Anything that brain of yours can think of can be found.
We've got mountains of content, some better, some worse.
If none of it's of interest to you, you'd be the first.
The thing you're using right now.
The Internet is a massive group of interconnected computers world-wide (including yours!) that allows users to send and receive various types of information, usually hypertext documents (via Hyper-Text Transfer Protocol) and other files (through various TCP/IP protocols). This technology has revolutionized all forms of media communication, from newspapers to movies to video-games. It's hard to find a business, industry, or art form without an Internet presence these days. And the Internet is gigantic, at over 1 billion websites and counting, meaning you can get lost on sites like Wikipedia, Facebook, YouTube, and TV Tropes rather easily. There's also the seedy underbelly of the Internet, The Deep Web.
Initially conceived (by DARPA) as a way for The United States military to connect its distinct computer networks, the Internet was made public in the late 1980s. During the '90s, it started becoming mainstream and, by the turn of the millennium, the Internet became a cultural icon, representing a new era of global communication and technological advancement.
On a somewhat pedantic note, the Internet and the World Wide Web are not the same thing. The Internet is a very physical collection of computers, servers, routers, and the thousands of miles of cables and millions of wireless broadcast devices used to connect them all together. The Web is a system of interconnected hypertext documents hosted on countless servers around the world. To put it another way, the Internet connects computers, while the web connects ideas. It's easy to mix the two up, though, as the web accounts for the vast, vast majority of the traffic on the Internet, and most protocols that existed before the web, such as email and file transfer protocol, are now more often than not controlled through a web interface.
In the United States, nearly all consumers access the Internet through one of several major Internet Service Providers. These ISPs charge a monthly fee for a prescribed level of access, called bandwidth, with rates that vary from state-to-state. Outside of the United States, private companies still control most access to the Internet, but some countries have mandated free, public Internet access for use by the general population.
See also: New Media Tropes and Trope Namers.
Tropes about the Internet:
- Acquainted in Real Life
- The Alternet
- Cyberspace
- Caps Lock
- Clickbait Gag
- Content Leak
- Dating Service Disaster
- Digital Horror
- Digital Piracy Is Evil
- Digital Piracy Is Okay
- Embarrassing Browser History
- #EngineeredHashtag
- E.T. Gave Us Wi-Fi
- Everything Is Online
- Faux Computer Code
- Fictional Social Network
- Flame War
- Godwin's Law
- Googling the New Acquaintance
- Hack the Traffic Lights
- #HashtagForLaughs
- Hotlinked Image Switch
- In-Character Let's Play
- Instant Humiliation: Just Add YouTube!
- Instant Web Hit
- Internet Ads
- Internet Backdraft
- Internet Counterattack
- Internet Incorporated
- The Internet Is an Ocean: Cyberspace is portrayed like it's an ocean.
- The Internet Is for Cats
- The Internet Is for Porn
- Internet Jerk
- Internet Mimic: Someone online who mimics the talking/typing style of a celebrity.
- Internet Safety Aesop
- Internet Stalking
- It's A Small Net After All
- Logging onto the Fourth Wall
- The Metaverse
- murder.com
- New Media Are Evil
- Old Media Playing Catch-Up: Releasing outside the net takes longer.
- Rules of the Internet
- Sarcasm Mode
- School Grade Hacking
- Selfie Fiend
- Shallow News Site Satire
- Slow-Loading Internet Image
- Social Media Is Bad
- Social Media Before Reason
- Temporary Online Content
- There Are No Girls on the Internet
- Unfortunate Search Results
- Viral Marketing
- Virtual YouTuber
- Voice with an Internet Connection
- The Web Always Existed
- Web First
- Weirdly Underpowered Admins
- The Wiki Rule