Follow TV Tropes

Following

Archived Discussion TabletopGame / GeniusTheTransgression

Go To

This is discussion archived from a time before the current discussion method was installed.


    open/close all folders 


Archived the old discussion on a file (Again.) This space is now available for proper discussion of the page.
mrsaturn: I hate to interrupt a... heated discussion like this, but I was interested in this game engine, and had a few questions about rules interactions before I try it. To be specific, I plan on making some Prostasia armor with integral "clinging" Skafoi gloves and boots. Two things:

1. The rules say applying clinging to armor decreases its effectiveness by one- is this just for applying the clinging variable directly to the armor, or would the climbing rig be exempt?
2. The rules say that vehicles can benefit from armor- would the integral climbing rig get that bonus, seeing as it is a part of the armor Wonder?

Won Sab: No, no, no problem at all. Always good to know we haven't scared folks off.

1. That's for applying Clinging directly to the armor. The climbing rig simply takes its own penalty. (Presumably -1, since wheels aren't involved.)
2. No, those are rules for providing vehicles with integral armor, not the other way around. Those affect the vehicle's Durability, which typically means driven vehicles, not parts of armored suits.

Any other questions?

mrsaturn: Er, another rules question. If I want to build a Manes character, and buy my way into having Automation Points, would it be possible to pick varibles out of the Transformation Points list, like "night vision"? Normally I would just pick Decentralized Anotomy, but the concept I was thinking of really would not have any reason to have that.

P.S. The King's Raven: I noticed you are having simultaneous arguments about this game system both here and on RPG.net. Just saying.

Won Sab: Sadly, no. (Apparently the "Mane" Merit needs some serious re-evaluation.) If you want Night Eyes, though, that's available as an Automation Point Variable.

Zweibloom: The rules say it's five XP per dot in an axiom. Is it always five XP per dot or does the cost increase with level?

Won Sab: WoD Core covers this. You pay the XP cost multiplied by the dot value of the new Trait level. So going from Katastrofi 2 to 3 would cost [3*5=]15 experience points. Intervening dots also need to be paid for, so going from Apokalypsi 1 to 4 would cost [(2+3+4)*5=]45 experience points.

Doc Dragon: I have a design question. I'm trying to build a device that lets its user punch people in the face over the internet. I know that it'd need Katastrofi for the damage-dealing, but things sort of fall apart after that... since there's no line-of-sight between the user and the target, I'm not 100% sure on the specifics... I'm thinking a Size-5 Wonder with the Artillery variable and Extended Range for the ability to reach out and forcibly touch someone on the other side of the planet, and an integral Apocalypsi scanner with internet connection for target acquisition... am I on the right track here?

Won Sab: It's a good shot, but may I recommend a face-punching gate instead? Skafoi 4. Target acquisition would fall under Apokalypsi 3 at that point, but limiting it to "can only find people in front of a networked computer screen" is enough of a Narrow Focus that I think a +2 bonus wouldn't be out of place, so it'd be more effective in exchange for the extra Axiom requirement.

Doc Dragon: That also sounds like a good idea... Though I'd also add the "Land Line" variable to the scanners for an extra bonus... Additionally, what Size would a single server case(the sort that are lined up to form server banks) be? I'm thinking around size 6 or 7... I'm thinking this could end up like the two versions of the Invisibility Cloak from the book. One that's easy to build and just sends an agony zap through the PC, and one that's harder and actually lets you(or one of your creations) punch people over the internet.

Won Sab: That would depend. About what are the actual physical dimensions of a server case? (Another possibility: pop into The Grid, hunt down their computer, and start beating up their files. Next time he opens up his digital photo album, he will be very distressed at the sudden appearance of a black eye on his school pictures.)

Nifar: Correct me if I'm wrong, but a Wonder coming into direct contact with a Mage is bad, right?

Won Sab: No worse than it coming into contact with a vampire or a werewolf or a changeling or a Promethean or a Sin-Eater. Why?

Nifar: My group has a possible cross-over game coming up, and I'm planning on playing a Genius, and I know at least one other person is planning on playing a Mage. That, and in fiction science and magic usuaslly don't get along.

Won Sab: Ah. Well, mages don't get it any worse than the other supernaturals — they take a penalty equal to the Wonder's Rank when using it, which might reduce them to a chance die and therefore run the risk of a Dramatic Failure, which, depending on your Storyteller, might be cause for a Havoc check — but magic and mages don't cause Havoc in and of itself.

Doc Dragon: In Genius, it's the Mages and Genii that don't get along that well, not the magic and the mad science.

Nifar: Thanks for that. It should be interesting to see how a Genius from N Wo D reacts to finding himself in the O Wo D. Unfortunately, due to my rather limited knowledge on the timeline of the games, I don't know if this would be considered time travel or dimension hopping.

Coolzar: I'd think it would be dimension hopping, but if it's in the O Wo D they might mistake you for a Technocrat.

Doc Dragon: Won Sab, in regards to the server case size, the biggest one I could find was listed as being 7 feet tall, 36 inches deep and 19 inches wide... I dunno how big that is in Wo D terms.

Won Sab: That's probably about Size 6 or 7 — more likely 6. Size 5 is an average adult human, Size 6 is about the size of a human with the Giant Merit, which makes you at least seven feet tall.

Edrobot: Actually, here's a good question; do Vampires/Fay/Mages/Warewolves/Whatever cause Havoc if they fiddle with a wonder? And if not, what keeps them from taking it apart and trying to figure out what the hell is going on? On a similar not, are Geinuses affected by Disquiet?

Won Sab: …Havoc might happen on a Dramatic Failure, which damaging a Wonder below its Durability makes more likely (due to the -1 penalty any object damaged that far takes in combination with the penalty equal to Rank that any non-Genius supernatural takes to using it), but simply using a Wonder as a non-mortal non-Genius doesn't guarantee the strike of Havoc. Taking it apart and trying to figure what's going on doesn't do much except presumably show that it can't work, and by that point you've likely taken a few points off the Wonder's Structure anyway, so the first situation's problems come into play if you try to use it — only Geniuses and Beholden can repair Wonders. As far as Disquiet goes, they're affected normally save that they treat all Disquiet as caused by a member of the Tammuz. Any level of mental shielding can block the effects — this also works for the effects of wandering the Hedge.

Doc Dragon: Won Sab, you mentioned that the device would require an Apocalypsi-3 scanner for target acquisition... I've hit a bit of a snag there. A scan like that would find everyone sitting in front of a networked computer screen within range(and since we could very well be targeting someone on the other side of the planet, that means we find EVERYONE on the internet at that time). The question is, how do we narrow this down? The original idea I had for this was getting the GPS co-ordinates of someone via their IP address with an Apocalypsi-1 scanner(since it's just data). Do you think that'd work?

Won Sab: You could just narrow the search to "this guy that I'm talking to over the internet" or however you choose to narrow the search. "The person who possesses the username [x] on the website [y]," for example.

mrsaturn Another Prostasia question. Can Science forcefields have the "heavy armor" variable? I'm seeing it as some sort of "entropy field" that slows down everything within it, including the wearer.

Won Sab: No, mostly because the book takes care to distinguish between "armor" and "shielding."


     The Great Splat Profile Debate 

     A Long, Stupid Borderline Flame War 

Top