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Characters / Shadowrun Returns

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Main index and Recurring Characters | The Dead Man's Switch | Dragonfall | Hong Kong

Character page for the Shadowrun Returns characters.

See here for the character page for the overall franchise.

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Recurring Characters

    Hans Brackhaus 
https://static.tvtropes.org/pmwiki/pub/images/npc_humanmale_hansbrackhaus_6.png

An "employee" of Saeder-Krupp.

See the characters page for the overall franchise.


  • Affably Evil: Or at least Affably Amoral. While his villainous traits are never specified in-game, anybody who's aware that he's Lofwyr will know what he's done and what he's capable of. Regardless, Brackhaus is nothing if not civil and professional, if a bit snobbish, in all his interactions.
  • Berserk Button: Downplayed trope. If you ask him what it's like to be a dragon's servant in Dead Man's Switch, he becomes visibly annoyed and tells you his relationship with Lofwyr is one he doesn't care to discuss. This is, of course, because he's not a servant at all, but actually the dragon himself.
  • Blue-and-Orange Morality: As a Great Dragon, concepts like "good" and "evil" don't apply to his species save for Feuerschwinge. Dragons only see things in whether they're "givers" or "takers", with his species being the ultimate takers.
  • The Chessmaster: Lofwyr set the whole plot of Dragonfall in motion by being the one who tipped Green Winters off about the mansion. He actually points it out to you if you initially refuse to work for Lofwyr by invoking the old "Never cut a deal with a dragon" shadowrunner tenet, claming you already did.
  • Corrupt Corporate Executive: He owns Saeder-Krupp, one of the biggest and most powerful corporations on the planet and he is an amoral bastard.
  • Everyone Has Standards: If, at the end of Dragonfall, you tell him that you would never release the virus because you think genocide is morally wrong, he comments on his surprise at hearing a morality-based motivation from a murderer and a thief, before saying that that instinctive revulsion towards the idea of killing a whole group of beings is a good one, and may save humanity just as it saved dragonkind.
  • Exposition of Immortality: Likens the life of the Dragonfall Player Character to that of a moth from a dragon's point of view — someone whose entire life passes between the other's heartbeats. It is a not-so-subtle Take That! to Adrian Vauclair, who fits the description rather well.
  • Greater-Scope Villain: Played with in Dragonfall. On one hand, it's implied that he's the one responsible for getting the Berlin crew mixed up in the whole plot, getting many people killed all so he could play it subtly. On the other, it was always his intention to put a stop to Vauclair's plan, which absolutely needed to be stopped as it would have spelled the end of the world. Besides that, Lofwyr is also the brains behind the eventual fall of the Flux State, though that's admittedly a separate issue from the one you're dealing with throughout the campaign.
  • King Incognito: The game never outright tells you, but anyone who knows the setting knows Brackhaus is Lofwyr himself. Harlequin does drop some not-so-subtle hints as to Hans' true nature.
  • Minor Major Character: He only makes a single appearance in both Dead Man's Switch and Dragonfall, and is largely only there to provide some exposition. However, he plays a large role in the background of both campaigns and as Lofwyr, CEO of the largest megacorp in the world, he is one of the most feared and prominent figures in the Shadowrun universe.
  • Mr. Exposition: An expert on dragons and insect spirits.
  • Supernatural Gold Eyes: Just a little hint that he ain't human and is actually a dragon.
  • Villain Takes an Interest: Well more like powerful, amoral bastard takes an interest. In both campaigns your character impresses him and that translates into job opportunities. Harlequin advises against it, after all Lofwyr is the guy responsible for the phrase "Never Deal With A Dragon" and Harlequin tells you not to forget that little phrase.
  • What You Are in the Dark: Amongst other things, he asks you at the end of Dragonfall if, hypothetically speaking, you'd be willing to just release Vauclair's virus and exterminate dragonkind, provided you knew no-one else would be caught in the crossfire. Refusing no matter the reason earns you his respect.
  • White Hair, Black Heart: He has white hair and is the ruthless CEO of the largest MegaCorp on Earth. And a Great Dragon to boot.

    Aljernon Half-Dream 
https://static.tvtropes.org/pmwiki/pub/images/npc_elfmale_magicdealer.png

A black elven magic user of mysterious origins. He runs a talismonger shop in the basement of the Seamstresses Union and in the Kreuzbasar at the same time. Somehow. He is based on Harebrained Schemes developer Aljernon Bolden.


  • Almighty Janitor: At first glance he may appear to be be projecting a sense of wisdom and mystery as a marketing gimmick, but a few conversations in with him and a look at his companions shows that he's much more knowledgeable and connected than he lets on, and the implications are staggering. Despite all of this, he insists that he's just a simple talismonger.
  • Anime Hair: He has one amazing freaking hairdo.
  • The Cameo: He shows up briefly in the magic shop in Heoi during the Hong Kong campaign.
  • Cryptic Conversation: He speaks in almost nothing but cryptic conversation, barring on the subjects of Bug Spirits and Blood Magic. Delivers one laced with Vagueness Is Coming along with his assistant towards the end of Dragonfall, shortly before you go to speak with Hans Brackhaus.
  • Hero of Another Story: It's subtly implied that his travels take him around the world to keep an eye or a lid on impending magic-related catastrophes.
  • Mr. Exposition: In the Director's Cut, he can be asked to provide background info on several things learned through Glory's dialogue.
  • Recurring Traveller: He shows up in all three games. First in the hideout, then in the Telestrian mansion in Dead Man's Switch, later at the Talismonger's in Dragonfall's Kreuzbasar, and finally he shows up in Crafty's shop in Heoi, around the time she finishes her research in Hong Kong's main plot.
  • Supernatural Gold Eyes: That glow no less, which is an unusual trait even for awakened people.

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