Extreme statuses.
1140----
1141* AnIcePerson: It can use icy beams and stomps to freeze hunters in place.
1142* FireWaterJuxtaposition: It can use both fire and ice at the same time, not to mention being covered in exactly half and half of each.
1143* GuestFighter: Eruzerion appeared in ''VideoGame/PhantasyStarOnline2'' as a guest boss until the Mid-May 2019 update when it was removed.
1144* KillItWithFire: Its right side is weak to the Fire element.
1145* KillItWithIce: Its left side is weak to the Ice element.
1146* {{Leitmotif}}: Its theme has two phases as the fight progresses. ''[[https://www.youtube.com/watch?v=69ZqQFP-u8I Round Dance of Fire and Ice]]'' and ''[[https://www.youtube.com/watch?v=H66u3G-GJU8 The Burning Zero Enrages]]''. The latter immediately plays when fighting Burning Freezing Eruzerion.
1147* MilestoneCelebration: Eruzerion is a strange case of this, as it represents 10 years of Monster Hunter Frontier. When the milestone was announced, Eruzerion's horns represented the logo for the celebration.
1148* MovesetClone: [[DownplayedTrope Downplayed,]] since it only shares animations, not attacks. However, for a long time it held the honor of the only monster that shared Zinogre's animation/skeleton.
1149* NintendoHard: Burning Freezing Eruzerion was an extreme individual monster, and was the equivalent to arch-tempered monsters in Monster Hunter Frontier. Players could choose to repel it (Which was the easier choice), that yielded less rewards, or slay the monster, in which you receive all the rewards that came with the monster. However, when the game was shutting down, [[https://twitter.com/BannedDino/status/1237812052955205633 Capcom released data]] on the monsters that had the most faints fighting it. Burning Freezing Eruzerion came in 1st place, over Disufiroa (in itself a SNKBoss capable of an instant TotalPartyWipe), making it this trope.
1150* PlayingWithFire: It can set hunters ablaze with fiery tornadoes and fireballs.
1151* ShapedLikeItself: Burning Freezing Eruzerion is the more powerful variation of the monster, even though that's already an apt description for the normal one.
1152* ShoutOut: Eruzerion’s ability to simultaneously control ice and fire through different colored halves of its body is similar to Gill from ''Franchise/StreetFighter'' and identical to Shoto Todoroki from ''Manga/MyHeroAcademia.''
1153* TheSpook: No one knows where Eruzerion came from, and no pre-existing information exists about it. It was recently found atop the Tower, and the hunters have to go fight it to gather information.
1154* TranquilFury: It's said to be simultaneously calm and passionate, and this is even reflected in its theme that plays throughout the fight. Both of its themes have very passionate, yet oddly tranquil moments, almost making it seem like Eruzerion is a DanceBattler.
1155[[/folder]]
1156
1157!Unclassified
1158
1159These monsters do not possess an official classification, and because of this, they cannot be put together with the others.
1160
1161[[folder:Laviente]]
1162!! Laviente / Violent Laviente / Berserk Laviente
1163!!! Great Crag Wyvern
1164[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/raviente2_-_copy_1305.png]]
1165[[caption-width-right:350:[[labelnote:Violent Laviente]]https://static.tvtropes.org/pmwiki/pub/images/violent_laviente.png[[/labelnote]]]]
1166[[caption-width-right:350:[[labelnote:Berserk Laviente]]https://static.tvtropes.org/pmwiki/pub/images/berserk_raviente.png[[/labelnote]]]]
1167->'''Appearances (Normal):''' ''Frontier 7.0''\
1168'''Appearances (Violent):''' ''Frontier Forward 1''\
1169'''Appearances (Berserk):''' ''Frontier G9''
1170
1171An unclassified serpent who's very size is enormous, with most monsters barely the size of its head at best. Hunters need to band into large groups to have any hope of scratching this beast, let alone killing it.
1172----
1173* BigEater: Laviente are quite gluttonous creatures and once they are hungry they will devour anything in their wake. Their life cycles consist on consuming as much food as they can and then going on long periods of slumber. In fact, Lavientes only wake up naturally when they have run out of food and they are beginning to starve, which is the origin behind the Violent Laviente, a Laviente who recently woke up feeling a bit peckish and the Berserk Laviente, an ancient Laviente who hasn't eaten in forever and is seriously hangry.
1174* DamageSpongeBoss: Its health is naturally proportional to its size.
1175* DishingOutDirt: A few of its attacks involve raining boulders on enemies and causing spikes to burst out of the ground.
1176* DontWakeTheSleeper: The Laviente of Solitude Island awakened from its hibernation due to the explosion of the island's volcano, the first thing the creature did was going on a ravenous rampage and devouring all the poor creatures that got caught up in its way.
1177* MarathonBoss: Even with 24-32 players joining the hunt, the entire series of quests can take upwards of ''3 hours'' to finish.
1178* MadeOfExplodium: It can release a combustable powder a la Teostra.
1179* PersonOfMassDestruction: Solitude Island is a paradise where fauna and flora are abundant, or at least it used to be that way, when Laviente woke up from its slumber it devoured most of its inhabitants (the rest of them were taken out by the volcano).
1180* PlayingWithFire: It can shoot gigantic fireballs at hunters.
1181* SwallowedWhole: The Berserk variant can launch you in the air, then swallow you for a OneHitKill.
1182* ShockAndAwe: Laviente is capable of covering its body with electric currents that can paralyze or stun foes.
1183* TaxonomicTermConfusion: The only monster to be completely Unclassified, in contrast to other anomalous creatures. You'd think that a massive snake that can devour an entire island's population and ecosystem would be classified as an Elder Dragon, but nope! The reason? [[NothingIsScarier It's blood isn't similar to any elder dragon known to the Guild, not even Dalamadur]][[note]]It's likely that Laviente would be considered a Snake Wyvern by the modern standard, just a very big one.[[/note]].
1184* ZergRush: Not Laviente, but the Hunters going up against it, as hunting it is a server-wide quest involving up to 32 players attacking at once. During an event that went on from September 11, 2013-September 18, 2013, the joining limit was up to ''100 players'' against an extremely powerful Violent Laviente.
1185[[/folder]]
1186
1187
1188----
1189[[index]]

Top