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[001] AMNK Current Version
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Problems with waypoint systems: bots become lineal, more predictable, mappers can deny them access to important areas (or even forgot to path them and ways back to playable areas), and third-party maps usually don't implement them.
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Problems with waypoint systems: bots become lineal, more predictable, mappers can deny them access to important areas (or even forgot to path them and ways back to playable areas), and third-party maps usually don\'t implement them, not to mention that the routes themselves require a lot of optimization work.
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